{
wxPoint pt;
wxWindow* winAtPtr = wxFindWindowAtPointer(pt);
+ /*
+ if (winAtPtr)
+ {
+ wxString msg;
+ msg.Printf("Picked %s (%d)", (const char*) winAtPtr->GetName(), winAtPtr->GetId());
+ cout << msg << '\n';
+ }
+ */
+
if (winAtPtr)
DispatchEvent(winAtPtr, pt);
}