// Must call this to set the filename and server name.
// server is only required when implementing TCP/IP-based
// help controllers.
virtual bool Initialize(const wxString& WXUNUSED(file), int WXUNUSED(server) ) { return FALSE; }
virtual bool Initialize(const wxString& WXUNUSED(file)) { return FALSE; }
// Must call this to set the filename and server name.
// server is only required when implementing TCP/IP-based
// help controllers.
virtual bool Initialize(const wxString& WXUNUSED(file), int WXUNUSED(server) ) { return FALSE; }
virtual bool Initialize(const wxString& WXUNUSED(file)) { return FALSE; }