public:
wxOSXSoundManagerSoundData(const wxString& fileName);
~wxOSXSoundManagerSoundData();
-
+
virtual bool Play(unsigned flags);
virtual void SoundTask();
void DoStop();
protected:
- SndListHandle m_hSnd;
+ SndListHandle m_hSnd;
SndChannelPtr m_pSndChannel;
};
wxOSXSoundManagerSoundData::wxOSXSoundManagerSoundData(const wxString& fileName) :
m_pSndChannel(NULL)
-{
+{
Str255 lpSnd ;
-
+
wxMacStringToPascal( fileName , lpSnd ) ;
-
+
m_hSnd = (SndListHandle) GetNamedResource('snd ', (const unsigned char *) lpSnd);
}
m_pSndChannel = NULL;
wxSound::SoundStopped(this);
}
-
+
if (IsMarkedForDeletion())
delete this;
}
SoundComponentData data;
unsigned long numframes, offset;
-
+
ParseSndHeader((SndListHandle)m_hSnd, &data, &numframes, &offset);
SndNewChannel(&m_pSndChannel, sampledSynth,
initNoInterp
+ (data.numChannels == 1 ? initMono : initStereo), NULL);
-
+
if(SndPlay(m_pSndChannel, (SndListHandle) m_hSnd, flags & wxSOUND_ASYNC ? 1 : 0) != noErr)
return false;
-
+
if (flags & wxSOUND_ASYNC)
CreateAndStartTimer();
else
DoStop();
-
+
return true;
}
void wxOSXSoundManagerSoundData::SoundTask()
{
SCStatus stat;
-
+
if (SndChannelStatus((SndChannelPtr)m_pSndChannel, sizeof(SCStatus), &stat) != 0)
Stop();
-
+
//if the sound isn't playing anymore, see if it's looped,
//and if so play it again, otherwise close things up
if (stat.scChannelBusy == FALSE)
//Note that ExitMovies() is not necessary, but
//the docs are fuzzy on whether or not TerminateQTML is
ExitMovies();
-
+
#ifndef __WXMAC__
TerminateQTML();
#endif
{
public:
wxOSXQuickTimeSoundData(const wxString& fileName);
- wxOSXQuickTimeSoundData(int size, const wxByte* data);
+ wxOSXQuickTimeSoundData(size_t size, const void* data);
~wxOSXQuickTimeSoundData();
-
+
virtual bool Play(unsigned flags);
virtual void SoundTask();
virtual void DoStop();
protected:
Movie m_movie;
-
+
wxString m_sndname; //file path
Handle m_soundHandle;
};
wxOSXQuickTimeSoundData::wxOSXQuickTimeSoundData(const wxString& fileName) :
m_movie(NULL), m_soundHandle(NULL)
-{
+{
m_sndname = fileName;
}
-wxOSXQuickTimeSoundData::wxOSXQuickTimeSoundData(int size, const wxByte* data) :
+wxOSXQuickTimeSoundData::wxOSXQuickTimeSoundData(size_t size, const void* data) :
m_movie(NULL)
-{
+{
m_soundHandle = NewHandleClear((Size)size);
BlockMove(data, *m_soundHandle, size);
}
{
if ( m_movie )
Stop();
-
+
m_flags = flags;
-
+
if (!wxInitQT())
return false;
long outFlags = 0;
OSErr err;
ComponentResult result;
-
+
err = PtrToHand(&m_soundHandle, &dataRef, sizeof(Handle));
-
+
HLock(m_soundHandle);
if (memcmp(&(*m_soundHandle)[8], "WAVE", 4) == 0)
miComponent = OpenDefaultComponent(MovieImportType, kQTFileTypeWave);
wxLogSysError(wxT("wxSound - Location in memory does not contain valid data"));
return false;
}
-
+
HUnlock(m_soundHandle);
m_movie = NewMovie(0);
-
+
result = MovieImportDataRef(miComponent, dataRef,
HandleDataHandlerSubType, m_movie,
nil, &targetTrack,
nil, &addedDuration,
movieImportCreateTrack, &outFlags);
-
+
if (result != noErr)
{
wxLogSysError(wxString::Format(wxT("Couldn't import movie data\nError:%i"), (int)result));
}
-
+
SetMovieVolume(m_movie, kFullVolume);
GoToBeginningOfMovie(m_movie);
}
else
{
OSErr err = noErr ;
-
+
Handle dataRef = NULL;
OSType dataRefType;
-
+
err = QTNewDataReferenceFromFullPathCFString(wxCFStringRef(m_sndname,wxLocale::GetSystemEncoding()),
(UInt32)kQTNativeDefaultPathStyle, 0, &dataRef, &dataRefType);
-
+
wxASSERT(err == noErr);
-
+
if (NULL != dataRef || err != noErr)
{
err = NewMovieFromDataRef( &m_movie, newMovieDontAskUnresolvedDataRefs , NULL, dataRef, dataRefType );
wxASSERT(err == noErr);
DisposeHandle(dataRef);
}
-
+
if (err != noErr)
{
wxLogSysError(
return false;
}
}
-
+
//Start the m_movie!
StartMovie(m_movie);
-
+
if (flags & wxSOUND_ASYNC)
{
CreateAndStartTimer();
else
{
wxASSERT_MSG(!(flags & wxSOUND_LOOP), wxT("Can't loop and play syncronously at the same time"));
-
+
//Play movie until it ends, then exit
//Note that due to quicktime caching this may not always
//work 100% correctly
while (!IsMovieDone(m_movie))
MoviesTask(m_movie, 1);
-
+
DoStop();
}
-
+
return true;
}
MoviesTask(m_movie, MOVIE_DELAY); //Give QT time to play movie
}
-bool wxSound::Create(int size, const wxByte* data)
+bool wxSound::Create(size_t size, const void* data)
{
m_data = new wxOSXQuickTimeSoundData(size,data);
return true;