/////////////////////////////////////////////////////////////////////////////
-// Name: button.h
+// Name: wx/msw/button.h
// Purpose: wxButton class
// Author: Julian Smart
// Modified by:
// Created: 01/02/97
// RCS-ID: $Id$
// Copyright: (c) Julian Smart
-// Licence: wxWindows licence
+// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
#ifndef _WX_BUTTON_H_
#define _WX_BUTTON_H_
-#ifdef __GNUG__
-#pragma interface "button.h"
-#endif
+// ----------------------------------------------------------------------------
+// Pushbutton
+// ----------------------------------------------------------------------------
-#include "wx/control.h"
-#include "wx/gdicmn.h"
+class WXDLLIMPEXP_CORE wxButton : public wxButtonBase
+{
+public:
+ wxButton() { Init(); }
+ wxButton(wxWindow *parent,
+ wxWindowID id,
+ const wxString& label = wxEmptyString,
+ const wxPoint& pos = wxDefaultPosition,
+ const wxSize& size = wxDefaultSize,
+ long style = 0,
+ const wxValidator& validator = wxDefaultValidator,
+ const wxString& name = wxButtonNameStr)
+ {
+ Init();
-WXDLLEXPORT_DATA(extern const char*) wxButtonNameStr;
+ Create(parent, id, label, pos, size, style, validator, name);
+ }
-// Pushbutton
-class WXDLLEXPORT wxButton: public wxControl
-{
- DECLARE_DYNAMIC_CLASS(wxButton)
- public:
- inline wxButton(void) {}
- inline wxButton(wxWindow *parent, wxWindowID id, const wxString& label,
- const wxPoint& pos = wxDefaultPosition,
- const wxSize& size = wxDefaultSize, long style = 0,
- const wxValidator& validator = wxDefaultValidator,
- const wxString& name = wxButtonNameStr)
- {
- Create(parent, id, label, pos, size, style, validator, name);
- }
-
- bool Create(wxWindow *parent, wxWindowID id, const wxString& label,
- const wxPoint& pos = wxDefaultPosition,
- const wxSize& size = wxDefaultSize, long style = 0,
- const wxValidator& validator = wxDefaultValidator,
- const wxString& name = wxButtonNameStr);
-
- virtual void SetSize(int x, int y, int width, int height, int sizeFlags = wxSIZE_AUTO);
- void SetSize(const wxRect& rect, int sizeFlags = wxSIZE_AUTO)
- { wxWindow::SetSize(rect, sizeFlags); }
- void SetSize(const wxSize& size) { wxWindow::SetSize(size); }
-
- virtual void SetDefault(void);
- virtual void SetLabel(const wxString& label);
- virtual wxString GetLabel(void) const ;
- virtual void Command(wxCommandEvent& event);
- virtual bool MSWCommand(WXUINT param, WXWORD id);
- virtual WXHBRUSH OnCtlColor(WXHDC pDC, WXHWND pWnd, WXUINT nCtlColor,
- WXUINT message, WXWPARAM wParam, WXLPARAM lParam);
+ bool Create(wxWindow *parent,
+ wxWindowID id,
+ const wxString& label = wxEmptyString,
+ const wxPoint& pos = wxDefaultPosition,
+ const wxSize& size = wxDefaultSize,
+ long style = 0,
+ const wxValidator& validator = wxDefaultValidator,
+ const wxString& name = wxButtonNameStr);
+
+ virtual ~wxButton();
+
+ virtual wxWindow *SetDefault();
+
+ // overridden base class methods
+ virtual void SetLabel(const wxString& label);
+ virtual bool SetBackgroundColour(const wxColour &colour);
+ virtual bool SetForegroundColour(const wxColour &colour);
+
+ // implementation from now on
+ virtual void Command(wxCommandEvent& event);
+ virtual WXLRESULT MSWWindowProc(WXUINT nMsg, WXWPARAM wParam, WXLPARAM lParam);
+ virtual bool MSWCommand(WXUINT param, WXWORD id);
+
+ virtual bool MSWOnDraw(WXDRAWITEMSTRUCT *item);
+ virtual WXDWORD MSWGetStyle(long style, WXDWORD *exstyle) const;
+
+ // returns true if the platform should explicitly apply a theme border
+ virtual bool CanApplyThemeBorder() const { return false; }
+
+protected:
+ // send a notification event, return true if processed
+ bool SendClickEvent();
+
+ // default button handling
+ void SetTmpDefault();
+ void UnsetTmpDefault();
+
+ // set or unset BS_DEFPUSHBUTTON style
+ static void SetDefaultStyle(wxButton *btn, bool on);
+
+ // usually overridden base class virtuals
+ virtual wxSize DoGetBestSize() const;
+
+ virtual bool DoGetAuthNeeded() const;
+ virtual void DoSetAuthNeeded(bool show);
+ virtual wxBitmap DoGetBitmap(State which) const;
+ virtual void DoSetBitmap(const wxBitmap& bitmap, State which);
+ virtual wxSize DoGetBitmapMargins() const;
+ virtual void DoSetBitmapMargins(wxCoord x, wxCoord y);
+ virtual void DoSetBitmapPosition(wxDirection dir);
+
+#if wxUSE_MARKUP
+ virtual bool DoSetLabelMarkup(const wxString& markup);
+#endif // wxUSE_MARKUP
+
+ // Increases the passed in size to account for the button image.
+ //
+ // Should only be called if we do have a button, i.e. if m_imageData is
+ // non-NULL.
+ void AdjustForBitmapSize(wxSize& size) const;
+
+ class wxButtonImageData *m_imageData;
+
+#if wxUSE_MARKUP
+ class wxMarkupText *m_markupText;
+#endif // wxUSE_MARKUP
+
+ // true if the UAC symbol is shown
+ bool m_authNeeded;
+
+private:
+ void Init()
+ {
+ m_imageData = NULL;
+#if wxUSE_MARKUP
+ m_markupText = NULL;
+#endif // wxUSE_MARKUP
+ m_authNeeded = false;
+ }
+
+ // Switches button into owner-drawn mode: this is used if we need to draw
+ // something not supported by the native control, such as using non default
+ // colours or a bitmap on pre-XP systems.
+ void MakeOwnerDrawn();
+
+ wxDECLARE_DYNAMIC_CLASS_NO_COPY(wxButton);
};
-#endif
- // _WX_BUTTON_H_
+#endif // _WX_BUTTON_H_