// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
-
#ifndef __WX_PEN_H__
#define __WX_PEN_H__
-#ifdef __GNUG__
-#pragma interface "pen.h"
-#endif
-
#include "wx/defs.h"
#include "wx/object.h"
#include "wx/string.h"
wxPen() {}
wxPen(const wxColour &colour, int width = 1, int style = wxSOLID);
wxPen(const wxBitmap& stipple, int width);
- wxPen(const wxPen& pen);
- ~wxPen() {}
- wxPen& operator = (const wxPen& pen);
+ virtual ~wxPen() {}
bool operator == (const wxPen& pen) const;
bool operator != (const wxPen& pen) const;
void SetColour(const wxColour &colour);
- void SetColour(int red, int green, int blue);
+ void SetColour(unsigned char red, unsigned char green, unsigned char blue);
void SetCap(int capStyle);
void SetJoin(int joinStyle);
void SetStyle(int style);
void SetWidth(int width);
void SetDashes(int number_of_dashes, const wxDash *dash);
void SetStipple(const wxBitmap& stipple);
-
+
wxColour &GetColour() const;
int GetCap() const;
int GetJoin() const;
int GetDashCount() const;
wxDash* GetDash() const;
wxBitmap *GetStipple() const;
-
- bool Ok() const;
+
+ bool Ok() const { return IsOk(); }
+ bool IsOk() const;
// implementation:
void* GetPixPattern() const;
virtual wxObjectRefData *CreateRefData() const;
virtual wxObjectRefData *CloneRefData(const wxObjectRefData *data) const;
-private:
+private:
DECLARE_DYNAMIC_CLASS(wxPen)
};