-proprietary/commercial applications to use wxWindows in
-addition to those writing GPL'ed applications. In summary,
-the licence is LGPL plus a clause allowing unrestricted
-distribution of application binaries. To answer a FAQ, you
-don't have to distribute any source if you wish to write
-commercial applications using wxWindows.
-
-However, if you distribute wxGTK or wxMotif (with Lesstif) version
-of your application, don't forget that it is linked against
-GTK+ (or Lesstif) which is covered by LGPL *without* exception
-notice. Under Linux systems your app is probably linked
-against LGPL glibc as well. Please read carefully LGPL, section 6.
-which describes conditions for distribution of closed source applications
-linked against LGPL library. Basically you should link dynamically and
-include source code of LGPL libraries with your product (unless it is
-already present in user's system - like glibc usually is).
-If compiled with --enable-odbc (Unix only), wxWindows library will
-contain iODBC library which is covered by LGPL.
+proprietary/commercial applications to use wxWidgets in addition
+to those writing GPL'ed applications. In summary, the licence is
+LGPL plus a clause allowing unrestricted distribution of
+application binaries. To answer a FAQ, you don't have to
+distribute any source if you wish to write commercial
+applications using wxWidgets.
+
+However, if you distribute wxGTK or wxMotif (with Lesstif)
+version of your application, don't forget that it is linked
+against GTK+ (or Lesstif) which is covered by LGPL *without*
+exception notice. Under Linux systems your app is probably linked
+against LGPL glibc as well. Please read carefully LGPL, section
+6. which describes conditions for distribution of closed source
+applications linked against LGPL library. Basically you should
+link dynamically and include source code of LGPL libraries with
+your product (unless it is already present in user's system -
+like glibc usually is).