// (Windows 9x doesn't support it and the programs compiled in Unicode mode
// will not run under 9x -- but see wxUSE_UNICODE_MSLU below).
//
-// Default is 1
+// Default is 0 (but only because of makefiles)
//
// Recommended setting: 1
#ifndef wxUSE_UNICODE
- #define wxUSE_UNICODE 1
+ #define wxUSE_UNICODE 0
#endif
// Setting wxUSE_WCHAR_T to 1 gives you some degree of Unicode support without
// Recommended setting: 1 (but can be safely disabled if you don't use it)
#define wxUSE_BASE64 1
+// Set this to 1 to be able to use wxEventLoop even in console applications
+// (i.e. using base library only, without GUI). This is mostly useful for
+// processing socket events but is also necessary to use timers in console
+// applications
+//
+// Default is 1.
+//
+// Recommended setting: 1 (but can be safely disabled if you don't use it)
+#define wxUSE_CONSOLE_EVENTLOOP 1
+
// Set wxUSE_(F)FILE to 1 to compile wx(F)File classes. wxFile uses low level
// POSIX functions for file access, wxFFile uses ANSI C stdio.h functions.
//
// Include mouse wheel support
// ----------------------------------------------------------------------------
-// postscript support settings
+// wxDC classes for various output formats
// ----------------------------------------------------------------------------
// Set to 1 for PostScript device context.
// Set to 1 to use font metric files in GetTextExtent
#define wxUSE_AFM_FOR_POSTSCRIPT 1
+// Set to 1 to compile in support for wxSVGFileDC, a wxDC subclass which allows
+// to create fiels in SVG (Scalable Vector Graphics) format.
+#define wxUSE_SVG 1
+
// ----------------------------------------------------------------------------
// database classes
// ----------------------------------------------------------------------------