IMPLEMENT_DYNAMIC_CLASS(wxCommandEvent, wxEvent)
IMPLEMENT_DYNAMIC_CLASS(wxNotifyEvent, wxCommandEvent)
IMPLEMENT_DYNAMIC_CLASS(wxScrollEvent, wxCommandEvent)
+ IMPLEMENT_DYNAMIC_CLASS(wxScrollWinEvent, wxEvent)
IMPLEMENT_DYNAMIC_CLASS(wxMouseEvent, wxEvent)
IMPLEMENT_DYNAMIC_CLASS(wxKeyEvent, wxEvent)
IMPLEMENT_DYNAMIC_CLASS(wxSizeEvent, wxEvent)
IMPLEMENT_DYNAMIC_CLASS(wxNavigationKeyEvent, wxCommandEvent)
IMPLEMENT_DYNAMIC_CLASS(wxPaletteChangedEvent, wxEvent)
IMPLEMENT_DYNAMIC_CLASS(wxQueryNewPaletteEvent, wxEvent)
+ IMPLEMENT_DYNAMIC_CLASS(wxWindowCreateEvent, wxEvent)
+ IMPLEMENT_DYNAMIC_CLASS(wxWindowDestroyEvent, wxEvent)
const wxEventTable *wxEvtHandler::GetEventTable() const
{ return &wxEvtHandler::sm_eventTable; }
{ (const wxEventTable *)NULL, &wxEvtHandler::sm_eventTableEntries[0] };
const wxEventTableEntry wxEvtHandler::sm_eventTableEntries[] =
- { { 0, 0, 0,
- #ifdef __SGI_CC__
- // stupid SGI compiler --- offer aug 98
- 0L }
- #else // !SGI CC
- NULL }
- #endif // SGI/!SGI
- };
+ { { 0, 0, 0, (wxObjectEventFunction) NULL, (wxObject*) NULL } };
#endif // !USE_SHARED_LIBRARY
{
m_eventType = wxEVT_NULL;
m_eventObject = (wxObject *) NULL;
- m_eventHandle = (char *) NULL;
m_timeStamp = 0;
m_id = theId;
m_skipped = FALSE;
m_isCommandEvent = FALSE;
}
+void wxEvent::CopyObject(wxObject& object_dest) const
+{
+ wxEvent *obj = (wxEvent *)&object_dest;
+ wxObject::CopyObject(object_dest);
+
+ obj->m_eventType = m_eventType;
+ obj->m_eventObject = m_eventObject;
+ obj->m_timeStamp = m_timeStamp;
+ obj->m_id = m_id;
+ obj->m_skipped = m_skipped;
+ obj->m_callbackUserData = m_callbackUserData;
+ obj->m_isCommandEvent = m_isCommandEvent;
+}
+
/*
* Command events
*
m_extraLong = 0;
m_commandInt = 0;
m_id = theId;
- m_commandString = (char *) NULL;
+ m_commandString = wxEmptyString;
m_isCommandEvent = TRUE;
}
+void wxCommandEvent::CopyObject(wxObject& obj_d) const
+{
+ wxCommandEvent *obj = (wxCommandEvent *)&obj_d;
+
+ wxEvent::CopyObject(obj_d);
+
+ obj->m_clientData = m_clientData;
+ obj->m_clientObject = m_clientObject;
+ obj->m_extraLong = m_extraLong;
+ obj->m_commandInt = m_commandInt;
+}
+
/*
* Scroll events
*/
m_commandInt = pos;
}
+/*
+ * ScrollWin events
+ */
+
+wxScrollWinEvent::wxScrollWinEvent(wxEventType commandType,
+ int pos,
+ int orient)
+{
+ m_eventType = commandType;
+ m_extraLong = orient;
+ m_commandInt = pos;
+}
+
+void wxScrollWinEvent::CopyObject(wxObject& obj_d) const
+{
+ wxScrollWinEvent *obj = (wxScrollWinEvent*)&obj_d;
+
+ wxEvent::CopyObject(obj_d);
+
+ obj->m_extraLong = m_extraLong;
+ obj->m_commandInt = m_commandInt;
+}
/*
* Mouse events
m_y = 0;
}
+void wxMouseEvent::CopyObject(wxObject& obj_d) const
+{
+ wxMouseEvent *obj = (wxMouseEvent *)&obj_d;
+
+ wxEvent::CopyObject(obj_d);
+
+ obj->m_metaDown = m_metaDown;
+ obj->m_altDown = m_altDown;
+ obj->m_controlDown = m_controlDown;
+ obj->m_shiftDown = m_shiftDown;
+ obj->m_leftDown = m_leftDown;
+ obj->m_rightDown = m_rightDown;
+ obj->m_middleDown = m_middleDown;
+ obj->m_x = m_x;
+ obj->m_y = m_y;
+}
+
// True if was a button dclick event (1 = left, 2 = middle, 3 = right)
// or any button dclick event (but = -1)
bool wxMouseEvent::ButtonDClick(int but) const
case 3:
return RightDClick();
default:
- wxFAIL_MSG("invalid parameter in wxMouseEvent::ButtonDClick");
+ wxFAIL_MSG(_T("invalid parameter in wxMouseEvent::ButtonDClick"));
}
return FALSE;
case 3:
return RightDown();
default:
- wxFAIL_MSG("invalid parameter in wxMouseEvent::ButtonDown");
+ wxFAIL_MSG(_T("invalid parameter in wxMouseEvent::ButtonDown"));
}
return FALSE;
case 3:
return RightUp();
default:
- wxFAIL_MSG("invalid parameter in wxMouseEvent::ButtonUp");
+ wxFAIL_MSG(_T("invalid parameter in wxMouseEvent::ButtonUp"));
}
return FALSE;
case 3:
return (RightDown() || RightUp() || RightDClick());
default:
- wxFAIL_MSG("invalid parameter in wxMouseEvent::Button");
+ wxFAIL_MSG(_T("invalid parameter in wxMouseEvent::Button"));
}
return FALSE;
case 3:
return RightIsDown();
default:
- wxFAIL_MSG("invalid parameter in wxMouseEvent::ButtonIsDown");
+ wxFAIL_MSG(_T("invalid parameter in wxMouseEvent::ButtonIsDown"));
}
return FALSE;
m_metaDown = FALSE;
m_altDown = FALSE;
m_keyCode = 0;
+ m_scanCode = 0;
+}
+
+void wxKeyEvent::CopyObject(wxObject& obj_d) const
+{
+ wxKeyEvent *obj = (wxKeyEvent *)&obj_d;
+ wxEvent::CopyObject(obj_d);
+
+ obj->m_shiftDown = m_shiftDown;
+ obj->m_controlDown = m_controlDown;
+ obj->m_metaDown = m_metaDown;
+ obj->m_altDown = m_altDown;
+ obj->m_keyCode = m_keyCode;
+}
+
+
+/*
+ * Misc events
+ */
+
+void wxSizeEvent::CopyObject(wxObject& obj_d) const
+{
+ wxSizeEvent *obj = (wxSizeEvent *)&obj_d;
+ wxEvent::CopyObject(obj_d);
+
+ obj->m_size = m_size;
+}
+
+void wxMoveEvent::CopyObject(wxObject& obj_d) const
+{
+ wxMoveEvent *obj = (wxMoveEvent *)&obj_d;
+ wxEvent::CopyObject(obj_d);
+
+ obj->m_pos = m_pos;
+}
+
+void wxEraseEvent::CopyObject(wxObject& obj_d) const
+{
+ wxEraseEvent *obj = (wxEraseEvent *)&obj_d;
+ wxEvent::CopyObject(obj_d);
+
+ obj->m_dc = m_dc;
+}
+
+void wxActivateEvent::CopyObject(wxObject& obj_d) const
+{
+ wxActivateEvent *obj = (wxActivateEvent *)&obj_d;
+ wxEvent::CopyObject(obj_d);
+
+ obj->m_active = m_active;
+}
+
+void wxMenuEvent::CopyObject(wxObject& obj_d) const
+{
+ wxMenuEvent *obj = (wxMenuEvent *)&obj_d;
+ wxEvent::CopyObject(obj_d);
+
+ obj->m_menuId = m_menuId;
+}
+
+void wxCloseEvent::CopyObject(wxObject& obj_d) const
+{
+ wxCloseEvent *obj = (wxCloseEvent *)&obj_d;
+ wxEvent::CopyObject(obj_d);
+
+ obj->m_loggingOff = m_loggingOff;
+ obj->m_veto = m_veto;
+#if WXWIN_COMPATIBILITY
+ obj->m_force = m_force;
+#endif
+ obj->m_canVeto = m_canVeto;
+}
+
+void wxShowEvent::CopyObject(wxObject& obj_d) const
+{
+ wxShowEvent *obj = (wxShowEvent *)&obj_d;
+ wxEvent::CopyObject(obj_d);
+
+ obj->m_show = m_show;
+}
+
+void wxJoystickEvent::CopyObject(wxObject& obj_d) const
+{
+ wxJoystickEvent *obj = (wxJoystickEvent *)&obj_d;
+ wxEvent::CopyObject(obj_d);
+
+ obj->m_pos = m_pos;
+ obj->m_zPosition = m_zPosition;
+ obj->m_buttonChange = m_buttonChange;
+ obj->m_buttonState = m_buttonState;
+ obj->m_joyStick = m_joyStick;
+}
+
+void wxDropFilesEvent::CopyObject(wxObject& obj_d) const
+{
+ wxDropFilesEvent *obj = (wxDropFilesEvent *)&obj_d;
+ wxEvent::CopyObject(obj_d);
+
+ obj->m_noFiles = m_noFiles;
+ obj->m_pos = m_pos;
+ // TODO: Problem with obj->m_files. It should be deallocated by the
+ // destructor of the event.
+}
+
+void wxIdleEvent::CopyObject(wxObject& obj_d) const
+{
+ wxIdleEvent *obj = (wxIdleEvent *)&obj_d;
+ wxEvent::CopyObject(obj_d);
+
+ obj->m_requestMore = m_requestMore;
+}
+
+void wxUpdateUIEvent::CopyObject(wxObject &obj_d) const
+{
+ wxUpdateUIEvent *obj = (wxUpdateUIEvent *)&obj_d;
+ wxEvent::CopyObject(obj_d);
+
+ obj->m_checked = m_checked;
+ obj->m_enabled = m_enabled;
+ obj->m_text = m_text;
+ obj->m_setText = m_setText;
+ obj->m_setChecked = m_setChecked;
+ obj->m_setEnabled = m_setEnabled;
+}
+
+void wxPaletteChangedEvent::CopyObject(wxObject &obj_d) const
+{
+ wxPaletteChangedEvent *obj = (wxPaletteChangedEvent *)&obj_d;
+ wxEvent::CopyObject(obj_d);
+
+ obj->m_changedWindow = m_changedWindow;
+}
+
+void wxQueryNewPaletteEvent::CopyObject(wxObject& obj_d) const
+{
+ wxQueryNewPaletteEvent *obj = (wxQueryNewPaletteEvent *)&obj_d;
+ wxEvent::CopyObject(obj_d);
+
+ obj->m_paletteRealized = m_paletteRealized;
+}
+
+wxWindowCreateEvent::wxWindowCreateEvent(wxWindow *win)
+ : wxEvent(wxEVT_CREATE)
+{
+ SetEventObject(win);
+}
+
+wxWindowDestroyEvent::wxWindowDestroyEvent(wxWindow *win)
+ : wxEvent(wxEVT_DESTROY)
+{
+ SetEventObject(win);
}
/*
delete m_dynamicEvents;
};
+#if wxUSE_THREADS
if (m_pendingEvents)
delete m_pendingEvents;
-#if wxUSE_THREADS
delete m_eventsLocker;
#endif
}
#if wxUSE_THREADS
+
+#ifdef __WXGTK__
+extern bool g_isIdle;
+extern void wxapp_install_idle_handler();
+#endif
+
bool wxEvtHandler::ProcessThreadEvent(wxEvent& event)
{
wxEvent *event_main;
if (m_pendingEvents == NULL)
m_pendingEvents = new wxList();
- event_main = (wxEvent *)event.GetClassInfo()->CreateObject();
- *event_main = event;
+ event_main = (wxEvent *)event.Clone();
m_pendingEvents->Append(event_main);
wxPendingEvents->Append(this);
wxPendingEventsLocker->Leave();
+ // TODO: Wake up idle handler for the other platforms.
+#ifdef __WXGTK__
+ if (g_isIdle)
+ wxapp_install_idle_handler();
+#endif
+
return TRUE;
}
bool wxEvtHandler::ProcessEvent(wxEvent& event)
{
- // check that our flag corresponds to reality
+ /* check that our flag corresponds to reality */
wxASSERT( m_isWindow == IsKindOf(CLASSINFO(wxWindow)) );
- // An event handler can be enabled or disabled
+ /* An event handler can be enabled or disabled */
if ( GetEvtHandlerEnabled() )
{
#if wxUSE_THREADS
- // Check whether we are in a child thread.
+ /* Check whether we are in a child thread. */
if (!wxThread::IsMain())
return ProcessThreadEvent(event);
#endif
- // Handle per-instance dynamic event tables first
+ /* Handle per-instance dynamic event tables first */
if ( m_dynamicEvents && SearchDynamicEventTable(event) )
return TRUE;
- // Then static per-class event tables
+ /* Then static per-class event tables */
const wxEventTable *table = GetEventTable();
+#if wxUSE_VALIDATORS
// Try the associated validator first, if this is a window.
// Problem: if the event handler of the window has been replaced,
// this wxEvtHandler may no longer be a window.
// THIS CAN BE CURED if PushEventHandler is used instead of
// SetEventHandler, and then processing will be passed down the
// chain of event handlers.
- if ( m_isWindow )
+ if (m_isWindow)
{
wxWindow *win = (wxWindow *)this;
}
}
}
+#endif
// Search upwards through the inheritance hierarchy
- while ( table )
+ while (table)
{
if ( SearchEventTable((wxEventTable&)*table, event) )
return TRUE;
bool wxEvtHandler::SearchDynamicEventTable( wxEvent& event )
{
wxCHECK_MSG( m_dynamicEvents, FALSE,
- "caller should check that we have dynamic events" );
+ _T("caller should check that we have dynamic events") );
int commandId = event.GetId();
}
#endif // WXWIN_COMPATIBILITY
+// Find a window with the focus, that is also a descendant of the given window.
+// This is used to determine the window to initially send commands to.
+wxWindow* wxFindFocusDescendant(wxWindow* ancestor)
+{
+ // Process events starting with the window with the focus, if any.
+ wxWindow* focusWin = wxWindow::FindFocus();
+ wxWindow* win = focusWin;
+
+ // Check if this is a descendant of this frame.
+ // If not, win will be set to NULL.
+ while (win)
+ {
+ if (win == ancestor)
+ break;
+ else
+ win = win->GetParent();
+ }
+ if (win == (wxWindow*) NULL)
+ focusWin = (wxWindow*) NULL;
+
+ return focusWin;
+}
+