pChild->Reparent(pNewParent);
return;
-#elif defined(__WXGTK__)
+#elif defined(__WXGTK__) || defined(__WXX11__)
// FOR NOW:: floating with wxGtk still very buggy
return;
}
}
+ if ( pBar->mDimInfo.GetDimHandler() )
+ {
+ pBar->mDimInfo.GetDimHandler()->OnChangeBarState( pBar, newState );
+ }
+
pBar->mState = newState;
DoSetBarState( pBar );
: mRealTimeUpdatesOn ( TRUE ),
mOutOfPaneDragOn ( TRUE ),
mExactDockPredictionOn( FALSE ),
- mNonDestructFirctionOn( FALSE ),
+ mNonDestructFrictionOn( FALSE ),
mShow3DPaneBorderOn ( TRUE ),
mBarFloatingOn ( FALSE ),
mRowProportionsOn ( FALSE ),
void cbDockPane::RemoveBar( cbBarInfo* pBar )
{
- bool needsRestoring = mProps.mNonDestructFirctionOn &&
+ bool needsRestoring = mProps.mNonDestructFrictionOn &&
mpStoredRow == pBar->mpRow;
cbRemoveBarEvent evt( pBar, this );
{
pRow = mRows[rowNo];
- if ( mProps.mNonDestructFirctionOn == TRUE )
+ if ( mProps.mNonDestructFrictionOn == TRUE )
{
// store original shape of the row (before the bar is inserted)