]> git.saurik.com Git - wxWidgets.git/blobdiff - src/generic/renderg.cpp
add @DATE@, @TIME@ and @TITLE@ macros to HTML printing (extended/modified patch 1528679)
[wxWidgets.git] / src / generic / renderg.cpp
index 4a9a929eb1cddd2fc8313214dcacfce813721f6a..138321f6bfb3fbdcb52bd7f825b8bb34dd9e83d0 100644 (file)
@@ -1,5 +1,5 @@
 ///////////////////////////////////////////////////////////////////////////////
-// Name:        generic/renderg.cpp
+// Name:        src/generic/renderg.cpp
 // Purpose:     generic implementation of wxRendererNative (for any platform)
 // Author:      Vadim Zeitlin
 // Modified by:
     #pragma hdrstop
 #endif
 
+#include "wx/renderer.h"
+
 #ifndef WX_PRECOMP
     #include "wx/string.h"
+    #include "wx/dc.h"
+    #include "wx/settings.h"
+    #include "wx/gdicmn.h"
 #endif //WX_PRECOMP
 
-#include "wx/gdicmn.h"
-#include "wx/dc.h"
-
-#include "wx/settings.h"
 #include "wx/splitter.h"
 #include "wx/dcmirror.h"
 #include "wx/module.h"
-#include "wx/renderer.h"
 
 // ----------------------------------------------------------------------------
 // wxRendererGeneric: our wxRendererNative implementation
@@ -78,6 +78,21 @@ public:
                                const wxRect& rect,
                                int flags = 0);
 
+    virtual void DrawCheckBox(wxWindow *win,
+                              wxDC& dc,
+                              const wxRect& rect,
+                              int flags = 0);
+
+    virtual void DrawPushButton(wxWindow *win,
+                                wxDC& dc,
+                                const wxRect& rect,
+                                int flags = 0);
+
+    virtual void DrawItemSelectionRect(wxWindow *win,
+                                       wxDC& dc,
+                                       const wxRect& rect,
+                                       int flags = 0);
+
     virtual wxSplitterRenderParams GetSplitterParams(const wxWindow *win);
 
     virtual wxRendererVersion GetVersion() const
@@ -215,9 +230,10 @@ wxRendererGeneric::DrawTreeItemButton(wxWindow * WXUNUSED(win),
                                       const wxRect& rect,
                                       int flags)
 {
-    // white background
-    dc.SetPen(*wxGREY_PEN);
-    dc.SetBrush(*wxWHITE_BRUSH);
+    // store settings
+    wxDCPenChanger penChanger(dc, *wxGREY_PEN);
+    wxDCBrushChanger brushChanger(dc, *wxWHITE_BRUSH);
+
     dc.DrawRectangle(rect);
 
     // black lines
@@ -355,16 +371,12 @@ void
 wxRendererGeneric::DrawComboBoxDropButton(wxWindow *win,
                                           wxDC& dc,
                                           const wxRect& rect,
-                                          int WXUNUSED(flags))
+                                          int flags)
 {
-    // FIXME: Is it worth to do a better implementation?
-    // Generic wxComboDropButton should be drawn using
-    // combination of wxBitmapButton and DrawDropArrow
-    // anyway.
-    DrawDropArrow(win,dc,rect);
+    DrawPushButton(win,dc,rect,flags);
+    DrawDropArrow(win,dc,rect,flags);
 }
 
-
 void
 wxRendererGeneric::DrawDropArrow(wxWindow *win,
                                  wxDC& dc,
@@ -390,6 +402,68 @@ wxRendererGeneric::DrawDropArrow(wxWindow *win,
     dc.DrawPolygon(WXSIZEOF(pt), pt, rect.x, rect.y);
 }
 
+void
+wxRendererGeneric::DrawCheckBox(wxWindow *WXUNUSED(win),
+                                wxDC& dc,
+                                const wxRect& rect,
+                                int flags)
+{
+    dc.SetPen(*(flags & wxCONTROL_DISABLED ? wxGREY_PEN : wxBLACK_PEN));
+    dc.SetBrush( *wxTRANSPARENT_BRUSH );
+    dc.DrawRectangle(rect);
+
+    if ( flags & wxCONTROL_CHECKED )
+    {
+        dc.DrawCheckMark(rect.Deflate(2, 2));
+    }
+}
+
+void
+wxRendererGeneric::DrawPushButton(wxWindow *win,
+                                  wxDC& dc,
+                                  const wxRect& rect,
+                                  int flags)
+{
+    // Don't try anything too fancy. It'll just turn out looking
+    // out-of-place on most platforms.
+    wxColour bgCol = flags & wxCONTROL_DISABLED ?
+                        wxSystemSettings::GetColour(wxSYS_COLOUR_BTNFACE) :
+                        win->GetBackgroundColour();
+    dc.SetBrush(wxBrush(bgCol));
+    dc.SetPen(wxPen(bgCol));
+    dc.DrawRectangle(rect);
+}
+
+void
+wxRendererGeneric::DrawItemSelectionRect(wxWindow * WXUNUSED(win),
+                                         wxDC& dc,
+                                         const wxRect& rect,
+                                         int flags)
+{
+    wxBrush brush;
+    if ( flags & wxCONTROL_SELECTED )
+    {
+        if ( flags & wxCONTROL_FOCUSED )
+        {
+            brush = wxBrush(wxSystemSettings::GetColour(wxSYS_COLOUR_HIGHLIGHT));
+        }
+        else // !focused
+        {
+            brush = wxBrush(wxSystemSettings::GetColour(wxSYS_COLOUR_BTNSHADOW));
+        }
+    }
+    else // !selected
+    {
+        brush = *wxTRANSPARENT_BRUSH;
+    }
+
+    dc.SetBrush(brush);
+    dc.SetPen(flags & wxCONTROL_CURRENT ? *wxBLACK_PEN : *wxTRANSPARENT_PEN);
+
+    dc.DrawRectangle( rect );
+}
+
+
 // ----------------------------------------------------------------------------
 // A module to allow cleanup of generic renderer.
 // ----------------------------------------------------------------------------
@@ -404,4 +478,3 @@ public:
 };
 
 IMPLEMENT_DYNAMIC_CLASS(wxGenericRendererModule, wxModule)
-