// windows this is just the client area of the window, but for
// some like scrolled windows it is more or less independent of
// the screen window size. You may override the DoXXXVirtual
// windows this is just the client area of the window, but for
// some like scrolled windows it is more or less independent of
// the screen window size. You may override the DoXXXVirtual
void SetVirtualSize( const wxSize &size ) { DoSetVirtualSize( size.x, size.y ); }
void SetVirtualSize( int x, int y ) { DoSetVirtualSize( x, y ); }
void SetVirtualSize( const wxSize &size ) { DoSetVirtualSize( size.x, size.y ); }
void SetVirtualSize( int x, int y ) { DoSetVirtualSize( x, y ); }