#include "wx/bitmap.h"
#include "wx/icon.h"
#include "wx/log.h"
+#include "wx/control.h"
+#include "wx/dcmemory.h"
+
+#include <Xm/Xm.h>
+
+#include "wx/motif/private.h"
+
+// TODO: correct symbol, path?
+#if wxUSE_XPM
+#include <X11/xpm.h>
+#endif
#if !USE_SHARED_LIBRARIES
IMPLEMENT_DYNAMIC_CLASS(wxBitmap, wxGDIObject)
m_quality = 0;
m_numColors = 0;
m_bitmapMask = NULL;
+
+ m_pixmap = (WXPixmap) 0;
+ m_display = (WXDisplay*) 0;
+
+ m_freePixmap = TRUE; //TODO: necessary?
+ m_freeColors = (unsigned long*) 0;
+ m_freeColorsCount = 0;
+
+ // These 5 variables are for wxControl
+ m_insensPixmap = (WXPixmap) 0;
+ m_labelPixmap = (WXPixmap) 0;
+ m_armPixmap = (WXPixmap) 0;
+ m_image = (WXImage*) 0;
+ m_insensImage = (WXImage*) 0;
}
wxBitmapRefData::~wxBitmapRefData()
{
- /*
- * TODO: delete the bitmap data here.
- */
+ if (m_labelPixmap)
+ XmDestroyPixmap (DefaultScreenOfDisplay ((Display*) m_display), (Pixmap) m_labelPixmap);
+
+ if (m_armPixmap)
+ XmDestroyPixmap (DefaultScreenOfDisplay ((Display*) m_display), (Pixmap) m_armPixmap);
+
+ if (m_insensPixmap)
+ XmDestroyPixmap (DefaultScreenOfDisplay ((Display*) m_display), (Pixmap) m_insensPixmap);
+
+ if (m_image)
+ {
+ XmUninstallImage ((XImage*) m_image);
+ XtFree ((char *) (XImage*) m_image);
+ }
+
+ if (m_insensImage)
+ {
+ XmUninstallImage ((XImage*) m_insensImage);
+ delete[] ((XImage*) m_insensImage)->data;
+ XtFree ((char *) (XImage*) m_insensImage);
+ }
+ if (m_pixmap && m_freePixmap)
+ XFreePixmap ((Display*) m_display, (Pixmap) m_pixmap);
+
+ if (m_freeColors)
+ {
+ int screen = DefaultScreen((Display*) m_display);
+ Colormap cmp = DefaultColormap((Display*) m_display,screen);
+ long llp;
+ for(llp = 0;llp < m_freeColorsCount;llp++)
+ XFreeColors((Display*) m_display, cmp, &m_freeColors[llp], 1, 0L);
+ delete m_freeColors;
+ };
if (m_bitmapMask)
delete m_bitmapMask;
wxTheBitmapList->DeleteObject(this);
}
-wxBitmap::wxBitmap(const char bits[], int the_width, int the_height, int no_bits)
+wxBitmap::wxBitmap(const char bits[], int width, int height, int depth)
{
m_refData = new wxBitmapRefData;
- M_BITMAPDATA->m_width = the_width ;
- M_BITMAPDATA->m_height = the_height ;
- M_BITMAPDATA->m_depth = no_bits ;
- M_BITMAPDATA->m_numColors = 0;
-
- /* TODO: create the bitmap from data */
+ (void) Create((void*) bits, wxBITMAP_TYPE_XBM_DATA, width, height, depth);
if ( wxTheBitmapList )
wxTheBitmapList->AddBitmap(this);
wxTheBitmapList->AddBitmap(this);
}
-/* TODO: maybe allow creation from XPM
-// Create from data
-wxBitmap::wxBitmap(const char **data)
+// Create from XPM data
+static wxControl* sg_Control = NULL;
+wxBitmap::wxBitmap(char **data, wxControl* control)
{
+ // Pass the control to the Create function using a global
+ sg_Control = control;
+
(void) Create((void *)data, wxBITMAP_TYPE_XPM_DATA, 0, 0, 0);
+
+ sg_Control = (wxControl*) NULL;
}
-*/
bool wxBitmap::Create(int w, int h, int d)
{
m_refData = new wxBitmapRefData;
+ if (d < 1)
+ d = wxDisplayDepth();
+
M_BITMAPDATA->m_width = w;
M_BITMAPDATA->m_height = h;
M_BITMAPDATA->m_depth = d;
+ M_BITMAPDATA->m_freePixmap = TRUE;
+
+ Display *dpy = (Display*) wxGetDisplay();
+
+ M_BITMAPDATA->m_display = dpy; /* MATTHEW: [4] Remember the display */
- /* TODO: create new bitmap */
+ M_BITMAPDATA->m_pixmap = (WXPixmap) XCreatePixmap (dpy, RootWindow (dpy, DefaultScreen (dpy)),
+ w, h, d);
+ M_BITMAPDATA->m_ok = (M_BITMAPDATA->m_pixmap != (WXPixmap) 0) ;
return M_BITMAPDATA->m_ok;
}
wxMask::wxMask()
{
-/* TODO
- m_maskBitmap = 0;
-*/
+ m_pixmap = (WXPixmap) 0;
}
// Construct a mask from a bitmap and a colour indicating
// the transparent area
wxMask::wxMask(const wxBitmap& bitmap, const wxColour& colour)
{
-/* TODO
- m_maskBitmap = 0;
-*/
+ m_pixmap = (WXPixmap) 0;
+
Create(bitmap, colour);
}
// the transparent area
wxMask::wxMask(const wxBitmap& bitmap, int paletteIndex)
{
-/* TODO
- m_maskBitmap = 0;
-*/
+ m_pixmap = (WXPixmap) 0;
Create(bitmap, paletteIndex);
}
// Construct a mask from a mono bitmap (copies the bitmap).
wxMask::wxMask(const wxBitmap& bitmap)
{
-/* TODO
- m_maskBitmap = 0;
-*/
+ m_pixmap = (WXPixmap) 0;
Create(bitmap);
}
wxMask::~wxMask()
{
-// TODO: delete mask bitmap
+ // TODO: this may be the wrong display
+ if ( m_pixmap )
+ XFreePixmap ((Display*) wxGetDisplay(), (Pixmap) m_pixmap);
}
// Create a mask from a mono bitmap (copies the bitmap).
* Standard handlers
*/
-/* TODO: bitmap handlers, a bit like this:
-class WXDLLEXPORT wxBMPResourceHandler: public wxBitmapHandler
+class WXDLLEXPORT wxXBMFileHandler: public wxBitmapHandler
+{
+ DECLARE_DYNAMIC_CLASS(wxXBMFileHandler)
+public:
+ inline wxXBMFileHandler()
+ {
+ m_name = "XBM file";
+ m_extension = "xbm";
+ m_type = wxBITMAP_TYPE_XBM;
+ };
+
+ virtual bool LoadFile(wxBitmap *bitmap, const wxString& name, long flags,
+ int desiredWidth, int desiredHeight);
+};
+IMPLEMENT_DYNAMIC_CLASS(wxXBMFileHandler, wxBitmapHandler)
+
+bool wxXBMFileHandler::LoadFile(wxBitmap *bitmap, const wxString& name, long flags,
+ int desiredWidth, int desiredHeight)
+{
+ M_BITMAPHANDLERDATA->m_freePixmap = TRUE;
+
+ int hotX, hotY;
+ unsigned int w, h;
+ Pixmap pixmap;
+
+ Display *dpy = (Display*) wxGetDisplay();
+ M_BITMAPDATA->m_display = (WXDisplay*) dpy;
+
+ int value = XReadBitmapFile (dpy, RootWindow (dpy, DefaultScreen (dpy)),
+ (char*) (const char*) name, &w, &h, &pixmap, &hotX, &hotY);
+ M_BITMAPHANDLERDATA->m_width = w;
+ M_BITMAPHANDLERDATA->m_height = h;
+ M_BITMAPHANDLERDATA->m_depth = 1;
+ M_BITMAPHANDLERDATA->m_pixmap = (WXPixmap) pixmap;
+
+ if ((value == BitmapFileInvalid) ||
+ (value == BitmapOpenFailed) ||
+ (value == BitmapNoMemory))
+ {
+ M_BITMAPHANDLERDATA->m_ok = FALSE;
+ M_BITMAPHANDLERDATA->m_pixmap = (WXPixmap) 0;
+ }
+ else
+ M_BITMAPHANDLERDATA->m_ok = TRUE;
+
+ return M_BITMAPHANDLERDATA->m_ok ;
+}
+
+class WXDLLEXPORT wxXBMDataHandler: public wxBitmapHandler
{
- DECLARE_DYNAMIC_CLASS(wxBMPResourceHandler)
+ DECLARE_DYNAMIC_CLASS(wxXBMDataHandler)
public:
- inline wxBMPResourceHandler()
+ inline wxXBMDataHandler()
{
- m_name = "Windows bitmap resource";
- m_extension = "";
- m_type = wxBITMAP_TYPE_BMP_RESOURCE;
+ m_name = "XBM data";
+ m_extension = "xbm";
+ m_type = wxBITMAP_TYPE_XBM_DATA;
+ };
+
+ virtual bool Create(wxBitmap *bitmap, void *data, long flags, int width, int height, int depth = 1);
+};
+IMPLEMENT_DYNAMIC_CLASS(wxXBMDataHandler, wxBitmapHandler)
+
+bool wxXBMDataHandler::Create(wxBitmap *bitmap, void *data, long flags, int width, int height, int depth)
+{
+ M_BITMAPHANDLERDATA->m_width = width;
+ M_BITMAPHANDLERDATA->m_height = height;
+ M_BITMAPHANDLERDATA->m_depth = 1;
+ M_BITMAPHANDLERDATA->m_freePixmap = TRUE;
+
+ Display *dpy = (Display*) wxGetDisplay();
+ M_BITMAPHANDLERDATA->m_display = (WXDisplay*) dpy;
+
+ M_BITMAPHANDLERDATA->m_pixmap = (WXPixmap) XCreateBitmapFromData (dpy, RootWindow (dpy, DefaultScreen (dpy)), (char*) data, width, height);
+ M_BITMAPHANDLERDATA->m_ok = (M_BITMAPHANDLERDATA->m_pixmap != (WXPixmap) 0) ;
+
+ // code for wxControl. TODO: can we avoid doing this until we need it?
+ // E.g. have CreateButtonPixmaps which is called on demand.
+ XImage* image = (XImage *) XtMalloc (sizeof (XImage));
+ image->width = width;
+ image->height = height;
+ image->data = (char*) data;
+ image->depth = 1;
+ image->xoffset = 0;
+ image->format = XYBitmap;
+ image->byte_order = LSBFirst;
+ image->bitmap_unit = 8;
+ image->bitmap_bit_order = LSBFirst;
+ image->bitmap_pad = 8;
+ image->bytes_per_line = (width + 7) >> 3;
+
+ char tmp[128];
+ sprintf (tmp, "Im%x", (unsigned int) image);
+ XmInstallImage (image, tmp);
+
+ // Build our manually stipped pixmap.
+
+ int bpl = (width + 7) / 8;
+ char *data1 = new char[height * bpl];
+ char* bits = (char*) data;
+ int i;
+ for (i = 0; i < height; i++)
+ {
+ int mask = i % 2 ? 0x55 : 0xaa;
+ int j;
+ for (j = 0; j < bpl; j++)
+ data1[i * bpl + j] = bits[i * bpl + j] & mask;
+ }
+ XImage* insensImage = (XImage *) XtMalloc (sizeof (XImage));
+ insensImage->width = width;
+ insensImage->height = height;
+ insensImage->data = data1;
+ insensImage->depth = 1;
+ insensImage->xoffset = 0;
+ insensImage->format = XYBitmap;
+ insensImage->byte_order = LSBFirst;
+ insensImage->bitmap_unit = 8;
+ insensImage->bitmap_bit_order = LSBFirst;
+ insensImage->bitmap_pad = 8;
+ insensImage->bytes_per_line = bpl;
+
+ sprintf (tmp, "Not%x", (unsigned int)insensImage);
+ XmInstallImage (insensImage, tmp);
+
+ M_BITMAPHANDLERDATA->m_image = (WXImage*) image;
+ M_BITMAPHANDLERDATA->m_insensImage = (WXImage*) insensImage;
+
+ return TRUE;
+}
+
+#if wxUSE_XPM
+class WXDLLEXPORT wxXPMFileHandler: public wxBitmapHandler
+{
+ DECLARE_DYNAMIC_CLASS(wxXPMFileHandler)
+public:
+ inline wxXPMFileHandler()
+ {
+ m_name = "XPM file";
+ m_extension = "xpm";
+ m_type = wxBITMAP_TYPE_XPM;
};
virtual bool LoadFile(wxBitmap *bitmap, const wxString& name, long flags,
int desiredWidth, int desiredHeight);
+ virtual bool SaveFile(wxBitmap *bitmap, const wxString& name, int type, const wxPalette *palette = NULL);
};
-IMPLEMENT_DYNAMIC_CLASS(wxBMPResourceHandler, wxBitmapHandler)
-*/
+
+IMPLEMENT_DYNAMIC_CLASS(wxXPMFileHandler, wxBitmapHandler)
+
+bool wxXPMFileHandler::LoadFile(wxBitmap *bitmap, const wxString& name, long flags,
+ int desiredWidth, int desiredHeight)
+{
+ Display *dpy = (Display*) wxGetDisplay();
+ M_BITMAPHANDLERDATA->m_display = (WXDisplay*) dpy;
+
+ XpmAttributes xpmAttr;
+ Pixmap pixmap;
+ Pixmap mask = 0;
+
+ M_BITMAPHANDLERDATA->m_ok = FALSE;
+ xpmAttr.valuemask = XpmReturnInfos | XpmCloseness;
+ xpmAttr.closeness = 40000;
+ int errorStatus = XpmReadFileToPixmap(dpy,
+ RootWindow(dpy, DefaultScreen(dpy)), (char*) (const char*) name,
+ &pixmap, &mask, &xpmAttr);
+
+ if (errorStatus == XpmSuccess)
+ {
+ M_BITMAPHANDLERDATA->m_pixmap = (WXPixmap) pixmap;
+ if ( mask )
+ {
+ M_BITMAPHANDLERDATA->m_bitmapMask = new wxMask;
+ M_BITMAPHANDLERDATA->m_bitmapMask->SetPixmap((WXPixmap) mask);
+ }
+
+ unsigned int depthRet;
+ int xRet, yRet;
+ unsigned int widthRet, heightRet, borderWidthRet;
+ Window rootWindowRet;
+ XGetGeometry(dpy, pixmap, &rootWindowRet, &xRet, &yRet,
+ &widthRet, &heightRet, &borderWidthRet, &depthRet);
+
+ M_BITMAPHANDLERDATA->m_width = xpmAttr.width;
+ M_BITMAPHANDLERDATA->m_height = xpmAttr.height;
+
+ /*
+ if ( xpmAttr.npixels > 2 )
+ {
+ M_BITMAPHANDLERDATA->m_depth = 8; // TODO: next time not just a guess :-) ...
+ } else
+ {
+ M_BITMAPHANDLERDATA->m_depth = 1; // mono
+ }
+ */
+
+ M_BITMAPHANDLERDATA->m_depth = depthRet;
+
+ M_BITMAPHANDLERDATA->m_numColors = xpmAttr.npixels;
+
+ XpmFreeAttributes(&xpmAttr);
+
+ M_BITMAPHANDLERDATA->m_ok = TRUE;
+ return TRUE;
+ } else
+ {
+// XpmDebugError(errorStatus, name);
+ M_BITMAPHANDLERDATA->m_ok = FALSE;
+ return FALSE;
+ }
+}
+
+bool wxXPMFileHandler::SaveFile(wxBitmap *bitmap, const wxString& name, int type, const wxPalette *palette)
+{
+ if (M_BITMAPHANDLERDATA->m_ok && M_BITMAPHANDLERDATA->m_pixmap)
+ {
+ Display *dpy = (Display*) M_BITMAPHANDLERDATA->m_display;
+ int errorStatus = XpmWriteFileFromPixmap(dpy, (char*) (const char*) name,
+ (Pixmap) M_BITMAPHANDLERDATA->m_pixmap,
+ (M_BITMAPHANDLERDATA->m_bitmapMask ? (Pixmap) M_BITMAPHANDLERDATA->m_bitmapMask->GetPixmap() : (Pixmap) 0),
+ (XpmAttributes *) NULL);
+ if (errorStatus == XpmSuccess)
+ return TRUE;
+ else
+ return FALSE;
+ }
+ else
+ return FALSE;
+}
+
+class WXDLLEXPORT wxXPMDataHandler: public wxBitmapHandler
+{
+ DECLARE_DYNAMIC_CLASS(wxXPMDataHandler)
+public:
+ inline wxXPMDataHandler()
+ {
+ m_name = "XPM data";
+ m_extension = "xpm";
+ m_type = wxBITMAP_TYPE_XPM_DATA;
+ };
+
+ virtual bool Create(wxBitmap *bitmap, void *data, long flags, int width, int height, int depth = 1);
+};
+IMPLEMENT_DYNAMIC_CLASS(wxXPMDataHandler, wxBitmapHandler)
+
+bool wxXPMDataHandler::Create(wxBitmap *bitmap, void *data, long flags, int width, int height, int depth)
+{
+ M_BITMAPHANDLERDATA->m_width = width;
+ M_BITMAPHANDLERDATA->m_height = height;
+ M_BITMAPHANDLERDATA->m_depth = 1;
+ M_BITMAPHANDLERDATA->m_freePixmap = TRUE;
+
+ Display *dpy = (Display*) wxGetDisplay();
+ M_BITMAPHANDLERDATA->m_display = (WXDisplay*) dpy;
+
+ XpmAttributes xpmAttr;
+
+ xpmAttr.valuemask = XpmReturnInfos; /* nothing yet, but get infos back */
+
+ XpmColorSymbol symbolicColors[4];
+ if (sg_Control && sg_Control->GetMainWidget())
+ {
+ symbolicColors[0].name = "foreground";
+ symbolicColors[0].value = NULL;
+ symbolicColors[1].name = "background";
+ symbolicColors[1].value = NULL;
+ XtVaGetValues((Widget) sg_Control->GetMainWidget(),
+ XmNforeground, &symbolicColors[0].pixel,
+ XmNbackground, &symbolicColors[1].pixel,NULL);
+ xpmAttr.numsymbols = 2;
+ xpmAttr.colorsymbols = symbolicColors;
+ xpmAttr.valuemask |= XpmColorSymbols; // add flag
+ }
+
+ Pixmap pixmap;
+ Pixmap mask = 0;
+ int ErrorStatus = XpmCreatePixmapFromData(dpy, RootWindow(dpy, DefaultScreen(dpy)),
+ (char**) data, &pixmap, &mask, &xpmAttr);
+ if (ErrorStatus == XpmSuccess)
+ {
+ // Set attributes
+ M_BITMAPHANDLERDATA->m_width = xpmAttr.width;
+ M_BITMAPHANDLERDATA->m_height = xpmAttr.height;
+
+ unsigned int depthRet;
+ int xRet, yRet;
+ unsigned int widthRet, heightRet, borderWidthRet;
+ Window rootWindowRet;
+ XGetGeometry(dpy, pixmap, &rootWindowRet, &xRet, &yRet,
+ &widthRet, &heightRet, &borderWidthRet, &depthRet);
+
+ /*
+ if ( xpmAttr.npixels > 2 )
+ {
+ M_BITMAPHANDLERDATA->m_depth = 8; // next time not just a guess :-) ...
+ } else
+ {
+ M_BITMAPHANDLERDATA->m_depth = 1; // mono
+ }
+ */
+
+ M_BITMAPHANDLERDATA->m_depth = depthRet;
+
+ M_BITMAPHANDLERDATA->m_numColors = xpmAttr.npixels;
+ XpmFreeAttributes(&xpmAttr);
+ M_BITMAPHANDLERDATA->m_ok = TRUE;
+ M_BITMAPHANDLERDATA->m_pixmap = (WXPixmap) pixmap;
+ if ( mask )
+ {
+ M_BITMAPHANDLERDATA->m_bitmapMask = new wxMask;
+ M_BITMAPHANDLERDATA->m_bitmapMask->SetPixmap((WXPixmap) mask);
+ }
+ }
+ else
+ {
+// XpmDebugError(ErrorStatus, NULL);
+ M_BITMAPHANDLERDATA->m_ok = FALSE;
+ }
+ return M_BITMAPHANDLERDATA->m_ok ;
+}
+
+#endif
void wxBitmap::CleanUpHandlers()
{
void wxBitmap::InitStandardHandlers()
{
-/* TODO: initialize all standard bitmap or derive class handlers here.
- AddHandler(new wxBMPResourceHandler);
- AddHandler(new wxBMPFileHandler);
+ // Initialize all standard bitmap or derived class handlers here.
+ AddHandler(new wxXBMFileHandler);
+ AddHandler(new wxXBMDataHandler);
+
+ // XPM is considered standard for Moif, although it can be omitted if absolutely
+ // necessary.
+#if wxUSE_XPM
AddHandler(new wxXPMFileHandler);
AddHandler(new wxXPMDataHandler);
- AddHandler(new wxICOResourceHandler);
- AddHandler(new wxICOFileHandler);
-*/
+#endif
+}
+
+WXPixmap wxBitmap::GetLabelPixmap (WXWidget w)
+{
+ if (M_BITMAPDATA->m_image == (WXPixmap) 0)
+ return M_BITMAPDATA->m_pixmap;
+
+ Display *dpy = (Display*) M_BITMAPDATA->m_display;
+
+#ifdef FOO
+/*
+ If we do:
+ if (labelPixmap) return labelPixmap;
+ things can be wrong, because colors can have been changed.
+
+ If we do:
+ if (labelPixmap)
+ XmDestroyPixmap(DefaultScreenOfDisplay(dpy),labelPixmap) ;
+ we got BadDrawable if the pixmap is referenced by multiples widgets
+
+ this is a catch22!!
+
+ So, before doing thing really clean, I just do nothing; if the pixmap is
+ referenced by many widgets, Motif performs caching functions.
+ And if pixmap is referenced with multiples colors, we just have some
+ memory leaks... I hope we can deal with them...
+ */
+ // Must be destroyed, because colours can have been changed!
+ if (M_BITMAPDATA->m_labelPixmap)
+ XmDestroyPixmap (DefaultScreenOfDisplay (dpy), M_BITMAPDATA->m_labelPixmap);
+#endif
+
+ char tmp[128];
+ sprintf (tmp, "Im%x", (unsigned int) M_BITMAPDATA->m_image);
+
+ Pixel fg, bg;
+ Widget widget = (Widget) w;
+
+ while (XmIsGadget ( widget ))
+ widget = XtParent (widget);
+ XtVaGetValues (widget, XmNbackground, &bg, XmNforeground, &fg, NULL);
+
+ M_BITMAPDATA->m_labelPixmap = (WXPixmap) XmGetPixmap (DefaultScreenOfDisplay (dpy), tmp, fg, bg);
+
+ return M_BITMAPDATA->m_labelPixmap;
+}
+
+WXPixmap wxBitmap::GetArmPixmap (WXWidget w)
+{
+ if (M_BITMAPDATA->m_image == (WXPixmap) 0)
+ return M_BITMAPDATA->m_pixmap;
+
+ Display *dpy = (Display*) M_BITMAPDATA->m_display;
+#ifdef FOO
+ See GetLabelPixmap () comment
+ // Must be destroyed, because colours can have been changed!
+ if (M_BITMAPDATA->m_armPixmap)
+ XmDestroyPixmap (DefaultScreenOfDisplay (dpy), M_BITMAPDATA->m_armPixmap);
+#endif
+
+ char tmp[128];
+ sprintf (tmp, "Im%x", (unsigned int) M_BITMAPDATA->m_image);
+
+ Pixel fg, bg;
+ Widget widget = (Widget) w;
+
+ XtVaGetValues (widget, XmNarmColor, &bg, NULL);
+ while (XmIsGadget (widget))
+ widget = XtParent (widget);
+ XtVaGetValues (widget, XmNforeground, &fg, NULL);
+
+ M_BITMAPDATA->m_armPixmap = (WXPixmap) XmGetPixmap (DefaultScreenOfDisplay (dpy), tmp, fg, bg);
+
+ return M_BITMAPDATA->m_armPixmap;
+}
+
+WXPixmap wxBitmap::GetInsensPixmap (WXWidget w)
+{
+ Display *dpy = (Display*) M_BITMAPDATA->m_display;
+
+ if (M_BITMAPDATA->m_insensPixmap)
+ return M_BITMAPDATA->m_insensPixmap;
+
+ if (!w)
+ {
+ M_BITMAPDATA->m_insensPixmap = (WXPixmap) XCreateInsensitivePixmap(dpy, (Pixmap) M_BITMAPDATA->m_pixmap);
+ if (M_BITMAPDATA->m_insensPixmap)
+ return M_BITMAPDATA->m_insensPixmap;
+ else
+ return M_BITMAPDATA->m_pixmap;
+ }
+
+ if (M_BITMAPDATA->m_insensImage == (WXPixmap) 0)
+ return M_BITMAPDATA->m_pixmap;
+
+#ifdef FOO
+ See GetLabelPixmap () comment
+ // Must be destroyed, because colours can have been changed!
+ if (M_BITMAPDATA->m_insensPixmap)
+ XmDestroyPixmap (DefaultScreenOfDisplay (dpy), (Pixmap) M_BITMAPDATA->m_insensPixmap);
+#endif
+
+ char tmp[128];
+ sprintf (tmp, "Not%x", (unsigned int) M_BITMAPDATA->m_insensImage);
+
+ Pixel fg, bg;
+ Widget widget = (Widget) w;
+
+ while (XmIsGadget (widget))
+ widget = XtParent (widget);
+ XtVaGetValues (widget, XmNbackground, &bg, XmNforeground, &fg, NULL);
+
+ M_BITMAPDATA->m_insensPixmap = (WXPixmap) XmGetPixmap (DefaultScreenOfDisplay (dpy), tmp, fg, bg);
+
+ return M_BITMAPDATA->m_insensPixmap;
+}
+
+// We may need this sometime...
+
+/****************************************************************************
+
+NAME
+ XCreateInsensitivePixmap - create a grayed-out copy of a pixmap
+
+SYNOPSIS
+ Pixmap XCreateInsensitivePixmap( Display *display, Pixmap pixmap )
+
+DESCRIPTION
+ This function creates a grayed-out copy of the argument pixmap, suitable
+ for use as a XmLabel's XmNlabelInsensitivePixmap resource.
+
+RETURN VALUES
+ The return value is the new Pixmap id or zero on error. Errors include
+ a NULL display argument or an invalid Pixmap argument.
+
+ERRORS
+ If one of the XLib functions fail, it will produce a X error. The
+ default X error handler prints a diagnostic and calls exit().
+
+SEE ALSO
+ XCopyArea(3), XCreateBitmapFromData(3), XCreateGC(3), XCreatePixmap(3),
+ XFillRectangle(3), exit(2)
+
+AUTHOR
+ John R Veregge - john@puente.jpl.nasa.gov
+ Advanced Engineering and Prototyping Group (AEG)
+ Information Systems Technology Section (395)
+ Jet Propulsion Lab - Calif Institute of Technology
+
+*****************************************************************************/
+
+Pixmap
+XCreateInsensitivePixmap( Display *display, Pixmap pixmap )
+
+{
+static
+ char stipple_data[] =
+ {
+ 0x55, 0x55, 0xAA, 0xAA, 0x55, 0x55, 0xAA, 0xAA,
+ 0x55, 0x55, 0xAA, 0xAA, 0x55, 0x55, 0xAA, 0xAA,
+ 0x55, 0x55, 0xAA, 0xAA, 0x55, 0x55, 0xAA, 0xAA,
+ 0x55, 0x55, 0xAA, 0xAA, 0x55, 0x55, 0xAA, 0xAA
+ };
+ GC gc;
+ Pixmap ipixmap, stipple;
+ unsigned width, height, depth;
+
+ Window window; /* These return values */
+ unsigned border; /* from XGetGeometry() */
+ int x, y; /* are not needed. */
+
+ ipixmap = 0;
+
+ if ( NULL == display || 0 == pixmap )
+ return ipixmap;
+
+ if ( 0 == XGetGeometry( display, pixmap, &window, &x, &y,
+ &width, &height, &border, &depth )
+ )
+ return ipixmap; /* BadDrawable: probably an invalid pixmap */
+
+ /* Get the stipple pixmap to be used to 'gray-out' the argument pixmap.
+ */
+ stipple = XCreateBitmapFromData( display, pixmap, stipple_data, 16, 16 );
+ if ( 0 != stipple )
+ {
+ gc = XCreateGC( display, pixmap, (XtGCMask)0, (XGCValues*)NULL );
+ if ( NULL != gc )
+ {
+ /* Create an identical copy of the argument pixmap.
+ */
+ ipixmap = XCreatePixmap( display, pixmap, width, height, depth );
+ if ( 0 != ipixmap )
+ {
+ /* Copy the argument pixmap into the new pixmap.
+ */
+ XCopyArea( display, pixmap, ipixmap,
+ gc, 0, 0, width, height, 0, 0 );
+
+ /* Refill the new pixmap using the stipple algorithm/pixmap.
+ */
+ XSetStipple( display, gc, stipple );
+ XSetFillStyle( display, gc, FillStippled );
+ XFillRectangle( display, ipixmap, gc, 0, 0, width, height );
+ }
+ XFreeGC( display, gc );
+ }
+ XFreePixmap( display, stipple );
+ }
+ return ipixmap;
+}
+
+// Creates a bitmap with transparent areas drawn in
+// the given colour.
+wxBitmap wxCreateMaskedBitmap(wxBitmap& bitmap, wxColour& colour)
+{
+ wxBitmap newBitmap(bitmap.GetWidth(),
+ bitmap.GetHeight(),
+ bitmap.GetDepth());
+ wxMemoryDC destDC;
+ wxMemoryDC srcDC;
+ srcDC.SelectObject(bitmap);
+ destDC.SelectObject(newBitmap);
+
+ wxBrush brush(colour, wxSOLID);
+ destDC.SetOptimization(FALSE);
+ destDC.SetBackground(brush);
+ destDC.Clear();
+ destDC.Blit(0, 0, bitmap.GetWidth(), bitmap.GetHeight(), & srcDC, 0, 0, wxCOPY, TRUE);
+
+ return newBitmap;
}