// Created: 17/09/98
// RCS-ID: $Id$
// Copyright: (c) Julian Smart
-// Licence: wxWindows licence
+// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
+// ============================================================================
+// declarations
+// ============================================================================
+
+// ----------------------------------------------------------------------------
+// headers
+// ----------------------------------------------------------------------------
+
#ifdef __GNUG__
-#pragma implementation "window.h"
+ #pragma implementation "window.h"
+#endif
+
+#ifdef __VMS
+#define XtDisplay XTDISPLAY
+#define XtWindow XTWINDOW
+#define XtScreen XTSCREEN
#endif
#include "wx/setup.h"
#include "wx/settings.h"
#include "wx/msgdlg.h"
#include "wx/frame.h"
-
+#include "wx/scrolwin.h"
+#include "wx/module.h"
#include "wx/menuitem.h"
#include "wx/log.h"
-#if USE_DRAG_AND_DROP
-#include "wx/dnd.h"
+#if wxUSE_DRAG_AND_DROP
+ #include "wx/dnd.h"
#endif
+#ifdef __VMS__
+#pragma message disable nosimpint
+#endif
#include <Xm/Xm.h>
+
+#include <Xm/DrawingA.h>
+#include <Xm/ScrolledW.h>
+#include <Xm/ScrollBar.h>
+#include <Xm/Frame.h>
+#include <Xm/Label.h>
+#include <Xm/RowColumn.h> // for XmMenuPosition
+#ifdef __VMS__
+#pragma message enable nosimpint
+#endif
+
#include "wx/motif/private.h"
#include <string.h>
-extern wxList wxPendingDelete;
+// ----------------------------------------------------------------------------
+// constants
+// ----------------------------------------------------------------------------
-#if !USE_SHARED_LIBRARY
-IMPLEMENT_DYNAMIC_CLASS(wxWindow, wxEvtHandler)
+static const int SCROLL_MARGIN = 4;
-BEGIN_EVENT_TABLE(wxWindow, wxEvtHandler)
- EVT_CHAR(wxWindow::OnChar)
- EVT_ERASE_BACKGROUND(wxWindow::OnEraseBackground)
- EVT_SYS_COLOUR_CHANGED(wxWindow::OnSysColourChanged)
- EVT_INIT_DIALOG(wxWindow::OnInitDialog)
- EVT_IDLE(wxWindow::OnIdle)
-END_EVENT_TABLE()
+// ----------------------------------------------------------------------------
+// global variables for this module
+// ----------------------------------------------------------------------------
-#endif
+extern wxHashTable *wxWidgetHashTable;
+static wxWindow* g_captureWindow = NULL;
-// Constructor
-wxWindow::wxWindow()
-{
- // Generic
- m_windowId = 0;
- m_windowStyle = 0;
- m_windowParent = NULL;
- m_windowEventHandler = this;
- m_windowName = "";
- m_windowCursor = *wxSTANDARD_CURSOR;
- m_children = new wxList;
- m_constraints = NULL;
- m_constraintsInvolvedIn = NULL;
- m_windowSizer = NULL;
- m_sizerParent = NULL;
- m_autoLayout = FALSE;
- m_windowValidator = NULL;
- m_defaultItem = NULL;
- m_returnCode = 0;
- m_caretWidth = 0; m_caretHeight = 0;
- m_caretEnabled = FALSE;
- m_caretShown = FALSE;
- m_backgroundColour = wxSystemSettings::GetSystemColour(wxSYS_COLOUR_WINDOW) ; ;
- m_foregroundColour = *wxBLACK;
- m_defaultForegroundColour = *wxBLACK ;
- m_defaultBackgroundColour = wxSystemSettings::GetSystemColour(wxSYS_COLOUR_3DFACE) ;
+// ----------------------------------------------------------------------------
+// private functions
+// ----------------------------------------------------------------------------
-#if USE_DRAG_AND_DROP
- m_pDropTarget = NULL;
-#endif
+static void wxCanvasRepaintProc(Widget, XtPointer, XmDrawingAreaCallbackStruct * cbs);
+static void wxCanvasInputEvent(Widget drawingArea, XtPointer data, XmDrawingAreaCallbackStruct * cbs);
+static void wxCanvasMotionEvent(Widget, XButtonEvent * event);
+static void wxCanvasEnterLeave(Widget drawingArea, XtPointer clientData, XCrossingEvent * event);
+static void wxScrollBarCallback(Widget widget, XtPointer clientData,
+ XmScrollBarCallbackStruct *cbs);
+static void wxPanelItemEventHandler(Widget wid,
+ XtPointer client_data,
+ XEvent* event,
+ Boolean *continueToDispatch);
- /// MOTIF-specific
- m_mainWidget = (WXWidget) 0;
- m_button1Pressed = FALSE;
- m_button2Pressed = FALSE;
- m_button3Pressed = FALSE;
- m_winCaptured = FALSE;
- m_isShown = TRUE;
-}
+// unused for now
+#if 0
-// Destructor
-wxWindow::~wxWindow()
+// Helper function for 16-bit fonts
+static int str16len(const char *s)
{
- // Have to delete constraints/sizer FIRST otherwise
- // sizers may try to look at deleted windows as they
- // delete themselves.
-#if USE_CONSTRAINTS
- DeleteRelatedConstraints();
- if (m_constraints)
- {
- // This removes any dangling pointers to this window
- // in other windows' constraintsInvolvedIn lists.
- UnsetConstraints(m_constraints);
- delete m_constraints;
- m_constraints = NULL;
- }
- if (m_windowSizer)
- {
- delete m_windowSizer;
- m_windowSizer = NULL;
+ int count = 0;
+
+ while (s[0] && s[1]) {
+ count++;
+ s += 2;
}
- // If this is a child of a sizer, remove self from parent
- if (m_sizerParent)
- m_sizerParent->RemoveChild((wxWindow *)this);
-#endif
- if (m_windowParent)
- m_windowParent->RemoveChild(this);
+ return count;
+}
- DestroyChildren();
+#endif // 0
- // Destroy the window
- if (GetMainWidget())
- {
- wxDeleteWindowFromTable((Widget) GetMainWidget());
- XtDestroyWidget((Widget) GetMainWidget());
- SetMainWidget((WXWidget) NULL);
- }
+// ----------------------------------------------------------------------------
+// macros
+// ----------------------------------------------------------------------------
+
+#define event_left_is_down(x) ((x)->xbutton.state & Button1Mask)
+#define event_middle_is_down(x) ((x)->xbutton.state & Button2Mask)
+#define event_right_is_down(x) ((x)->xbutton.state & Button3Mask)
+
+// ----------------------------------------------------------------------------
+// event tables
+// ----------------------------------------------------------------------------
+
+ IMPLEMENT_DYNAMIC_CLASS(wxWindow, wxWindowBase)
- delete m_children;
- m_children = NULL;
+ BEGIN_EVENT_TABLE(wxWindow, wxWindowBase)
+ EVT_SYS_COLOUR_CHANGED(wxWindow::OnSysColourChanged)
+ EVT_IDLE(wxWindow::OnIdle)
+ END_EVENT_TABLE()
- // Just in case the window has been Closed, but
- // we're then deleting immediately: don't leave
- // dangling pointers.
- wxPendingDelete.DeleteObject(this);
+// ============================================================================
+// implementation
+// ============================================================================
- if ( m_windowValidator )
- delete m_windowValidator;
+// ----------------------------------------------------------------------------
+// helper functions
+// ----------------------------------------------------------------------------
+
+void wxWindow::UnmanageAndDestroy(WXWidget widget)
+{
+ Widget w = (Widget)widget;
+ if ( w )
+ {
+ XtUnmanageChild(w);
+ XtDestroyWidget(w);
+ }
}
-// Destroy the window (delayed, if a managed window)
-bool wxWindow::Destroy()
+bool wxWindow::MapOrUnmap(WXWidget widget, bool map)
{
- delete this;
+ Widget w = (Widget)widget;
+ if ( !w )
+ return FALSE;
+
+ if ( map )
+ XtMapWidget(w);
+ else
+ XtUnmapWidget(w);
+
return TRUE;
}
-// Constructor
-bool wxWindow::Create(wxWindow *parent, wxWindowID id,
- const wxPoint& pos,
- const wxSize& size,
- long style,
- const wxString& name)
-{
- // Generic
- m_windowId = 0;
- m_windowStyle = 0;
- m_windowParent = NULL;
- m_windowEventHandler = this;
- m_windowName = "";
- m_windowCursor = *wxSTANDARD_CURSOR;
- m_constraints = NULL;
- m_constraintsInvolvedIn = NULL;
- m_windowSizer = NULL;
- m_sizerParent = NULL;
- m_autoLayout = FALSE;
- m_windowValidator = NULL;
-
-#if USE_DRAG_AND_DROP
- m_pDropTarget = NULL;
-#endif
+// ----------------------------------------------------------------------------
+// constructors
+// ----------------------------------------------------------------------------
- m_caretWidth = 0; m_caretHeight = 0;
- m_caretEnabled = FALSE;
- m_caretShown = FALSE;
- m_minSizeX = -1;
- m_minSizeY = -1;
- m_maxSizeX = -1;
- m_maxSizeY = -1;
- m_defaultItem = NULL;
- m_windowParent = NULL;
- if (!parent)
- return FALSE;
+void wxWindow::Init()
+{
+ // generic initializations first
+ InitBase();
- if (parent) parent->AddChild(this);
+ // Motif-specific
+ m_needsRefresh = TRUE;
+ m_mainWidget = (WXWidget) 0;
- m_returnCode = 0;
+ m_button1Pressed =
+ m_button2Pressed =
+ m_button3Pressed = FALSE;
- SetName(name);
+ m_winCaptured = FALSE;
- if ( id == -1 )
- m_windowId = (int)NewControlId();
- else
- m_windowId = id;
+ m_isShown = TRUE;
+ m_isBeingDeleted = FALSE;
+
+ m_hScrollBar =
+ m_vScrollBar =
+ m_borderWidget =
+ m_scrolledWindow =
+ m_drawingArea = (WXWidget) 0;
- m_backgroundColour = wxSystemSettings::GetSystemColour(wxSYS_COLOUR_WINDOW) ; ;
- m_foregroundColour = *wxBLACK;
- m_defaultForegroundColour = *wxBLACK ;
- m_defaultBackgroundColour = wxSystemSettings::GetSystemColour(wxSYS_COLOUR_3DFACE) ;
+ m_hScroll =
+ m_vScroll = FALSE;
- m_windowStyle = style;
+ m_scrollPosX =
+ m_scrollPosY = 0;
- if ( id == -1 )
- m_windowId = (int)NewControlId();
- else
- m_windowId = id;
+ m_backingPixmap = (WXPixmap) 0;
+ m_pixmapWidth =
+ m_pixmapHeight = 0;
- // TODO: create the window
+ m_pixmapOffsetX =
+ m_pixmapOffsetY = 0;
- return TRUE;
+ m_lastTS = 0;
+ m_lastButton = 0;
+ m_canAddEventHandler = FALSE;
}
-void wxWindow::SetFocus()
+// real construction (Init() must have been called before!)
+bool wxWindow::Create(wxWindow *parent, wxWindowID id,
+ const wxPoint& pos,
+ const wxSize& size,
+ long style,
+ const wxString& name)
{
- XmProcessTraversal((Widget) GetMainWidget(), XmTRAVERSE_CURRENT);
- XmProcessTraversal((Widget) GetMainWidget(), XmTRAVERSE_CURRENT);
-}
+ wxCHECK_MSG( parent, FALSE, "can't create wxWindow without parent" );
-void wxWindow::Enable(bool enable)
-{
- if (GetMainWidget())
- {
- XtSetSensitive((Widget) GetMainWidget(), enable);
- XmUpdateDisplay((Widget) GetMainWidget());
- }
-}
+ CreateBase(parent, id, pos, size, style, wxDefaultValidator, name);
-void wxWindow::CaptureMouse()
-{
- if (m_winCaptured)
- return;
+ parent->AddChild(this);
+
+ m_backgroundColour = wxSystemSettings::GetSystemColour(wxSYS_COLOUR_3DFACE);
+ m_foregroundColour = *wxBLACK;
+
+ //// TODO: we should probably optimize by only creating a
+ //// a drawing area if we have one or more scrollbars (wxVSCROLL/wxHSCROLL).
+ //// But for now, let's simplify things by always creating the
+ //// drawing area, since otherwise the translations are different.
+
+ // New translations for getting mouse motion feedback
+ static const String translations =
+"<Btn1Motion>: wxCanvasMotionEvent() DrawingAreaInput() ManagerGadgetButtonMotion()\n\
+<Btn2Motion>: wxCanvasMotionEvent() DrawingAreaInput() ManagerGadgetButtonMotion()\n\
+<Btn3Motion>: wxCanvasMotionEvent() DrawingAreaInput() ManagerGadgetButtonMotion()\n\
+<BtnMotion>: wxCanvasMotionEvent() DrawingAreaInput() ManagerGadgetButtonMotion()\n\
+<Btn1Down>: DrawingAreaInput() ManagerGadgetArm()\n\
+<Btn2Down>: DrawingAreaInput() ManagerGadgetArm()\n\
+<Btn3Down>: DrawingAreaInput() ManagerGadgetArm()\n\
+<Btn1Up>: DrawingAreaInput() ManagerGadgetActivate()\n\
+<Btn2Up>: DrawingAreaInput() ManagerGadgetActivate()\n\
+<Btn3Up>: DrawingAreaInput() ManagerGadgetActivate()\n\
+<Motion>: wxCanvasMotionEvent() DrawingAreaInput()\n\
+<EnterWindow>: wxCanvasMotionEvent() DrawingAreaInput()\n\
+<LeaveWindow>: wxCanvasMotionEvent() DrawingAreaInput()\n\
+<Key>: DrawingAreaInput()";
+
+ XtActionsRec actions[1];
+ actions[0].string = "wxCanvasMotionEvent";
+ actions[0].proc = (XtActionProc) wxCanvasMotionEvent;
+ XtAppAddActions ((XtAppContext) wxTheApp->GetAppContext(), actions, 1);
+
+ Widget parentWidget = (Widget) parent->GetClientWidget();
- if (GetMainWidget())
- XtAddGrab((Widget) GetMainWidget(), TRUE, FALSE);
+ if (style & wxSIMPLE_BORDER)
+ {
+ m_borderWidget = (WXWidget)XtVaCreateManagedWidget
+ (
+ "canvasBorder",
+ xmFrameWidgetClass, parentWidget,
+ XmNshadowType, XmSHADOW_IN,
+ XmNshadowThickness, 1,
+ NULL
+ );
+ } else if (style & wxSUNKEN_BORDER)
+ {
+ m_borderWidget = (WXWidget)XtVaCreateManagedWidget
+ (
+ "canvasBorder",
+ xmFrameWidgetClass, parentWidget,
+ XmNshadowType, XmSHADOW_IN,
+ NULL
+ );
+ } else if (style & wxRAISED_BORDER)
+ {
+ m_borderWidget = (WXWidget)XtVaCreateManagedWidget
+ (
+ "canvasBorder",
+ xmFrameWidgetClass, parentWidget,
+ XmNshadowType, XmSHADOW_OUT,
+ NULL
+ );
+ }
- m_winCaptured = TRUE;
+ m_scrolledWindow = (WXWidget)XtVaCreateManagedWidget
+ (
+ "scrolledWindow",
+ xmScrolledWindowWidgetClass,
+ m_borderWidget ? (Widget) m_borderWidget
+ : parentWidget,
+ XmNresizePolicy, XmRESIZE_NONE,
+ XmNspacing, 0,
+ XmNscrollingPolicy, XmAPPLICATION_DEFINED,
+ //XmNscrollBarDisplayPolicy, XmAS_NEEDED,
+ NULL
+ );
+
+ XtTranslations ptr = XtParseTranslationTable(translations);
+ m_drawingArea = (WXWidget)XtVaCreateWidget
+ (
+ name,
+ xmDrawingAreaWidgetClass, (Widget) m_scrolledWindow,
+ XmNunitType, XmPIXELS,
+ // XmNresizePolicy, XmRESIZE_ANY,
+ XmNresizePolicy, XmRESIZE_NONE,
+ XmNmarginHeight, 0,
+ XmNmarginWidth, 0,
+ XmNtranslations, ptr,
+ NULL
+ );
+ XtFree((char *) ptr);
+
+#if 0
+ if (GetWindowStyleFlag() & wxOVERRIDE_KEY_TRANSLATIONS)
+ {
+ ptr = XtParseTranslationTable ("<Key>: DrawingAreaInput()");
+ XtOverrideTranslations ((Widget) m_drawingArea, ptr);
+ XtFree ((char *) ptr);
+ }
+#endif // 0
+
+ wxAddWindowToTable((Widget) m_drawingArea, this);
+ wxAddWindowToTable((Widget) m_scrolledWindow, this);
+
+ // This order is very important in Motif 1.2.1
+ XtRealizeWidget ((Widget) m_scrolledWindow);
+ XtRealizeWidget ((Widget) m_drawingArea);
+ XtManageChild ((Widget) m_drawingArea);
+
+ ptr = XtParseTranslationTable("<Configure>: resize()");
+ XtOverrideTranslations((Widget) m_drawingArea, ptr);
+ XtFree ((char *) ptr);
+
+ XtAddCallback ((Widget) m_drawingArea, XmNexposeCallback, (XtCallbackProc) wxCanvasRepaintProc, (XtPointer) this);
+ XtAddCallback ((Widget) m_drawingArea, XmNinputCallback, (XtCallbackProc) wxCanvasInputEvent, (XtPointer) this);
+
+ // TODO?
+#if 0
+ display = XtDisplay (scrolledWindow);
+ xwindow = XtWindow (drawingArea);
+#endif // 0
+
+ XtAddEventHandler(
+ (Widget)m_drawingArea,
+ PointerMotionHintMask | EnterWindowMask |
+ LeaveWindowMask | FocusChangeMask,
+ False,
+ (XtEventHandler) wxCanvasEnterLeave,
+ (XtPointer) this
+ );
+
+ // Scrolled widget needs to have its colour changed or we get a little blue
+ // square where the scrollbars abutt
+ wxColour backgroundColour = wxSystemSettings::GetSystemColour(wxSYS_COLOUR_3DFACE);
+ DoChangeBackgroundColour(m_scrolledWindow, backgroundColour, TRUE);
+ DoChangeBackgroundColour(m_drawingArea, backgroundColour, TRUE);
+
+ XmScrolledWindowSetAreas(
+ (Widget)m_scrolledWindow,
+ (Widget) 0, (Widget) 0,
+ (Widget) m_drawingArea);
+
+#if 0
+ if (m_hScrollBar)
+ XtRealizeWidget ((Widget) m_hScrollBar);
+ if (m_vScrollBar)
+ XtRealizeWidget ((Widget) m_vScrollBar);
+#endif // 0
+
+ // Without this, the cursor may not be restored properly (e.g. in splitter
+ // sample).
+ SetCursor(*wxSTANDARD_CURSOR);
+ SetFont(wxSystemSettings::GetSystemFont(wxSYS_DEFAULT_GUI_FONT));
+ SetSize(pos.x, pos.y, size.x, size.y);
+
+ return TRUE;
}
-void wxWindow::ReleaseMouse()
+// Destructor
+wxWindow::~wxWindow()
{
- if (!m_winCaptured)
- return;
+ if (g_captureWindow == this)
+ g_captureWindow = NULL;
- if (GetMainWidget())
- XtRemoveGrab((Widget) GetMainWidget());
- m_winCaptured = FALSE;
-}
+ m_isBeingDeleted = TRUE;
+
+ // Motif-specific actions first
+ WXWidget wMain = GetMainWidget();
+ if ( wMain )
+ {
+ // Removes event handlers
+ DetachWidget(wMain);
+ }
-// Push/pop event handler (i.e. allow a chain of event handlers
-// be searched)
-void wxWindow::PushEventHandler(wxEvtHandler *handler)
-{
- handler->SetNextHandler(GetEventHandler());
- SetEventHandler(handler);
-}
+ ClearUpdateRects();
-wxEvtHandler *wxWindow::PopEventHandler(bool deleteHandler)
-{
- if ( GetEventHandler() )
- {
- wxEvtHandler *handlerA = GetEventHandler();
- wxEvtHandler *handlerB = handlerA->GetNextHandler();
- handlerA->SetNextHandler(NULL);
- SetEventHandler(handlerB);
- if ( deleteHandler )
- {
- delete handlerA;
- return NULL;
- }
- else
- return handlerA;
- }
- else
- return NULL;
-}
+ if ( m_parent )
+ m_parent->RemoveChild( this );
-#if USE_DRAG_AND_DROP
+ // If m_drawingArea, we're a fully-fledged window with drawing area,
+ // scrollbars etc. (what wxCanvas used to be)
+ if ( m_drawingArea )
+ {
+ // Destroy children before destroying self
+ DestroyChildren();
-void wxWindow::SetDropTarget(wxDropTarget *pDropTarget)
-{
- if ( m_pDropTarget != 0 ) {
- delete m_pDropTarget;
- }
+ if (m_backingPixmap)
+ XFreePixmap (XtDisplay ((Widget) GetMainWidget()), (Pixmap) m_backingPixmap);
- m_pDropTarget = pDropTarget;
- if ( m_pDropTarget != 0 )
- {
- // TODO
- }
-}
+ Widget w = (Widget) m_drawingArea;
+ wxDeleteWindowFromTable(w);
-#endif
+ if (w)
+ {
+ XtDestroyWidget(w);
+ m_drawingArea = (WXWidget) 0;
+ }
-// Old style file-manager drag&drop
-void wxWindow::DragAcceptFiles(bool accept)
-{
- // TODO
-}
+ // Only if we're _really_ a canvas (not a dialog box/panel)
+ if (m_scrolledWindow)
+ {
+ wxDeleteWindowFromTable((Widget) m_scrolledWindow);
+ }
-// Get total size
-void wxWindow::GetSize(int *x, int *y) const
-{
- Widget widget = (Widget) GetMainWidget();
- Dimension xx, yy;
- XtVaGetValues(widget, XmNwidth, &xx, XmNheight, &yy, NULL);
- *x = xx; *y = yy;
-}
+ if (m_hScrollBar)
+ {
+ wxDeleteWindowFromTable((Widget) m_hScrollBar);
+ XtUnmanageChild((Widget) m_hScrollBar);
+ }
+ if (m_vScrollBar)
+ {
+ wxDeleteWindowFromTable((Widget) m_vScrollBar);
+ XtUnmanageChild((Widget) m_vScrollBar);
+ }
-void wxWindow::GetPosition(int *x, int *y) const
-{
- Widget widget = (Widget) GetMainWidget();
- Position xx, yy;
- XtVaGetValues(widget, XmNx, &xx, XmNy, &yy, NULL);
- *x = xx; *y = yy;
-}
+ if (m_hScrollBar)
+ XtDestroyWidget((Widget) m_hScrollBar);
+ if (m_vScrollBar)
+ XtDestroyWidget((Widget) m_vScrollBar);
-void wxWindow::ScreenToClient(int *x, int *y) const
-{
- // TODO
-}
+ UnmanageAndDestroy(m_scrolledWindow);
+
+ if (m_borderWidget)
+ {
+ XtDestroyWidget ((Widget) m_borderWidget);
+ m_borderWidget = (WXWidget) 0;
+ }
+ }
+ else // Why wasn't this here before? JACS 8/3/2000
+ DestroyChildren();
-void wxWindow::ClientToScreen(int *x, int *y) const
-{
- Widget widget = (Widget) GetMainWidget();
- Display *display = XtDisplay(widget);
- Window rootWindow = RootWindowOfScreen(XtScreen(widget));
- Window thisWindow;
- if (this->IsKindOf(CLASSINFO(wxFrame)))
- {
- wxFrame *fr = (wxFrame *)this;
- // TODO
- // thisWindow = XtWindow(fr->m_clientArea);
- }
- else
- thisWindow = XtWindow((Widget)widget);
- Window childWindow;
- int xx = *x;
- int yy = *y;
- XTranslateCoordinates(display, thisWindow, rootWindow, xx, yy, x, y, &childWindow);
+ // Destroy the window
+ if (GetMainWidget())
+ {
+ // If this line (XtDestroyWidget) causes a crash, you may comment it out.
+ // Child widgets will get destroyed automatically when a frame
+ // or dialog is destroyed, but before that you may get some memory
+ // leaks and potential layout problems if you delete and then add
+ // child windows.
+
+ // GRG, Feb/2000: commented this out when adding support for
+ // wxSCROLL[WIN]_THUMBRELEASE events. Also it was reported
+ // that this call crashed wxMotif under OS/2, so it seems
+ // that leaving it out is the right thing to do.
+ // SN, Feb/2000: newgrid/griddemo shows why it is needed :-(
+ XtDestroyWidget((Widget) GetMainWidget());
+ SetMainWidget((WXWidget) NULL);
+ }
}
-void wxWindow::SetCursor(const wxCursor& cursor)
+// ----------------------------------------------------------------------------
+// scrollbar management
+// ----------------------------------------------------------------------------
+
+// Helper function
+void wxWindow::CreateScrollbar(wxOrientation orientation)
{
- m_windowCursor = cursor;
- if (m_windowCursor.Ok())
- {
- /* TODO when wxCursor implemented
- WXDisplay *dpy = GetXDisplay();
- Cursor x_cursor = cursor.GetXCursor(dpy);
+ wxCHECK_RET( m_drawingArea, "this window can't have scrollbars" );
- Widget w = (Widget) GetMainWidget();
- Window win = XtWindow(w);
- XDefineCursor((Display*) dpy, win, x_cursor);
- */
- }
-}
+ XtVaSetValues((Widget) m_scrolledWindow, XmNresizePolicy, XmRESIZE_NONE, NULL);
+ // Add scrollbars if required
+ if (orientation == wxHORIZONTAL)
+ {
+ Widget hScrollBar = XtVaCreateManagedWidget ("hsb",
+ xmScrollBarWidgetClass, (Widget) m_scrolledWindow,
+ XmNorientation, XmHORIZONTAL,
+ NULL);
+ XtAddCallback (hScrollBar, XmNvalueChangedCallback, (XtCallbackProc) wxScrollBarCallback, (XtPointer) XmHORIZONTAL);
+ XtAddCallback (hScrollBar, XmNdragCallback, (XtCallbackProc) wxScrollBarCallback, (XtPointer) XmHORIZONTAL);
+ XtAddCallback (hScrollBar, XmNincrementCallback, (XtCallbackProc) wxScrollBarCallback, (XtPointer) XmHORIZONTAL);
+ XtAddCallback (hScrollBar, XmNdecrementCallback, (XtCallbackProc) wxScrollBarCallback, (XtPointer) XmHORIZONTAL);
+ XtAddCallback (hScrollBar, XmNpageIncrementCallback, (XtCallbackProc) wxScrollBarCallback, (XtPointer) XmHORIZONTAL);
+ XtAddCallback (hScrollBar, XmNpageDecrementCallback, (XtCallbackProc) wxScrollBarCallback, (XtPointer) XmHORIZONTAL);
+ XtAddCallback (hScrollBar, XmNtoTopCallback, (XtCallbackProc) wxScrollBarCallback, (XtPointer) XmHORIZONTAL);
+ XtAddCallback (hScrollBar, XmNtoBottomCallback, (XtCallbackProc) wxScrollBarCallback, (XtPointer) XmHORIZONTAL);
+
+ XtVaSetValues (hScrollBar,
+ XmNincrement, 1,
+ XmNvalue, 0,
+ NULL);
+
+ m_hScrollBar = (WXWidget) hScrollBar;
+
+ wxColour backgroundColour = wxSystemSettings::GetSystemColour(wxSYS_COLOUR_3DFACE);
+ DoChangeBackgroundColour(m_hScrollBar, backgroundColour, TRUE);
+
+ XtRealizeWidget(hScrollBar);
+
+ XtVaSetValues((Widget) m_scrolledWindow,
+ XmNhorizontalScrollBar, (Widget) m_hScrollBar,
+ NULL);
+
+ m_hScroll = TRUE;
+
+ wxAddWindowToTable( hScrollBar, this );
+ }
-// Get size *available for subwindows* i.e. excluding menu bar etc.
-void wxWindow::GetClientSize(int *x, int *y) const
-{
- Widget widget = (Widget) GetMainWidget();
- Dimension xx, yy;
- XtVaGetValues(widget, XmNwidth, &xx, XmNheight, &yy, NULL);
- *x = xx; *y = yy;
+ if (orientation == wxVERTICAL)
+ {
+ Widget vScrollBar = XtVaCreateManagedWidget ("vsb",
+ xmScrollBarWidgetClass, (Widget) m_scrolledWindow,
+ XmNorientation, XmVERTICAL,
+ NULL);
+ XtAddCallback (vScrollBar, XmNvalueChangedCallback, (XtCallbackProc) wxScrollBarCallback, (XtPointer) XmVERTICAL);
+ XtAddCallback (vScrollBar, XmNdragCallback, (XtCallbackProc) wxScrollBarCallback, (XtPointer) XmVERTICAL);
+ XtAddCallback (vScrollBar, XmNincrementCallback, (XtCallbackProc) wxScrollBarCallback, (XtPointer) XmVERTICAL);
+ XtAddCallback (vScrollBar, XmNdecrementCallback, (XtCallbackProc) wxScrollBarCallback, (XtPointer) XmVERTICAL);
+ XtAddCallback (vScrollBar, XmNpageIncrementCallback, (XtCallbackProc) wxScrollBarCallback, (XtPointer) XmVERTICAL);
+ XtAddCallback (vScrollBar, XmNpageDecrementCallback, (XtCallbackProc) wxScrollBarCallback, (XtPointer) XmVERTICAL);
+ XtAddCallback (vScrollBar, XmNtoTopCallback, (XtCallbackProc) wxScrollBarCallback, (XtPointer) XmVERTICAL);
+ XtAddCallback (vScrollBar, XmNtoBottomCallback, (XtCallbackProc) wxScrollBarCallback, (XtPointer) XmVERTICAL);
+
+ XtVaSetValues (vScrollBar,
+ XmNincrement, 1,
+ XmNvalue, 0,
+ NULL);
+
+ m_vScrollBar = (WXWidget) vScrollBar;
+ wxColour backgroundColour = wxSystemSettings::GetSystemColour(wxSYS_COLOUR_3DFACE);
+ DoChangeBackgroundColour(m_vScrollBar, backgroundColour, TRUE);
+
+ XtRealizeWidget(vScrollBar);
+
+ XtVaSetValues((Widget) m_scrolledWindow,
+ XmNverticalScrollBar, (Widget) m_vScrollBar,
+ NULL);
+
+ m_vScroll = TRUE;
+
+ wxAddWindowToTable( vScrollBar, this );
+ }
+
+ XtVaSetValues((Widget) m_scrolledWindow, XmNresizePolicy, XmRESIZE_ANY, NULL);
}
-void wxWindow::SetSize(int x, int y, int width, int height, int sizeFlags)
+void wxWindow::DestroyScrollbar(wxOrientation orientation)
{
- Widget widget = (Widget) GetMainWidget();
+ wxCHECK_RET( m_drawingArea, "this window can't have scrollbars" );
- if (x > -1 || (sizeFlags & wxSIZE_ALLOW_MINUS_ONE))
- XtVaSetValues(widget, XmNx, x, NULL);
- if (y > -1 || (sizeFlags & wxSIZE_ALLOW_MINUS_ONE))
- XtVaSetValues(widget, XmNy, y, NULL);
- if (width > -1)
- XtVaSetValues(widget, XmNwidth, width, NULL);
- if (height > -1)
- XtVaSetValues(widget, XmNheight, height, NULL);
+ XtVaSetValues((Widget) m_scrolledWindow, XmNresizePolicy, XmRESIZE_NONE, NULL);
+ // Add scrollbars if required
+ if (orientation == wxHORIZONTAL)
+ {
+ if (m_hScrollBar)
+ {
+ wxDeleteWindowFromTable((Widget)m_hScrollBar);
+ XtDestroyWidget((Widget) m_hScrollBar);
+ }
+ m_hScrollBar = (WXWidget) 0;
+ m_hScroll = FALSE;
- wxSizeEvent sizeEvent(wxSize(width, height), GetId());
- sizeEvent.SetEventObject(this);
-
- GetEventHandler()->ProcessEvent(sizeEvent);
-}
+ XtVaSetValues((Widget) m_scrolledWindow,
+ XmNhorizontalScrollBar, (Widget) 0,
+ NULL);
-void wxWindow::SetClientSize(int width, int height)
-{
- Widget widget = (Widget) GetMainWidget();
+ }
+
+ if (orientation == wxVERTICAL)
+ {
+ if (m_vScrollBar)
+ {
+ wxDeleteWindowFromTable((Widget)m_vScrollBar);
+ XtDestroyWidget((Widget) m_vScrollBar);
+ }
+ m_vScrollBar = (WXWidget) 0;
+ m_vScroll = FALSE;
- if (width > -1)
- XtVaSetValues(widget, XmNwidth, width, NULL);
- if (height > -1)
- XtVaSetValues(widget, XmNheight, height, NULL);
+ XtVaSetValues((Widget) m_scrolledWindow,
+ XmNverticalScrollBar, (Widget) 0,
+ NULL);
- wxSizeEvent sizeEvent(wxSize(width, height), GetId());
- sizeEvent.SetEventObject(this);
-
- GetEventHandler()->ProcessEvent(sizeEvent);
+ }
+ XtVaSetValues((Widget) m_scrolledWindow, XmNresizePolicy, XmRESIZE_ANY, NULL);
}
-// For implementation purposes - sometimes decorations make the client area
-// smaller
-wxPoint wxWindow::GetClientAreaOrigin() const
+// ---------------------------------------------------------------------------
+// basic operations
+// ---------------------------------------------------------------------------
+
+void wxWindow::SetFocus()
{
- return wxPoint(0, 0);
+ Widget wMain = (Widget) GetMainWidget();
+ XmProcessTraversal(wMain, XmTRAVERSE_CURRENT);
+ XmProcessTraversal((Widget) GetMainWidget(), XmTRAVERSE_CURRENT);
}
-// Makes an adjustment to the window position (for example, a frame that has
-// a toolbar that it manages itself).
-void wxWindow::AdjustForParentClientOrigin(int& x, int& y, int sizeFlags)
+// Get the window with the focus
+wxWindow *wxWindowBase::FindFocus()
+{
+ // TODO Problems:
+ // (1) Can there be multiple focussed widgets in an application?
+ // In which case we need to find the top-level window that's
+ // currently active.
+ // (2) The widget with the focus may not be in the widget table
+ // depending on which widgets I put in the table
+ wxWindow *winFocus = (wxWindow *)NULL;
+ for ( wxWindowList::Node *node = wxTopLevelWindows.GetFirst();
+ node;
+ node = node->GetNext() )
+ {
+ wxWindow *win = node->GetData();
+
+ Widget w = XmGetFocusWidget ((Widget) win->GetTopWidget());
+
+ if (w != (Widget) NULL)
+ {
+ winFocus = wxGetWindowFromTable(w);
+ if ( winFocus )
+ break;
+ }
+ }
+
+ return winFocus;
+}
+
+bool wxWindow::Enable(bool enable)
{
- if (((sizeFlags & wxSIZE_NO_ADJUSTMENTS) == 0) && GetParent())
+ if ( !wxWindowBase::Enable(enable) )
+ return FALSE;
+
+ Widget wMain = (Widget)GetMainWidget();
+ if ( wMain )
{
- wxPoint pt(GetParent()->GetClientAreaOrigin());
- x += pt.x; y += pt.y;
+ XtSetSensitive(wMain, enable);
+ XmUpdateDisplay(wMain);
}
+
+ return TRUE;
}
bool wxWindow::Show(bool show)
{
+ if ( !wxWindowBase::Show(show) )
+ return FALSE;
+
+ if (m_borderWidget || m_scrolledWindow)
+ {
+ MapOrUnmap(m_drawingArea, show);
+ MapOrUnmap(m_borderWidget ? m_borderWidget : m_scrolledWindow, show);
+ }
+ else
+ {
+ if ( !MapOrUnmap(GetTopWidget(), show) )
+ MapOrUnmap(GetMainWidget(), show);
+ }
+
+#if 0
Window xwin = (Window) GetXWindow();
Display *xdisp = (Display*) GetXDisplay();
if (show)
XMapWindow(xdisp, xwin);
else
XUnmapWindow(xdisp, xwin);
-
- m_isShown = show;
+#endif
return TRUE;
}
-bool wxWindow::IsShown() const
+// Raise the window to the top of the Z order
+void wxWindow::Raise()
{
- return m_isShown;
+ Widget wTop = (Widget) GetTopWidget();
+ Window window = XtWindow(wTop);
+ XRaiseWindow(XtDisplay(wTop), window);
}
-int wxWindow::GetCharHeight() const
+// Lower the window to the bottom of the Z order
+void wxWindow::Lower()
{
- // TODO
- return 0;
+ Widget wTop = (Widget) GetTopWidget();
+ Window window = XtWindow(wTop);
+ XLowerWindow(XtDisplay(wTop), window);
}
-int wxWindow::GetCharWidth() const
+void wxWindow::SetTitle(const wxString& title)
{
- // TODO
- return 0;
+ XtVaSetValues((Widget)GetMainWidget(), XmNtitle, title.c_str(), NULL);
}
-void wxWindow::GetTextExtent(const wxString& string, int *x, int *y,
- int *descent, int *externalLeading, const wxFont *theFont, bool) const
+wxString wxWindow::GetTitle() const
{
- wxFont *fontToUse = (wxFont *)theFont;
- if (!fontToUse)
- fontToUse = (wxFont *) & m_windowFont;
+ char *title;
+ XtVaGetValues((Widget)GetMainWidget(), XmNtitle, &title, NULL);
- // TODO
+ return wxString(title);
}
-void wxWindow::Refresh(bool eraseBack, const wxRectangle *rect)
+void wxWindow::CaptureMouse()
{
- Display *display = XtDisplay((Widget) GetMainWidget());
- Window thisWindow = XtWindow((Widget) GetMainWidget());
+ g_captureWindow = this;
+ if ( m_winCaptured )
+ return;
- XExposeEvent dummyEvent;
- int width, height;
- GetSize(&width, &height);
+ Widget wMain = (Widget)GetMainWidget();
+ if ( wMain )
+ XtAddGrab(wMain, TRUE, FALSE);
- dummyEvent.type = Expose;
- dummyEvent.display = display;
- dummyEvent.send_event = True;
- dummyEvent.window = thisWindow;
- if (rect)
- {
- dummyEvent.x = rect->x;
- dummyEvent.y = rect->y;
- dummyEvent.width = rect->width;
- dummyEvent.height = rect->height;
- }
- else
- {
- dummyEvent.x = 0;
- dummyEvent.y = 0;
- dummyEvent.width = width;
- dummyEvent.height = height;
- }
- dummyEvent.count = 0;
+ m_winCaptured = TRUE;
+}
- if (eraseBack)
- {
- wxClientDC dc(this);
- dc.Clear();
- }
+void wxWindow::ReleaseMouse()
+{
+ g_captureWindow = NULL;
+ if ( !m_winCaptured )
+ return;
- XSendEvent(display, thisWindow, False, ExposureMask, (XEvent *)&dummyEvent);
+ Widget wMain = (Widget)GetMainWidget();
+ if ( wMain )
+ XtRemoveGrab(wMain);
+
+ m_winCaptured = FALSE;
}
-// Responds to colour changes: passes event on to children.
-void wxWindow::OnSysColourChanged(wxSysColourChangedEvent& event)
+bool wxWindow::SetFont(const wxFont& font)
{
- wxNode *node = GetChildren()->First();
- while ( node )
+ if ( !wxWindowBase::SetFont(font) )
{
- // Only propagate to non-top-level windows
- wxWindow *win = (wxWindow *)node->Data();
- if ( win->GetParent() )
- {
- wxSysColourChangedEvent event2;
- event.m_eventObject = win;
- win->GetEventHandler()->ProcessEvent(event2);
- }
-
- node = node->Next();
+ // nothing to do
+ return FALSE;
}
+
+ ChangeFont();
+
+ return TRUE;
}
-// This can be called by the app (or wxWindows) to do default processing for the current
-// event. Save message/event info in wxWindow so they can be used in this function.
-long wxWindow::Default()
+bool wxWindow::SetCursor(const wxCursor& cursor)
{
- // TODO
- return 0;
+ if ( !wxWindowBase::SetCursor(cursor) )
+ {
+ // no change
+ return FALSE;
+ }
+
+ // wxASSERT_MSG( m_cursor.Ok(),
+ // wxT("cursor must be valid after call to the base version"));
+ wxCursor* cursor2 = NULL;
+ if (m_cursor.Ok())
+ cursor2 = & m_cursor;
+ else
+ cursor2 = wxSTANDARD_CURSOR;
+
+ WXDisplay *dpy = GetXDisplay();
+ WXCursor x_cursor = cursor2->GetXCursor(dpy);
+
+ Widget w = (Widget) GetMainWidget();
+ Window win = XtWindow(w);
+ XDefineCursor((Display*) dpy, win, (Cursor) x_cursor);
+
+ return TRUE;
}
-void wxWindow::InitDialog()
+// Coordinates relative to the window
+void wxWindow::WarpPointer (int x, int y)
{
- wxInitDialogEvent event(GetId());
- event.SetEventObject( this );
- GetEventHandler()->ProcessEvent(event);
+ Widget wClient = (Widget)GetClientWidget();
+
+ XWarpPointer(XtDisplay(wClient), None, XtWindow(wClient), 0, 0, 0, 0, x, y);
}
-// Default init dialog behaviour is to transfer data to window
-void wxWindow::OnInitDialog(wxInitDialogEvent& event)
+// ---------------------------------------------------------------------------
+// scrolling stuff
+// ---------------------------------------------------------------------------
+
+int wxWindow::GetScrollPos(int orient) const
{
- TransferDataToWindow();
+ if (orient == wxHORIZONTAL)
+ return m_scrollPosX;
+ else
+ return m_scrollPosY;
+
+#if 0
+ Widget scrollBar = (Widget) ((orient == wxHORIZONTAL) ? m_hScrollBar : m_vScrollBar);
+ if (scrollBar)
+ {
+ int pos;
+ XtVaGetValues(scrollBar, XmNvalue, &pos, NULL);
+ return pos;
+ }
+ else
+ return 0;
+#endif // 0
}
-// Caret manipulation
-void wxWindow::CreateCaret(int w, int h)
+// This now returns the whole range, not just the number of positions that we
+// can scroll.
+int wxWindow::GetScrollRange(int orient) const
{
- m_caretWidth = w;
- m_caretHeight = h;
- m_caretEnabled = TRUE;
+ Widget scrollBar = (Widget)GetScrollbar((wxOrientation)orient);
+ wxCHECK_MSG( scrollBar, 0, "no such scrollbar" );
+
+ int range;
+ XtVaGetValues(scrollBar, XmNmaximum, &range, NULL);
+ return range;
}
-void wxWindow::CreateCaret(const wxBitmap *WXUNUSED(bitmap))
+int wxWindow::GetScrollThumb(int orient) const
{
- // TODO
+ Widget scrollBar = (Widget)GetScrollbar((wxOrientation)orient);
+ wxCHECK_MSG( scrollBar, 0, "no such scrollbar" );
+
+ int thumb;
+ XtVaGetValues(scrollBar, XmNsliderSize, &thumb, NULL);
+ return thumb;
}
-void wxWindow::ShowCaret(bool show)
+void wxWindow::SetScrollPos(int orient, int pos, bool WXUNUSED(refresh))
{
- // TODO
+ Widget scrollBar = (Widget)GetScrollbar((wxOrientation)orient);
+
+ if ( scrollBar )
+ {
+ XtVaSetValues (scrollBar, XmNvalue, pos, NULL);
+ }
+
+ SetInternalScrollPos((wxOrientation)orient, pos);
+}
+
+// New function that will replace some of the above.
+void wxWindow::SetScrollbar(int orient, int pos, int thumbVisible,
+ int range, bool WXUNUSED(refresh))
+{
+ int oldW, oldH;
+ GetSize(& oldW, & oldH);
+
+ if (range == 0)
+ range = 1;
+ if (thumbVisible == 0)
+ thumbVisible = 1;
+
+ if (thumbVisible > range)
+ thumbVisible = range;
+
+ // Save the old state to see if it changed
+ WXWidget oldScrollBar = GetScrollbar((wxOrientation)orient);
+
+ if (orient == wxHORIZONTAL)
+ {
+ if (thumbVisible == range)
+ {
+ if (m_hScrollBar)
+ DestroyScrollbar(wxHORIZONTAL);
+ }
+ else
+ {
+ if (!m_hScrollBar)
+ CreateScrollbar(wxHORIZONTAL);
+ }
+ }
+ if (orient == wxVERTICAL)
+ {
+ if (thumbVisible == range)
+ {
+ if (m_vScrollBar)
+ DestroyScrollbar(wxVERTICAL);
+ }
+ else
+ {
+ if (!m_vScrollBar)
+ CreateScrollbar(wxVERTICAL);
+ }
+ }
+ WXWidget newScrollBar = GetScrollbar((wxOrientation)orient);
+
+ if (oldScrollBar != newScrollBar)
+ {
+ // This is important! Without it, scrollbars misbehave badly.
+ XtUnrealizeWidget((Widget) m_scrolledWindow);
+ XmScrolledWindowSetAreas ((Widget) m_scrolledWindow, (Widget) m_hScrollBar, (Widget) m_vScrollBar, (Widget) m_drawingArea);
+ XtRealizeWidget((Widget) m_scrolledWindow);
+ XtManageChild((Widget) m_scrolledWindow);
+ }
+
+ if (newScrollBar)
+ {
+ XtVaSetValues((Widget) newScrollBar,
+ XmNvalue, pos,
+ XmNminimum, 0,
+ XmNmaximum, range,
+ XmNsliderSize, thumbVisible,
+ NULL);
+ }
+
+ SetInternalScrollPos((wxOrientation)orient, pos);
+
+ int newW, newH;
+ GetSize(& newW, & newH);
+
+ // Adjusting scrollbars can resize the canvas accidentally
+ if (newW != oldW || newH != oldH)
+ SetSize(-1, -1, oldW, oldH);
+}
+
+// Does a physical scroll
+void wxWindow::ScrollWindow(int dx, int dy, const wxRect *rect)
+{
+ int x, y, w, h;
+ if (rect)
+ {
+ // Use specified rectangle
+ x = rect->x; y = rect->y; w = rect->width; h = rect->height;
+ }
+ else
+ {
+ // Use whole client area
+ x = 0; y = 0;
+ GetClientSize(& w, & h);
+ }
+
+ wxNode *cnode = m_children.First();
+ while (cnode)
+ {
+ wxWindow *child = (wxWindow*) cnode->Data();
+ int sx = 0;
+ int sy = 0;
+ child->GetSize( &sx, &sy );
+ wxPoint pos( child->GetPosition() );
+ child->SetSize( pos.x + dx, pos.y + dy, sx, sy, wxSIZE_ALLOW_MINUS_ONE );
+ cnode = cnode->Next();
+ }
+
+ int x1 = (dx >= 0) ? x : x - dx;
+ int y1 = (dy >= 0) ? y : y - dy;
+ int w1 = w - abs(dx);
+ int h1 = h - abs(dy);
+ int x2 = (dx >= 0) ? x + dx : x;
+ int y2 = (dy >= 0) ? y + dy : y;
+
+ wxClientDC dc(this);
+
+ dc.SetLogicalFunction (wxCOPY);
+
+ Widget widget = (Widget) GetMainWidget();
+ Window window = XtWindow(widget);
+ Display* display = XtDisplay(widget);
+
+ XCopyArea(display, window, window, (GC) dc.GetGC(),
+ x1, y1, w1, h1, x2, y2);
+
+ dc.SetAutoSetting(TRUE);
+ wxBrush brush(GetBackgroundColour(), wxSOLID);
+ dc.SetBrush(brush); // FIXME: needed?
+
+ // We'll add rectangles to the list of update rectangles according to which
+ // bits we've exposed.
+ wxList updateRects;
+
+ if (dx > 0)
+ {
+ wxRect *rect = new wxRect;
+ rect->x = x;
+ rect->y = y;
+ rect->width = dx;
+ rect->height = h;
+
+ XFillRectangle(display, window,
+ (GC) dc.GetGC(), rect->x, rect->y, rect->width, rect->height);
+
+ rect->x = rect->x;
+ rect->y = rect->y;
+ rect->width = rect->width;
+ rect->height = rect->height;
+
+ updateRects.Append((wxObject*) rect);
+ }
+ else if (dx < 0)
+ {
+ wxRect *rect = new wxRect;
+
+ rect->x = x + w + dx;
+ rect->y = y;
+ rect->width = -dx;
+ rect->height = h;
+
+ XFillRectangle(display, window,
+ (GC) dc.GetGC(), rect->x, rect->y, rect->width,
+ rect->height);
+
+ rect->x = rect->x;
+ rect->y = rect->y;
+ rect->width = rect->width;
+ rect->height = rect->height;
+
+ updateRects.Append((wxObject*) rect);
+ }
+ if (dy > 0)
+ {
+ wxRect *rect = new wxRect;
+
+ rect->x = x;
+ rect->y = y;
+ rect->width = w;
+ rect->height = dy;
+
+ XFillRectangle(display, window,
+ (GC) dc.GetGC(), rect->x, rect->y, rect->width, rect->height);
+
+ rect->x = rect->x;
+ rect->y = rect->y;
+ rect->width = rect->width;
+ rect->height = rect->height;
+
+ updateRects.Append((wxObject*) rect);
+ }
+ else if (dy < 0)
+ {
+ wxRect *rect = new wxRect;
+
+ rect->x = x;
+ rect->y = y + h + dy;
+ rect->width = w;
+ rect->height = -dy;
+
+ XFillRectangle(display, window,
+ (GC) dc.GetGC(), rect->x, rect->y, rect->width, rect->height);
+
+ rect->x = rect->x;
+ rect->y = rect->y;
+ rect->width = rect->width;
+ rect->height = rect->height;
+
+ updateRects.Append((wxObject*) rect);
+ }
+ dc.SetBrush(wxNullBrush);
+
+ // Now send expose events
+
+ wxNode* node = updateRects.First();
+ while (node)
+ {
+ wxRect* rect = (wxRect*) node->Data();
+ XExposeEvent event;
+
+ event.type = Expose;
+ event.display = display;
+ event.send_event = True;
+ event.window = window;
+
+ event.x = rect->x;
+ event.y = rect->y;
+ event.width = rect->width;
+ event.height = rect->height;
+
+ event.count = 0;
+
+ XSendEvent(display, window, False, ExposureMask, (XEvent *)&event);
+
+ node = node->Next();
+
+ }
+
+ // Delete the update rects
+ node = updateRects.First();
+ while (node)
+ {
+ wxRect* rect = (wxRect*) node->Data();
+ delete rect;
+ node = node->Next();
+ }
+
+ XmUpdateDisplay((Widget) GetMainWidget());
}
-void wxWindow::DestroyCaret()
+// ---------------------------------------------------------------------------
+// drag and drop
+// ---------------------------------------------------------------------------
+
+#if wxUSE_DRAG_AND_DROP
+
+void wxWindow::SetDropTarget(wxDropTarget * WXUNUSED(pDropTarget))
{
// TODO
- m_caretEnabled = FALSE;
}
-void wxWindow::SetCaretPos(int x, int y)
+#endif
+
+// Old style file-manager drag&drop
+void wxWindow::DragAcceptFiles(bool WXUNUSED(accept))
{
// TODO
}
-void wxWindow::GetCaretPos(int *x, int *y) const
+// ----------------------------------------------------------------------------
+// tooltips
+// ----------------------------------------------------------------------------
+
+#if wxUSE_TOOLTIPS
+
+void wxWindow::DoSetToolTip(wxToolTip * WXUNUSED(tooltip))
{
// TODO
}
-wxWindow *wxGetActiveWindow()
-{
- // TODO
- return NULL;
+#endif // wxUSE_TOOLTIPS
+
+// ----------------------------------------------------------------------------
+// popup menus
+// ----------------------------------------------------------------------------
+
+bool wxWindow::DoPopupMenu(wxMenu *menu, int x, int y)
+{
+ Widget widget = (Widget) GetMainWidget();
+
+ /* The menuId field seems to be usused, so we'll use it to
+ indicate whether a menu is popped up or not:
+ 0: Not currently created as a popup
+ -1: Created as a popup, but not active
+ 1: Active popup.
+ */
+
+ if (menu->GetParent() && (menu->GetId() != -1))
+ return FALSE;
+
+ if (menu->GetMainWidget()) {
+ menu->DestroyMenu(TRUE);
+ }
+
+ menu->SetId(1); /* Mark as popped-up */
+ menu->CreateMenu(NULL, widget, menu);
+ menu->SetInvokingWindow(this);
+
+ menu->UpdateUI();
+
+ // menu->SetParent(parent);
+ // parent->children->Append(menu); // Store menu for later deletion
+
+ Widget menuWidget = (Widget) menu->GetMainWidget();
+
+ int rootX = 0;
+ int rootY = 0;
+
+ int deviceX = x;
+ int deviceY = y;
+ /*
+ if (this->IsKindOf(CLASSINFO(wxCanvas)))
+ {
+ wxCanvas *canvas = (wxCanvas *) this;
+ deviceX = canvas->GetDC ()->LogicalToDeviceX (x);
+ deviceY = canvas->GetDC ()->LogicalToDeviceY (y);
+ }
+ */
+
+ Display *display = XtDisplay (widget);
+ Window rootWindow = RootWindowOfScreen (XtScreen((Widget)widget));
+ Window thisWindow = XtWindow (widget);
+ Window childWindow;
+ XTranslateCoordinates (display, thisWindow, rootWindow, (int) deviceX, (int) deviceY,
+ &rootX, &rootY, &childWindow);
+
+ XButtonPressedEvent event;
+ event.type = ButtonPress;
+ event.button = 1;
+
+ event.x = deviceX;
+ event.y = deviceY;
+
+ event.x_root = rootX;
+ event.y_root = rootY;
+
+ XmMenuPosition (menuWidget, &event);
+ XtManageChild (menuWidget);
+
+ return TRUE;
+}
+
+// ---------------------------------------------------------------------------
+// moving and resizing
+// ---------------------------------------------------------------------------
+
+bool wxWindow::PreResize()
+{
+ return TRUE;
+}
+
+// Get total size
+void wxWindow::DoGetSize(int *x, int *y) const
+{
+ if (m_drawingArea)
+ {
+ CanvasGetSize(x, y);
+ return;
+ }
+
+ Widget widget = (Widget) GetTopWidget();
+ Dimension xx, yy;
+ XtVaGetValues(widget, XmNwidth, &xx, XmNheight, &yy, NULL);
+ if(x) *x = xx; if(y) *y = yy;
+}
+
+void wxWindow::DoGetPosition(int *x, int *y) const
+{
+ if (m_drawingArea)
+ {
+ CanvasGetPosition(x, y);
+ return;
+ }
+ Widget widget = (Widget) GetTopWidget();
+ Position xx, yy;
+ XtVaGetValues(widget, XmNx, &xx, XmNy, &yy, NULL);
+
+ // We may be faking the client origin. So a window that's really at (0, 30)
+ // may appear (to wxWin apps) to be at (0, 0).
+ if (GetParent())
+ {
+ wxPoint pt(GetParent()->GetClientAreaOrigin());
+ xx -= pt.x;
+ yy -= pt.y;
+ }
+
+ if(x) *x = xx; if(y) *y = yy;
+}
+
+void wxWindow::DoScreenToClient(int *x, int *y) const
+{
+ Widget widget = (Widget) GetClientWidget();
+ Display *display = XtDisplay((Widget) GetMainWidget());
+ Window rootWindow = RootWindowOfScreen(XtScreen(widget));
+ Window thisWindow = XtWindow(widget);
+
+ Window childWindow;
+ int xx = *x;
+ int yy = *y;
+ XTranslateCoordinates(display, rootWindow, thisWindow, xx, yy, x, y, &childWindow);
+}
+
+void wxWindow::DoClientToScreen(int *x, int *y) const
+{
+ Widget widget = (Widget) GetClientWidget();
+ Display *display = XtDisplay(widget);
+ Window rootWindow = RootWindowOfScreen(XtScreen(widget));
+ Window thisWindow = XtWindow(widget);
+
+ Window childWindow;
+ int xx = *x;
+ int yy = *y;
+ XTranslateCoordinates(display, thisWindow, rootWindow, xx, yy, x, y, &childWindow);
+}
+
+
+// Get size *available for subwindows* i.e. excluding menu bar etc.
+void wxWindow::DoGetClientSize(int *x, int *y) const
+{
+ Widget widget = (Widget) GetClientWidget();
+ Dimension xx, yy;
+ XtVaGetValues(widget, XmNwidth, &xx, XmNheight, &yy, NULL);
+ if(x) *x = xx; if(y) *y = yy;
+}
+
+void wxWindow::DoSetSize(int x, int y, int width, int height, int sizeFlags)
+{
+ // A bit of optimization to help sort out the flickers.
+ int oldX, oldY, oldW, oldH;
+ GetSize(& oldW, & oldH);
+ GetPosition(& oldX, & oldY);
+
+ if ( !(sizeFlags & wxSIZE_ALLOW_MINUS_ONE) )
+ {
+ if ( x == -1 )
+ x = oldX;
+ if ( y == -1 )
+ y = oldY;
+ }
+
+ if ( width == -1 )
+ width = oldW;
+ if ( height == -1 )
+ height = oldH;
+
+ bool nothingChanged = (x == oldX) && (y == oldY) &&
+ (width == oldW) && (height == oldH);
+
+ if (!wxNoOptimize::CanOptimize())
+ {
+ nothingChanged = FALSE;
+ }
+
+ if ( !nothingChanged )
+ {
+ if (m_drawingArea)
+ {
+ CanvasSetSize(x, y, width, height, sizeFlags);
+ return;
+ }
+
+ Widget widget = (Widget) GetTopWidget();
+ if (!widget)
+ return;
+
+ bool managed = XtIsManaged( widget );
+ if (managed)
+ XtUnmanageChild(widget);
+
+ int xx = x;
+ int yy = y;
+ AdjustForParentClientOrigin(xx, yy, sizeFlags);
+
+ DoMoveWindow(xx, yy, width, height);
+
+ if (managed)
+ XtManageChild(widget);
+
+ // How about this bit. Maybe we don't need to generate size events
+ // all the time -- they'll be generated when the window is sized anyway.
+#if 0
+ wxSizeEvent sizeEvent(wxSize(width, height), GetId());
+ sizeEvent.SetEventObject(this);
+
+ GetEventHandler()->ProcessEvent(sizeEvent);
+#endif // 0
+ }
+}
+
+void wxWindow::DoSetClientSize(int width, int height)
+{
+ if (m_drawingArea)
+ {
+ CanvasSetClientSize(width, height);
+ return;
+ }
+
+ Widget widget = (Widget) GetTopWidget();
+
+ if (width > -1)
+ XtVaSetValues(widget, XmNwidth, width, NULL);
+ if (height > -1)
+ XtVaSetValues(widget, XmNheight, height, NULL);
+
+ wxSizeEvent sizeEvent(wxSize(width, height), GetId());
+ sizeEvent.SetEventObject(this);
+
+ GetEventHandler()->ProcessEvent(sizeEvent);
+}
+
+// For implementation purposes - sometimes decorations make the client area
+// smaller
+wxPoint wxWindow::GetClientAreaOrigin() const
+{
+ return wxPoint(0, 0);
+}
+
+// Makes an adjustment to the window position (for example, a frame that has
+// a toolbar that it manages itself).
+void wxWindow::AdjustForParentClientOrigin(int& x, int& y, int sizeFlags)
+{
+ if (((sizeFlags & wxSIZE_NO_ADJUSTMENTS) == 0) && GetParent())
+ {
+ wxPoint pt(GetParent()->GetClientAreaOrigin());
+ x += pt.x; y += pt.y;
+ }
+}
+
+void wxWindow::SetSizeHints(int minW, int minH, int maxW, int maxH, int incW, int incH)
+{
+ m_minWidth = minW;
+ m_minHeight = minH;
+ m_maxWidth = maxW;
+ m_maxHeight = maxH;
+
+ wxFrame *frame = wxDynamicCast(this, wxFrame);
+ if ( !frame )
+ {
+ // TODO what about dialogs?
+ return;
+ }
+
+ Widget widget = (Widget) frame->GetShellWidget();
+
+ if (minW > -1)
+ XtVaSetValues(widget, XmNminWidth, minW, NULL);
+ if (minH > -1)
+ XtVaSetValues(widget, XmNminHeight, minH, NULL);
+ if (maxW > -1)
+ XtVaSetValues(widget, XmNmaxWidth, maxW, NULL);
+ if (maxH > -1)
+ XtVaSetValues(widget, XmNmaxHeight, maxH, NULL);
+ if (incW > -1)
+ XtVaSetValues(widget, XmNwidthInc, incW, NULL);
+ if (incH > -1)
+ XtVaSetValues(widget, XmNheightInc, incH, NULL);
+}
+
+void wxWindow::DoMoveWindow(int x, int y, int width, int height)
+{
+ XtVaSetValues((Widget)GetTopWidget(),
+ XmNx, x,
+ XmNy, y,
+ XmNwidth, width,
+ XmNheight, height,
+ NULL);
+}
+
+// ---------------------------------------------------------------------------
+// text metrics
+// ---------------------------------------------------------------------------
+
+int wxWindow::GetCharHeight() const
+{
+ wxCHECK_MSG( m_font.Ok(), 0, "valid window font needed" );
+
+ WXFontStructPtr pFontStruct = m_font.GetFontStruct(1.0, GetXDisplay());
+
+ int direction, ascent, descent;
+ XCharStruct overall;
+ XTextExtents ((XFontStruct*) pFontStruct, "x", 1, &direction, &ascent,
+ &descent, &overall);
+
+ // return (overall.ascent + overall.descent);
+ return (ascent + descent);
+}
+
+int wxWindow::GetCharWidth() const
+{
+ wxCHECK_MSG( m_font.Ok(), 0, "valid window font needed" );
+
+ WXFontStructPtr pFontStruct = m_font.GetFontStruct(1.0, GetXDisplay());
+
+ int direction, ascent, descent;
+ XCharStruct overall;
+ XTextExtents ((XFontStruct*) pFontStruct, "x", 1, &direction, &ascent,
+ &descent, &overall);
+
+ return overall.width;
+}
+
+void wxWindow::GetTextExtent(const wxString& string,
+ int *x, int *y,
+ int *descent, int *externalLeading,
+ const wxFont *theFont) const
+{
+ wxFont *fontToUse = (wxFont *)theFont;
+ if (!fontToUse)
+ fontToUse = (wxFont *) & m_font;
+
+ wxCHECK_RET( fontToUse->Ok(), "valid window font needed" );
+
+ WXFontStructPtr pFontStruct = theFont->GetFontStruct(1.0, GetXDisplay());
+
+ int direction, ascent, descent2;
+ XCharStruct overall;
+ int slen = string.Len();
+
+#if 0
+ if (use16)
+ XTextExtents16((XFontStruct*) pFontStruct, (XChar2b *) (char*) (const char*) string, slen, &direction,
+ &ascent, &descent2, &overall);
+#endif
+
+ XTextExtents((XFontStruct*) pFontStruct, string, slen,
+ &direction, &ascent, &descent2, &overall);
+
+ if ( x )
+ *x = (overall.width);
+ if ( y )
+ *y = (ascent + descent2);
+ if (descent)
+ *descent = descent2;
+ if (externalLeading)
+ *externalLeading = 0;
+
+}
+
+// ----------------------------------------------------------------------------
+// painting
+// ----------------------------------------------------------------------------
+
+void wxWindow::Refresh(bool eraseBack, const wxRect *rect)
+{
+ m_needsRefresh = TRUE;
+ Display *display = XtDisplay((Widget) GetMainWidget());
+ Window thisWindow = XtWindow((Widget) GetMainWidget());
+
+ XExposeEvent dummyEvent;
+ int width, height;
+ GetSize(&width, &height);
+
+ dummyEvent.type = Expose;
+ dummyEvent.display = display;
+ dummyEvent.send_event = True;
+ dummyEvent.window = thisWindow;
+ if (rect)
+ {
+ dummyEvent.x = rect->x;
+ dummyEvent.y = rect->y;
+ dummyEvent.width = rect->width;
+ dummyEvent.height = rect->height;
+ }
+ else
+ {
+ dummyEvent.x = 0;
+ dummyEvent.y = 0;
+ dummyEvent.width = width;
+ dummyEvent.height = height;
+ }
+ dummyEvent.count = 0;
+
+ if (eraseBack)
+ {
+ wxClientDC dc(this);
+ wxBrush backgroundBrush(GetBackgroundColour(), wxSOLID);
+ dc.SetBackground(backgroundBrush);
+ if (rect)
+ dc.Clear(*rect);
+ else
+ dc.Clear();
+ }
+
+ XSendEvent(display, thisWindow, False, ExposureMask, (XEvent *)&dummyEvent);
+}
+
+void wxWindow::Clear()
+{
+ wxClientDC dc(this);
+ wxBrush brush(GetBackgroundColour(), wxSOLID);
+ dc.SetBackground(brush);
+ dc.Clear();
+}
+
+void wxWindow::ClearUpdateRects()
+{
+ wxRectList::Node* node = m_updateRects.GetFirst();
+ while (node)
+ {
+ wxRect* rect = node->GetData();
+ delete rect;
+ node = node->GetNext();
+ }
+
+ m_updateRects.Clear();
+}
+
+void wxWindow::DoPaint()
+{
+ //TODO : make a temporary gc so we can do the XCopyArea below
+ if (m_backingPixmap && !m_needsRefresh)
+ {
+ wxPaintDC dc(this);
+
+ GC tempGC = (GC) dc.GetBackingGC();
+
+ Widget widget = (Widget) GetMainWidget();
+
+ int scrollPosX = 0;
+ int scrollPosY = 0;
+
+ // We have to test whether it's a wxScrolledWindow (hack!) because
+ // otherwise we don't know how many pixels have been scrolled. We might
+ // solve this in the future by defining virtual wxWindow functions to get
+ // the scroll position in pixels. Or, each kind of scrolled window has to
+ // implement backing stores itself, using generic wxWindows code.
+ wxScrolledWindow* scrolledWindow = wxDynamicCast(this, wxScrolledWindow);
+ if ( scrolledWindow )
+ {
+ int x, y;
+ scrolledWindow->CalcScrolledPosition(0, 0, &x, &y);
+
+ scrollPosX = - x;
+ scrollPosY = - y;
+ }
+
+ // TODO: This could be optimized further by only copying the areas in the
+ // current update region.
+
+ // Only blit the part visible in the client area. The backing pixmap
+ // always starts at 0, 0 but we may be looking at only a portion of it.
+ wxSize clientArea = GetClientSize();
+ int toBlitX = m_pixmapWidth - scrollPosX;
+ int toBlitY = m_pixmapHeight - scrollPosY;
+
+ // Copy whichever is samller, the amount of pixmap we have to copy,
+ // or the size of the client area.
+ toBlitX = wxMin(toBlitX, clientArea.x);
+ toBlitY = wxMin(toBlitY, clientArea.y);
+
+ // Make sure we're not negative
+ toBlitX = wxMax(0, toBlitX);
+ toBlitY = wxMax(0, toBlitY);
+
+ XCopyArea
+ (
+ XtDisplay(widget),
+ (Pixmap) m_backingPixmap,
+ XtWindow (widget),
+ tempGC,
+ scrollPosX, scrollPosY, // Start at the scroll position
+ toBlitX, toBlitY, // How much of the pixmap to copy
+ 0, 0 // Destination
+ );
+ }
+ else
+ {
+ // Set an erase event first
+ wxEraseEvent eraseEvent(GetId());
+ eraseEvent.SetEventObject(this);
+ GetEventHandler()->ProcessEvent(eraseEvent);
+
+ wxPaintEvent event(GetId());
+ event.SetEventObject(this);
+ GetEventHandler()->ProcessEvent(event);
+
+ m_needsRefresh = FALSE;
+ }
+}
+
+// ----------------------------------------------------------------------------
+// event handlers
+// ----------------------------------------------------------------------------
+
+// Responds to colour changes: passes event on to children.
+void wxWindow::OnSysColourChanged(wxSysColourChangedEvent& event)
+{
+ wxWindowList::Node *node = GetChildren().GetFirst();
+ while ( node )
+ {
+ // Only propagate to non-top-level windows
+ wxWindow *win = node->GetData();
+ if ( win->GetParent() )
+ {
+ wxSysColourChangedEvent event2;
+ event.m_eventObject = win;
+ win->GetEventHandler()->ProcessEvent(event2);
+ }
+
+ node = node->GetNext();
+ }
+}
+
+void wxWindow::OnIdle(wxIdleEvent& WXUNUSED(event))
+{
+ // This calls the UI-update mechanism (querying windows for
+ // menu/toolbar/control state information)
+ UpdateWindowUI();
+}
+
+// ----------------------------------------------------------------------------
+// accelerators
+// ----------------------------------------------------------------------------
+
+bool wxWindow::ProcessAccelerator(wxKeyEvent& event)
+{
+ if (!m_acceleratorTable.Ok())
+ return FALSE;
+
+ int count = m_acceleratorTable.GetCount();
+ wxAcceleratorEntry* entries = m_acceleratorTable.GetEntries();
+ int i;
+ for (i = 0; i < count; i++)
+ {
+ wxAcceleratorEntry* entry = & (entries[i]);
+ if (entry->MatchesEvent(event))
+ {
+ // Bingo, we have a match. Now find a control that matches the
+ // entry command id.
+
+ // Need to go up to the top of the window hierarchy, since it might
+ // be e.g. a menu item
+ wxWindow* parent = this;
+ while ( parent && !parent->IsTopLevel() )
+ parent = parent->GetParent();
+
+ if (!parent)
+ return FALSE;
+
+ wxFrame* frame = wxDynamicCast(parent, wxFrame);
+ if ( frame )
+ {
+ // Try for a menu command
+ if (frame->GetMenuBar())
+ {
+ wxMenuItem* item = frame->GetMenuBar()->FindItem(entry->GetCommand());
+ if (item)
+ {
+ wxCommandEvent commandEvent(wxEVT_COMMAND_MENU_SELECTED, entry->GetCommand());
+ commandEvent.SetEventObject(frame);
+
+ // If ProcessEvent returns TRUE (it was handled), then
+ // the calling code will skip the event handling.
+ return frame->GetEventHandler()->ProcessEvent(commandEvent);
+ }
+ }
+ }
+
+ // Find a child matching the command id
+ wxWindow* child = parent->FindWindow(entry->GetCommand());
+
+ // No such child
+ if (!child)
+ return FALSE;
+
+ // Now we process those kinds of windows that we can.
+ // For now, only buttons.
+ if ( wxDynamicCast(child, wxButton) )
+ {
+ wxCommandEvent commandEvent (wxEVT_COMMAND_BUTTON_CLICKED, child->GetId());
+ commandEvent.SetEventObject(child);
+ return child->GetEventHandler()->ProcessEvent(commandEvent);
+ }
+
+ return FALSE;
+ } // matches event
+ }// for
+
+ // We didn't match the key event against an accelerator.
+ return FALSE;
+}
+
+// ============================================================================
+// Motif-specific stuff from here on
+// ============================================================================
+
+// ----------------------------------------------------------------------------
+// function which maintain the global hash table mapping Widgets to wxWindows
+// ----------------------------------------------------------------------------
+
+bool wxAddWindowToTable(Widget w, wxWindow *win)
+{
+ wxWindow *oldItem = NULL;
+ if ((oldItem = (wxWindow *)wxWidgetHashTable->Get ((long) w)))
+ {
+ wxLogDebug("Widget table clash: new widget is %ld, %s",
+ (long)w, win->GetClassInfo()->GetClassName());
+ return FALSE;
+ }
+
+ wxWidgetHashTable->Put((long) w, win);
+
+ wxLogTrace("widget", "Widget 0x%08x <-> window %p (%s)",
+ w, win, win->GetClassInfo()->GetClassName());
+
+ return TRUE;
+}
+
+wxWindow *wxGetWindowFromTable(Widget w)
+{
+ return (wxWindow *)wxWidgetHashTable->Get((long) w);
+}
+
+void wxDeleteWindowFromTable(Widget w)
+{
+ wxWidgetHashTable->Delete((long)w);
+}
+
+// ----------------------------------------------------------------------------
+// add/remove window from the table
+// ----------------------------------------------------------------------------
+
+// Add to hash table, add event handler
+bool wxWindow::AttachWidget (wxWindow* WXUNUSED(parent), WXWidget mainWidget,
+ WXWidget formWidget, int x, int y, int width, int height)
+{
+ wxAddWindowToTable((Widget) mainWidget, this);
+ if (CanAddEventHandler())
+ {
+ XtAddEventHandler((Widget) mainWidget,
+ ButtonPressMask | ButtonReleaseMask | PointerMotionMask, // | KeyPressMask,
+ False,
+ wxPanelItemEventHandler,
+ (XtPointer) this);
+ }
+
+ if (!formWidget)
+ {
+ XtTranslations ptr;
+ XtOverrideTranslations ((Widget) mainWidget,
+ ptr = XtParseTranslationTable ("<Configure>: resize()"));
+ XtFree ((char *) ptr);
+ }
+
+ // Some widgets have a parent form widget, e.g. wxRadioBox
+ if (formWidget)
+ {
+ if (!wxAddWindowToTable((Widget) formWidget, this))
+ return FALSE;
+
+ XtTranslations ptr;
+ XtOverrideTranslations ((Widget) formWidget,
+ ptr = XtParseTranslationTable ("<Configure>: resize()"));
+ XtFree ((char *) ptr);
+ }
+
+ if (x == -1)
+ x = 0;
+ if (y == -1)
+ y = 0;
+ SetSize (x, y, width, height);
+
+ return TRUE;
+}
+
+// Remove event handler, remove from hash table
+bool wxWindow::DetachWidget(WXWidget widget)
+{
+ if (CanAddEventHandler())
+ {
+ XtRemoveEventHandler((Widget) widget,
+ ButtonPressMask | ButtonReleaseMask | PointerMotionMask, // | KeyPressMask,
+ False,
+ wxPanelItemEventHandler,
+ (XtPointer)this);
+ }
+
+ wxDeleteWindowFromTable((Widget) widget);
+ return TRUE;
+}
+
+// ----------------------------------------------------------------------------
+// Motif-specific accessors
+// ----------------------------------------------------------------------------
+
+// Get the underlying X window
+WXWindow wxWindow::GetXWindow() const
+{
+ Widget wMain = (Widget)GetMainWidget();
+ if ( wMain )
+ return (WXWindow) XtWindow(wMain);
+ else
+ return (WXWindow) 0;
+}
+
+// Get the underlying X display
+WXDisplay *wxWindow::GetXDisplay() const
+{
+ Widget wMain = (Widget)GetMainWidget();
+ if ( wMain )
+ return (WXDisplay*) XtDisplay(wMain);
+ else
+ return (WXDisplay*) NULL;
+}
+
+WXWidget wxWindow::GetMainWidget() const
+{
+ if (m_drawingArea)
+ return m_drawingArea;
+ else
+ return m_mainWidget;
+}
+
+WXWidget wxWindow::GetClientWidget() const
+{
+ if (m_drawingArea != (WXWidget) 0)
+ return m_drawingArea;
+ else
+ return GetMainWidget();
+}
+
+WXWidget wxWindow::GetTopWidget() const
+{
+ return GetMainWidget();
+}
+
+WXWidget wxWindow::GetLabelWidget() const
+{
+ return GetMainWidget();
+}
+
+// ----------------------------------------------------------------------------
+// Motif callbacks
+// ----------------------------------------------------------------------------
+
+// All widgets should have this as their resize proc.
+// OnSize sent to wxWindow via client data.
+void wxWidgetResizeProc(Widget w, XConfigureEvent *WXUNUSED(event), String WXUNUSED(args)[], int *WXUNUSED(num_args))
+{
+ wxWindow *win = wxGetWindowFromTable(w);
+ if (!win)
+ return;
+
+ if (win->PreResize())
+ {
+ int width, height;
+ win->GetSize(&width, &height);
+ wxSizeEvent sizeEvent(wxSize(width, height), win->GetId());
+ sizeEvent.SetEventObject(win);
+ win->GetEventHandler()->ProcessEvent(sizeEvent);
+ }
+}
+
+static void wxCanvasRepaintProc(Widget drawingArea,
+ XtPointer clientData,
+ XmDrawingAreaCallbackStruct * cbs)
+{
+ if (!wxGetWindowFromTable(drawingArea))
+ return;
+
+ XEvent * event = cbs->event;
+ wxWindow * win = (wxWindow *) clientData;
+
+ switch (event->type)
+ {
+ case Expose:
+ {
+ win->AddUpdateRect(event->xexpose.x, event->xexpose.y,
+ event->xexpose.width, event->xexpose.height);
+
+ if (event -> xexpose.count == 0)
+ {
+ win->DoPaint();
+ win->ClearUpdateRects();
+ }
+ break;
+ }
+ }
+}
+
+// Unable to deal with Enter/Leave without a separate EventHandler (Motif 1.1.4)
+static void wxCanvasEnterLeave(Widget drawingArea,
+ XtPointer WXUNUSED(clientData),
+ XCrossingEvent * event)
+{
+ XmDrawingAreaCallbackStruct cbs;
+ XEvent ev;
+
+ ((XCrossingEvent &) ev) = *event;
+
+ cbs.reason = XmCR_INPUT;
+ cbs.event = &ev;
+
+ wxCanvasInputEvent(drawingArea, (XtPointer) NULL, &cbs);
+}
+
+// Fix to make it work under Motif 1.0 (!)
+static void wxCanvasMotionEvent (Widget WXUNUSED(drawingArea), XButtonEvent * WXUNUSED(event))
+{
+#if XmVersion <= 1000
+ XmDrawingAreaCallbackStruct cbs;
+ XEvent ev;
+
+ ev = *((XEvent *) event);
+ cbs.reason = XmCR_INPUT;
+ cbs.event = &ev;
+
+ wxCanvasInputEvent (drawingArea, (XtPointer) NULL, &cbs);
+#endif // XmVersion <= 1000
+}
+
+static void wxCanvasInputEvent(Widget drawingArea,
+ XtPointer WXUNUSED(data),
+ XmDrawingAreaCallbackStruct * cbs)
+{
+ wxWindow *canvas = wxGetWindowFromTable(drawingArea);
+ XEvent local_event;
+
+ if (canvas==NULL)
+ return;
+
+ if (cbs->reason != XmCR_INPUT)
+ return;
+
+ local_event = *(cbs->event); // We must keep a copy!
+
+ switch (local_event.xany.type)
+ {
+ case EnterNotify:
+ case LeaveNotify:
+ case ButtonPress:
+ case ButtonRelease:
+ case MotionNotify:
+ {
+ // FIXME: most of this mouse event code is more or less
+ // duplicated in wxTranslateMouseEvent
+ //
+ wxEventType eventType = wxEVT_NULL;
+
+ if (local_event.xany.type == EnterNotify)
+ {
+ //if (local_event.xcrossing.mode!=NotifyNormal)
+ // return ; // Ignore grab events
+ eventType = wxEVT_ENTER_WINDOW;
+ // canvas->GetEventHandler()->OnSetFocus();
+ }
+ else if (local_event.xany.type == LeaveNotify)
+ {
+ //if (local_event.xcrossingr.mode!=NotifyNormal)
+ // return ; // Ignore grab events
+ eventType = wxEVT_LEAVE_WINDOW;
+ // canvas->GetEventHandler()->OnKillFocus();
+ }
+ else if (local_event.xany.type == MotionNotify)
+ {
+ eventType = wxEVT_MOTION;
+ }
+
+ else if (local_event.xany.type == ButtonPress)
+ {
+ if (local_event.xbutton.button == Button1)
+ {
+ eventType = wxEVT_LEFT_DOWN;
+ canvas->SetButton1(TRUE);
+ }
+ else if (local_event.xbutton.button == Button2)
+ {
+ eventType = wxEVT_MIDDLE_DOWN;
+ canvas->SetButton2(TRUE);
+ }
+ else if (local_event.xbutton.button == Button3)
+ {
+ eventType = wxEVT_RIGHT_DOWN;
+ canvas->SetButton3(TRUE);
+ }
+ }
+ else if (local_event.xany.type == ButtonRelease)
+ {
+ if (local_event.xbutton.button == Button1)
+ {
+ eventType = wxEVT_LEFT_UP;
+ canvas->SetButton1(FALSE);
+ }
+ else if (local_event.xbutton.button == Button2)
+ {
+ eventType = wxEVT_MIDDLE_UP;
+ canvas->SetButton2(FALSE);
+ }
+ else if (local_event.xbutton.button == Button3)
+ {
+ eventType = wxEVT_RIGHT_UP;
+ canvas->SetButton3(FALSE);
+ }
+ }
+
+ wxMouseEvent wxevent (eventType);
+
+ wxevent.m_leftDown = ((eventType == wxEVT_LEFT_DOWN)
+ || (event_left_is_down (&local_event)
+ && (eventType != wxEVT_LEFT_UP)));
+ wxevent.m_middleDown = ((eventType == wxEVT_MIDDLE_DOWN)
+ || (event_middle_is_down (&local_event)
+ && (eventType != wxEVT_MIDDLE_UP)));
+ wxevent.m_rightDown = ((eventType == wxEVT_RIGHT_DOWN)
+ || (event_right_is_down (&local_event)
+ && (eventType != wxEVT_RIGHT_UP)));
+
+ wxevent.m_shiftDown = local_event.xbutton.state & ShiftMask;
+ wxevent.m_controlDown = local_event.xbutton.state & ControlMask;
+ wxevent.m_altDown = local_event.xbutton.state & Mod3Mask;
+ wxevent.m_metaDown = local_event.xbutton.state & Mod1Mask;
+ wxevent.SetTimestamp(local_event.xbutton.time);
+
+ if ( eventType == wxEVT_MOTION )
+ {
+ if (local_event.xmotion.is_hint == NotifyHint)
+ {
+ Window root, child;
+ Display *dpy = XtDisplay (drawingArea);
+
+ XQueryPointer (dpy, XtWindow (drawingArea),
+ &root, &child,
+ &local_event.xmotion.x_root,
+ &local_event.xmotion.y_root,
+ &local_event.xmotion.x,
+ &local_event.xmotion.y,
+ &local_event.xmotion.state);
+ }
+ else
+ {
+ }
+ }
+
+ // Now check if we need to translate this event into a double click
+ if (TRUE) // canvas->doubleClickAllowed)
+ {
+ if (wxevent.ButtonDown())
+ {
+ long dclickTime = XtGetMultiClickTime((Display*) wxGetDisplay());
+
+ // get button and time-stamp
+ int button = 0;
+ if (wxevent.LeftDown())
+ button = 1;
+ else if (wxevent.MiddleDown())
+ button = 2;
+ else if (wxevent.RightDown())
+ button = 3;
+ long ts = wxevent.GetTimestamp();
+
+ // check, if single or double click
+ int buttonLast = canvas->GetLastClickedButton();
+ long lastTS = canvas->GetLastClickTime();
+ if ( buttonLast && buttonLast == button && (ts - lastTS) < dclickTime )
+ {
+ // I have a dclick
+ canvas->SetLastClick(0, ts);
+
+ wxEventType typeDouble;
+ if ( eventType == wxEVT_LEFT_DOWN )
+ typeDouble = wxEVT_LEFT_DCLICK;
+ else if ( eventType == wxEVT_MIDDLE_DOWN )
+ typeDouble = wxEVT_MIDDLE_DCLICK;
+ else if ( eventType == wxEVT_RIGHT_DOWN )
+ typeDouble = wxEVT_RIGHT_DCLICK;
+ else
+ typeDouble = wxEVT_NULL;
+
+ if ( typeDouble != wxEVT_NULL )
+ {
+ wxevent.SetEventType(typeDouble);
+ }
+ }
+ else
+ {
+ // not fast enough or different button
+ canvas->SetLastClick(button, ts);
+ }
+ }
+ }
+
+ wxevent.SetId(canvas->GetId());
+ wxevent.SetEventObject(canvas);
+ wxevent.m_x = local_event.xbutton.x;
+ wxevent.m_y = local_event.xbutton.y;
+ canvas->GetEventHandler()->ProcessEvent (wxevent);
+#if 0
+ if (eventType == wxEVT_ENTER_WINDOW ||
+ eventType == wxEVT_LEAVE_WINDOW ||
+ eventType == wxEVT_MOTION
+ )
+ return;
+#endif // 0
+ break;
+ }
+ case KeyPress:
+ {
+ KeySym keySym;
+#if 0
+ XComposeStatus compose;
+ (void) XLookupString ((XKeyEvent *) & local_event, wxBuffer, 20, &keySym, &compose);
+#endif // 0
+
+ (void) XLookupString ((XKeyEvent *) & local_event, wxBuffer, 20, &keySym, NULL);
+ int id = wxCharCodeXToWX (keySym);
+
+ wxEventType eventType = wxEVT_CHAR;
+
+ wxKeyEvent event (eventType);
+
+ if (local_event.xkey.state & ShiftMask)
+ event.m_shiftDown = TRUE;
+ if (local_event.xkey.state & ControlMask)
+ event.m_controlDown = TRUE;
+ if (local_event.xkey.state & Mod3Mask)
+ event.m_altDown = TRUE;
+ if (local_event.xkey.state & Mod1Mask)
+ event.m_metaDown = TRUE;
+ event.SetEventObject(canvas);
+ event.m_keyCode = id;
+ event.SetTimestamp(local_event.xkey.time);
+
+ if (id > -1)
+ {
+ // Implement wxFrame::OnCharHook by checking ancestor.
+ wxWindow *parent = canvas->GetParent();
+ while (parent && !parent->IsKindOf(CLASSINFO(wxFrame)))
+ parent = parent->GetParent();
+
+ if (parent)
+ {
+ event.SetEventType(wxEVT_CHAR_HOOK);
+ if (parent->GetEventHandler()->ProcessEvent(event))
+ return;
+ }
+
+ // For simplicity, OnKeyDown is the same as OnChar
+ // TODO: filter modifier key presses from OnChar
+ event.SetEventType(wxEVT_KEY_DOWN);
+
+ // Only process OnChar if OnKeyDown didn't swallow it
+ if (!canvas->GetEventHandler()->ProcessEvent (event))
+ {
+ event.SetEventType(wxEVT_CHAR);
+ canvas->GetEventHandler()->ProcessEvent (event);
+ }
+ }
+ break;
+ }
+ case KeyRelease:
+ {
+ KeySym keySym;
+ (void) XLookupString ((XKeyEvent *) & local_event, wxBuffer, 20, &keySym, NULL);
+ int id = wxCharCodeXToWX (keySym);
+
+ wxKeyEvent event (wxEVT_KEY_UP);
+
+ if (local_event.xkey.state & ShiftMask)
+ event.m_shiftDown = TRUE;
+ if (local_event.xkey.state & ControlMask)
+ event.m_controlDown = TRUE;
+ if (local_event.xkey.state & Mod3Mask)
+ event.m_altDown = TRUE;
+ if (local_event.xkey.state & Mod1Mask)
+ event.m_metaDown = TRUE;
+ event.SetEventObject(canvas);
+ event.m_keyCode = id;
+ event.SetTimestamp(local_event.xkey.time);
+
+ if (id > -1)
+ {
+ canvas->GetEventHandler()->ProcessEvent (event);
+ }
+ break;
+ }
+ case FocusIn:
+ {
+ if (local_event.xfocus.detail != NotifyPointer)
+ {
+ wxFocusEvent event(wxEVT_SET_FOCUS, canvas->GetId());
+ event.SetEventObject(canvas);
+ canvas->GetEventHandler()->ProcessEvent(event);
+ }
+ break;
+ }
+ case FocusOut:
+ {
+ if (local_event.xfocus.detail != NotifyPointer)
+ {
+ wxFocusEvent event(wxEVT_KILL_FOCUS, canvas->GetId());
+ event.SetEventObject(canvas);
+ canvas->GetEventHandler()->ProcessEvent(event);
+ }
+ break;
+ }
+ default:
+ break;
+ }
+}
+
+static void wxPanelItemEventHandler(Widget wid,
+ XtPointer WXUNUSED(client_data),
+ XEvent* event,
+ Boolean *continueToDispatch)
+{
+ // Widget can be a label or the actual widget.
+
+ wxWindow *window = wxGetWindowFromTable(wid);
+ if (window)
+ {
+ wxMouseEvent wxevent(0);
+ if (wxTranslateMouseEvent(wxevent, window, wid, event))
+ {
+ window->GetEventHandler()->ProcessEvent(wxevent);
+ }
+ }
+
+ // TODO: probably the key to allowing default behaviour to happen. Say we
+ // set a m_doDefault flag to FALSE at the start of this function. Then in
+ // e.g. wxWindow::OnMouseEvent we can call Default() which sets this flag to
+ // TRUE, indicating that default processing can happen. Thus, behaviour can
+ // appear to be overridden just by adding an event handler and not calling
+ // wxWindow::OnWhatever. ALSO, maybe we can use this instead of the current
+ // way of handling drawing area events, to simplify things.
+ *continueToDispatch = True;
+}
+
+static void wxScrollBarCallback(Widget scrollbar,
+ XtPointer clientData,
+ XmScrollBarCallbackStruct *cbs)
+{
+ wxWindow *win = wxGetWindowFromTable(scrollbar);
+ int orientation = (int) clientData;
+
+ wxEventType eventType = wxEVT_NULL;
+ switch (cbs->reason)
+ {
+ case XmCR_INCREMENT:
+ {
+ eventType = wxEVT_SCROLLWIN_LINEDOWN;
+ break;
+ }
+ case XmCR_DECREMENT:
+ {
+ eventType = wxEVT_SCROLLWIN_LINEUP;
+ break;
+ }
+ case XmCR_DRAG:
+ {
+ eventType = wxEVT_SCROLLWIN_THUMBTRACK;
+ break;
+ }
+ case XmCR_VALUE_CHANGED:
+ {
+ eventType = wxEVT_SCROLLWIN_THUMBRELEASE;
+ break;
+ }
+ case XmCR_PAGE_INCREMENT:
+ {
+ eventType = wxEVT_SCROLLWIN_PAGEDOWN;
+ break;
+ }
+ case XmCR_PAGE_DECREMENT:
+ {
+ eventType = wxEVT_SCROLLWIN_PAGEUP;
+ break;
+ }
+ case XmCR_TO_TOP:
+ {
+ eventType = wxEVT_SCROLLWIN_TOP;
+ break;
+ }
+ case XmCR_TO_BOTTOM:
+ {
+ eventType = wxEVT_SCROLLWIN_BOTTOM;
+ break;
+ }
+ default:
+ {
+ // Should never get here
+ wxFAIL_MSG("Unknown scroll event.");
+ break;
+ }
+ }
+
+ wxScrollWinEvent event(eventType,
+ cbs->value,
+ ((orientation == XmHORIZONTAL) ?
+ wxHORIZONTAL : wxVERTICAL));
+ event.SetEventObject( win );
+ win->GetEventHandler()->ProcessEvent(event);
}
-void wxWindow::SetSizeHints(int minW, int minH, int maxW, int maxH, int incW, int incH)
+// For repainting arbitrary windows
+void wxUniversalRepaintProc(Widget w, XtPointer WXUNUSED(c_data), XEvent *event, char *)
{
- m_minSizeX = minW;
- m_minSizeY = minH;
- m_maxSizeX = maxW;
- m_maxSizeY = maxH;
-
- if (!this->IsKindOf(CLASSINFO(wxFrame)))
- return;
+ Window window;
+ Display *display;
- wxFrame *frame = (wxFrame *)this;
+ wxWindow* win = wxGetWindowFromTable(w);
+ if (!win)
+ return;
- /* Uncomment when wxFrame implemented
- if (minW > -1)
- XtVaSetValues((Widget) frame->m_frameShell, XmNminWidth, minW, NULL);
- if (minH > -1)
- XtVaSetValues((Widget) frame->m_frameShell, XmNminHeight, minH, NULL);
- if (maxW > -1)
- XtVaSetValues((Widget) frame->m_frameShell, XmNmaxWidth, maxW, NULL);
- if (maxH > -1)
- XtVaSetValues((Widget) frame->m_frameShell, XmNmaxHeight, maxH, NULL);
- if (incW > -1)
- XtVaSetValues((Widget) frame->m_frameShell, XmNwidthInc, incW, NULL);
- if (incH > -1)
- XtVaSetValues((Widget) frame->m_frameShell, XmNheightInc, incH, NULL);
- */
-}
+ switch(event -> type)
+ {
+ case Expose:
+ {
+ window = (Window) win -> GetXWindow();
+ display = (Display *) win -> GetXDisplay();
-void wxWindow::Centre(int direction)
-{
- int x, y, width, height, panel_width, panel_height, new_x, new_y;
+ if (event -> xexpose.count == 0)
+ {
+ win->DoPaint();
- wxWindow *father = (wxWindow *)GetParent();
- if (!father)
- return;
+ win->ClearUpdateRects();
+ }
+ else
+ {
+ win->AddUpdateRect(event->xexpose.x, event->xexpose.y,
+ event->xexpose.width, event->xexpose.height);
+ }
- father->GetClientSize(&panel_width, &panel_height);
- GetSize(&width, &height);
- GetPosition(&x, &y);
+ break;
+ }
+ }
+}
- new_x = -1;
- new_y = -1;
+// ----------------------------------------------------------------------------
+// CanvaseXXXSize() functions
+// ----------------------------------------------------------------------------
- if (direction & wxHORIZONTAL)
- new_x = (int)((panel_width - width)/2);
+// SetSize, but as per old wxCanvas (with drawing widget etc.)
+void wxWindow::CanvasSetSize (int x, int y, int w, int h, int sizeFlags)
+{
+ // A bit of optimization to help sort out the flickers.
+ int oldX, oldY, oldW, oldH;
+ GetSize(& oldW, & oldH);
+ GetPosition(& oldX, & oldY);
- if (direction & wxVERTICAL)
- new_y = (int)((panel_height - height)/2);
+ bool useOldPos = FALSE;
+ bool useOldSize = FALSE;
- SetSize(new_x, new_y, -1, -1);
+ if ((x == -1) && (x == -1) && ((sizeFlags & wxSIZE_ALLOW_MINUS_ONE) == 0))
+ useOldPos = TRUE;
+ else if (x == oldX && y == oldY)
+ useOldPos = TRUE;
-}
+ if ((w == -1) && (h == -1))
+ useOldSize = TRUE;
+ else if (w == oldW && h == oldH)
+ useOldSize = TRUE;
-// Coordinates relative to the window
-void wxWindow::WarpPointer (int x_pos, int y_pos)
-{
- // TODO
-}
+ if (!wxNoOptimize::CanOptimize())
+ {
+ useOldSize = FALSE; useOldPos = FALSE;
+ }
-void wxWindow::OnEraseBackground(wxEraseEvent& event)
-{
- // TODO
- Default();
-}
+ if (useOldPos && useOldSize)
+ return;
-int wxWindow::GetScrollPos(int orient) const
-{
- // TODO
- return 0;
-}
+ Widget drawingArea = (Widget) m_drawingArea;
+ bool managed = XtIsManaged(m_borderWidget ? (Widget) m_borderWidget : (Widget) m_scrolledWindow);
-// This now returns the whole range, not just the number
-// of positions that we can scroll.
-int wxWindow::GetScrollRange(int orient) const
-{
- // TODO
- return 0;
-}
+ if (managed)
+ XtUnmanageChild (m_borderWidget ? (Widget) m_borderWidget : (Widget) m_scrolledWindow);
+ XtVaSetValues(drawingArea, XmNresizePolicy, XmRESIZE_ANY, NULL);
-int wxWindow::GetScrollThumb(int orient) const
-{
- // TODO
- return 0;
-}
+ int xx = x; int yy = y;
+ AdjustForParentClientOrigin(xx, yy, sizeFlags);
-void wxWindow::SetScrollPos(int orient, int pos, bool refresh)
-{
- // TODO
- return;
-}
+ if (!useOldPos)
+ {
+ if (x > -1 || (sizeFlags & wxSIZE_ALLOW_MINUS_ONE))
+ {
+ XtVaSetValues (m_borderWidget ? (Widget) m_borderWidget : (Widget) m_scrolledWindow,
+ XmNx, xx, NULL);
+ }
-// New function that will replace some of the above.
-void wxWindow::SetScrollbar(int orient, int pos, int thumbVisible,
- int range, bool refresh)
-{
- // TODO
-}
+ if (y > -1 || (sizeFlags & wxSIZE_ALLOW_MINUS_ONE))
+ {
+ XtVaSetValues (m_borderWidget ? (Widget) m_borderWidget : (Widget) m_scrolledWindow,
+ XmNy, yy, NULL);
+ }
+ }
-// Does a physical scroll
-void wxWindow::ScrollWindow(int dx, int dy, const wxRectangle *rect)
-{
- // TODO
- return;
-}
+ if (!useOldSize)
+ {
-void wxWindow::SetFont(const wxFont& font)
-{
- m_windowFont = font;
+ if (w > -1)
+ {
+ if (m_borderWidget)
+ {
+ XtVaSetValues ((Widget) m_borderWidget, XmNwidth, w, NULL);
+ short thick, margin;
+ XtVaGetValues ((Widget) m_borderWidget,
+ XmNshadowThickness, &thick,
+ XmNmarginWidth, &margin,
+ NULL);
+ w -= 2 * (thick + margin);
+ }
- if (!m_windowFont.Ok())
- return;
- // TODO
-}
+ XtVaSetValues ((Widget) m_scrolledWindow, XmNwidth, w, NULL);
+
+ Dimension spacing;
+ Widget sbar;
+ XtVaGetValues ((Widget) m_scrolledWindow,
+ XmNspacing, &spacing,
+ XmNverticalScrollBar, &sbar,
+ NULL);
+ Dimension wsbar;
+ if (sbar)
+ XtVaGetValues (sbar, XmNwidth, &wsbar, NULL);
+ else
+ wsbar = 0;
+
+ w -= (spacing + wsbar);
+
+#if 0
+ XtVaSetValues(drawingArea, XmNwidth, w, NULL);
+#endif // 0
+ }
+ if (h > -1)
+ {
+ if (m_borderWidget)
+ {
+ XtVaSetValues ((Widget) m_borderWidget, XmNheight, h, NULL);
+ short thick, margin;
+ XtVaGetValues ((Widget) m_borderWidget,
+ XmNshadowThickness, &thick,
+ XmNmarginHeight, &margin,
+ NULL);
+ h -= 2 * (thick + margin);
+ }
-void wxWindow::OnChar(wxKeyEvent& event)
-{
- if ( event.KeyCode() == WXK_TAB ) {
- // propagate the TABs to the parent - it's up to it to decide what
- // to do with it
- if ( GetParent() ) {
- if ( GetParent()->ProcessEvent(event) )
- return;
+ XtVaSetValues ((Widget) m_scrolledWindow, XmNheight, h, NULL);
+
+ Dimension spacing;
+ Widget sbar;
+ XtVaGetValues ((Widget) m_scrolledWindow,
+ XmNspacing, &spacing,
+ XmNhorizontalScrollBar, &sbar,
+ NULL);
+ Dimension wsbar;
+ if (sbar)
+ XtVaGetValues (sbar, XmNheight, &wsbar, NULL);
+ else
+ wsbar = 0;
+
+ h -= (spacing + wsbar);
+
+#if 0
+ XtVaSetValues(drawingArea, XmNheight, h, NULL);
+#endif // 0
}
}
-}
-void wxWindow::OnPaint(wxPaintEvent& event)
-{
- Default();
+ if (managed)
+ XtManageChild (m_borderWidget ? (Widget) m_borderWidget : (Widget) m_scrolledWindow);
+ XtVaSetValues(drawingArea, XmNresizePolicy, XmRESIZE_NONE, NULL);
+
+#if 0
+ int ww, hh;
+ GetClientSize (&ww, &hh);
+ wxSizeEvent sizeEvent(wxSize(ww, hh), GetId());
+ sizeEvent.SetEventObject(this);
+
+ GetEventHandler()->ProcessEvent(sizeEvent);
+#endif // 0
}
-bool wxWindow::IsEnabled() const
+void wxWindow::CanvasSetClientSize (int w, int h)
{
- // TODO
- return FALSE;
-}
+ Widget drawingArea = (Widget) m_drawingArea;
-// Dialog support: override these and call
-// base class members to add functionality
-// that can't be done using validators.
-// NOTE: these functions assume that controls
-// are direct children of this window, not grandchildren
-// or other levels of descendant.
+ XtVaSetValues(drawingArea, XmNresizePolicy, XmRESIZE_ANY, NULL);
-// Transfer values to controls. If returns FALSE,
-// it's an application error (pops up a dialog)
-bool wxWindow::TransferDataToWindow()
-{
- wxNode *node = GetChildren()->First();
- while ( node )
- {
- wxWindow *child = (wxWindow *)node->Data();
- if ( child->GetValidator() &&
- !child->GetValidator()->TransferToWindow() )
- {
- wxMessageBox("Application Error", "Could not transfer data to window", wxOK|wxICON_EXCLAMATION);
- return FALSE;
- }
+ if (w > -1)
+ XtVaSetValues(drawingArea, XmNwidth, w, NULL);
+ if (h > -1)
+ XtVaSetValues(drawingArea, XmNheight, h, NULL);
- node = node->Next();
- }
- return TRUE;
-}
+#if 0
+ // TODO: is this necessary?
+ allowRepainting = FALSE;
-// Transfer values from controls. If returns FALSE,
-// validation failed: don't quit
-bool wxWindow::TransferDataFromWindow()
-{
- wxNode *node = GetChildren()->First();
- while ( node )
- {
- wxWindow *child = (wxWindow *)node->Data();
- if ( child->GetValidator() && !child->GetValidator()->TransferFromWindow() )
- {
- return FALSE;
- }
+ XSync (XtDisplay (drawingArea), FALSE);
+ XEvent event;
+ while (XtAppPending (wxTheApp->appContext))
+ {
+ XFlush (XtDisplay (drawingArea));
+ XtAppNextEvent (wxTheApp->appContext, &event);
+ XtDispatchEvent (&event);
+ }
+#endif // 0
- node = node->Next();
- }
- return TRUE;
-}
+ XtVaSetValues(drawingArea, XmNresizePolicy, XmRESIZE_NONE, NULL);
-bool wxWindow::Validate()
-{
- wxNode *node = GetChildren()->First();
- while ( node )
- {
- wxWindow *child = (wxWindow *)node->Data();
- if ( child->GetValidator() && /* child->GetValidator()->Ok() && */ !child->GetValidator()->Validate(this) )
- {
- return FALSE;
- }
+#if 0
+ allowRepainting = TRUE;
+ DoRefresh ();
- node = node->Next();
- }
- return TRUE;
-}
+ wxSizeEvent sizeEvent(wxSize(w, h), GetId());
+ sizeEvent.SetEventObject(this);
-// Get the window with the focus
-wxWindow *wxWindow::FindFocus()
-{
- // TODO
- return NULL;
+ GetEventHandler()->ProcessEvent(sizeEvent);
+#endif // 0
}
-void wxWindow::AddChild(wxWindow *child)
+void wxWindow::CanvasGetClientSize (int *w, int *h) const
{
- GetChildren()->Append(child);
- child->m_windowParent = this;
+ // Must return the same thing that was set via SetClientSize
+ Dimension xx, yy;
+ XtVaGetValues ((Widget) m_drawingArea, XmNwidth, &xx, XmNheight, &yy, NULL);
+ *w = xx;
+ *h = yy;
}
-void wxWindow::RemoveChild(wxWindow *child)
+void wxWindow::CanvasGetSize (int *w, int *h) const
{
- if (GetChildren())
- GetChildren()->DeleteObject(child);
- child->m_windowParent = NULL;
-}
+ Dimension xx, yy;
+ if ((Widget) m_borderWidget)
+ XtVaGetValues ((Widget) m_borderWidget, XmNwidth, &xx, XmNheight, &yy, NULL);
+ else if ((Widget) m_scrolledWindow)
+ XtVaGetValues ((Widget) m_scrolledWindow, XmNwidth, &xx, XmNheight, &yy, NULL);
+ else
+ XtVaGetValues ((Widget) m_drawingArea, XmNwidth, &xx, XmNheight, &yy, NULL);
-void wxWindow::DestroyChildren()
-{
- if (GetChildren()) {
- wxNode *node;
- while ((node = GetChildren()->First()) != (wxNode *)NULL) {
- wxWindow *child;
- if ((child = (wxWindow *)node->Data()) != (wxWindow *)NULL) {
- delete child;
- if ( GetChildren()->Member(child) )
- delete node;
- }
- } /* while */
- }
+ *w = xx;
+ *h = yy;
}
-void wxWindow::MakeModal(bool modal)
+void wxWindow::CanvasGetPosition (int *x, int *y) const
{
- // Disable all other windows
- if (this->IsKindOf(CLASSINFO(wxDialog)) || this->IsKindOf(CLASSINFO(wxFrame)))
- {
- wxNode *node = wxTopLevelWindows.First();
- while (node)
- {
- wxWindow *win = (wxWindow *)node->Data();
- if (win != this)
- win->Enable(!modal);
-
- node = node->Next();
- }
- }
-}
-
-void wxWindow::SetConstraints(wxLayoutConstraints *c)
-{
- if (m_constraints)
- {
- UnsetConstraints(m_constraints);
- delete m_constraints;
- }
- m_constraints = c;
- if (m_constraints)
- {
- // Make sure other windows know they're part of a 'meaningful relationship'
- if (m_constraints->left.GetOtherWindow() && (m_constraints->left.GetOtherWindow() != this))
- m_constraints->left.GetOtherWindow()->AddConstraintReference((wxWindow *)this);
- if (m_constraints->top.GetOtherWindow() && (m_constraints->top.GetOtherWindow() != this))
- m_constraints->top.GetOtherWindow()->AddConstraintReference((wxWindow *)this);
- if (m_constraints->right.GetOtherWindow() && (m_constraints->right.GetOtherWindow() != this))
- m_constraints->right.GetOtherWindow()->AddConstraintReference((wxWindow *)this);
- if (m_constraints->bottom.GetOtherWindow() && (m_constraints->bottom.GetOtherWindow() != this))
- m_constraints->bottom.GetOtherWindow()->AddConstraintReference((wxWindow *)this);
- if (m_constraints->width.GetOtherWindow() && (m_constraints->width.GetOtherWindow() != this))
- m_constraints->width.GetOtherWindow()->AddConstraintReference((wxWindow *)this);
- if (m_constraints->height.GetOtherWindow() && (m_constraints->height.GetOtherWindow() != this))
- m_constraints->height.GetOtherWindow()->AddConstraintReference((wxWindow *)this);
- if (m_constraints->centreX.GetOtherWindow() && (m_constraints->centreX.GetOtherWindow() != this))
- m_constraints->centreX.GetOtherWindow()->AddConstraintReference((wxWindow *)this);
- if (m_constraints->centreY.GetOtherWindow() && (m_constraints->centreY.GetOtherWindow() != this))
- m_constraints->centreY.GetOtherWindow()->AddConstraintReference((wxWindow *)this);
- }
-}
-
-// This removes any dangling pointers to this window
-// in other windows' constraintsInvolvedIn lists.
-void wxWindow::UnsetConstraints(wxLayoutConstraints *c)
-{
- if (c)
- {
- if (c->left.GetOtherWindow() && (c->top.GetOtherWindow() != this))
- c->left.GetOtherWindow()->RemoveConstraintReference((wxWindow *)this);
- if (c->top.GetOtherWindow() && (c->top.GetOtherWindow() != this))
- c->top.GetOtherWindow()->RemoveConstraintReference((wxWindow *)this);
- if (c->right.GetOtherWindow() && (c->right.GetOtherWindow() != this))
- c->right.GetOtherWindow()->RemoveConstraintReference((wxWindow *)this);
- if (c->bottom.GetOtherWindow() && (c->bottom.GetOtherWindow() != this))
- c->bottom.GetOtherWindow()->RemoveConstraintReference((wxWindow *)this);
- if (c->width.GetOtherWindow() && (c->width.GetOtherWindow() != this))
- c->width.GetOtherWindow()->RemoveConstraintReference((wxWindow *)this);
- if (c->height.GetOtherWindow() && (c->height.GetOtherWindow() != this))
- c->height.GetOtherWindow()->RemoveConstraintReference((wxWindow *)this);
- if (c->centreX.GetOtherWindow() && (c->centreX.GetOtherWindow() != this))
- c->centreX.GetOtherWindow()->RemoveConstraintReference((wxWindow *)this);
- if (c->centreY.GetOtherWindow() && (c->centreY.GetOtherWindow() != this))
- c->centreY.GetOtherWindow()->RemoveConstraintReference((wxWindow *)this);
- }
-}
-
-// Back-pointer to other windows we're involved with, so if we delete
-// this window, we must delete any constraints we're involved with.
-void wxWindow::AddConstraintReference(wxWindow *otherWin)
-{
- if (!m_constraintsInvolvedIn)
- m_constraintsInvolvedIn = new wxList;
- if (!m_constraintsInvolvedIn->Member(otherWin))
- m_constraintsInvolvedIn->Append(otherWin);
-}
-
-// REMOVE back-pointer to other windows we're involved with.
-void wxWindow::RemoveConstraintReference(wxWindow *otherWin)
-{
- if (m_constraintsInvolvedIn)
- m_constraintsInvolvedIn->DeleteObject(otherWin);
-}
-
-// Reset any constraints that mention this window
-void wxWindow::DeleteRelatedConstraints()
-{
- if (m_constraintsInvolvedIn)
- {
- wxNode *node = m_constraintsInvolvedIn->First();
- while (node)
+ Position xx, yy;
+ XtVaGetValues (m_borderWidget ? (Widget) m_borderWidget : (Widget) m_scrolledWindow, XmNx, &xx, XmNy, &yy, NULL);
+
+ // We may be faking the client origin.
+ // So a window that's really at (0, 30) may appear
+ // (to wxWin apps) to be at (0, 0).
+ if (GetParent())
{
- wxWindow *win = (wxWindow *)node->Data();
- wxNode *next = node->Next();
- wxLayoutConstraints *constr = win->GetConstraints();
+ wxPoint pt(GetParent()->GetClientAreaOrigin());
+ xx -= pt.x;
+ yy -= pt.y;
+ }
- // Reset any constraints involving this window
- if (constr)
- {
- constr->left.ResetIfWin((wxWindow *)this);
- constr->top.ResetIfWin((wxWindow *)this);
- constr->right.ResetIfWin((wxWindow *)this);
- constr->bottom.ResetIfWin((wxWindow *)this);
- constr->width.ResetIfWin((wxWindow *)this);
- constr->height.ResetIfWin((wxWindow *)this);
- constr->centreX.ResetIfWin((wxWindow *)this);
- constr->centreY.ResetIfWin((wxWindow *)this);
- }
- delete node;
- node = next;
- }
- delete m_constraintsInvolvedIn;
- m_constraintsInvolvedIn = NULL;
- }
-}
-
-void wxWindow::SetSizer(wxSizer *sizer)
-{
- m_windowSizer = sizer;
- if (sizer)
- sizer->SetSizerParent((wxWindow *)this);
-}
-
-/*
- * New version
- */
-
-bool wxWindow::Layout()
-{
- if (GetConstraints())
- {
- int w, h;
- GetClientSize(&w, &h);
- GetConstraints()->width.SetValue(w);
- GetConstraints()->height.SetValue(h);
- }
-
- // If top level (one sizer), evaluate the sizer's constraints.
- if (GetSizer())
- {
- int noChanges;
- GetSizer()->ResetConstraints(); // Mark all constraints as unevaluated
- GetSizer()->LayoutPhase1(&noChanges);
- GetSizer()->LayoutPhase2(&noChanges);
- GetSizer()->SetConstraintSizes(); // Recursively set the real window sizes
- return TRUE;
- }
- else
- {
- // Otherwise, evaluate child constraints
- ResetConstraints(); // Mark all constraints as unevaluated
- DoPhase(1); // Just one phase need if no sizers involved
- DoPhase(2);
- SetConstraintSizes(); // Recursively set the real window sizes
- }
- return TRUE;
-}
-
-
-// Do a phase of evaluating constraints:
-// the default behaviour. wxSizers may do a similar
-// thing, but also impose their own 'constraints'
-// and order the evaluation differently.
-bool wxWindow::LayoutPhase1(int *noChanges)
-{
- wxLayoutConstraints *constr = GetConstraints();
- if (constr)
- {
- return constr->SatisfyConstraints((wxWindow *)this, noChanges);
- }
- else
- return TRUE;
+ *x = xx;
+ *y = yy;
}
-bool wxWindow::LayoutPhase2(int *noChanges)
-{
- *noChanges = 0;
-
- // Layout children
- DoPhase(1);
- DoPhase(2);
- return TRUE;
-}
+// ----------------------------------------------------------------------------
+// TranslateXXXEvent() functions
+// ----------------------------------------------------------------------------
-// Do a phase of evaluating child constraints
-bool wxWindow::DoPhase(int phase)
+bool wxTranslateMouseEvent(wxMouseEvent& wxevent, wxWindow *win, Widget widget, XEvent *xevent)
{
- int noIterations = 0;
- int maxIterations = 500;
- int noChanges = 1;
- int noFailures = 0;
- wxList succeeded;
- while ((noChanges > 0) && (noIterations < maxIterations))
- {
- noChanges = 0;
- noFailures = 0;
- wxNode *node = GetChildren()->First();
- while (node)
+ switch (xevent->xany.type)
{
- wxWindow *child = (wxWindow *)node->Data();
- if (!child->IsKindOf(CLASSINFO(wxFrame)) && !child->IsKindOf(CLASSINFO(wxDialog)))
- {
- wxLayoutConstraints *constr = child->GetConstraints();
- if (constr)
+ case EnterNotify: // never received here - yes ? MB
+ case LeaveNotify: // never received here - yes ? MB
+ case ButtonPress:
+ case ButtonRelease:
+ case MotionNotify:
{
- if (succeeded.Member(child))
- {
- }
- else
- {
- int tempNoChanges = 0;
- bool success = ( (phase == 1) ? child->LayoutPhase1(&tempNoChanges) : child->LayoutPhase2(&tempNoChanges) ) ;
- noChanges += tempNoChanges;
- if (success)
+ wxEventType eventType = wxEVT_NULL;
+
+ // FIXME: this is never true I think - MB
+ //
+ if (xevent->xany.type == LeaveNotify)
+ {
+ win->SetButton1(FALSE);
+ win->SetButton2(FALSE);
+ win->SetButton3(FALSE);
+ return FALSE;
+ }
+ else if (xevent->xany.type == MotionNotify)
+ {
+ eventType = wxEVT_MOTION;
+ }
+ else if (xevent->xany.type == ButtonPress)
+ {
+ wxevent.SetTimestamp(xevent->xbutton.time);
+ int button = 0;
+ if (xevent->xbutton.button == Button1)
+ {
+ eventType = wxEVT_LEFT_DOWN;
+ win->SetButton1(TRUE);
+ button = 1;
+ }
+ else if (xevent->xbutton.button == Button2)
+ {
+ eventType = wxEVT_MIDDLE_DOWN;
+ win->SetButton2(TRUE);
+ button = 2;
+ }
+ else if (xevent->xbutton.button == Button3)
+ {
+ eventType = wxEVT_RIGHT_DOWN;
+ win->SetButton3(TRUE);
+ button = 3;
+ }
+
+ // check for a double click
+ //
+ long dclickTime = XtGetMultiClickTime((Display*) wxGetDisplay());
+ long ts = wxevent.GetTimestamp();
+
+ int buttonLast = win->GetLastClickedButton();
+ long lastTS = win->GetLastClickTime();
+ if ( buttonLast && buttonLast == button && (ts - lastTS) < dclickTime )
+ {
+ // I have a dclick
+ win->SetLastClick(0, ts);
+ if ( eventType == wxEVT_LEFT_DOWN )
+ eventType = wxEVT_LEFT_DCLICK;
+ else if ( eventType == wxEVT_MIDDLE_DOWN )
+ eventType = wxEVT_MIDDLE_DCLICK;
+ else if ( eventType == wxEVT_RIGHT_DOWN )
+ eventType = wxEVT_RIGHT_DCLICK;
+ }
+ else
+ {
+ // not fast enough or different button
+ win->SetLastClick(button, ts);
+ }
+ }
+ else if (xevent->xany.type == ButtonRelease)
+ {
+ if (xevent->xbutton.button == Button1)
+ {
+ eventType = wxEVT_LEFT_UP;
+ win->SetButton1(FALSE);
+ }
+ else if (xevent->xbutton.button == Button2)
+ {
+ eventType = wxEVT_MIDDLE_UP;
+ win->SetButton2(FALSE);
+ }
+ else if (xevent->xbutton.button == Button3)
+ {
+ eventType = wxEVT_RIGHT_UP;
+ win->SetButton3(FALSE);
+ }
+ else return FALSE;
+ }
+ else
+ {
+ return FALSE;
+ }
+
+ wxevent.SetEventType(eventType);
+
+ Position x1, y1;
+ XtVaGetValues(widget, XmNx, &x1, XmNy, &y1, NULL);
+
+ int x2, y2;
+ win->GetPosition(&x2, &y2);
+
+ // The button x/y must be translated to wxWindows
+ // window space - the widget might be a label or button,
+ // within a form.
+ int dx = 0;
+ int dy = 0;
+ if (widget != (Widget)win->GetMainWidget())
{
- succeeded.Append(child);
+ dx = x1;
+ dy = y1;
}
- }
+
+ wxevent.m_x = xevent->xbutton.x + dx;
+ wxevent.m_y = xevent->xbutton.y + dy;
+
+ wxevent.m_leftDown = ((eventType == wxEVT_LEFT_DOWN)
+ || (event_left_is_down (xevent)
+ && (eventType != wxEVT_LEFT_UP)));
+ wxevent.m_middleDown = ((eventType == wxEVT_MIDDLE_DOWN)
+ || (event_middle_is_down (xevent)
+ && (eventType != wxEVT_MIDDLE_UP)));
+ wxevent.m_rightDown = ((eventType == wxEVT_RIGHT_DOWN)
+ || (event_right_is_down (xevent)
+ && (eventType != wxEVT_RIGHT_UP)));
+
+ wxevent.m_shiftDown = xevent->xbutton.state & ShiftMask;
+ wxevent.m_controlDown = xevent->xbutton.state & ControlMask;
+ wxevent.m_altDown = xevent->xbutton.state & Mod3Mask;
+ wxevent.m_metaDown = xevent->xbutton.state & Mod1Mask;
+
+ wxevent.SetId(win->GetId());
+ wxevent.SetEventObject(win);
+
+ return TRUE;
}
- }
- node = node->Next();
- }
- noIterations ++;
- }
- return TRUE;
-}
-
-void wxWindow::ResetConstraints()
-{
- wxLayoutConstraints *constr = GetConstraints();
- if (constr)
- {
- constr->left.SetDone(FALSE);
- constr->top.SetDone(FALSE);
- constr->right.SetDone(FALSE);
- constr->bottom.SetDone(FALSE);
- constr->width.SetDone(FALSE);
- constr->height.SetDone(FALSE);
- constr->centreX.SetDone(FALSE);
- constr->centreY.SetDone(FALSE);
- }
- wxNode *node = GetChildren()->First();
- while (node)
- {
- wxWindow *win = (wxWindow *)node->Data();
- if (!win->IsKindOf(CLASSINFO(wxFrame)) && !win->IsKindOf(CLASSINFO(wxDialog)))
- win->ResetConstraints();
- node = node->Next();
- }
-}
-
-// Need to distinguish between setting the 'fake' size for
-// windows and sizers, and setting the real values.
-void wxWindow::SetConstraintSizes(bool recurse)
-{
- wxLayoutConstraints *constr = GetConstraints();
- if (constr && constr->left.GetDone() && constr->right.GetDone() &&
- constr->width.GetDone() && constr->height.GetDone())
- {
- int x = constr->left.GetValue();
- int y = constr->top.GetValue();
- int w = constr->width.GetValue();
- int h = constr->height.GetValue();
-
- // If we don't want to resize this window, just move it...
- if ((constr->width.GetRelationship() != wxAsIs) ||
- (constr->height.GetRelationship() != wxAsIs))
- {
- // Calls Layout() recursively. AAAGH. How can we stop that.
- // Simply take Layout() out of non-top level OnSizes.
- SizerSetSize(x, y, w, h);
- }
- else
- {
- SizerMove(x, y);
- }
- }
- else if (constr)
- {
- char *windowClass = this->GetClassInfo()->GetClassName();
-
- wxString winName;
- if (GetName() == "")
- winName = "unnamed";
- else
- winName = GetName();
- wxDebugMsg("Constraint(s) not satisfied for window of type %s, name %s:\n", (const char *)windowClass, (const char *)winName);
- if (!constr->left.GetDone())
- wxDebugMsg(" unsatisfied 'left' constraint.\n");
- if (!constr->right.GetDone())
- wxDebugMsg(" unsatisfied 'right' constraint.\n");
- if (!constr->width.GetDone())
- wxDebugMsg(" unsatisfied 'width' constraint.\n");
- if (!constr->height.GetDone())
- wxDebugMsg(" unsatisfied 'height' constraint.\n");
- wxDebugMsg("Please check constraints: try adding AsIs() constraints.\n");
- }
-
- if (recurse)
- {
- wxNode *node = GetChildren()->First();
- while (node)
- {
- wxWindow *win = (wxWindow *)node->Data();
- if (!win->IsKindOf(CLASSINFO(wxFrame)) && !win->IsKindOf(CLASSINFO(wxDialog)))
- win->SetConstraintSizes();
- node = node->Next();
}
- }
+ return FALSE;
}
-// This assumes that all sizers are 'on' the same
-// window, i.e. the parent of this window.
-void wxWindow::TransformSizerToActual(int *x, int *y) const
+bool wxTranslateKeyEvent(wxKeyEvent& wxevent, wxWindow *win, Widget WXUNUSED(widget), XEvent *xevent)
{
- if (!m_sizerParent || m_sizerParent->IsKindOf(CLASSINFO(wxDialog)) ||
- m_sizerParent->IsKindOf(CLASSINFO(wxFrame)) )
- return;
-
- int xp, yp;
- m_sizerParent->GetPosition(&xp, &yp);
- m_sizerParent->TransformSizerToActual(&xp, &yp);
- *x += xp;
- *y += yp;
+ switch (xevent->xany.type)
+ {
+ case KeyPress:
+ case KeyRelease:
+ {
+ char buf[20];
+
+ KeySym keySym;
+#if 0
+ XComposeStatus compose;
+ (void) XLookupString ((XKeyEvent *) xevent, buf, 20, &keySym, &compose);
+#endif // 0
+ (void) XLookupString ((XKeyEvent *) xevent, buf, 20, &keySym, NULL);
+ int id = wxCharCodeXToWX (keySym);
+
+ if (xevent->xkey.state & ShiftMask)
+ wxevent.m_shiftDown = TRUE;
+ if (xevent->xkey.state & ControlMask)
+ wxevent.m_controlDown = TRUE;
+ if (xevent->xkey.state & Mod3Mask)
+ wxevent.m_altDown = TRUE;
+ if (xevent->xkey.state & Mod1Mask)
+ wxevent.m_metaDown = TRUE;
+ wxevent.SetEventObject(win);
+ wxevent.m_keyCode = id;
+ wxevent.SetTimestamp(xevent->xkey.time);
+
+ wxevent.m_x = xevent->xbutton.x;
+ wxevent.m_y = xevent->xbutton.y;
+
+ if (id > -1)
+ return TRUE;
+ else
+ return FALSE;
+ break;
+ }
+ default:
+ break;
+ }
+ return FALSE;
}
-void wxWindow::SizerSetSize(int x, int y, int w, int h)
-{
- int xx = x;
- int yy = y;
- TransformSizerToActual(&xx, &yy);
- SetSize(xx, yy, w, h);
-}
+// ----------------------------------------------------------------------------
+// Colour stuff
+// ----------------------------------------------------------------------------
-void wxWindow::SizerMove(int x, int y)
+#define YAllocColor XAllocColor
+XColor g_itemColors[5];
+int wxComputeColours (Display *display, wxColour * back, wxColour * fore)
{
- int xx = x;
- int yy = y;
- TransformSizerToActual(&xx, &yy);
- Move(xx, yy);
-}
+ int result;
+ static XmColorProc colorProc;
-// Only set the size/position of the constraint (if any)
-void wxWindow::SetSizeConstraint(int x, int y, int w, int h)
-{
- wxLayoutConstraints *constr = GetConstraints();
- if (constr)
- {
- if (x != -1)
- {
- constr->left.SetValue(x);
- constr->left.SetDone(TRUE);
- }
- if (y != -1)
- {
- constr->top.SetValue(y);
- constr->top.SetDone(TRUE);
- }
- if (w != -1)
+ result = wxNO_COLORS;
+
+ if (back)
{
- constr->width.SetValue(w);
- constr->width.SetDone(TRUE);
+ g_itemColors[0].red = (((long) back->Red ()) << 8);
+ g_itemColors[0].green = (((long) back->Green ()) << 8);
+ g_itemColors[0].blue = (((long) back->Blue ()) << 8);
+ g_itemColors[0].flags = DoRed | DoGreen | DoBlue;
+ if (colorProc == (XmColorProc) NULL)
+ {
+ // Get a ptr to the actual function
+ colorProc = XmSetColorCalculation ((XmColorProc) NULL);
+ // And set it back to motif.
+ XmSetColorCalculation (colorProc);
+ }
+ (*colorProc) (&g_itemColors[wxBACK_INDEX],
+ &g_itemColors[wxFORE_INDEX],
+ &g_itemColors[wxSELE_INDEX],
+ &g_itemColors[wxTOPS_INDEX],
+ &g_itemColors[wxBOTS_INDEX]);
+ result = wxBACK_COLORS;
}
- if (h != -1)
+ if (fore)
{
- constr->height.SetValue(h);
- constr->height.SetDone(TRUE);
+ g_itemColors[wxFORE_INDEX].red = (((long) fore->Red ()) << 8);
+ g_itemColors[wxFORE_INDEX].green = (((long) fore->Green ()) << 8);
+ g_itemColors[wxFORE_INDEX].blue = (((long) fore->Blue ()) << 8);
+ g_itemColors[wxFORE_INDEX].flags = DoRed | DoGreen | DoBlue;
+ if (result == wxNO_COLORS)
+ result = wxFORE_COLORS;
}
- }
-}
-void wxWindow::MoveConstraint(int x, int y)
-{
- wxLayoutConstraints *constr = GetConstraints();
- if (constr)
- {
- if (x != -1)
+ Display *dpy = display;
+ Colormap cmap = (Colormap) wxTheApp->GetMainColormap((WXDisplay*) dpy);
+
+ if (back)
{
- constr->left.SetValue(x);
- constr->left.SetDone(TRUE);
+ /* 5 Colours to allocate */
+ for (int i = 0; i < 5; i++)
+ if (!YAllocColor (dpy, cmap, &g_itemColors[i]))
+ result = wxNO_COLORS;
}
- if (y != -1)
+ else if (fore)
{
- constr->top.SetValue(y);
- constr->top.SetDone(TRUE);
+ /* Only 1 colour to allocate */
+ if (!YAllocColor (dpy, cmap, &g_itemColors[wxFORE_INDEX]))
+ result = wxNO_COLORS;
}
- }
-}
-void wxWindow::GetSizeConstraint(int *w, int *h) const
-{
- wxLayoutConstraints *constr = GetConstraints();
- if (constr)
- {
- *w = constr->width.GetValue();
- *h = constr->height.GetValue();
- }
- else
- GetSize(w, h);
-}
+ return (result);
-void wxWindow::GetClientSizeConstraint(int *w, int *h) const
-{
- wxLayoutConstraints *constr = GetConstraints();
- if (constr)
- {
- *w = constr->width.GetValue();
- *h = constr->height.GetValue();
- }
- else
- GetClientSize(w, h);
}
-void wxWindow::GetPositionConstraint(int *x, int *y) const
+// Changes the foreground and background colours to be derived from the current
+// background colour. To change the foreground colour, you must call
+// SetForegroundColour explicitly.
+void wxWindow::ChangeBackgroundColour()
{
- wxLayoutConstraints *constr = GetConstraints();
- if (constr)
- {
- *x = constr->left.GetValue();
- *y = constr->top.GetValue();
- }
- else
- GetPosition(x, y);
-}
+ WXWidget mainWidget = GetMainWidget();
+ if ( mainWidget )
+ DoChangeBackgroundColour(mainWidget, m_backgroundColour);
-bool wxWindow::Close(bool force)
-{
- wxCloseEvent event(wxEVT_CLOSE_WINDOW, m_windowId);
- event.SetEventObject(this);
- event.SetForce(force);
+ // This not necessary
+#if 0
- return GetEventHandler()->ProcessEvent(event);
+ if (m_scrolledWindow && (GetMainWidget() != m_scrolledWindow))
+ {
+ DoChangeBackgroundColour(m_scrolledWindow, m_backgroundColour);
+ // Have to set the scrollbar colours back since
+ // the scrolled window seemed to change them
+ wxColour backgroundColour = wxSystemSettings::GetSystemColour(wxSYS_COLOUR_3DFACE);
+
+ if (m_hScrollBar)
+ DoChangeBackgroundColour(m_hScrollBar, backgroundColour);
+ if (m_vScrollBar)
+ DoChangeBackgroundColour(m_vScrollBar, backgroundColour);
+ }
+#endif
}
-wxObject* wxWindow::GetChild(int number) const
+void wxWindow::ChangeForegroundColour()
{
- // Return a pointer to the Nth object in the window
- if (!GetChildren())
- return(NULL) ;
- wxNode *node = GetChildren()->First();
- int n = number;
- while (node && n--)
- node = node->Next() ;
- if (node)
- {
- wxObject *obj = (wxObject *)node->Data();
- return(obj) ;
- }
- else
- return NULL ;
+ WXWidget mainWidget = GetMainWidget();
+ if ( mainWidget )
+ DoChangeForegroundColour(mainWidget, m_foregroundColour);
+ if ( m_scrolledWindow && mainWidget != m_scrolledWindow )
+ DoChangeForegroundColour(m_scrolledWindow, m_foregroundColour);
}
-void wxWindow::OnDefaultAction(wxControl *initiatingItem)
+// Change a widget's foreground and background colours.
+void wxWindow::DoChangeForegroundColour(WXWidget widget, wxColour& foregroundColour)
{
- // Obsolete function
-}
+ // When should we specify the foreground, if it's calculated
+ // by wxComputeColours?
+ // Solution: say we start with the default (computed) foreground colour.
+ // If we call SetForegroundColour explicitly for a control or window,
+ // then the foreground is changed.
+ // Therefore SetBackgroundColour computes the foreground colour, and
+ // SetForegroundColour changes the foreground colour. The ordering is
+ // important.
-void wxWindow::Clear()
-{
- wxClientDC dc(this);
- wxBrush brush(GetBackgroundColour(), wxSOLID);
- dc.SetBackground(brush);
- dc.Clear();
+ Widget w = (Widget)widget;
+ XtVaSetValues(
+ w,
+ XmNforeground, foregroundColour.AllocColour(XtDisplay(w)),
+ NULL
+ );
}
-// Fits the panel around the items
-void wxWindow::Fit()
+void wxWindow::DoChangeBackgroundColour(WXWidget widget, wxColour& backgroundColour, bool changeArmColour)
{
- int maxX = 0;
- int maxY = 0;
- wxNode *node = GetChildren()->First();
- while ( node )
- {
- wxWindow *win = (wxWindow *)node->Data();
- int wx, wy, ww, wh;
- win->GetPosition(&wx, &wy);
- win->GetSize(&ww, &wh);
- if ( wx + ww > maxX )
- maxX = wx + ww;
- if ( wy + wh > maxY )
- maxY = wy + wh;
-
- node = node->Next();
- }
- SetClientSize(maxX + 5, maxY + 5);
-}
+ wxComputeColours (XtDisplay((Widget) widget), & backgroundColour,
+ (wxColour*) NULL);
-void wxWindow::SetValidator(const wxValidator& validator)
-{
- if ( m_windowValidator )
- delete m_windowValidator;
- m_windowValidator = validator.Clone();
+ XtVaSetValues ((Widget) widget,
+ XmNbackground, g_itemColors[wxBACK_INDEX].pixel,
+ XmNtopShadowColor, g_itemColors[wxTOPS_INDEX].pixel,
+ XmNbottomShadowColor, g_itemColors[wxBOTS_INDEX].pixel,
+ XmNforeground, g_itemColors[wxFORE_INDEX].pixel,
+ NULL);
- if ( m_windowValidator )
- m_windowValidator->SetWindow(this) ;
+ if (changeArmColour)
+ XtVaSetValues ((Widget) widget,
+ XmNarmColor, g_itemColors[wxSELE_INDEX].pixel,
+ NULL);
}
-// Find a window by id or name
-wxWindow *wxWindow::FindWindow(long id)
+bool wxWindow::SetBackgroundColour(const wxColour& col)
{
- if ( GetId() == id)
- return this;
+ if ( !wxWindowBase::SetBackgroundColour(col) )
+ return FALSE;
+
+ ChangeBackgroundColour();
- wxNode *node = GetChildren()->First();
- while ( node )
- {
- wxWindow *child = (wxWindow *)node->Data();
- wxWindow *found = child->FindWindow(id);
- if ( found )
- return found;
- node = node->Next();
- }
- return NULL;
+ return TRUE;
}
-wxWindow *wxWindow::FindWindow(const wxString& name)
+bool wxWindow::SetForegroundColour(const wxColour& col)
{
- if ( GetName() == name)
- return this;
+ if ( !wxWindowBase::SetForegroundColour(col) )
+ return FALSE;
- wxNode *node = GetChildren()->First();
- while ( node )
- {
- wxWindow *child = (wxWindow *)node->Data();
- wxWindow *found = child->FindWindow(name);
- if ( found )
- return found;
- node = node->Next();
- }
- return NULL;
+ ChangeForegroundColour();
+
+ return TRUE;
}
-void wxWindow::OnIdle(wxIdleEvent& event)
+void wxWindow::ChangeFont(bool keepOriginalSize)
{
-/* TODO: you may need to do something like this
- * if your GUI doesn't generate enter/leave events
-
- // Check if we need to send a LEAVE event
- if (m_mouseInWindow)
+ // Note that this causes the widget to be resized back
+ // to its original size! We therefore have to set the size
+ // back again. TODO: a better way in Motif?
+ Widget w = (Widget) GetLabelWidget(); // Usually the main widget
+ if (w && m_font.Ok())
{
- POINT pt;
- ::GetCursorPos(&pt);
- if (::WindowFromPoint(pt) != (HWND) GetHWND())
+ int width, height, width1, height1;
+ GetSize(& width, & height);
+
+ // lesstif 0.87 hangs here
+#ifndef LESSTIF_VERSION
+ XtVaSetValues (w,
+ XmNfontList, (XmFontList) m_font.GetFontList(1.0, XtDisplay(w)),
+ NULL);
+#endif
+
+ GetSize(& width1, & height1);
+ if (keepOriginalSize && (width != width1 || height != height1))
{
- // Generate a LEAVE event
- m_mouseInWindow = FALSE;
- MSWOnMouseLeave(pt.x, pt.y, 0);
+ SetSize(-1, -1, width, height);
}
}
-*/
-
- // This calls the UI-update mechanism (querying windows for
- // menu/toolbar/control state information)
- UpdateWindowUI();
-}
-
-// Raise the window to the top of the Z order
-void wxWindow::Raise()
-{
- Window window = XtWindow((Widget) GetMainWidget());
- XRaiseWindow(XtDisplay((Widget) GetMainWidget()), window);
-}
-
-// Lower the window to the bottom of the Z order
-void wxWindow::Lower()
-{
- Window window = XtWindow((Widget) GetMainWidget());
- XLowerWindow(XtDisplay((Widget) GetMainWidget()), window);
-}
-
-bool wxWindow::AcceptsFocus() const
-{
- return IsShown() && IsEnabled();
-}
-
-// Update region access
-wxRegion wxWindow::GetUpdateRegion() const
-{
- return m_updateRegion;
-}
-
-bool wxWindow::IsExposed(int x, int y, int w, int h) const
-{
- return (m_updateRegion.Contains(x, y, w, h) != wxOutRegion);
-}
-
-bool wxWindow::IsExposed(const wxPoint& pt) const
-{
- return (m_updateRegion.Contains(pt) != wxOutRegion);
}
-bool wxWindow::IsExposed(const wxRect& rect) const
-{
- return (m_updateRegion.Contains(rect) != wxOutRegion);
-}
-
-/*
- * Allocates control IDs
- */
-
-int wxWindow::NewControlId()
-{
- static int s_controlId = 0;
- s_controlId ++;
- return s_controlId;
-}
+// ----------------------------------------------------------------------------
+// global functions
+// ----------------------------------------------------------------------------
-void wxWindow::SetAcceleratorTable(const wxAcceleratorTable& accel)
+wxWindow *wxGetActiveWindow()
{
- m_acceleratorTable = accel;
+ // TODO
+ wxFAIL_MSG("Not implemented");
+ return NULL;
}
-// All widgets should have this as their resize proc.
-// OnSize sent to wxWindow via client data.
-void wxWidgetResizeProc(Widget w, XConfigureEvent *event, String args[], int *num_args)
+/* static */
+wxWindow *wxWindowBase::GetCapture()
{
- wxWindow *win = (wxWindow *)wxWidgetHashTable->Get((long)w);
- if (!win)
- return;
-
- if (win->PreResize())
- {
- int width, height;
- win->GetSize(&width, &height);
- wxSizeEvent sizeEvent(wxSize(width, height), win->GetId());
- sizeEvent.SetEventObject(win);
- win->GetEventHandler()->ProcessEvent(sizeEvent);
- }
+ return (wxWindow *)g_captureWindow;
}
-bool wxAddWindowToTable(Widget w, wxWindow *win)
-{
- wxWindow *oldItem = NULL;
-#if DEBUG
-// printf("Adding widget %ld, name = %s\n", w, win->GetClassInfo()->GetClassName());
-#endif
- if ((oldItem = (wxWindow *)wxWidgetHashTable->Get ((long) w)))
- {
- char buf[300];
- sprintf(buf, "Widget table clash: new widget is %ld, %s", (long)w, win->GetClassInfo()->GetClassName());
- wxError (buf);
- fflush(stderr);
- sprintf(buf, "Old widget was %s", oldItem->GetClassInfo()->GetClassName());
- wxError (buf);
- return FALSE;
- }
-
- wxWidgetHashTable->Put ((long) w, win);
- return TRUE;
-}
-wxWindow *wxGetWindowFromTable(Widget w)
+// Find the wxWindow at the current mouse position, returning the mouse
+// position.
+wxWindow* wxFindWindowAtPointer(wxPoint& pt)
{
- return (wxWindow *)wxWidgetHashTable->Get ((long) w);
+ return wxFindWindowAtPoint(wxGetMousePosition());
}
-void wxDeleteWindowFromTable(Widget w)
+// Get the current mouse position.
+wxPoint wxGetMousePosition()
{
-#if DEBUG
-// printf("Deleting widget %ld\n", w);
-#endif
-// wxWindow *win = (wxWindow *)wxWidgetHashTable->Get ((long) w);
+ Display *display = (Display*) wxGetDisplay();
+ Window rootWindow = RootWindowOfScreen (DefaultScreenOfDisplay(display));
+ Window rootReturn, childReturn;
+ int rootX, rootY, winX, winY;
+ unsigned int maskReturn;
- wxWidgetHashTable->Delete((long)w);
-}
-
-// Get the underlying X window and display
-WXWindow wxWindow::GetXWindow() const
-{
- return (WXWindow) XtWindow((Widget) GetMainWidget());
+ XQueryPointer (display,
+ rootWindow,
+ &rootReturn,
+ &childReturn,
+ &rootX, &rootY, &winX, &winY, &maskReturn);
+ return wxPoint(rootX, rootY);
}
-WXDisplay *wxWindow::GetXDisplay() const
-{
- return (WXDisplay*) XtDisplay((Widget) GetMainWidget());
-}
-WXWidget wxWindow::GetMainWidget() const
-{
- return m_mainWidget;
-}
+// ----------------------------------------------------------------------------
+// wxNoOptimize: switch off size optimization
+// ----------------------------------------------------------------------------
+int wxNoOptimize::ms_count = 0;