#include "wx/menuitem.h"
#include "wx/log.h"
-#if USE_DRAG_AND_DROP
+#if wxUSE_DRAG_AND_DROP
#include "wx/dnd.h"
#endif
#include <Xm/Xm.h>
+
+#include <Xm/DrawingA.h>
+#include <Xm/ScrolledW.h>
+#include <Xm/ScrollBar.h>
+#include <Xm/Frame.h>
+#include <Xm/Label.h>
+
#include "wx/motif/private.h"
#include <string.h>
+#define SCROLL_MARGIN 4
+void wxCanvasRepaintProc (Widget, XtPointer, XmDrawingAreaCallbackStruct * cbs);
+void wxCanvasInputEvent (Widget drawingArea, XtPointer data, XmDrawingAreaCallbackStruct * cbs);
+void wxCanvasMotionEvent (Widget, XButtonEvent * event);
+void wxCanvasEnterLeave (Widget drawingArea, XtPointer clientData, XCrossingEvent * event);
+static void wxScrollBarCallback(Widget widget, XtPointer clientData,
+ XmScaleCallbackStruct *cbs);
+void wxPanelItemEventHandler (Widget wid,
+ XtPointer client_data,
+ XEvent* event,
+ Boolean *continueToDispatch);
+
+#define event_left_is_down(x) ((x)->xbutton.state & Button1Mask)
+#define event_middle_is_down(x) ((x)->xbutton.state & Button2Mask)
+#define event_right_is_down(x) ((x)->xbutton.state & Button3Mask)
+
extern wxList wxPendingDelete;
#if !USE_SHARED_LIBRARY
m_caretWidth = 0; m_caretHeight = 0;
m_caretEnabled = FALSE;
m_caretShown = FALSE;
- m_backgroundColour = wxSystemSettings::GetSystemColour(wxSYS_COLOUR_WINDOW) ; ;
+ // m_backgroundColour = wxSystemSettings::GetSystemColour(wxSYS_COLOUR_WINDOW) ; ;
+ m_backgroundColour = wxSystemSettings::GetSystemColour(wxSYS_COLOUR_3DFACE) ;
m_foregroundColour = *wxBLACK;
- m_defaultForegroundColour = *wxBLACK ;
- m_defaultBackgroundColour = wxSystemSettings::GetSystemColour(wxSYS_COLOUR_3DFACE) ;
-#if USE_DRAG_AND_DROP
+#if wxUSE_DRAG_AND_DROP
m_pDropTarget = NULL;
#endif
+ m_clientObject = (wxClientData*) NULL;
+ m_clientData = NULL;
- /// MOTIF-specific
+ /// Motif-specific
m_mainWidget = (WXWidget) 0;
m_button1Pressed = FALSE;
m_button2Pressed = FALSE;
m_button3Pressed = FALSE;
m_winCaptured = FALSE;
m_isShown = TRUE;
+ m_hScrollBar = (WXWidget) 0;
+ m_vScrollBar = (WXWidget) 0;
+ m_borderWidget = (WXWidget) 0;
+ m_scrolledWindow = (WXWidget) 0;
+ m_drawingArea = (WXWidget) 0;
+ m_hScroll = FALSE;
+ m_vScroll = FALSE;
+ m_backingPixmap = (WXPixmap) 0;
+ m_pixmapWidth = 0;
+ m_pixmapHeight = 0;
+ m_pixmapOffsetX = 0;
+ m_pixmapOffsetY = 0;
+ m_lastTS = 0;
+ m_lastButton = 0;
+ m_canAddEventHandler = FALSE;
+ m_scrollPosX = 0;
+ m_scrollPosY = 0;
}
// Destructor
wxWindow::~wxWindow()
{
+ //// Motif-specific
+
+ if (GetMainWidget())
+ DetachWidget(GetMainWidget()); // Removes event handlers
+
+ // If m_drawingArea, we're a fully-fledged window with drawing area, scrollbars etc. (what wxCanvas used to be)
+ if (m_drawingArea)
+ {
+ // Destroy children before destroying self
+ DestroyChildren();
+
+ if (m_backingPixmap)
+ XFreePixmap (XtDisplay ((Widget) GetMainWidget()), (Pixmap) m_backingPixmap);
+
+ Widget w = (Widget) m_drawingArea;
+ wxDeleteWindowFromTable(w);
+
+ if (w)
+ XtDestroyWidget(w);
+ m_mainWidget = (WXWidget) 0;
+
+ // Only if we're _really_ a canvas (not a dialog box/panel)
+ if (m_scrolledWindow)
+ {
+ wxDeleteWindowFromTable((Widget) m_scrolledWindow);
+ }
+
+ if (m_hScrollBar)
+ {
+ XtUnmanageChild ((Widget) m_hScrollBar);
+ XtDestroyWidget ((Widget) m_hScrollBar);
+ }
+ if (m_vScrollBar)
+ {
+ XtUnmanageChild ((Widget) m_vScrollBar);
+ XtDestroyWidget ((Widget) m_vScrollBar);
+ }
+ if (m_scrolledWindow)
+ {
+ XtUnmanageChild ((Widget) m_scrolledWindow);
+ XtDestroyWidget ((Widget) m_scrolledWindow);
+ }
+
+ if (m_borderWidget)
+ {
+ XtDestroyWidget ((Widget) m_borderWidget);
+ m_borderWidget = (WXWidget) 0;
+ }
+ }
+
+ //// Generic stuff
+
// Have to delete constraints/sizer FIRST otherwise
// sizers may try to look at deleted windows as they
// delete themselves.
-#if USE_CONSTRAINTS
+#if wxUSE_CONSTRAINTS
DeleteRelatedConstraints();
if (m_constraints)
{
// dangling pointers.
wxPendingDelete.DeleteObject(this);
- if ( m_windowValidator )
- delete m_windowValidator;
+ if ( m_windowValidator ) delete m_windowValidator;
+ if (m_clientObject) delete m_clientObject;
+
+ ClearUpdateRects();
}
// Destroy the window (delayed, if a managed window)
m_sizerParent = NULL;
m_autoLayout = FALSE;
m_windowValidator = NULL;
-
-#if USE_DRAG_AND_DROP
+#if wxUSE_DRAG_AND_DROP
m_pDropTarget = NULL;
#endif
-
m_caretWidth = 0; m_caretHeight = 0;
m_caretEnabled = FALSE;
m_caretShown = FALSE;
m_maxSizeY = -1;
m_defaultItem = NULL;
m_windowParent = NULL;
+ m_clientObject = (wxClientData*) NULL;
+ m_clientData = NULL;
+
+ // Motif-specific
+ m_canAddEventHandler = FALSE;
+ m_mainWidget = (WXWidget) 0;
+ m_button1Pressed = FALSE;
+ m_button2Pressed = FALSE;
+ m_button3Pressed = FALSE;
+ m_winCaptured = FALSE;
+ m_isShown = TRUE;
+ m_hScrollBar = (WXWidget) 0;
+ m_vScrollBar = (WXWidget) 0;
+ m_borderWidget = (WXWidget) 0;
+ m_scrolledWindow = (WXWidget) 0;
+ m_drawingArea = (WXWidget) 0;
+ m_hScroll = FALSE;
+ m_vScroll = FALSE;
+ m_backingPixmap = (WXPixmap) 0;
+ m_pixmapWidth = 0;
+ m_pixmapHeight = 0;
+ m_pixmapOffsetX = 0;
+ m_pixmapOffsetY = 0;
+ m_scrollPosX = 0;
+ m_scrollPosY = 0;
+
if (!parent)
return FALSE;
else
m_windowId = id;
- m_backgroundColour = wxSystemSettings::GetSystemColour(wxSYS_COLOUR_WINDOW) ; ;
+ // m_backgroundColour = wxSystemSettings::GetSystemColour(wxSYS_COLOUR_WINDOW) ; ;
+ m_backgroundColour = wxSystemSettings::GetSystemColour(wxSYS_COLOUR_3DFACE) ;
m_foregroundColour = *wxBLACK;
- m_defaultForegroundColour = *wxBLACK ;
- m_defaultBackgroundColour = wxSystemSettings::GetSystemColour(wxSYS_COLOUR_3DFACE) ;
m_windowStyle = style;
else
m_windowId = id;
- // TODO: create the window
+ //// TODO: we should probably optimize by only creating a
+ //// a drawing area if we have one or more scrollbars (wxVSCROLL/wxHSCROLL).
+ //// But for now, let's simplify things by always creating the
+ //// drawing area, since otherwise the translations are different.
+
+ // New translations for getting mouse motion feedback
+ String translations =
+ "<Btn1Motion>: wxCanvasMotionEvent() DrawingAreaInput() ManagerGadgetButtonMotion()\n\
+ <Btn2Motion>: wxCanvasMotionEvent() DrawingAreaInput() ManagerGadgetButtonMotion()\n\
+ <Btn3Motion>: wxCanvasMotionEvent() DrawingAreaInput() ManagerGadgetButtonMotion()\n\
+ <BtnMotion>: wxCanvasMotionEvent() DrawingAreaInput() ManagerGadgetButtonMotion()\n\
+ <Btn1Down>: DrawingAreaInput() ManagerGadgetArm()\n\
+ <Btn2Down>: DrawingAreaInput() ManagerGadgetArm()\n\
+ <Btn3Down>: DrawingAreaInput() ManagerGadgetArm()\n\
+ <Btn1Up>: DrawingAreaInput() ManagerGadgetActivate()\n\
+ <Btn2Up>: DrawingAreaInput() ManagerGadgetActivate()\n\
+ <Btn3Up>: DrawingAreaInput() ManagerGadgetActivate()\n\
+ <Motion>: wxCanvasMotionEvent() DrawingAreaInput()\n\
+ <EnterWindow>: wxCanvasMotionEvent() DrawingAreaInput()\n\
+ <LeaveWindow>: wxCanvasMotionEvent() DrawingAreaInput()\n\
+ <Key>: DrawingAreaInput()";
+
+ XtActionsRec actions[1];
+ actions[0].string = "wxCanvasMotionEvent";
+ actions[0].proc = (XtActionProc) wxCanvasMotionEvent;
+ XtAppAddActions ((XtAppContext) wxTheApp->GetAppContext(), actions, 1);
+
+ Widget parentWidget = (Widget) parent->GetClientWidget();
+ if (style & wxBORDER)
+ m_borderWidget = (WXWidget) XtVaCreateManagedWidget ("canvasBorder",
+ xmFrameWidgetClass, parentWidget,
+ XmNshadowType, XmSHADOW_IN,
+ NULL);
+
+ m_scrolledWindow = (WXWidget) XtVaCreateManagedWidget ("scrolledWindow",
+ xmScrolledWindowWidgetClass, m_borderWidget ? (Widget) m_borderWidget : parentWidget,
+ XmNresizePolicy, XmRESIZE_NONE,
+ XmNspacing, 0,
+ XmNscrollingPolicy, XmAPPLICATION_DEFINED,
+ // XmNscrollBarDisplayPolicy, XmAS_NEEDED,
+ NULL);
+
+ XtTranslations ptr;
+ m_drawingArea = (WXWidget) XtVaCreateWidget ((char*) (const char*) name,
+ xmDrawingAreaWidgetClass, (Widget) m_scrolledWindow,
+ XmNunitType, XmPIXELS,
+// XmNresizePolicy, XmRESIZE_ANY,
+ XmNresizePolicy, XmRESIZE_NONE,
+ XmNmarginHeight, 0,
+ XmNmarginWidth, 0,
+ XmNtranslations, ptr = XtParseTranslationTable (translations),
+ NULL);
+ /*
+ if (GetWindowStyleFlag() & wxOVERRIDE_KEY_TRANSLATIONS)
+ {
+ XtFree ((char *) ptr);
+ ptr = XtParseTranslationTable ("<Key>: DrawingAreaInput()");
+ XtOverrideTranslations ((Widget) m_drawingArea, ptr);
+ XtFree ((char *) ptr);
+ }
+ */
- return TRUE;
+ wxAddWindowToTable((Widget) m_drawingArea, this);
+ wxAddWindowToTable((Widget) m_scrolledWindow, this);
+
+ /*
+ * This order is very important in Motif 1.2.1
+ *
+ */
+
+ XtRealizeWidget ((Widget) m_scrolledWindow);
+ XtRealizeWidget ((Widget) m_drawingArea);
+ XtManageChild ((Widget) m_drawingArea);
+
+ XtOverrideTranslations ((Widget) m_drawingArea,
+ ptr = XtParseTranslationTable ("<Configure>: resize()"));
+ XtFree ((char *) ptr);
+
+ XtAddCallback ((Widget) m_drawingArea, XmNexposeCallback, (XtCallbackProc) wxCanvasRepaintProc, (XtPointer) this);
+ XtAddCallback ((Widget) m_drawingArea, XmNinputCallback, (XtCallbackProc) wxCanvasInputEvent, (XtPointer) this);
+
+ /* TODO?
+ display = XtDisplay (scrolledWindow);
+ xwindow = XtWindow (drawingArea);
+ */
+
+ XtAddEventHandler ((Widget) m_drawingArea, PointerMotionHintMask | EnterWindowMask | LeaveWindowMask | FocusChangeMask,
+ False, (XtEventHandler) wxCanvasEnterLeave, (XtPointer) this);
+
+ // Scrolled widget needs to have its colour changed or we get
+ // a little blue square where the scrollbars abutt
+ wxColour backgroundColour = wxSystemSettings::GetSystemColour(wxSYS_COLOUR_3DFACE);
+ DoChangeBackgroundColour(m_scrolledWindow, backgroundColour, TRUE);
+ DoChangeBackgroundColour(m_drawingArea, backgroundColour, TRUE);
+
+ XmScrolledWindowSetAreas ((Widget) m_scrolledWindow, (Widget) 0, (Widget) 0, (Widget) m_drawingArea);
+
+ /*
+ if (m_hScrollBar)
+ XtRealizeWidget ((Widget) m_hScrollBar);
+ if (m_vScrollBar)
+ XtRealizeWidget ((Widget) m_vScrollBar);
+ */
+
+ // Without this, the cursor may not be restored properly
+ // (e.g. in splitter sample).
+ SetCursor(*wxSTANDARD_CURSOR);
+ SetFont(wxSystemSettings::GetSystemFont(wxSYS_DEFAULT_GUI_FONT));
+ SetSize(pos.x, pos.y, size.x, size.y);
+
+ return TRUE;
+}
+
+// Helper function
+void wxWindow::CreateScrollbar(int orientation)
+{
+ if (!m_drawingArea)
+ return;
+
+ XtVaSetValues((Widget) m_scrolledWindow, XmNresizePolicy, XmRESIZE_NONE, NULL);
+
+ // Add scrollbars if required
+ if (orientation == wxHORIZONTAL)
+ {
+ Widget hScrollBar = XtVaCreateManagedWidget ("hsb",
+ xmScrollBarWidgetClass, (Widget) m_scrolledWindow,
+ XmNorientation, XmHORIZONTAL,
+ NULL);
+ // XtAddCallback (hScrollBar, XmNvalueChangedCallback, (XtCallbackProc) wxScrollBarCallback, (XtPointer) XmHORIZONTAL);
+ XtAddCallback (hScrollBar, XmNdragCallback, (XtCallbackProc) wxScrollBarCallback, (XtPointer) XmHORIZONTAL);
+ XtAddCallback (hScrollBar, XmNincrementCallback, (XtCallbackProc) wxScrollBarCallback, (XtPointer) XmHORIZONTAL);
+ XtAddCallback (hScrollBar, XmNdecrementCallback, (XtCallbackProc) wxScrollBarCallback, (XtPointer) XmHORIZONTAL);
+ XtAddCallback (hScrollBar, XmNpageIncrementCallback, (XtCallbackProc) wxScrollBarCallback, (XtPointer) XmHORIZONTAL);
+ XtAddCallback (hScrollBar, XmNpageDecrementCallback, (XtCallbackProc) wxScrollBarCallback, (XtPointer) XmHORIZONTAL);
+ XtAddCallback (hScrollBar, XmNtoTopCallback, (XtCallbackProc) wxScrollBarCallback, (XtPointer) XmHORIZONTAL);
+ XtAddCallback (hScrollBar, XmNtoBottomCallback, (XtCallbackProc) wxScrollBarCallback, (XtPointer) XmHORIZONTAL);
+
+ XtVaSetValues (hScrollBar,
+ XmNincrement, 1,
+ XmNvalue, 0,
+ NULL);
+
+ m_hScrollBar = (WXWidget) hScrollBar;
+
+ wxColour backgroundColour = wxSystemSettings::GetSystemColour(wxSYS_COLOUR_3DFACE);
+ DoChangeBackgroundColour(m_hScrollBar, backgroundColour, TRUE);
+
+ XtRealizeWidget(hScrollBar);
+
+ XtVaSetValues((Widget) m_scrolledWindow,
+ XmNhorizontalScrollBar, (Widget) m_hScrollBar,
+ NULL);
+
+ m_hScroll = TRUE;
+ }
+
+ if (orientation == wxVERTICAL)
+ {
+ Widget vScrollBar = XtVaCreateManagedWidget ("vsb",
+ xmScrollBarWidgetClass, (Widget) m_scrolledWindow,
+ XmNorientation, XmVERTICAL,
+ NULL);
+ // XtAddCallback (vScrollBar, XmNvalueChangedCallback, (XtCallbackProc) wxScrollBarCallback, (XtPointer) XmVERTICAL);
+ XtAddCallback (vScrollBar, XmNdragCallback, (XtCallbackProc) wxScrollBarCallback, (XtPointer) XmVERTICAL);
+ XtAddCallback (vScrollBar, XmNincrementCallback, (XtCallbackProc) wxScrollBarCallback, (XtPointer) XmVERTICAL);
+ XtAddCallback (vScrollBar, XmNdecrementCallback, (XtCallbackProc) wxScrollBarCallback, (XtPointer) XmVERTICAL);
+ XtAddCallback (vScrollBar, XmNpageIncrementCallback, (XtCallbackProc) wxScrollBarCallback, (XtPointer) XmVERTICAL);
+ XtAddCallback (vScrollBar, XmNpageDecrementCallback, (XtCallbackProc) wxScrollBarCallback, (XtPointer) XmVERTICAL);
+ XtAddCallback (vScrollBar, XmNtoTopCallback, (XtCallbackProc) wxScrollBarCallback, (XtPointer) XmVERTICAL);
+ XtAddCallback (vScrollBar, XmNtoBottomCallback, (XtCallbackProc) wxScrollBarCallback, (XtPointer) XmVERTICAL);
+
+ XtVaSetValues (vScrollBar,
+ XmNincrement, 1,
+ XmNvalue, 0,
+ NULL);
+
+ m_vScrollBar = (WXWidget) vScrollBar;
+ wxColour backgroundColour = wxSystemSettings::GetSystemColour(wxSYS_COLOUR_3DFACE);
+ DoChangeBackgroundColour(m_vScrollBar, backgroundColour, TRUE);
+
+ XtRealizeWidget(vScrollBar);
+
+ XtVaSetValues((Widget) m_scrolledWindow,
+ XmNverticalScrollBar, (Widget) m_vScrollBar,
+ NULL);
+
+ m_vScroll = TRUE;
+ }
+
+ XtVaSetValues((Widget) m_scrolledWindow, XmNresizePolicy, XmRESIZE_ANY, NULL);
+}
+void wxWindow::DestroyScrollbar(int orientation)
+{
+ if (!m_drawingArea)
+ return;
+
+ XtVaSetValues((Widget) m_scrolledWindow, XmNresizePolicy, XmRESIZE_NONE, NULL);
+ // Add scrollbars if required
+ if (orientation == wxHORIZONTAL)
+ {
+ if (m_hScrollBar)
+ {
+ XtDestroyWidget((Widget) m_hScrollBar);
+ }
+ m_hScrollBar = (WXWidget) 0;
+ m_hScroll = FALSE;
+
+ XtVaSetValues((Widget) m_scrolledWindow,
+ XmNhorizontalScrollBar, (Widget) 0,
+ NULL);
+
+ }
+
+ if (orientation == wxVERTICAL)
+ {
+ if (m_vScrollBar)
+ {
+ XtDestroyWidget((Widget) m_vScrollBar);
+ }
+ m_vScrollBar = (WXWidget) 0;
+ m_vScroll = TRUE;
+
+ XtVaSetValues((Widget) m_scrolledWindow,
+ XmNverticalScrollBar, (Widget) 0,
+ NULL);
+
+ }
+ XtVaSetValues((Widget) m_scrolledWindow, XmNresizePolicy, XmRESIZE_ANY, NULL);
}
void wxWindow::SetFocus()
return NULL;
}
-#if USE_DRAG_AND_DROP
+#if wxUSE_DRAG_AND_DROP
void wxWindow::SetDropTarget(wxDropTarget *pDropTarget)
{
// Get total size
void wxWindow::GetSize(int *x, int *y) const
{
- Widget widget = (Widget) GetMainWidget();
+ if (m_drawingArea)
+ {
+ CanvasGetSize(x, y);
+ return;
+ }
+
+ Widget widget = (Widget) GetTopWidget();
Dimension xx, yy;
XtVaGetValues(widget, XmNwidth, &xx, XmNheight, &yy, NULL);
*x = xx; *y = yy;
void wxWindow::GetPosition(int *x, int *y) const
{
- Widget widget = (Widget) GetMainWidget();
- Position xx, yy;
- XtVaGetValues(widget, XmNx, &xx, XmNy, &yy, NULL);
- *x = xx; *y = yy;
+ if (m_drawingArea)
+ {
+ CanvasGetPosition(x, y);
+ return;
+ }
+ Widget widget = (Widget) GetTopWidget();
+ Position xx, yy;
+ XtVaGetValues(widget, XmNx, &xx, XmNy, &yy, NULL);
+
+ // We may be faking the client origin.
+ // So a window that's really at (0, 30) may appear
+ // (to wxWin apps) to be at (0, 0).
+ if (GetParent())
+ {
+ wxPoint pt(GetParent()->GetClientAreaOrigin());
+ xx -= pt.x;
+ yy -= pt.y;
+ }
+
+ *x = xx; *y = yy;
}
void wxWindow::ScreenToClient(int *x, int *y) const
{
- // TODO
+ Widget widget = (Widget) GetClientWidget();
+ Display *display = XtDisplay((Widget) GetMainWidget());
+ Window rootWindow = RootWindowOfScreen(XtScreen(widget));
+ Window thisWindow = XtWindow(widget);
+
+ Window childWindow;
+ int xx = *x;
+ int yy = *y;
+ XTranslateCoordinates(display, rootWindow, thisWindow, xx, yy, x, y, &childWindow);
}
void wxWindow::ClientToScreen(int *x, int *y) const
{
- Widget widget = (Widget) GetMainWidget();
+ Widget widget = (Widget) GetClientWidget();
Display *display = XtDisplay(widget);
Window rootWindow = RootWindowOfScreen(XtScreen(widget));
- Window thisWindow;
- if (this->IsKindOf(CLASSINFO(wxFrame)))
- {
- wxFrame *fr = (wxFrame *)this;
- // TODO
- // thisWindow = XtWindow(fr->m_clientArea);
- }
- else
- thisWindow = XtWindow((Widget)widget);
+ Window thisWindow = XtWindow(widget);
Window childWindow;
int xx = *x;
m_windowCursor = cursor;
if (m_windowCursor.Ok())
{
- /* TODO when wxCursor implemented
WXDisplay *dpy = GetXDisplay();
- Cursor x_cursor = cursor.GetXCursor(dpy);
+ WXCursor x_cursor = ((wxCursor&)cursor).GetXCursor(dpy);
Widget w = (Widget) GetMainWidget();
Window win = XtWindow(w);
- XDefineCursor((Display*) dpy, win, x_cursor);
- */
+ XDefineCursor((Display*) dpy, win, (Cursor) x_cursor);
}
}
// Get size *available for subwindows* i.e. excluding menu bar etc.
void wxWindow::GetClientSize(int *x, int *y) const
{
- Widget widget = (Widget) GetMainWidget();
+ Widget widget = (Widget) GetClientWidget();
Dimension xx, yy;
XtVaGetValues(widget, XmNwidth, &xx, XmNheight, &yy, NULL);
*x = xx; *y = yy;
void wxWindow::SetSize(int x, int y, int width, int height, int sizeFlags)
{
- Widget widget = (Widget) GetMainWidget();
+ // A bit of optimization to help sort out the flickers.
+ int oldX, oldY, oldW, oldH;
+ GetSize(& oldW, & oldH);
+ GetPosition(& oldX, & oldY);
- if (x > -1 || (sizeFlags & wxSIZE_ALLOW_MINUS_ONE))
- XtVaSetValues(widget, XmNx, x, NULL);
- if (y > -1 || (sizeFlags & wxSIZE_ALLOW_MINUS_ONE))
- XtVaSetValues(widget, XmNy, y, NULL);
- if (width > -1)
- XtVaSetValues(widget, XmNwidth, width, NULL);
- if (height > -1)
- XtVaSetValues(widget, XmNheight, height, NULL);
+ bool useOldPos = FALSE;
+ bool useOldSize = FALSE;
+
+ if ((x == -1) && (x == -1) && ((sizeFlags & wxSIZE_ALLOW_MINUS_ONE) == 0))
+ useOldPos = TRUE;
+ else if (x == oldX && y == oldY)
+ useOldPos = TRUE;
+
+ if ((width == -1) && (height == -1))
+ useOldSize = TRUE;
+ else if (width == oldW && height == oldH)
+ useOldSize = TRUE;
+
+ if (!wxNoOptimize::CanOptimize())
+ {
+ useOldSize = FALSE; useOldPos = FALSE;
+ }
+
+ if (useOldPos && useOldSize)
+ return;
+
+ if (m_drawingArea)
+ {
+ CanvasSetSize(x, y, width, height, sizeFlags);
+ return;
+ }
+ Widget widget = (Widget) GetTopWidget();
+ if (!widget)
+ return;
+
+ bool managed = XtIsManaged( widget );
+ if (managed)
+ XtUnmanageChild(widget);
+
+ int xx = x; int yy = y;
+ AdjustForParentClientOrigin(xx, yy, sizeFlags);
+
+ if (!useOldPos)
+ {
+ if (x > -1 || (sizeFlags & wxSIZE_ALLOW_MINUS_ONE))
+ XtVaSetValues(widget, XmNx, xx, NULL);
+ if (y > -1 || (sizeFlags & wxSIZE_ALLOW_MINUS_ONE))
+ XtVaSetValues(widget, XmNy, yy, NULL);
+ }
+ if (!useOldSize)
+ {
+ if (width > -1)
+ XtVaSetValues(widget, XmNwidth, width, NULL);
+ if (height > -1)
+ XtVaSetValues(widget, XmNheight, height, NULL);
+ }
+ if (managed)
+ XtManageChild(widget);
+
+ // How about this bit. Maybe we don't need to generate size events
+ // all the time -- they'll be generated when the window is sized anyway.
+ /*
wxSizeEvent sizeEvent(wxSize(width, height), GetId());
sizeEvent.SetEventObject(this);
GetEventHandler()->ProcessEvent(sizeEvent);
+ */
}
void wxWindow::SetClientSize(int width, int height)
{
- Widget widget = (Widget) GetMainWidget();
+ if (m_drawingArea)
+ {
+ CanvasSetClientSize(width, height);
+ return;
+ }
+
+ Widget widget = (Widget) GetTopWidget();
if (width > -1)
XtVaSetValues(widget, XmNwidth, width, NULL);
bool wxWindow::Show(bool show)
{
+ if (show)
+ {
+ if (m_borderWidget || m_scrolledWindow)
+ {
+ if (m_drawingArea)
+ XtMapWidget((Widget) m_drawingArea);
+ XtMapWidget(m_borderWidget ? (Widget) m_borderWidget : (Widget) m_scrolledWindow);
+ }
+ else
+ {
+ WXWidget topWidget = GetTopWidget();
+ if (GetTopWidget())
+ XtMapWidget((Widget) GetTopWidget());
+ else if (GetMainWidget())
+ XtMapWidget((Widget) GetMainWidget());
+ }
+ }
+ else
+ {
+ if (m_borderWidget || m_scrolledWindow)
+ {
+ if (m_drawingArea)
+ XtUnmapWidget((Widget) m_drawingArea);
+ XtUnmapWidget(m_borderWidget ? (Widget) m_borderWidget : (Widget) m_scrolledWindow);
+ }
+ else
+ {
+ if (GetTopWidget())
+ XtUnmapWidget((Widget) GetTopWidget());
+ else if (GetMainWidget())
+ XtUnmapWidget((Widget) GetMainWidget());
+ }
+ }
+
+ /*
Window xwin = (Window) GetXWindow();
Display *xdisp = (Display*) GetXDisplay();
if (show)
XMapWindow(xdisp, xwin);
else
XUnmapWindow(xdisp, xwin);
+ */
m_isShown = show;
int wxWindow::GetCharHeight() const
{
- // TODO
+ if (!m_windowFont.Ok())
return 0;
+
+ WXFontStructPtr pFontStruct = m_windowFont.GetFontStruct(1.0, GetXDisplay());
+
+ int direction, ascent, descent;
+ XCharStruct overall;
+ XTextExtents ((XFontStruct*) pFontStruct, "x", 1, &direction, &ascent,
+ &descent, &overall);
+// return (overall.ascent + overall.descent);
+ return (ascent + descent);
}
int wxWindow::GetCharWidth() const
{
- // TODO
+ if (!m_windowFont.Ok())
return 0;
+
+ WXFontStructPtr pFontStruct = m_windowFont.GetFontStruct(1.0, GetXDisplay());
+
+ int direction, ascent, descent;
+ XCharStruct overall;
+ XTextExtents ((XFontStruct*) pFontStruct, "x", 1, &direction, &ascent,
+ &descent, &overall);
+ return overall.width;
+}
+
+/* Helper function for 16-bit fonts */
+static int str16len(const char *s)
+{
+ int count = 0;
+
+ while (s[0] && s[1]) {
+ count++;
+ s += 2;
+ }
+
+ return count;
}
void wxWindow::GetTextExtent(const wxString& string, int *x, int *y,
- int *descent, int *externalLeading, const wxFont *theFont, bool) const
+ int *descent, int *externalLeading, const wxFont *theFont, bool use16) const
{
wxFont *fontToUse = (wxFont *)theFont;
if (!fontToUse)
fontToUse = (wxFont *) & m_windowFont;
- // TODO
+ if (!fontToUse->Ok())
+ return;
+
+ WXFontStructPtr pFontStruct = theFont->GetFontStruct(1.0, GetXDisplay());
+
+ int direction, ascent, descent2;
+ XCharStruct overall;
+ int slen;
+
+ if (use16) slen = str16len(string); else slen = strlen(string);
+
+ if (use16)
+ XTextExtents16((XFontStruct*) pFontStruct, (XChar2b *) (char*) (const char*) string, slen, &direction,
+ &ascent, &descent2, &overall);
+ else
+ XTextExtents((XFontStruct*) pFontStruct, (char*) (const char*) string, slen, &direction,
+ &ascent, &descent2, &overall);
+
+ *x = (overall.width);
+ *y = (ascent + descent2);
+ if (descent)
+ *descent = descent2;
+ if (externalLeading)
+ *externalLeading = 0;
}
-void wxWindow::Refresh(bool eraseBack, const wxRectangle *rect)
+void wxWindow::Refresh(bool eraseBack, const wxRect *rect)
{
Display *display = XtDisplay((Widget) GetMainWidget());
Window thisWindow = XtWindow((Widget) GetMainWidget());
if (eraseBack)
{
wxClientDC dc(this);
- dc.Clear();
+ wxBrush backgroundBrush(GetBackgroundColour(), wxSOLID);
+ dc.SetBackground(backgroundBrush);
+ if (rect)
+ dc.Clear(*rect);
+ else
+ dc.Clear();
}
XSendEvent(display, thisWindow, False, ExposureMask, (XEvent *)&dummyEvent);
// Responds to colour changes: passes event on to children.
void wxWindow::OnSysColourChanged(wxSysColourChangedEvent& event)
{
- wxNode *node = GetChildren()->First();
+ wxNode *node = GetChildren().First();
while ( node )
{
// Only propagate to non-top-level windows
return;
wxFrame *frame = (wxFrame *)this;
+ Widget widget = (Widget) frame->GetShellWidget();
- /* Uncomment when wxFrame implemented
if (minW > -1)
- XtVaSetValues((Widget) frame->m_frameShell, XmNminWidth, minW, NULL);
+ XtVaSetValues(widget, XmNminWidth, minW, NULL);
if (minH > -1)
- XtVaSetValues((Widget) frame->m_frameShell, XmNminHeight, minH, NULL);
+ XtVaSetValues(widget, XmNminHeight, minH, NULL);
if (maxW > -1)
- XtVaSetValues((Widget) frame->m_frameShell, XmNmaxWidth, maxW, NULL);
+ XtVaSetValues(widget, XmNmaxWidth, maxW, NULL);
if (maxH > -1)
- XtVaSetValues((Widget) frame->m_frameShell, XmNmaxHeight, maxH, NULL);
+ XtVaSetValues(widget, XmNmaxHeight, maxH, NULL);
if (incW > -1)
- XtVaSetValues((Widget) frame->m_frameShell, XmNwidthInc, incW, NULL);
+ XtVaSetValues(widget, XmNwidthInc, incW, NULL);
if (incH > -1)
- XtVaSetValues((Widget) frame->m_frameShell, XmNheightInc, incH, NULL);
- */
+ XtVaSetValues(widget, XmNheightInc, incH, NULL);
}
void wxWindow::Centre(int direction)
}
// Coordinates relative to the window
-void wxWindow::WarpPointer (int x_pos, int y_pos)
+void wxWindow::WarpPointer (int x, int y)
{
- // TODO
+ XWarpPointer (XtDisplay((Widget) GetClientWidget()), None, XtWindow((Widget) GetClientWidget()), 0, 0, 0, 0, x, y);
}
void wxWindow::OnEraseBackground(wxEraseEvent& event)
int wxWindow::GetScrollPos(int orient) const
{
- // TODO
- return 0;
+ if (orient == wxHORIZONTAL)
+ return m_scrollPosX;
+ else
+ return m_scrollPosY;
+/*
+ Widget scrollBar = (Widget) ((orient == wxHORIZONTAL) ? m_hScrollBar : m_vScrollBar);
+ if (scrollBar)
+ {
+ int pos;
+ XtVaGetValues(scrollBar,
+ XmNvalue, &pos, NULL);
+ return pos;
+ }
+ else
+ return 0;
+*/
}
// This now returns the whole range, not just the number
// of positions that we can scroll.
int wxWindow::GetScrollRange(int orient) const
{
- // TODO
- return 0;
+ Widget scrollBar = (Widget) ((orient == wxHORIZONTAL) ? m_hScrollBar : m_vScrollBar);
+ if (scrollBar)
+ {
+ int range;
+ XtVaGetValues(scrollBar,
+ XmNmaximum, &range, NULL);
+ return range;
+ }
+ else
+ return 0;
}
int wxWindow::GetScrollThumb(int orient) const
{
- // TODO
- return 0;
+ Widget scrollBar = (Widget) ((orient == wxHORIZONTAL) ? m_hScrollBar : m_vScrollBar);
+ if (scrollBar)
+ {
+ int thumb;
+ XtVaGetValues(scrollBar,
+ XmNsliderSize, &thumb, NULL);
+ return thumb;
+ }
+ else
+ return 0;
}
-void wxWindow::SetScrollPos(int orient, int pos, bool refresh)
+void wxWindow::SetScrollPos(int orient, int pos, bool WXUNUSED(refresh))
{
- // TODO
- return;
+ Widget scrollBar = (Widget) ((orient == wxHORIZONTAL) ? m_hScrollBar : m_vScrollBar);
+ if (scrollBar)
+ {
+ XtVaSetValues (scrollBar,
+ XmNvalue, pos,
+ NULL);
+ }
+ if (orient == wxHORIZONTAL)
+ m_scrollPosX = pos;
+ else
+ m_scrollPosY = pos;
+
}
// New function that will replace some of the above.
void wxWindow::SetScrollbar(int orient, int pos, int thumbVisible,
- int range, bool refresh)
+ int range, bool WXUNUSED(refresh))
{
- // TODO
-}
+ int oldW, oldH;
+ GetSize(& oldW, & oldH);
-// Does a physical scroll
-void wxWindow::ScrollWindow(int dx, int dy, const wxRectangle *rect)
-{
- // TODO
- return;
-}
+ if (range == 0)
+ range = 1;
+ if (thumbVisible == 0)
+ thumbVisible = 1;
-void wxWindow::SetFont(const wxFont& font)
-{
- m_windowFont = font;
+ if (thumbVisible > range)
+ thumbVisible = range;
- if (!m_windowFont.Ok())
- return;
- // TODO
-}
+ // Save the old state to see if it changed
+ WXWidget oldScrollBar = ((orient == wxHORIZONTAL) ? m_hScrollBar : m_vScrollBar );
-void wxWindow::OnChar(wxKeyEvent& event)
-{
- if ( event.KeyCode() == WXK_TAB ) {
- // propagate the TABs to the parent - it's up to it to decide what
- // to do with it
- if ( GetParent() ) {
- if ( GetParent()->ProcessEvent(event) )
- return;
+ if (orient == wxHORIZONTAL)
+ {
+ if (thumbVisible == range)
+ {
+ if (m_hScrollBar)
+ DestroyScrollbar(wxHORIZONTAL);
+ }
+ else
+ {
+ if (!m_hScrollBar)
+ CreateScrollbar(wxHORIZONTAL);
}
}
-}
+ if (orient == wxVERTICAL)
+ {
+ if (thumbVisible == range)
+ {
+ if (m_vScrollBar)
+ DestroyScrollbar(wxVERTICAL);
+ }
+ else
+ {
+ if (!m_vScrollBar)
+ CreateScrollbar(wxVERTICAL);
+ }
+ }
+ WXWidget newScrollBar = ((orient == wxHORIZONTAL) ? m_hScrollBar : m_vScrollBar );
-void wxWindow::OnPaint(wxPaintEvent& event)
-{
- Default();
-}
+ if (oldScrollBar != newScrollBar)
+ {
+ // This is important! Without it, scrollbars misbehave
+ // badly.
+ XtUnrealizeWidget((Widget) m_scrolledWindow);
+ XmScrolledWindowSetAreas ((Widget) m_scrolledWindow, (Widget) m_hScrollBar, (Widget) m_vScrollBar, (Widget) m_drawingArea);
+ XtRealizeWidget((Widget) m_scrolledWindow);
+ XtManageChild((Widget) m_scrolledWindow);
+ }
-bool wxWindow::IsEnabled() const
-{
- // TODO
- return FALSE;
-}
+ if (newScrollBar)
+ XtVaSetValues((Widget) newScrollBar,
+ XmNvalue, pos,
+ XmNminimum, 0,
+ XmNmaximum, range,
+ XmNsliderSize, thumbVisible,
+ NULL);
-// Dialog support: override these and call
-// base class members to add functionality
-// that can't be done using validators.
-// NOTE: these functions assume that controls
-// are direct children of this window, not grandchildren
-// or other levels of descendant.
+ if (orient == wxHORIZONTAL)
+ m_scrollPosX = pos;
+ else
+ m_scrollPosY = pos;
-// Transfer values to controls. If returns FALSE,
-// it's an application error (pops up a dialog)
-bool wxWindow::TransferDataToWindow()
-{
- wxNode *node = GetChildren()->First();
- while ( node )
- {
- wxWindow *child = (wxWindow *)node->Data();
- if ( child->GetValidator() &&
- !child->GetValidator()->TransferToWindow() )
- {
- wxMessageBox("Application Error", "Could not transfer data to window", wxOK|wxICON_EXCLAMATION);
- return FALSE;
- }
+ int newW, newH;
+ GetSize(& newW, & newH);
- node = node->Next();
- }
- return TRUE;
+ // Adjusting scrollbars can resize the canvas accidentally
+ if (newW != oldW || newH != oldH)
+ SetSize(-1, -1, oldW, oldH);
+}
+
+// Does a physical scroll
+void wxWindow::ScrollWindow(int dx, int dy, const wxRect *rect)
+{
+// cerr << "Scrolling. delta = " << dx << ", " << dy << endl;
+ int x, y, w, h;
+ if (rect)
+ {
+ // Use specified rectangle
+ x = rect->x; y = rect->y; w = rect->width; h = rect->height;
+ }
+ else
+ {
+ // Use whole client area
+ x = 0; y = 0;
+ GetClientSize(& w, & h);
+ }
+
+ int x1 = (dx >= 0) ? x : x - dx ;
+ int y1 = (dy >= 0) ? y : y - dy;
+ int w1 = w - abs(dx);
+ int h1 = h - abs(dy);
+ int x2 = (dx >= 0) ? x + dx : x;
+ int y2 = (dy >= 0) ? y + dy : y;
+
+ wxClientDC dc(this);
+
+ dc.SetLogicalFunction (wxCOPY);
+
+ Widget widget = (Widget) GetMainWidget();
+ Window window = XtWindow(widget);
+ Display* display = XtDisplay(widget);
+
+ XCopyArea(display, window,
+ window, (GC) dc.GetGC(),
+ x1, y1,
+ w1, h1,
+ x2, y2);
+
+ dc.SetAutoSetting(TRUE);
+ wxBrush brush(GetBackgroundColour(), wxSOLID);
+ dc.SetBrush(brush); // ??
+
+ // We'll add rectangles to the list of update rectangles
+ // according to which bits we've exposed.
+ wxList updateRects;
+
+ if (dx > 0)
+ {
+ wxRect *rect = new wxRect;
+ rect->x = x;
+ rect->y = y;
+ rect->width = dx;
+ rect->height = h;
+
+ XFillRectangle(display, window,
+ (GC) dc.GetGC(), rect->x, rect->y, rect->width, rect->height);
+
+ rect->x = rect->x;
+ rect->y = rect->y;
+ rect->width = rect->width;
+ rect->height = rect->height;
+
+ updateRects.Append((wxObject*) rect);
+ }
+ else if (dx < 0)
+ {
+ wxRect *rect = new wxRect;
+
+ rect->x = x + w + dx;
+ rect->y = y;
+ rect->width = -dx;
+ rect->height = h;
+
+ XFillRectangle(display, window,
+ (GC) dc.GetGC(), rect->x, rect->y, rect->width,
+ rect->height);
+
+ rect->x = rect->x;
+ rect->y = rect->y;
+ rect->width = rect->width;
+ rect->height = rect->height;
+
+ updateRects.Append((wxObject*) rect);
+ }
+ if (dy > 0)
+ {
+ wxRect *rect = new wxRect;
+
+ rect->x = x;
+ rect->y = y;
+ rect->width = w;
+ rect->height = dy;
+
+ XFillRectangle(display, window,
+ (GC) dc.GetGC(), rect->x, rect->y, rect->width, rect->height);
+
+ rect->x = rect->x;
+ rect->y = rect->y;
+ rect->width = rect->width;
+ rect->height = rect->height;
+
+ updateRects.Append((wxObject*) rect);
+ }
+ else if (dy < 0)
+ {
+ wxRect *rect = new wxRect;
+
+ rect->x = x;
+ rect->y = y + h + dy;
+ rect->width = w;
+ rect->height = -dy;
+
+ XFillRectangle(display, window,
+ (GC) dc.GetGC(), rect->x, rect->y, rect->width, rect->height);
+
+ rect->x = rect->x;
+ rect->y = rect->y;
+ rect->width = rect->width;
+ rect->height = rect->height;
+
+ updateRects.Append((wxObject*) rect);
+ }
+ dc.SetBrush(wxNullBrush);
+
+ // Now send expose events
+
+ wxNode* node = updateRects.First();
+ while (node)
+ {
+ wxRect* rect = (wxRect*) node->Data();
+ XExposeEvent event;
+
+ event.type = Expose;
+ event.display = display;
+ event.send_event = True;
+ event.window = window;
+
+ event.x = rect->x;
+ event.y = rect->y;
+ event.width = rect->width;
+ event.height = rect->height;
+
+ event.count = 0;
+
+ XSendEvent(display, window, False, ExposureMask, (XEvent *)&event);
+
+ node = node->Next();
+
+ }
+
+ // Delete the update rects
+ node = updateRects.First();
+ while (node)
+ {
+ wxRect* rect = (wxRect*) node->Data();
+ delete rect;
+ node = node->Next();
+ }
+
+}
+
+void wxWindow::OnChar(wxKeyEvent& event)
+{
+ if ( event.KeyCode() == WXK_TAB ) {
+ // propagate the TABs to the parent - it's up to it to decide what
+ // to do with it
+ if ( GetParent() ) {
+ if ( GetParent()->ProcessEvent(event) )
+ return;
+ }
+ }
+}
+
+void wxWindow::OnPaint(wxPaintEvent& event)
+{
+ Default();
+}
+
+bool wxWindow::IsEnabled() const
+{
+ // TODO. Is this right?
+ // return XtGetSensitive((Widget) GetMainWidget());
+ return FALSE;
+}
+
+// Dialog support: override these and call
+// base class members to add functionality
+// that can't be done using validators.
+// NOTE: these functions assume that controls
+// are direct children of this window, not grandchildren
+// or other levels of descendant.
+
+// Transfer values to controls. If returns FALSE,
+// it's an application error (pops up a dialog)
+bool wxWindow::TransferDataToWindow()
+{
+ wxNode *node = GetChildren().First();
+ while ( node )
+ {
+ wxWindow *child = (wxWindow *)node->Data();
+ if ( child->GetValidator() &&
+ !child->GetValidator()->TransferToWindow() )
+ {
+ wxMessageBox("Application Error", "Could not transfer data to window", wxOK|wxICON_EXCLAMATION);
+ return FALSE;
+ }
+
+ node = node->Next();
+ }
+ return TRUE;
}
// Transfer values from controls. If returns FALSE,
// validation failed: don't quit
bool wxWindow::TransferDataFromWindow()
{
- wxNode *node = GetChildren()->First();
+ wxNode *node = GetChildren().First();
while ( node )
{
wxWindow *child = (wxWindow *)node->Data();
bool wxWindow::Validate()
{
- wxNode *node = GetChildren()->First();
+ wxNode *node = GetChildren().First();
while ( node )
{
wxWindow *child = (wxWindow *)node->Data();
void wxWindow::AddChild(wxWindow *child)
{
- GetChildren()->Append(child);
+ GetChildren().Append(child);
child->m_windowParent = this;
}
void wxWindow::RemoveChild(wxWindow *child)
{
- if (GetChildren())
- GetChildren()->DeleteObject(child);
+ GetChildren().DeleteObject(child);
child->m_windowParent = NULL;
}
+// Reparents this window to have the new parent.
+bool wxWindow::Reparent(wxWindow* WXUNUSED(parent))
+{
+ // For now, we indicate that this isn't implemented.
+ return FALSE;
+}
+
void wxWindow::DestroyChildren()
{
- if (GetChildren()) {
+ wxNode *node = GetChildren().First();
+ while (node)
+ {
+ wxNode* next = node->Next();
+ wxWindow* child = (wxWindow*) node->Data();
+ delete child;
+ node = next;
+ }
+ GetChildren().Clear();
+#if 0
wxNode *node;
- while ((node = GetChildren()->First()) != (wxNode *)NULL) {
+ while ((node = GetChildren().First()) != (wxNode *)NULL) {
wxWindow *child;
if ((child = (wxWindow *)node->Data()) != (wxWindow *)NULL) {
delete child;
- if ( GetChildren()->Member(child) )
+ if ( GetChildren().Member(child) )
delete node;
}
} /* while */
- }
+#endif
}
void wxWindow::MakeModal(bool modal)
}
}
+// If nothing defined for this, try the parent.
+// E.g. we may be a button loaded from a resource, with no callback function
+// defined.
+void wxWindow::OnCommand(wxWindow& win, wxCommandEvent& event)
+{
+ if (GetEventHandler()->ProcessEvent(event) )
+ return;
+ if (m_windowParent)
+ m_windowParent->GetEventHandler()->OnCommand(win, event);
+}
+
void wxWindow::SetConstraints(wxLayoutConstraints *c)
{
if (m_constraints)
{
noChanges = 0;
noFailures = 0;
- wxNode *node = GetChildren()->First();
+ wxNode *node = GetChildren().First();
while (node)
{
wxWindow *child = (wxWindow *)node->Data();
constr->centreX.SetDone(FALSE);
constr->centreY.SetDone(FALSE);
}
- wxNode *node = GetChildren()->First();
+ wxNode *node = GetChildren().First();
while (node)
{
wxWindow *win = (wxWindow *)node->Data();
if (recurse)
{
- wxNode *node = GetChildren()->First();
+ wxNode *node = GetChildren().First();
while (node)
{
wxWindow *win = (wxWindow *)node->Data();
wxObject* wxWindow::GetChild(int number) const
{
// Return a pointer to the Nth object in the window
- if (!GetChildren())
- return(NULL) ;
- wxNode *node = GetChildren()->First();
+ wxNode *node = GetChildren().First();
int n = number;
while (node && n--)
node = node->Next() ;
void wxWindow::Clear()
{
- wxClientDC dc(this);
+ wxClientDC dc(this);
wxBrush brush(GetBackgroundColour(), wxSOLID);
dc.SetBackground(brush);
dc.Clear();
{
int maxX = 0;
int maxY = 0;
- wxNode *node = GetChildren()->First();
+ wxNode *node = GetChildren().First();
while ( node )
{
wxWindow *win = (wxWindow *)node->Data();
m_windowValidator->SetWindow(this) ;
}
+void wxWindow::SetClientObject( wxClientData *data )
+{
+ if (m_clientObject) delete m_clientObject;
+ m_clientObject = data;
+}
+
+wxClientData *wxWindow::GetClientObject()
+{
+ return m_clientObject;
+}
+
+void wxWindow::SetClientData( void *data )
+{
+ m_clientData = data;
+}
+
+void *wxWindow::GetClientData()
+{
+ return m_clientData;
+}
+
// Find a window by id or name
wxWindow *wxWindow::FindWindow(long id)
{
if ( GetId() == id)
return this;
- wxNode *node = GetChildren()->First();
+ wxNode *node = GetChildren().First();
while ( node )
{
wxWindow *child = (wxWindow *)node->Data();
if ( GetName() == name)
return this;
- wxNode *node = GetChildren()->First();
+ wxNode *node = GetChildren().First();
while ( node )
{
wxWindow *child = (wxWindow *)node->Data();
void wxWindow::OnIdle(wxIdleEvent& event)
{
-/* TODO: you may need to do something like this
- * if your GUI doesn't generate enter/leave events
-
- // Check if we need to send a LEAVE event
- if (m_mouseInWindow)
- {
- POINT pt;
- ::GetCursorPos(&pt);
- if (::WindowFromPoint(pt) != (HWND) GetHWND())
- {
- // Generate a LEAVE event
- m_mouseInWindow = FALSE;
- MSWOnMouseLeave(pt.x, pt.y, 0);
- }
- }
-*/
-
// This calls the UI-update mechanism (querying windows for
// menu/toolbar/control state information)
- UpdateWindowUI();
+ UpdateWindowUI();
}
// Raise the window to the top of the Z order
void wxWindow::Raise()
{
- Window window = XtWindow((Widget) GetMainWidget());
- XRaiseWindow(XtDisplay((Widget) GetMainWidget()), window);
+ Window window = XtWindow((Widget) GetTopWidget());
+ XRaiseWindow(XtDisplay((Widget) GetTopWidget()), window);
}
// Lower the window to the bottom of the Z order
void wxWindow::Lower()
{
- Window window = XtWindow((Widget) GetMainWidget());
- XLowerWindow(XtDisplay((Widget) GetMainWidget()), window);
+ Window window = XtWindow((Widget) GetTopWidget());
+ XLowerWindow(XtDisplay((Widget) GetTopWidget()), window);
}
bool wxWindow::AcceptsFocus() const
}
// Update region access
-wxRegion wxWindow::GetUpdateRegion() const
+wxRegion& wxWindow::GetUpdateRegion() const
{
- return m_updateRegion;
+ return (wxRegion&) m_updateRegion;
}
bool wxWindow::IsExposed(int x, int y, int w, int h) const
bool wxAddWindowToTable(Widget w, wxWindow *win)
{
wxWindow *oldItem = NULL;
-#if DEBUG
// printf("Adding widget %ld, name = %s\n", w, win->GetClassInfo()->GetClassName());
-#endif
if ((oldItem = (wxWindow *)wxWidgetHashTable->Get ((long) w)))
{
- char buf[300];
- sprintf(buf, "Widget table clash: new widget is %ld, %s", (long)w, win->GetClassInfo()->GetClassName());
- wxError (buf);
- fflush(stderr);
- sprintf(buf, "Old widget was %s", oldItem->GetClassInfo()->GetClassName());
- wxError (buf);
+ wxLogError("Widget table clash: new widget is %ld, %s", (long)w, win->GetClassInfo()->GetClassName());
return FALSE;
}
void wxDeleteWindowFromTable(Widget w)
{
-#if DEBUG
-// printf("Deleting widget %ld\n", w);
-#endif
-// wxWindow *win = (wxWindow *)wxWidgetHashTable->Get ((long) w);
-
wxWidgetHashTable->Delete((long)w);
}
// Get the underlying X window and display
WXWindow wxWindow::GetXWindow() const
{
- return (WXWindow) XtWindow((Widget) GetMainWidget());
+ return (WXWindow) XtWindow((Widget) GetMainWidget());
}
WXDisplay *wxWindow::GetXDisplay() const
{
- return (WXDisplay*) XtDisplay((Widget) GetMainWidget());
+ return (WXDisplay*) XtDisplay((Widget) GetMainWidget());
}
WXWidget wxWindow::GetMainWidget() const
{
- return m_mainWidget;
+ if (m_drawingArea)
+ return m_drawingArea;
+ else
+ return m_mainWidget;
+}
+
+WXWidget wxWindow::GetClientWidget() const
+{
+ if (m_drawingArea != (WXWidget) 0)
+ return m_drawingArea;
+ else
+ return GetMainWidget();
+}
+
+WXWidget wxWindow::GetTopWidget() const
+{
+ return GetMainWidget();
+}
+
+void wxCanvasRepaintProc (Widget drawingArea, XtPointer clientData,
+ XmDrawingAreaCallbackStruct * cbs)
+{
+ if (!wxWidgetHashTable->Get ((long) (Widget) drawingArea))
+ return;
+
+ XEvent * event = cbs->event;
+ wxWindow * win = (wxWindow *) clientData;
+ Display * display = (Display *) win->GetXDisplay();
+
+ switch (event->type)
+ {
+ case Expose:
+ {
+ wxRect* rect = new wxRect(event->xexpose.x, event->xexpose.y,
+ event->xexpose.width, event->xexpose.height);
+ /*
+ cout << "Expose proc. wxRect: " << rect->x << ", " << rect->y << ", ";
+ cout << rect->width << ", " << rect->height << "\n\n";
+ */
+
+ win->m_updateRects.Append((wxObject*) rect);
+
+ if (event -> xexpose.count == 0)
+ {
+ wxPaintEvent event(win->GetId());
+ event.SetEventObject(win);
+ win->GetEventHandler()->ProcessEvent(event);
+
+ win->ClearUpdateRects();
+ }
+ break;
+ }
+ default:
+ {
+ cout << "\n\nNew Event ! is = " << event -> type << "\n";
+ break;
+ }
+ }
+}
+
+// Unable to deal with Enter/Leave without a separate EventHandler (Motif 1.1.4)
+void
+wxCanvasEnterLeave (Widget drawingArea, XtPointer clientData, XCrossingEvent * event)
+{
+ XmDrawingAreaCallbackStruct cbs;
+ XEvent ev;
+
+ //if (event->mode!=NotifyNormal)
+ // return ;
+
+// ev = *((XEvent *) event); // Causes Purify error (copying too many bytes)
+ ((XCrossingEvent &) ev) = *event;
+
+ cbs.reason = XmCR_INPUT;
+ cbs.event = &ev;
+
+ wxCanvasInputEvent (drawingArea, (XtPointer) NULL, &cbs);
+}
+
+// Fix to make it work under Motif 1.0 (!)
+void wxCanvasMotionEvent (Widget drawingArea, XButtonEvent * event)
+{
+#if XmVersion<=1000
+
+ XmDrawingAreaCallbackStruct cbs;
+ XEvent ev;
+
+ //ev.xbutton = *event;
+ ev = *((XEvent *) event);
+ cbs.reason = XmCR_INPUT;
+ cbs.event = &ev;
+
+ wxCanvasInputEvent (drawingArea, (XtPointer) NULL, &cbs);
+#endif
+}
+
+void wxCanvasInputEvent (Widget drawingArea, XtPointer data, XmDrawingAreaCallbackStruct * cbs)
+{
+ wxWindow *canvas = (wxWindow *) wxWidgetHashTable->Get ((long) (Widget) drawingArea);
+ XEvent local_event;
+
+ if (canvas==NULL)
+ return ;
+
+ if (cbs->reason != XmCR_INPUT)
+ return;
+
+ local_event = *(cbs->event); // We must keep a copy!
+
+ /*
+ switch (local_event.xany.type)
+ {
+ case EnterNotify:
+ cout << "EnterNotify\n";
+ break;
+ case LeaveNotify:
+ cout << "LeaveNotify\n";
+ break;
+ case ButtonPress:
+ cout << "ButtonPress\n";
+ break;
+ case ButtonRelease:
+ cout << "ButtonRelease\n";
+ break;
+ case MotionNotify:
+ cout << "MotionNotify\n";
+ break;
+ default:
+ cout << "Something else\n";
+ break;
+ }
+ */
+
+ switch (local_event.xany.type)
+ {
+ case EnterNotify:
+ case LeaveNotify:
+ case ButtonPress:
+ case ButtonRelease:
+ case MotionNotify:
+ {
+ wxEventType eventType = wxEVT_NULL;
+
+ if (local_event.xany.type == EnterNotify)
+ {
+ //if (local_event.xcrossing.mode!=NotifyNormal)
+ // return ; // Ignore grab events
+ eventType = wxEVT_ENTER_WINDOW;
+// canvas->GetEventHandler()->OnSetFocus();
+ }
+ else if (local_event.xany.type == LeaveNotify)
+ {
+ //if (local_event.xcrossing.mode!=NotifyNormal)
+ // return ; // Ignore grab events
+ eventType = wxEVT_LEAVE_WINDOW;
+// canvas->GetEventHandler()->OnKillFocus();
+ }
+ else if (local_event.xany.type == MotionNotify)
+ {
+ eventType = wxEVT_MOTION;
+ if (local_event.xmotion.is_hint == NotifyHint)
+ {
+ Window root, child;
+ Display *dpy = XtDisplay (drawingArea);
+
+ XQueryPointer (dpy, XtWindow (drawingArea),
+ &root, &child,
+ &local_event.xmotion.x_root,
+ &local_event.xmotion.y_root,
+ &local_event.xmotion.x,
+ &local_event.xmotion.y,
+ &local_event.xmotion.state);
+ }
+ else
+ {
+ }
+ }
+
+ else if (local_event.xany.type == ButtonPress)
+ {
+ if (local_event.xbutton.button == Button1)
+ {
+ eventType = wxEVT_LEFT_DOWN;
+ canvas->m_button1Pressed = TRUE;
+ }
+ else if (local_event.xbutton.button == Button2)
+ {
+ eventType = wxEVT_MIDDLE_DOWN;
+ canvas->m_button2Pressed = TRUE;
+ }
+ else if (local_event.xbutton.button == Button3)
+ {
+ eventType = wxEVT_RIGHT_DOWN;
+ canvas->m_button3Pressed = TRUE;
+ }
+ }
+ else if (local_event.xany.type == ButtonRelease)
+ {
+ if (local_event.xbutton.button == Button1)
+ {
+ eventType = wxEVT_LEFT_UP;
+ canvas->m_button1Pressed = FALSE;
+ }
+ else if (local_event.xbutton.button == Button2)
+ {
+ eventType = wxEVT_MIDDLE_UP;
+ canvas->m_button2Pressed = FALSE;
+ }
+ else if (local_event.xbutton.button == Button3)
+ {
+ eventType = wxEVT_RIGHT_UP;
+ canvas->m_button3Pressed = FALSE;
+ }
+ }
+
+ wxMouseEvent wxevent (eventType);
+ wxevent.m_eventHandle = (char *) &local_event;
+
+ wxevent.m_leftDown = ((eventType == wxEVT_LEFT_DOWN)
+ || (event_left_is_down (&local_event)
+ && (eventType != wxEVT_LEFT_UP)));
+ wxevent.m_middleDown = ((eventType == wxEVT_MIDDLE_DOWN)
+ || (event_middle_is_down (&local_event)
+ && (eventType != wxEVT_MIDDLE_UP)));
+ wxevent.m_rightDown = ((eventType == wxEVT_RIGHT_DOWN)
+ || (event_right_is_down (&local_event)
+ && (eventType != wxEVT_RIGHT_UP)));
+
+ wxevent.m_shiftDown = local_event.xbutton.state & ShiftMask;
+ wxevent.m_controlDown = local_event.xbutton.state & ControlMask;
+ wxevent.m_altDown = local_event.xbutton.state & Mod3Mask;
+ wxevent.m_metaDown = local_event.xbutton.state & Mod1Mask;
+ wxevent.SetTimestamp(local_event.xbutton.time);
+
+ // Now check if we need to translate this event into a double click
+ if (TRUE) // canvas->doubleClickAllowed)
+ {
+ if (wxevent.ButtonDown())
+ {
+ long dclickTime = XtGetMultiClickTime((Display*) wxGetDisplay()) ;
+
+ // get button and time-stamp
+ int button = 0;
+ if (wxevent.LeftDown()) button = 1;
+ else if (wxevent.MiddleDown()) button = 2;
+ else if (wxevent.RightDown()) button = 3;
+ long ts = wxevent.GetTimestamp();
+ // check, if single or double click
+ if (canvas->m_lastButton && canvas->m_lastButton==button && (ts - canvas->m_lastTS) < dclickTime)
+ {
+ // I have a dclick
+ canvas->m_lastButton = 0;
+ switch ( eventType )
+ {
+ case wxEVT_LEFT_DOWN:
+ wxevent.SetEventType(wxEVT_LEFT_DCLICK);
+ break;
+ case wxEVT_MIDDLE_DOWN:
+ wxevent.SetEventType(wxEVT_MIDDLE_DCLICK);
+ break;
+ case wxEVT_RIGHT_DOWN:
+ wxevent.SetEventType(wxEVT_RIGHT_DCLICK);
+ break;
+
+ default :
+ break;
+ }
+
+ }
+ else
+ {
+ // not fast enough or different button
+ canvas->m_lastTS = ts;
+ canvas->m_lastButton = button;
+ }
+ }
+ }
+
+ wxevent.SetId(canvas->GetId());
+ wxevent.SetEventObject(canvas);
+ wxevent.m_x = local_event.xbutton.x;
+ wxevent.m_y = local_event.xbutton.y;
+ canvas->GetEventHandler()->ProcessEvent (wxevent);
+ /*
+ if (eventType == wxEVT_ENTER_WINDOW ||
+ eventType == wxEVT_LEAVE_WINDOW ||
+ eventType == wxEVT_MOTION
+ )
+ return;
+ */
+ break;
+ }
+ case KeyPress:
+ {
+ KeySym keySym;
+// XComposeStatus compose;
+// (void) XLookupString ((XKeyEvent *) & local_event, wxBuffer, 20, &keySym, &compose);
+ (void) XLookupString ((XKeyEvent *) & local_event, wxBuffer, 20, &keySym, NULL);
+ int id = wxCharCodeXToWX (keySym);
+
+ wxKeyEvent event (wxEVT_CHAR);
+
+ if (local_event.xkey.state & ShiftMask)
+ event.m_shiftDown = TRUE;
+ if (local_event.xkey.state & ControlMask)
+ event.m_controlDown = TRUE;
+ if (local_event.xkey.state & Mod3Mask)
+ event.m_altDown = TRUE;
+ if (local_event.xkey.state & Mod1Mask)
+ event.m_metaDown = TRUE;
+ event.SetEventObject(canvas);
+ event.m_keyCode = id;
+ event.SetTimestamp(local_event.xkey.time);
+
+ if (id > -1)
+ {
+ // Implement wxFrame::OnCharHook by checking ancestor.
+ wxWindow *parent = canvas->GetParent();
+ while (parent && !parent->IsKindOf(CLASSINFO(wxFrame)))
+ parent = parent->GetParent();
+
+ if (parent)
+ {
+ event.SetEventType(wxEVT_CHAR_HOOK);
+ if (parent->GetEventHandler()->ProcessEvent(event))
+ return;
+ event.SetEventType(wxEVT_CHAR);
+ }
+
+ canvas->GetEventHandler()->ProcessEvent (event);
+ }
+ break;
+ }
+ case FocusIn:
+ {
+ if (local_event.xfocus.detail != NotifyPointer)
+ {
+ wxFocusEvent event(wxEVT_SET_FOCUS, canvas->GetId());
+ event.SetEventObject(canvas);
+ canvas->GetEventHandler()->ProcessEvent(event);
+ }
+ break;
+ }
+ case FocusOut:
+ {
+ if (local_event.xfocus.detail != NotifyPointer)
+ {
+ wxFocusEvent event(wxEVT_KILL_FOCUS, canvas->GetId());
+ event.SetEventObject(canvas);
+ canvas->GetEventHandler()->ProcessEvent(event);
+ }
+ break;
+ }
+ default:
+ break;
+ }
+}
+
+void wxWindow::DoPaint()
+{
+ //TODO : make a temporary gc so we can do the XCopyArea below
+ if (0) // m_backingPixmap)
+ {
+ /*
+ Widget drawingArea = (Widget) m_drawingArea;
+ // int orig = GetDC()->GetLogicalFunction();
+ // GetDC()->SetLogicalFunction (wxCOPY);
+
+ // TODO: it may not be necessary to store m_pixmapOffsetX/Y; we
+ // should be able to calculate them.
+ XCopyArea (XtDisplay (drawingArea), m_backingPixmap, XtWindow (drawingArea), GetDC ()->gc,
+ m_pixmapOffsetX, m_pixmapOffsetY,
+ m_pixmapWidth, m_pixmapHeight,
+ 0, 0);
+
+ // GetDC()->SetLogicalFunction (orig);
+ */
+ }
+ else
+ {
+ wxPaintEvent event(GetId());
+ event.SetEventObject(this);
+ GetEventHandler()->ProcessEvent(event);
+ }
+}
+
+// SetSize, but as per old wxCanvas (with drawing widget etc.)
+void wxWindow::CanvasSetSize (int x, int y, int w, int h, int sizeFlags)
+{
+ // A bit of optimization to help sort out the flickers.
+ int oldX, oldY, oldW, oldH;
+ GetSize(& oldW, & oldH);
+ GetPosition(& oldX, & oldY);
+
+ bool useOldPos = FALSE;
+ bool useOldSize = FALSE;
+
+ if ((x == -1) && (x == -1) && ((sizeFlags & wxSIZE_ALLOW_MINUS_ONE) == 0))
+ useOldPos = TRUE;
+ else if (x == oldX && y == oldY)
+ useOldPos = TRUE;
+
+ if ((w == -1) && (h == -1))
+ useOldSize = TRUE;
+ else if (w == oldW && h == oldH)
+ useOldSize = TRUE;
+
+ if (!wxNoOptimize::CanOptimize())
+ {
+ useOldSize = FALSE; useOldPos = FALSE;
+ }
+
+ if (useOldPos && useOldSize)
+ return;
+
+ Widget drawingArea = (Widget) m_drawingArea;
+ bool managed = XtIsManaged(m_borderWidget ? (Widget) m_borderWidget : (Widget) m_scrolledWindow);
+
+ if (managed)
+ XtUnmanageChild (m_borderWidget ? (Widget) m_borderWidget : (Widget) m_scrolledWindow);
+ XtVaSetValues((Widget) m_drawingArea, XmNresizePolicy, XmRESIZE_ANY, NULL);
+
+ int xx = x; int yy = y;
+ AdjustForParentClientOrigin(xx, yy, sizeFlags);
+
+ if (!useOldPos)
+ {
+ if (x > -1 || (sizeFlags & wxSIZE_ALLOW_MINUS_ONE))
+ {
+ XtVaSetValues (m_borderWidget ? (Widget) m_borderWidget : (Widget) m_scrolledWindow,
+ XmNx, xx, NULL);
+ }
+
+ if (y > -1 || (sizeFlags & wxSIZE_ALLOW_MINUS_ONE))
+ {
+ XtVaSetValues (m_borderWidget ? (Widget) m_borderWidget : (Widget) m_scrolledWindow,
+ XmNy, yy, NULL);
+ }
+ }
+
+ if (!useOldSize)
+ {
+
+ if (w > -1)
+ {
+ if (m_borderWidget)
+ {
+ XtVaSetValues ((Widget) m_borderWidget, XmNwidth, w, NULL);
+ short thick, margin;
+ XtVaGetValues ((Widget) m_borderWidget,
+ XmNshadowThickness, &thick,
+ XmNmarginWidth, &margin,
+ NULL);
+ w -= 2 * (thick + margin);
+ }
+
+ XtVaSetValues ((Widget) m_scrolledWindow, XmNwidth, w, NULL);
+
+ Dimension spacing;
+ Widget sbar;
+ XtVaGetValues ((Widget) m_scrolledWindow,
+ XmNspacing, &spacing,
+ XmNverticalScrollBar, &sbar,
+ NULL);
+ Dimension wsbar;
+ if (sbar)
+ XtVaGetValues (sbar, XmNwidth, &wsbar, NULL);
+ else
+ wsbar = 0;
+
+ w -= (spacing + wsbar);
+
+ // XtVaSetValues ((Widget) m_drawingArea, XmNwidth, w, NULL);
+ }
+ if (h > -1)
+ {
+ if (m_borderWidget)
+ {
+ XtVaSetValues ((Widget) m_borderWidget, XmNheight, h, NULL);
+ short thick, margin;
+ XtVaGetValues ((Widget) m_borderWidget,
+ XmNshadowThickness, &thick,
+ XmNmarginHeight, &margin,
+ NULL);
+ h -= 2 * (thick + margin);
+ }
+
+ XtVaSetValues ((Widget) m_scrolledWindow, XmNheight, h, NULL);
+
+ Dimension spacing;
+ Widget sbar;
+ XtVaGetValues ((Widget) m_scrolledWindow,
+ XmNspacing, &spacing,
+ XmNhorizontalScrollBar, &sbar,
+ NULL);
+ Dimension wsbar;
+ if (sbar)
+ XtVaGetValues (sbar, XmNheight, &wsbar, NULL);
+ else
+ wsbar = 0;
+
+ h -= (spacing + wsbar);
+
+ // XtVaSetValues ((Widget) m_drawingArea, XmNheight, h, NULL);
+
+ }
+ }
+
+ if (managed)
+ XtManageChild (m_borderWidget ? (Widget) m_borderWidget : (Widget) m_scrolledWindow);
+ XtVaSetValues((Widget) m_drawingArea, XmNresizePolicy, XmRESIZE_NONE, NULL);
+
+ /*
+ int ww, hh;
+ GetClientSize (&ww, &hh);
+ wxSizeEvent sizeEvent(wxSize(ww, hh), GetId());
+ sizeEvent.SetEventObject(this);
+
+ GetEventHandler()->ProcessEvent(sizeEvent);
+ */
+
+}
+
+void wxWindow::CanvasSetClientSize (int w, int h)
+{
+ Widget drawingArea = (Widget) m_drawingArea;
+
+ XtVaSetValues((Widget) m_drawingArea, XmNresizePolicy, XmRESIZE_ANY, NULL);
+
+ if (w > -1)
+ XtVaSetValues ((Widget) m_drawingArea, XmNwidth, w, NULL);
+ if (h > -1)
+ XtVaSetValues ((Widget) m_drawingArea, XmNheight, h, NULL);
+ /* TODO: is this necessary?
+ allowRepainting = FALSE;
+
+ XSync (XtDisplay (drawingArea), FALSE);
+ XEvent event;
+ while (XtAppPending (wxTheApp->appContext))
+ {
+ XFlush (XtDisplay (drawingArea));
+ XtAppNextEvent (wxTheApp->appContext, &event);
+ XtDispatchEvent (&event);
+ }
+ */
+
+ XtVaSetValues((Widget) m_drawingArea, XmNresizePolicy, XmRESIZE_NONE, NULL);
+
+ /* TODO
+ allowRepainting = TRUE;
+ DoRefresh ();
+ */
+
+ /*
+ wxSizeEvent sizeEvent(wxSize(w, h), GetId());
+ sizeEvent.SetEventObject(this);
+
+ GetEventHandler()->ProcessEvent(sizeEvent);
+ */
+}
+
+void wxWindow::CanvasGetClientSize (int *w, int *h) const
+{
+ // Must return the same thing that was set via SetClientSize
+ Dimension xx, yy;
+ XtVaGetValues ((Widget) m_drawingArea, XmNwidth, &xx, XmNheight, &yy, NULL);
+ *w = xx;
+ *h = yy;
+}
+
+void wxWindow::CanvasGetSize (int *w, int *h) const
+{
+ Dimension xx, yy;
+ if ((Widget) m_borderWidget)
+ XtVaGetValues ((Widget) m_borderWidget, XmNwidth, &xx, XmNheight, &yy, NULL);
+ else if ((Widget) m_scrolledWindow)
+ XtVaGetValues ((Widget) m_scrolledWindow, XmNwidth, &xx, XmNheight, &yy, NULL);
+ else
+ XtVaGetValues ((Widget) m_drawingArea, XmNwidth, &xx, XmNheight, &yy, NULL);
+
+ *w = xx;
+ *h = yy;
+}
+
+void wxWindow::CanvasGetPosition (int *x, int *y) const
+{
+ Position xx, yy;
+ XtVaGetValues (m_borderWidget ? (Widget) m_borderWidget : (Widget) m_scrolledWindow, XmNx, &xx, XmNy, &yy, NULL);
+
+ // We may be faking the client origin.
+ // So a window that's really at (0, 30) may appear
+ // (to wxWin apps) to be at (0, 0).
+ if (GetParent())
+ {
+ wxPoint pt(GetParent()->GetClientAreaOrigin());
+ xx -= pt.x;
+ yy -= pt.y;
+ }
+
+ *x = xx;
+ *y = yy;
+}
+
+// Add to hash table, add event handler
+bool wxWindow::AttachWidget (wxWindow* parent, WXWidget mainWidget,
+ WXWidget formWidget, int x, int y, int width, int height)
+{
+ wxAddWindowToTable((Widget) mainWidget, this);
+ if (CanAddEventHandler())
+ {
+ XtAddEventHandler((Widget) mainWidget,
+ ButtonPressMask | ButtonReleaseMask | PointerMotionMask, // | KeyPressMask,
+ False,
+ wxPanelItemEventHandler,
+ (XtPointer) this);
+ }
+
+ if (!formWidget)
+ {
+ XtTranslations ptr;
+ XtOverrideTranslations ((Widget) mainWidget,
+ ptr = XtParseTranslationTable ("<Configure>: resize()"));
+ XtFree ((char *) ptr);
+ }
+
+ // Some widgets have a parent form widget, e.g. wxRadioBox
+ if (formWidget)
+ {
+ if (!wxAddWindowToTable((Widget) formWidget, this))
+ return FALSE;
+
+ XtTranslations ptr;
+ XtOverrideTranslations ((Widget) formWidget,
+ ptr = XtParseTranslationTable ("<Configure>: resize()"));
+ XtFree ((char *) ptr);
+ }
+
+ if (x == -1)
+ x = 0;
+ if (y == -1)
+ y = 0;
+ SetSize (x, y, width, height);
+
+ return TRUE;
+}
+
+// Remove event handler, remove from hash table
+bool wxWindow::DetachWidget(WXWidget widget)
+{
+ if (CanAddEventHandler())
+ {
+ XtRemoveEventHandler((Widget) widget,
+ ButtonPressMask | ButtonReleaseMask | PointerMotionMask, // | KeyPressMask,
+ False,
+ wxPanelItemEventHandler,
+ (XtPointer)this);
+ }
+
+ wxDeleteWindowFromTable((Widget) widget);
+ return TRUE;
+}
+
+void wxPanelItemEventHandler (Widget wid,
+ XtPointer client_data,
+ XEvent* event,
+ Boolean *continueToDispatch)
+{
+ // Widget can be a label or the actual widget.
+
+ wxWindow *window = (wxWindow *)wxWidgetHashTable->Get((long)wid);
+ if (window)
+ {
+ wxMouseEvent wxevent(0);
+ if (wxTranslateMouseEvent(wxevent, window, wid, event))
+ {
+ window->GetEventHandler()->ProcessEvent(wxevent);
+ }
+ }
+ // TODO: probably the key to allowing default behaviour
+ // to happen.
+ // Say we set a m_doDefault flag to FALSE at the start of this
+ // function. Then in e.g. wxWindow::OnMouseEvent we can
+ // call Default() which sets this flag to TRUE, indicating
+ // that default processing can happen. Thus, behaviour can appear
+ // to be overridden just by adding an event handler and not calling
+ // wxWindow::OnWhatever.
+ // ALSO, maybe we can use this instead of the current way of handling
+ // drawing area events, to simplify things.
+ *continueToDispatch = True;
+}
+
+static void wxScrollBarCallback(Widget scrollbar, XtPointer clientData,
+ XmScaleCallbackStruct *cbs)
+{
+ Widget scrolledWindow = XtParent (scrollbar);
+ wxWindow *win = (wxWindow *) wxWidgetHashTable->Get ((long) scrolledWindow);
+ int orientation = (int) clientData;
+
+ wxEventType eventType = wxEVT_NULL;
+ switch (cbs->reason)
+ {
+ case XmCR_INCREMENT:
+ {
+ eventType = wxEVT_SCROLL_LINEDOWN;
+ break;
+ }
+ case XmCR_DECREMENT:
+ {
+ eventType = wxEVT_SCROLL_LINEUP;
+ break;
+ }
+ case XmCR_DRAG:
+ {
+ eventType = wxEVT_SCROLL_THUMBTRACK;
+ break;
+ }
+ case XmCR_VALUE_CHANGED:
+ {
+ // TODO: Should this be intercepted too, or will it cause
+ // duplicate events?
+ eventType = wxEVT_SCROLL_THUMBTRACK;
+ break;
+ }
+ case XmCR_PAGE_INCREMENT:
+ {
+ eventType = wxEVT_SCROLL_PAGEDOWN;
+ break;
+ }
+ case XmCR_PAGE_DECREMENT:
+ {
+ eventType = wxEVT_SCROLL_PAGEUP;
+ break;
+ }
+ case XmCR_TO_TOP:
+ {
+ eventType = wxEVT_SCROLL_TOP;
+ break;
+ }
+ case XmCR_TO_BOTTOM:
+ {
+ eventType = wxEVT_SCROLL_BOTTOM;
+ break;
+ }
+ default:
+ {
+ // Should never get here
+ wxFAIL_MSG("Unknown scroll event.");
+ break;
+ }
+ }
+
+ wxScrollEvent event(eventType, win->GetId());
+ event.SetEventObject(win);
+ event.SetPosition(cbs->value);
+ event.SetOrientation( (orientation == XmHORIZONTAL) ? wxHORIZONTAL : wxVERTICAL );
+
+ win->GetEventHandler()->ProcessEvent(event);
+}
+
+bool wxTranslateMouseEvent(wxMouseEvent& wxevent, wxWindow *win, Widget widget, XEvent *xevent)
+{
+ switch (xevent->xany.type)
+ {
+ case EnterNotify:
+ case LeaveNotify:
+ case ButtonPress:
+ case ButtonRelease:
+ case MotionNotify:
+ {
+ wxEventType eventType = wxEVT_NULL;
+
+ if (xevent->xany.type == LeaveNotify)
+ {
+ win->m_button1Pressed = FALSE;
+ win->m_button2Pressed = FALSE;
+ win->m_button3Pressed = FALSE;
+ return FALSE;
+ }
+ else if (xevent->xany.type == MotionNotify)
+ {
+ eventType = wxEVT_MOTION;
+ }
+ else if (xevent->xany.type == ButtonPress)
+ {
+ if (xevent->xbutton.button == Button1)
+ {
+ eventType = wxEVT_LEFT_DOWN;
+ win->m_button1Pressed = TRUE;
+ }
+ else if (xevent->xbutton.button == Button2)
+ {
+ eventType = wxEVT_MIDDLE_DOWN;
+ win->m_button2Pressed = TRUE;
+ }
+ else if (xevent->xbutton.button == Button3)
+ {
+ eventType = wxEVT_RIGHT_DOWN;
+ win->m_button3Pressed = TRUE;
+ }
+ }
+ else if (xevent->xany.type == ButtonRelease)
+ {
+ if (xevent->xbutton.button == Button1)
+ {
+ eventType = wxEVT_LEFT_UP;
+ win->m_button1Pressed = FALSE;
+ }
+ else if (xevent->xbutton.button == Button2)
+ {
+ eventType = wxEVT_MIDDLE_UP;
+ win->m_button2Pressed = FALSE;
+ }
+ else if (xevent->xbutton.button == Button3)
+ {
+ eventType = wxEVT_RIGHT_UP;
+ win->m_button3Pressed = FALSE;
+ }
+ else return FALSE;
+ }
+ else return FALSE;
+
+ wxevent.m_eventHandle = (char *)xevent;
+ wxevent.SetEventType(eventType);
+
+ Position x1, y1;
+ XtVaGetValues(widget, XmNx, &x1, XmNy, &y1, NULL);
+
+ int x2, y2;
+ win->GetPosition(&x2, &y2);
+
+ // The button x/y must be translated to wxWindows
+ // window space - the widget might be a label or button,
+ // within a form.
+ int dx = 0;
+ int dy = 0;
+ if (widget != (Widget)win->GetMainWidget())
+ {
+ dx = x1;
+ dy = y1;
+ }
+
+ wxevent.m_x = xevent->xbutton.x + dx;
+ wxevent.m_y = xevent->xbutton.y + dy;
+
+ wxevent.m_leftDown = ((eventType == wxEVT_LEFT_DOWN)
+ || (event_left_is_down (xevent)
+ && (eventType != wxEVT_LEFT_UP)));
+ wxevent.m_middleDown = ((eventType == wxEVT_MIDDLE_DOWN)
+ || (event_middle_is_down (xevent)
+ && (eventType != wxEVT_MIDDLE_UP)));
+ wxevent.m_rightDown = ((eventType == wxEVT_RIGHT_DOWN)
+ || (event_right_is_down (xevent)
+ && (eventType != wxEVT_RIGHT_UP)));
+
+ wxevent.m_shiftDown = xevent->xbutton.state & ShiftMask;
+ wxevent.m_controlDown = xevent->xbutton.state & ControlMask;
+ return TRUE;
+ }
+ }
+ return FALSE;
+}
+
+bool wxTranslateKeyEvent(wxKeyEvent& wxevent, wxWindow *win, Widget widget, XEvent *xevent)
+{
+ switch (xevent->xany.type)
+ {
+ case KeyPress:
+ {
+ char buf[20];
+
+ KeySym keySym;
+// XComposeStatus compose;
+// (void) XLookupString ((XKeyEvent *) xevent, buf, 20, &keySym, &compose);
+ (void) XLookupString ((XKeyEvent *) xevent, buf, 20, &keySym, NULL);
+ int id = wxCharCodeXToWX (keySym);
+
+ if (xevent->xkey.state & ShiftMask)
+ wxevent.m_shiftDown = TRUE;
+ if (xevent->xkey.state & ControlMask)
+ wxevent.m_controlDown = TRUE;
+ if (xevent->xkey.state & Mod3Mask)
+ wxevent.m_altDown = TRUE;
+ if (xevent->xkey.state & Mod1Mask)
+ wxevent.m_metaDown = TRUE;
+ wxevent.SetEventObject(win);
+ wxevent.m_keyCode = id;
+ wxevent.SetTimestamp(xevent->xkey.time);
+
+ wxevent.m_x = xevent->xbutton.x;
+ wxevent.m_y = xevent->xbutton.y;
+
+ if (id > -1)
+ return TRUE;
+ else
+ return FALSE;
+ break;
+ }
+ default:
+ break;
+ }
+ return FALSE;
+}
+
+#define YAllocColor XAllocColor
+XColor g_itemColors[5];
+int wxComputeColours (Display *display, wxColour * back, wxColour * fore)
+{
+ int result;
+ static XmColorProc colorProc;
+
+ result = wxNO_COLORS;
+
+ if (back)
+ {
+ g_itemColors[0].red = (((long) back->Red ()) << 8);
+ g_itemColors[0].green = (((long) back->Green ()) << 8);
+ g_itemColors[0].blue = (((long) back->Blue ()) << 8);
+ g_itemColors[0].flags = DoRed | DoGreen | DoBlue;
+ if (colorProc == (XmColorProc) NULL)
+ {
+ // Get a ptr to the actual function
+ colorProc = XmSetColorCalculation ((XmColorProc) NULL);
+ // And set it back to motif.
+ XmSetColorCalculation (colorProc);
+ }
+ (*colorProc) (&g_itemColors[wxBACK_INDEX],
+ &g_itemColors[wxFORE_INDEX],
+ &g_itemColors[wxSELE_INDEX],
+ &g_itemColors[wxTOPS_INDEX],
+ &g_itemColors[wxBOTS_INDEX]);
+ result = wxBACK_COLORS;
+ }
+ if (fore)
+ {
+ g_itemColors[wxFORE_INDEX].red = (((long) fore->Red ()) << 8);
+ g_itemColors[wxFORE_INDEX].green = (((long) fore->Green ()) << 8);
+ g_itemColors[wxFORE_INDEX].blue = (((long) fore->Blue ()) << 8);
+ g_itemColors[wxFORE_INDEX].flags = DoRed | DoGreen | DoBlue;
+ if (result == wxNO_COLORS)
+ result = wxFORE_COLORS;
+ }
+
+ Display *dpy = display;
+ Colormap cmap = (Colormap) wxTheApp->GetMainColormap((WXDisplay*) dpy);
+
+ if (back)
+ {
+ /* 5 Colours to allocate */
+ for (int i = 0; i < 5; i++)
+ if (!YAllocColor (dpy, cmap, &g_itemColors[i]))
+ result = wxNO_COLORS;
+ }
+ else if (fore)
+ {
+ /* Only 1 colour to allocate */
+ if (!YAllocColor (dpy, cmap, &g_itemColors[wxFORE_INDEX]))
+ result = wxNO_COLORS;
+ }
+
+ return (result);
+
+}
+
+// Changes the foreground and background colours to be derived
+// from the current background colour.
+// To change the foreground colour, you must call SetForegroundColour
+// explicitly.
+void wxWindow::ChangeBackgroundColour()
+{
+ if (GetMainWidget())
+ DoChangeBackgroundColour(GetMainWidget(), m_backgroundColour);
+
+ // This not necessary
+#if 0
+
+ if (m_scrolledWindow && (GetMainWidget() != m_scrolledWindow))
+ {
+ DoChangeBackgroundColour(m_scrolledWindow, m_backgroundColour);
+ // Have to set the scrollbar colours back since
+ // the scrolled window seemed to change them
+ wxColour backgroundColour = wxSystemSettings::GetSystemColour(wxSYS_COLOUR_3DFACE) ;
+
+ if (m_hScrollBar)
+ DoChangeBackgroundColour(m_hScrollBar, backgroundColour);
+ if (m_vScrollBar)
+ DoChangeBackgroundColour(m_vScrollBar, backgroundColour);
+ }
+#endif
+}
+
+void wxWindow::ChangeForegroundColour()
+{
+ if (GetMainWidget())
+ DoChangeForegroundColour(GetMainWidget(), m_foregroundColour);
+ if (m_scrolledWindow && (GetMainWidget() != m_scrolledWindow))
+ DoChangeForegroundColour(m_scrolledWindow, m_foregroundColour);
+}
+
+// Change a widget's foreground and background colours.
+
+void wxWindow::DoChangeForegroundColour(WXWidget widget, wxColour& foregroundColour)
+{
+ // When should we specify the foreground, if it's calculated
+ // by wxComputeColours?
+ // Solution: say we start with the default (computed) foreground colour.
+ // If we call SetForegroundColour explicitly for a control or window,
+ // then the foreground is changed.
+ // Therefore SetBackgroundColour computes the foreground colour, and
+ // SetForegroundColour changes the foreground colour. The ordering is
+ // important.
+
+ XtVaSetValues ((Widget) widget,
+ XmNforeground, foregroundColour.AllocColour(XtDisplay((Widget) widget)),
+ NULL);
+}
+
+void wxWindow::DoChangeBackgroundColour(WXWidget widget, wxColour& backgroundColour, bool changeArmColour)
+{
+ wxComputeColours (XtDisplay((Widget) widget), & backgroundColour,
+ (wxColour*) NULL);
+
+ XtVaSetValues ((Widget) widget,
+ XmNbackground, g_itemColors[wxBACK_INDEX].pixel,
+ XmNtopShadowColor, g_itemColors[wxTOPS_INDEX].pixel,
+ XmNbottomShadowColor, g_itemColors[wxBOTS_INDEX].pixel,
+ XmNforeground, g_itemColors[wxFORE_INDEX].pixel,
+ NULL);
+
+ if (changeArmColour)
+ XtVaSetValues ((Widget) widget,
+ XmNarmColor, g_itemColors[wxSELE_INDEX].pixel,
+ NULL);
}
+void wxWindow::SetBackgroundColour(const wxColour& col)
+{
+ m_backgroundColour = col;
+ ChangeBackgroundColour();
+}
+
+void wxWindow::SetForegroundColour(const wxColour& col)
+{
+ m_foregroundColour = col;
+ ChangeForegroundColour();
+}
+
+void wxWindow::ChangeFont(bool keepOriginalSize)
+{
+ // Note that this causes the widget to be resized back
+ // to its original size! We therefore have to set the size
+ // back again. TODO: a better way in Motif?
+ Widget w = (Widget) GetLabelWidget(); // Usually the main widget
+ if (w && m_windowFont.Ok())
+ {
+ int width, height, width1, height1;
+ GetSize(& width, & height);
+
+// lesstif 0.87 hangs here
+#ifndef LESSTIF_VERSION
+ XtVaSetValues (w,
+ XmNfontList, (XmFontList) m_windowFont.GetFontList(1.0, XtDisplay(w)),
+ NULL);
+#endif
+
+ GetSize(& width1, & height1);
+ if (keepOriginalSize && (width != width1 || height != height1))
+ {
+ SetSize(-1, -1, width, height);
+ }
+ }
+}
+
+void wxWindow::SetFont(const wxFont& font)
+{
+ m_windowFont = font;
+ ChangeFont();
+}
+
+void wxWindow::ClearUpdateRects()
+{
+ wxNode* node = m_updateRects.First();
+ while (node)
+ {
+ wxRect* rect = (wxRect*) node->Data();
+ delete rect;
+ node = node->Next();
+ }
+ m_updateRects.Clear();
+}
+
+bool wxWindow::ProcessAccelerator(wxKeyEvent& event)
+{
+ if (!m_acceleratorTable.Ok())
+ return FALSE;
+
+ int count = m_acceleratorTable.GetCount();
+ wxAcceleratorEntry* entries = m_acceleratorTable.GetEntries();
+ int i;
+ for (i = 0; i < count; i++)
+ {
+ wxAcceleratorEntry* entry = & (entries[i]);
+ if (entry->MatchesEvent(event))
+ {
+ // Bingo, we have a match. Now find a control
+ // that matches the entry command id.
+
+ // Need to go up to the top of the window hierarchy,
+ // since it might be e.g. a menu item
+ wxWindow* parent = this;
+ while (parent && !parent->IsKindOf(CLASSINFO(wxFrame)) && !parent->IsKindOf(CLASSINFO(wxDialog)))
+ parent = parent->GetParent();
+
+ if (!parent)
+ return FALSE;
+
+ if (parent->IsKindOf(CLASSINFO(wxFrame)))
+ {
+ // Try for a menu command
+ wxFrame* frame = (wxFrame*) parent;
+ if (frame->GetMenuBar())
+ {
+ wxMenuItem* item = frame->GetMenuBar()->FindItemForId(entry->GetCommand());
+ if (item)
+ {
+ wxCommandEvent commandEvent(wxEVT_COMMAND_MENU_SELECTED, entry->GetCommand());
+ commandEvent.SetEventObject(frame);
+
+ // If ProcessEvent returns TRUE (it was handled), then
+ // the calling code will skip the event handling.
+ return frame->GetEventHandler()->ProcessEvent(commandEvent);
+ }
+ }
+ }
+
+ // Find a child matching the command id
+ wxWindow* child = parent->FindWindow(entry->GetCommand());
+
+ // No such child
+ if (!child)
+ return FALSE;
+
+ // Now we process those kinds of windows that we can.
+ // For now, only buttons.
+ if (child->IsKindOf(CLASSINFO(wxButton)))
+ {
+ wxCommandEvent commandEvent (wxEVT_COMMAND_BUTTON_CLICKED, child->GetId());
+ commandEvent.SetEventObject(child);
+ return child->GetEventHandler()->ProcessEvent(commandEvent);
+ }
+
+ return FALSE;
+ } // matches event
+ }// for
+
+ // We didn't match the key event against an accelerator.
+ return FALSE;
+}
+
+/*
+ * wxNoOptimize: switch off size optimization
+ */
+
+int wxNoOptimize::m_count = 0;
+
+wxNoOptimize::wxNoOptimize()
+{
+ m_count ++;
+}
+
+wxNoOptimize::~wxNoOptimize()
+{
+ m_count --;
+}
+
+bool wxNoOptimize::CanOptimize()
+{
+ return (m_count == 0);
+}