%{
-#if defined(SEPARATE) && defined(__WXMSW__)
+#if defined(__WXMSW__)
static wxString wxPyEmptyStr("");
static wxPoint wxPyDefaultPosition(-1, -1);
static wxSize wxPyDefaultSize(-1, -1);
void glDrawElements (GLenum mode, GLsizei count, GLenum type, const GLvoid *indices);
void glDrawPixels (GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *pixels);
void glEdgeFlag (GLboolean flag);
-void glEdgeFlagPointer (GLsizei stride, const GLvoid *pointer);
+void glEdgeFlagPointer (GLsizei stride, const GLboolean *pointer);
void glEdgeFlagv (const GLboolean *flag);
void glEnable (GLenum cap);
void glEnableClientState (GLenum array);