#include <map>
#include <string>
-IMPLEMENT_DYNAMIC_CLASS(wxFont, wxGDIObject)
-
class WXDLLEXPORT wxFontRefData: public wxGDIRefData
{
public:
#define M_FONTDATA ((wxFontRefData*)m_refData)
-wxFontRefData::wxFontRefData(const wxFontRefData& data)
+wxFontRefData::wxFontRefData(const wxFontRefData& data) : wxGDIRefData()
{
Init();
m_info = data.m_info;
const wxNativeFontInfo * wxFont::GetNativeFontInfo() const
{
wxCHECK_MSG( M_FONTDATA != NULL , NULL, wxT("invalid font") );
- wxCHECK_MSG( Ok(), NULL, wxT("invalid font") );
+ wxCHECK_MSG( IsOk(), NULL, wxT("invalid font") );
// cast away constness otherwise lazy font resolution is not possible
const_cast<wxFont *>(this)->RealizeResource();