void operator=(const wxPropertyValue& val);
virtual inline void SetWindow(wxWindow *win) { m_propertyWindow = win; }
virtual inline wxWindow *GetWindow(void) const { return m_propertyWindow; }
void operator=(const wxPropertyValue& val);
virtual inline void SetWindow(wxWindow *win) { m_propertyWindow = win; }
virtual inline wxWindow *GetWindow(void) const { return m_propertyWindow; }