%
% automatically generated by HelpGen $Revision$ from
-% toolwnd.h at 05/Jan/02 22:50:58
+% toolwnd.h at 21/Jan/02 21:14:17
%
\section{\class{cbMiniButton}}\label{cbminibutton}
+
+cbMiniButton is the base class for a small button that can be placed in a wxToolWindow
+titlebar.
+
\wxheading{Derived from}
\helpref{wxObject}{wxobject}
+\wxheading{Include files}
+
+<toolwnd.h>
+
\wxheading{Data structures}
\latexignore{\rtfignore{\wxheading{Members}}}
\func{}{cbMiniButton}{\void}
+Default constructor.
+
\membersection{cbMiniButton::Draw}\label{cbminibuttondraw}
\func{void}{Draw}{\param{wxDC\& }{dc}}
+Draws the button. Override this to implement
+the desired appearance.
+
\membersection{cbMiniButton::Enable}\label{cbminibuttonenable}
\func{void}{Enable}{\param{bool }{enable}}
+Enable or disable the button.
+
\membersection{cbMiniButton::HitTest}\label{cbminibuttonhittest}
\func{bool}{HitTest}{\param{const wxPoint\& }{pos}}
+Returns TRUE if the given position was over the button.
+
\membersection{cbMiniButton::IsPressed}\label{cbminibuttonispressed}
\func{bool}{IsPressed}{\void}
+Returns TRUE if this button is pressed.
+
\membersection{cbMiniButton::OnLeftDown}\label{cbminibuttononleftdown}
\func{void}{OnLeftDown}{\param{const wxPoint\& }{pos}}
+Responds to a left down event.
+
\membersection{cbMiniButton::OnLeftUp}\label{cbminibuttononleftup}
\func{void}{OnLeftUp}{\param{const wxPoint\& }{pos}}
+Responds to a left up event.
+
\membersection{cbMiniButton::OnMotion}\label{cbminibuttononmotion}
\func{void}{OnMotion}{\param{const wxPoint\& }{pos}}
+Responds to a mouse move event.
+
\membersection{cbMiniButton::Refresh}\label{cbminibuttonrefresh}
\func{void}{Refresh}{\void}
+Refreshes the button.
+
\membersection{cbMiniButton::Reset}\label{cbminibuttonreset}
\func{void}{Reset}{\void}
+Reset the button.
+
\membersection{cbMiniButton::SetPos}\label{cbminibuttonsetpos}
\func{void}{SetPos}{\param{const wxPoint\& }{pos}}
+Set the position of the button.
+
\membersection{cbMiniButton::WasClicked}\label{cbminibuttonwasclicked}
\func{bool}{WasClicked}{\void}
+Returns TRUE if the button was clicked.
+