]> git.saurik.com Git - wxWidgets.git/blobdiff - build/bakefiles/config.bkl
Updated for eVC4
[wxWidgets.git] / build / bakefiles / config.bkl
index 6327f332d8bc0919af075a605ffc65d66a97d270..c936f48f3b5df090e8a08fac4326527fbcaa7805 100644 (file)
 <!-- $Id$ -->
 
 <makefile>
+    
+    <set var="BUILDING_LIB" overwrite="0">0</set>
 
-    <option name="UNICODE">
-        <values>0 1</values>
+    <option name="SHARED">
+        <values>0,1</values>
+        <values-description>,DLL</values-description>
         <default-value>0</default-value>
+        <description>
+            What type of library to build?
+        </description>
+    </option>
+    
+    <option name="WXUNIV">
+        <values>0,1</values>
+        <values-description>,Universal</values-description>
+        <default-value>0</default-value>
+        <description>
+            Build wxUniversal instead of native port?
+        </description>
+    </option>
+
+    <option name="UNICODE">
+        <values>0,1</values>
+        <values-description>,Unicode</values-description>
+        <default-value>0</default-value>        
         <description>
             Compile Unicode build of wxWindows?
         </description>
     </option>
 
-    <option name="SHARED">
-        <values>0 1</values>
-        <default-value>1</default-value>
+    <if cond="FORMAT!='autoconf' and FORMAT!='watcom'">
+        <option name="MSLU">
+            <values>0,1</values>
+            <default-value>0</default-value>        
+            <description>
+                Use MSLU library when building Unicode version.
+            </description>
+        </option>
+    </if>
+    <if cond="FORMAT=='autoconf' or FORMAT=='watcom'">
+        <set var="MSLU">0</set>
+    </if>
+
+    <option name="BUILD">
+        <values>debug,release</values>
+        <values-description>Debug,Release</values-description>
+        <default-value>debug</default-value>
         <description>
-            What type of library to build?
+            Type of compiled binaries
         </description>
     </option>
     
+    <option name="DEBUG_INFO">
+        <values>0,1,default</values>
+        <default-value>default</default-value>
+        <description>
+Should debugging info be included in the executables? The default value
+"default" means that debug info will be included if BUILD=debug
+and not included if BUILD=release.
+        </description>
+    </option>
+    
+    <option name="DEBUG_FLAG">
+        <values>0,1,default</values>
+        <default-value>default</default-value>
+        <description>
+Should __WXDEBUG__ be defined? The default value "default" means that it will
+be defined if BUILD=debug and not defined if BUILD=release.
+        </description>
+    </option>
+
+    <if cond="FORMAT=='msvc'">
+        <option name="DEBUG_RUNTIME_LIBS">
+            <values>0,1,default</values>
+            <default-value>default</default-value>
+            <description>
+Should link against debug RTL (msvcrtd.dll) or release (msvcrt.dll)?
+Acts according to DEBUG_INFO by default.
+            </description>
+        </option>
+    </if>
+    <if cond="FORMAT!='msvc'">
+        <set var="DEBUG_RUNTIME_LIBS">default</set>
+    </if>
+    
     <option name="MONOLITHIC">
-        <values>0 1</values>
-        <default-value>1</default-value>
+        <values>0,1</values>
+        <values-description>Multilib,Monolithic</values-description>
+        <default-value>0</default-value>
         <description>
             Multiple libraries or single huge monolithic one?
         </description>
     </option>
     
     <option name="USE_GUI">
-        <values>0 1</values>
+        <values>0,1</values>
+        <values-description>Base,GUI</values-description>
         <default-value>1</default-value>
         <description>
             Build GUI libraries?
         </description>
     </option>
-
-    <option name="WXUNIV">
-        <values>0 1</values>
+    
+    <option name="USE_HTML">
+        <values>0,1</values>
+        <default-value>1</default-value>
+        <description>
+            Build wxHTML library (USE_GUI must be 1)?
+        </description>
+    </option>
+    
+    <option name="USE_OPENGL">
+        <values>0,1</values>
         <default-value>0</default-value>
         <description>
-            Build wxUniversal instead of native port?
+            Build OpenGL canvas library (USE_GUI must be 1)?
+        </description>
+    </option>
+    
+    <option name="USE_ODBC">
+        <values>0,1</values>
+        <default-value>0</default-value>
+        <description>
+            Build ODBC database classes (USE_GUI must be 1)?
+        </description>
+    </option>
+    
+    <option name="USE_EXCEPTIONS">
+        <values>0,1</values>
+        <default-value>1</default-value>
+        <description>
+            Enable exceptions in compiled code.
+        </description>
+    </option>
+    
+    <option name="OFFICIAL_BUILD">
+        <values>0,1</values>
+        <default-value>0</default-value>
+        <description>
+            Is this official build by wxWindows developers?
+        </description>
+    </option>
+    <option name="VENDOR">
+        <default-value>custom</default-value>
+        <description>
+            Use this to name your customized DLLs differently
         </description>
     </option>
 
-
+    <option name="CFG">
+        <default-value></default-value>
+        <description>
+Name of your custom configuration. This affects directory
+where object files are stored as well as the location of
+compiled .lib files and setup.h under the lib/ toplevel directory.
+        </description>
+    </option>
+    
+    
     <!-- ================================================================== -->
     <!--                             Autoconf                               -->
     <!-- ================================================================== -->
         <option name="TOOLKIT"/>
         <option name="TOOLKIT_LOWERCASE"/>
         <option name="TOOLKIT_VERSION"/>
+        <option name="TOOLCHAIN_NAME"/>
         <option name="EXTRALIBS"/>
+        <option name="EXTRALIBS_XML"/>
+        <option name="EXTRALIBS_HTML"/>
+        <option name="EXTRALIBS_ODBC"/>
+        <option name="EXTRALIBS_GUI"/>
+        <option name="EXTRALIBS_OPENGL"/>
+        <option name="HOST_SUFFIX"/>
         <option name="SAMPLES_RPATH_FLAG"/>
+        <option name="SAMPLES_RPATH_POSTLINK"/>
+        
         <set var="TOP_SRCDIR">$(top_srcdir)/</set>
+        <set var="RUNTIME_LIBS">dynamic</set>
+        <set var="WXTOPDIR"/> <!-- to be overriden on bakefile cmd line -->
     </if>
 
     
     <!-- ================================================================== -->
-    <!--                         Windows compilers                          -->
+    <!--                         windows compilers                          -->
     <!-- ================================================================== -->
 
     <if cond="FORMAT!='autoconf'">
+        <option name="RUNTIME_LIBS">
+            <values>dynamic,static</values>
+            <default-value>dynamic</default-value>
+            <description>
+Version of C runtime library to use. You can change this to
+static if SHARED=0, but it is highly recommended to not do
+it if SHARED=1 unless you know what you are doing.
+            </description>
+        </option>
+        
         <set var="WXTOPDIR"/> <!-- to be overriden on bakefile cmd line -->
 
         <set var="TOOLKIT">MSW</set>
         <set var="TOOLKIT_LOWERCASE">$(TOOLKIT.lower())</set>
         <set var="TOOLKIT_VERSION"/>
-        <set var="SAMPLES_RPATH_FLAG"/>
-        <option name="EXTRALIBS"/>
+        <set var="HOST_SUFFIX"/>
+        <set var="EXTRACFLAGS"/>
+        <set var="EXTRALIBS"/>
+        <set var="EXTRALIBS_XML"/>
+        <set var="EXTRALIBS_HTML"/>
+        <set var="EXTRALIBS_ODBC"/>
+        <set var="EXTRALIBS_GUI"/>
+        <set var="EXTRALIBS_OPENGL">
+            <if cond="COMPILER=='wat'">opengl32.lib glu32.lib</if>
+            <if cond="COMPILER=='vc'">opengl32.lib glu32.lib</if>
+            <if cond="COMPILER=='gcc'">-lopengl32 -lglu32</if>
+        </set>
 
-        <set var="SRCDIR">..</set>
+        <set var="SRCDIR">
+            <if cond="BUILDING_LIB=='1'">..$(DIRSEP)..</if>
+            <if cond="BUILDING_LIB=='0'">.</if>
+        </set>
         <set var="TOP_SRCDIR">$(SRCDIR)/$(WXTOPDIR)</set>
-        <set var="BUILDDIR">objs_$(COMPILER)</set>
+    </if>
+    
+    <if cond="FORMAT=='mingw'">
+        <option name="GCC_VERSION">
+            <values>3,2.95</values>
+            <default-value>3</default-value>
+            <description>
+Set the version of your Mingw installation here.
+    "3" ...... this is for Mingw 2.0 or newer (comes with gcc3)
+    "2.95" ... for Mingw 1.1 or any of the older versions
+            </description>
+        </option>
+        <set var="GCCFLAGS">
+            <if cond="GCC_VERSION=='2.95'">-fvtable-thunks</if>
+        </set>
+        <set var="EXTRACFLAGS">$(GCCFLAGS) -DHAVE_W32API_H</set>
+    </if>
+
+    <if cond="FORMAT=='cbuilderx'">
+        <set var="EXTRACFLAGS">
+            <if cond="COMPILER=='gcc'">-DHAVE_W32API_H</if>
+        </set>
+    </if>
+
+
+    <!-- ================================================================== -->
+    <!--            Project files - hardcode some defaults                  -->
+    <!-- ================================================================== -->
+
+    <if cond="FORMAT_SUPPORTS_CONDITIONS=='0'">
+        <set var="RUNTIME_LIBS">dynamic</set>
+        <set var="OFFICIAL_BUILD">0</set>
+        <set var="USE_HTML">1</set>
+        <set var="USE_OPENGL">1</set>
+        <set var="USE_ODBC">1</set>
+        <set var="MONOLITHIC">0</set>
+        <set var="USE_GUI">1</set>
+        <set var="USE_EXCEPTIONS">1</set>
+        <set var="DEBUG_INFO">default</set>
+        <set var="DEBUG_FLAG">default</set>
+        <set var="MSLU">0</set>
+    </if>
+
+
+    <!-- FIXME:
+         C++BuilderX supports only wxMSW, monolithic (sic!) static build
+         and the project can't be put into build/msw and store objects in
+         build/msw/something. This *must* be fixed! -->
+    <if cond="FORMAT=='cbuilderx'">
+        <set var="WXUNIV">0</set>
+        <set var="MONOLITHIC">1</set>
+        <set var="SRCDIR">.</set>
+        <set var="TOP_SRCDIR">$(SRCDIR)/$(WXTOPDIR)</set>
+        <set var="SHARED">0</set>
+    </if>
+
+
+    <!-- DigitalMars make is braindead, it doesn't have conditional
+         processing: -->
+    <if cond="FORMAT=='dmars'">
+        <set var="RUNTIME_LIBS">static</set>
+        <set var="BUILD">debug</set>
+        <set var="SHARED">0</set>
+        <set var="WXUNIV">0</set>
+        <set var="UNICODE">0</set>
     </if>
 
 </makefile>