/////////////////////////////////////////////////////////////////////////////
#ifdef __GNUG__
-// Note: this is done in utilscmn.cpp now.
-// #pragma implementation
-// #pragma implementation "utils.h"
+// #pragma implementation "utils.h" // Note: this is done in utilscmn.cpp now.
#endif
// For compilers that support precompilation, includes "wx.h".
#include "wx/msw/private.h"
#include "wx/timer.h"
+#include "wx/intl.h"
+
+#include <windows.h>
#include <ctype.h>
-#ifndef __GNUWIN32__
+#if !defined(__GNUWIN32__) && !defined(__WXWINE__) && !defined(__SALFORDC__)
#include <direct.h>
+
+#ifndef __MWERKS__
#include <dos.h>
+#endif
#endif //GNUWIN32
-#ifdef __GNUWIN32__
+#if defined(__GNUWIN32__) && !defined(__TWIN32__)
#include <sys/unistd.h>
#include <sys/stat.h>
-#ifndef __MINGW32__
-#include <std.h>
-#endif //MINGW32
-
#endif //GNUWIN32
#include "wx/log.h"
#include <dir.h>
#endif
-#ifdef __WIN32__
+#if defined(__WIN32__) && !defined(__WXWINE__)
#include <io.h>
#ifndef __GNUWIN32__
#include <stdlib.h>
#include <string.h>
#ifndef __WATCOMC__
-#if !(defined(_MSC_VER) && (_MSC_VER > 800))
-#include <errno.h>
-#endif
+ #if !(defined(_MSC_VER) && (_MSC_VER > 800))
+ #include <errno.h>
+ #endif
#endif
#include <stdarg.h>
+//// BEGIN for console support: VC++ only
+#ifdef __VISUALC__
+
+#include "wx/msw/msvcrt.h"
+
+#include <fcntl.h>
+
+#include "wx/ioswrap.h"
+
+#if wxUSE_IOSTREAMH
+// N.B. BC++ doesn't have istream.h, ostream.h
+# include <io.h>
+# include <fstream.h>
+#else
+# include <fstream>
+#endif
+
+/* Need to undef new if including crtdbg.h */
+# ifdef new
+# undef new
+# endif
+
+#ifndef __WIN16__
+# include <crtdbg.h>
+#endif
+
+# if defined(__WXDEBUG__) && wxUSE_GLOBAL_MEMORY_OPERATORS && wxUSE_DEBUG_NEW_ALWAYS
+# define new new(__FILE__,__LINE__)
+# endif
+
+#endif
+ // __VISUALC__
+/// END for console support
+
// In the WIN.INI file
static const char WX_SECTION[] = "wxWindows";
static const char eHOSTNAME[] = "HostName";
// Get full hostname (eg. DoDo.BSn-Germany.crg.de)
bool wxGetHostName(char *buf, int maxSize)
{
-#ifdef __WIN32__
+#if defined(__WIN32__) && !defined(__TWIN32__)
DWORD nSize = maxSize;
return (::GetComputerName(buf, &nSize) != 0);
#else
// Get user ID e.g. jacs
bool wxGetUserId(char *buf, int maxSize)
{
-#if defined(__WIN32__) && !defined(__win32s__) && 0
+#if defined(__WIN32__) && !defined(__win32s__) && !defined(__TWIN32__)
+
+ // VZ: why should it be so complicated??
+#if 0
// Gets the current user's full name according to the MS article PSS ID
// Number: Q119670
// Seems to be the same as the login name for me?
WCHAR wszUserName[256]; // Unicode user name
WCHAR wszDomain[256];
LPBYTE ComputerName;
-
+
struct _SERVER_INFO_100 *si100; // Server structure
struct _USER_INFO_2 *ui; // User structure
-
+
// Convert ASCII user name and domain to Unicode.
-
+
MultiByteToWideChar( CP_ACP, 0, UserName,
strlen(UserName)+1, wszUserName, sizeof(wszUserName) );
MultiByteToWideChar( CP_ACP, 0, Domain,
// Get the computer name of a DC for the specified domain.
// >If you get a link error on this, include netapi32.lib<
-
+
NetGetDCName( NULL, wszDomain, &ComputerName );
-
+
// Look up the user on the DC.
-
+
if(NetUserGetInfo( (LPWSTR) ComputerName,
(LPWSTR) &wszUserName, 2, (LPBYTE *) &ui))
{
printf( "Error getting user information.\n" );
return( FALSE );
}
-
+
// Convert the Unicode full name to ASCII.
-
+
WideCharToMultiByte( CP_ACP, 0, ui->usri2_full_name,
-1, buf, 256, NULL, NULL );
}
return( TRUE );
-/*
- DWORD nSize = maxSize;
- return ::GetUserName(buf, &nSize);
-*/
-#else
+#else // 1
+ DWORD nSize = maxSize;
+ if ( ::GetUserName(buf, &nSize) == 0 )
+ {
+ wxLogSysError("Can not get user name");
+
+ return FALSE;
+ }
+
+ return TRUE;
+#endif // 0/1
+
+#else // Win16 or Win32s
char *user;
const char *default_id = "anonymous";
// Get user name e.g. Julian Smart
bool wxGetUserName(char *buf, int maxSize)
{
- const char *default_name = "Unknown User";
-#if defined(__WIN32__)
-/*
- DWORD nSize = maxSize;
- In VC++ 4.0, results in unresolved symbol __imp__GetUserNameA
- if (GetUserName(buf, &nSize))
- return TRUE;
- else
-*/
- // Could use NIS, MS-Mail or other site specific programs
- // Use wxWindows configuration data
- GetProfileString(WX_SECTION, eUSERNAME, default_name, buf, maxSize - 1);
- return *buf ? TRUE : FALSE;
-// }
-#else
-#if !defined(__WATCOMC__) && !defined(__GNUWIN32__) && wxUSE_PENWINDOWS
+#if wxUSE_PENWINDOWS && !defined(__WATCOMC__) && !defined(__GNUWIN32__)
extern HANDLE g_hPenWin; // PenWindows Running?
if (g_hPenWin)
{
#endif
{
// Could use NIS, MS-Mail or other site specific programs
- // Use wxWindows configuration data
- GetProfileString(WX_SECTION, eUSERNAME, default_name, buf, maxSize - 1);
+ // Use wxWindows configuration data
+ bool ok = GetProfileString(WX_SECTION, eUSERNAME, "", buf, maxSize - 1) != 0;
+ if ( !ok )
+ {
+ ok = wxGetUserId(buf, maxSize);
+ }
+
+ if ( !ok )
+ {
+ strncpy(buf, "Unknown User", maxSize);
+ }
}
- return *buf ? TRUE : FALSE;
-#endif
+
+ return TRUE;
}
int wxKill(long pid, int sig)
}
// Get free memory in bytes, or -1 if cannot determine amount (e.g. on UNIX)
-long wxGetFreeMemory(void)
+long wxGetFreeMemory()
{
-#if defined(__WIN32__) && !defined(__BORLANDC__)
+#if defined(__WIN32__) && !defined(__BORLANDC__) && !defined(__TWIN32__)
MEMORYSTATUS memStatus;
memStatus.dwLength = sizeof(MEMORYSTATUS);
GlobalMemoryStatus(&memStatus);
class wxSleepTimer: public wxTimer
{
public:
- inline void Notify(void)
+ inline void Notify()
{
inTimer = FALSE;
Stop();
static wxTimer *wxTheSleepTimer = NULL;
+void wxUsleep(unsigned long milliseconds)
+{
+#ifdef __WIN32__
+ ::Sleep(milliseconds);
+#else
+ if (inTimer)
+ return;
+
+ wxTheSleepTimer = new wxSleepTimer;
+ inTimer = TRUE;
+ wxTheSleepTimer->Start(milliseconds);
+ while (inTimer)
+ {
+ if (wxTheApp->Pending())
+ wxTheApp->Dispatch();
+ }
+ delete wxTheSleepTimer;
+ wxTheSleepTimer = NULL;
+#endif
+}
+
void wxSleep(int nSecs)
{
#if 0 // WIN32 hangs app
}
// Consume all events until no more left
-void wxFlushEvents(void)
+void wxFlushEvents()
{
// wxYield();
}
}
// Emit a beeeeeep
-void wxBell(void)
+void wxBell()
{
-#ifdef __WIN32__
- Beep(1000,1000) ; // 1kHz during 1 sec.
-#else
- MessageBeep(-1) ;
-#endif
+ // Removed by RD because IHMO syncronous sound is a Bad Thing. MessageBeep
+ // will do a similar thing anyway if there is no sound card...
+//#ifdef __WIN32__
+// Beep(1000,1000) ; // 1kHz during 1 sec.
+//#else
+ MessageBeep((UINT)-1) ;
+//#endif
}
// Chris Breeze 27/5/98: revised WIN32 code to
if (majorVsn) *majorVsn = 0;
if (minorVsn) *minorVsn = 0;
-#ifdef WIN32
+#if defined(__WIN32__) && !defined(__SC__)
OSVERSIONINFO info;
memset(&info, 0, sizeof(OSVERSIONINFO));
info.dwOSVersionInfoSize = sizeof(OSVERSIONINFO);
return wxWINDOWS; // error if we get here, return generic value
#else
// Win16 code...
- int retValue ;
+ int retValue = 0;
# ifdef __WINDOWS_386__
retValue = wxWIN386;
# else
if (succ)
{
*value = (int)strtol(s, NULL, 10);
- delete[] s;
+ delete[] s;
return TRUE;
}
else return FALSE;
}
#endif // wxUSE_RESOURCES
-// Old cursor
-static HCURSOR wxBusyCursorOld = 0;
-static int wxBusyCursorCount = 0;
+// ---------------------------------------------------------------------------
+// helper functions for showing a "busy" cursor
+// ---------------------------------------------------------------------------
+
+HCURSOR gs_wxBusyCursor = 0; // new, busy cursor
+HCURSOR gs_wxBusyCursorOld = 0; // old cursor
+static int gs_wxBusyCursorCount = 0;
// Set the cursor to the busy cursor for all windows
void wxBeginBusyCursor(wxCursor *cursor)
{
- wxBusyCursorCount ++;
- if (wxBusyCursorCount == 1)
- {
- wxBusyCursorOld = ::SetCursor((HCURSOR) cursor->GetHCURSOR());
- }
- else
- {
- (void)::SetCursor((HCURSOR) cursor->GetHCURSOR());
- }
+ if ( gs_wxBusyCursorCount++ == 0 )
+ {
+ gs_wxBusyCursor = (HCURSOR)cursor->GetHCURSOR();
+ gs_wxBusyCursorOld = ::SetCursor(gs_wxBusyCursor);
+ }
+ //else: nothing to do, already set
}
// Restore cursor to normal
-void wxEndBusyCursor(void)
+void wxEndBusyCursor()
{
- if (wxBusyCursorCount == 0)
- return;
-
- wxBusyCursorCount --;
- if (wxBusyCursorCount == 0)
- {
- ::SetCursor(wxBusyCursorOld);
- wxBusyCursorOld = 0;
- }
+ wxCHECK_RET( gs_wxBusyCursorCount > 0,
+ "no matching wxBeginBusyCursor() for wxEndBusyCursor()" );
+
+ if ( --gs_wxBusyCursorCount == 0 )
+ {
+ ::SetCursor(gs_wxBusyCursorOld);
+
+ gs_wxBusyCursorOld = 0;
+ }
}
// TRUE if we're between the above two calls
-bool wxIsBusy(void)
+bool wxIsBusy()
{
- return (wxBusyCursorCount > 0);
-}
+ return (gs_wxBusyCursorCount > 0);
+}
-const char* WXDLLEXPORT wxGetHomeDir(wxString *pstr)
+// ---------------------------------------------------------------------------
+const char* wxGetHomeDir(wxString *pstr)
{
wxString& strDir = *pstr;
- #ifdef __UNIX__
+ #if defined(__UNIX__) && !defined(__TWIN32__)
const char *szHome = getenv("HOME");
if ( szHome == NULL ) {
// we're homeless...
if ((home = getenv("TMP")) != NULL ||
(home = getenv("TMPDIR")) != NULL ||
(home = getenv("TEMP")) != NULL)
- return *home ? home : "\\";
+ return *home ? home : (char*)"\\";
}
if (Stricmp(tmp, WXSTRINGCAST user1) == 0)
user1 = "";
return TRUE;//*** temporary?
}
else{
- wxError("wnd==NULL !!!");
+ wxFAIL_MSG("wnd==NULL !!!");
+
return FALSE;//*** temporary?
}
}
char *wxLoadUserResource(const wxString& resourceName, const wxString& resourceType)
{
char *s = NULL;
-#ifndef __WIN32__
+#if !defined(__WIN32__) || defined(__TWIN32__)
HRSRC hResource = ::FindResource(wxGetInstance(), WXSTRINGCAST resourceName, WXSTRINGCAST resourceType);
#else
#ifdef UNICODE
char *theText = (char *)LockResource(hData);
if (!theText)
return NULL;
-
+
s = copystring(theText);
// Obsolete in WIN32
};
// Return TRUE if we have a colour display
-bool wxColourDisplay(void)
+bool wxColourDisplay()
{
- HDC dc = ::GetDC(NULL);
+ HDC dc = ::GetDC((HWND) NULL);
bool flag;
int noCols = GetDeviceCaps(dc, NUMCOLORS);
if ((noCols == -1) || (noCols > 2))
flag = TRUE;
else
flag = FALSE;
- ReleaseDC(NULL, dc);
+ ReleaseDC((HWND) NULL, dc);
return flag;
}
// Returns depth of screen
-int wxDisplayDepth(void)
+int wxDisplayDepth()
{
- HDC dc = ::GetDC(NULL);
+ HDC dc = ::GetDC((HWND) NULL);
int planes = GetDeviceCaps(dc, PLANES);
int bitsPerPixel = GetDeviceCaps(dc, BITSPIXEL);
int depth = planes*bitsPerPixel;
- ReleaseDC(NULL, dc);
+ ReleaseDC((HWND) NULL, dc);
return depth;
}
// Get size of display
void wxDisplaySize(int *width, int *height)
{
- HDC dc = ::GetDC(NULL);
+ HDC dc = ::GetDC((HWND) NULL);
*width = GetDeviceCaps(dc, HORZRES); *height = GetDeviceCaps(dc, VERTRES);
- ReleaseDC(NULL, dc);
+ ReleaseDC((HWND) NULL, dc);
}
bool wxDirExists(const wxString& dir)
#endif
#if defined(__WIN32__)
- HANDLE h = FindFirstFile((LPTSTR) WXSTRINGCAST dir,(LPWIN32_FIND_DATA)&fileInfo);
-
- if (h==INVALID_HANDLE_VALUE)
- return FALSE;
- else {
- FindClose(h);
- return ((fileInfo.dwFileAttributes & FILE_ATTRIBUTE_DIRECTORY) == FILE_ATTRIBUTE_DIRECTORY);
- }
+ HANDLE h = FindFirstFile((LPTSTR) WXSTRINGCAST dir,(LPWIN32_FIND_DATA)&fileInfo);
+
+ if (h==INVALID_HANDLE_VALUE)
+ return FALSE;
+ else {
+ FindClose(h);
+ return ((fileInfo.dwFileAttributes & FILE_ATTRIBUTE_DIRECTORY) == FILE_ATTRIBUTE_DIRECTORY);
+ }
#else
// In Borland findfirst has a different argument
// ordering from _dos_findfirst. But _dos_findfirst
#endif
}
+// ---------------------------------------------------------------------------
+// window information functions
+// ---------------------------------------------------------------------------
+
wxString WXDLLEXPORT wxGetWindowText(WXHWND hWnd)
{
wxString str;
return str;
}
+wxString WXDLLEXPORT wxGetWindowClass(WXHWND hWnd)
+{
+ wxString str;
+
+ int len = 256; // some starting value
+
+ for ( ;; )
+ {
+ // as we've #undefined GetClassName we must now manually choose the
+ // right function to call
+ int count =
+
+ #ifndef __WIN32__
+ GetClassName
+ #else // Win32
+ #ifdef UNICODE
+ GetClassNameW
+ #else // !Unicode
+ #ifdef __TWIN32__
+ GetClassName
+ #else // !Twin32
+ GetClassNameA
+ #endif // Twin32/!Twin32
+ #endif // Unicode/ANSI
+ #endif // Win16/32
+ ((HWND)hWnd, str.GetWriteBuf(len), len);
+
+ str.UngetWriteBuf();
+ if ( count == len )
+ {
+ // the class name might have been truncated, retry with larger
+ // buffer
+ len *= 2;
+ }
+ else
+ {
+ break;
+ }
+ }
+
+ return str;
+}
+
+WXWORD WXDLLEXPORT wxGetWindowId(WXHWND hWnd)
+{
+#ifndef __WIN32__
+ return GetWindowWord((HWND)hWnd, GWW_ID);
+#else // Win32
+ return GetWindowLong((HWND)hWnd, GWL_ID);
+#endif // Win16/32
+}
+
#if 0
//------------------------------------------------------------------------
// wild character routines
wxString tmp = pattern;
char *pat = WXSTRINGCAST(tmp);
while (*pat) {
- switch (*pat++) {
- case '?': case '*': case '[': case '{':
- return TRUE;
- case '\\':
- if (!*pat++)
- return FALSE;
- }
+ switch (*pat++) {
+ case '?': case '*': case '[': case '{':
+ return TRUE;
+ case '\\':
+ if (!*pat++)
+ return FALSE;
+ }
}
return FALSE;
};
// dot_special means '.' only matches '.'
if (dot_special && *str == '.' && *pattern != *str)
- return FALSE;
+ return FALSE;
while ((*pattern != '\0') && (!done)
&& (((*str=='\0')&&((*pattern==OB)||(*pattern=='*')))||(*str!='\0'))) {
- switch (*pattern) {
- case '\\':
- pattern++;
- if (*pattern != '\0')
- pattern++;
- break;
- case '*':
- pattern++;
- ret_code = FALSE;
- while ((*str!='\0')
- && (!(ret_code=wxMatchWild(pattern, str++, FALSE))))
- /*loop*/;
- if (ret_code) {
- while (*str != '\0')
- str++;
- while (*pattern != '\0')
- pattern++;
- }
- break;
- case '[':
- pattern++;
- repeat:
- if ((*pattern == '\0') || (*pattern == ']')) {
- done = TRUE;
- break;
- }
- if (*pattern == '\\') {
- pattern++;
- if (*pattern == '\0') {
- done = TRUE;
- break;
- }
- }
- if (*(pattern + 1) == '-') {
- c = *pattern;
- pattern += 2;
- if (*pattern == ']') {
- done = TRUE;
- break;
- }
- if (*pattern == '\\') {
- pattern++;
- if (*pattern == '\0') {
- done = TRUE;
- break;
- }
- }
- if ((*str < c) || (*str > *pattern)) {
- pattern++;
- goto repeat;
- }
- } else if (*pattern != *str) {
- pattern++;
- goto repeat;
- }
- pattern++;
- while ((*pattern != ']') && (*pattern != '\0')) {
- if ((*pattern == '\\') && (*(pattern + 1) != '\0'))
- pattern++;
- pattern++;
- }
- if (*pattern != '\0') {
- pattern++, str++;
- }
- break;
- case '?':
- pattern++;
- str++;
- break;
- case OB:
- pattern++;
- while ((*pattern != CB) && (*pattern != '\0')) {
- cp = str;
- ok = TRUE;
- while (ok && (*cp != '\0') && (*pattern != '\0')
- && (*pattern != ',') && (*pattern != CB)) {
- if (*pattern == '\\')
- pattern++;
- ok = (*pattern++ == *cp++);
- }
- if (*pattern == '\0') {
- ok = FALSE;
- done = TRUE;
- break;
- } else if (ok) {
- str = cp;
- while ((*pattern != CB) && (*pattern != '\0')) {
- if (*++pattern == '\\') {
- if (*++pattern == CB)
- pattern++;
- }
- }
- } else {
- while (*pattern!=CB && *pattern!=',' && *pattern!='\0') {
- if (*++pattern == '\\') {
+ switch (*pattern) {
+ case '\\':
+ pattern++;
+ if (*pattern != '\0')
+ pattern++;
+ break;
+ case '*':
+ pattern++;
+ ret_code = FALSE;
+ while ((*str!='\0')
+ && (!(ret_code=wxMatchWild(pattern, str++, FALSE))))
+ /*loop*/;
+ if (ret_code) {
+ while (*str != '\0')
+ str++;
+ while (*pattern != '\0')
+ pattern++;
+ }
+ break;
+ case '[':
+ pattern++;
+ repeat:
+ if ((*pattern == '\0') || (*pattern == ']')) {
+ done = TRUE;
+ break;
+ }
+ if (*pattern == '\\') {
+ pattern++;
+ if (*pattern == '\0') {
+ done = TRUE;
+ break;
+ }
+ }
+ if (*(pattern + 1) == '-') {
+ c = *pattern;
+ pattern += 2;
+ if (*pattern == ']') {
+ done = TRUE;
+ break;
+ }
+ if (*pattern == '\\') {
+ pattern++;
+ if (*pattern == '\0') {
+ done = TRUE;
+ break;
+ }
+ }
+ if ((*str < c) || (*str > *pattern)) {
+ pattern++;
+ goto repeat;
+ }
+ } else if (*pattern != *str) {
+ pattern++;
+ goto repeat;
+ }
+ pattern++;
+ while ((*pattern != ']') && (*pattern != '\0')) {
+ if ((*pattern == '\\') && (*(pattern + 1) != '\0'))
+ pattern++;
+ pattern++;
+ }
+ if (*pattern != '\0') {
+ pattern++, str++;
+ }
+ break;
+ case '?':
+ pattern++;
+ str++;
+ break;
+ case OB:
+ pattern++;
+ while ((*pattern != CB) && (*pattern != '\0')) {
+ cp = str;
+ ok = TRUE;
+ while (ok && (*cp != '\0') && (*pattern != '\0')
+ && (*pattern != ',') && (*pattern != CB)) {
+ if (*pattern == '\\')
+ pattern++;
+ ok = (*pattern++ == *cp++);
+ }
+ if (*pattern == '\0') {
+ ok = FALSE;
+ done = TRUE;
+ break;
+ } else if (ok) {
+ str = cp;
+ while ((*pattern != CB) && (*pattern != '\0')) {
+ if (*++pattern == '\\') {
+ if (*++pattern == CB)
+ pattern++;
+ }
+ }
+ } else {
+ while (*pattern!=CB && *pattern!=',' && *pattern!='\0') {
+ if (*++pattern == '\\') {
if (*++pattern == CB || *pattern == ',')
- pattern++;
- }
- }
- }
- if (*pattern != '\0')
- pattern++;
- }
- break;
- default:
- if (*str == *pattern) {
- str++, pattern++;
- } else {
- done = TRUE;
- }
- }
+ pattern++;
+ }
+ }
+ }
+ if (*pattern != '\0')
+ pattern++;
+ }
+ break;
+ default:
+ if (*str == *pattern) {
+ str++, pattern++;
+ } else {
+ done = TRUE;
+ }
+ }
}
while (*pattern == '*')
- pattern++;
+ pattern++;
return ((*str == '\0') && (*pattern == '\0'));
};
#endif
+#if defined(__WIN95__) && defined(__WXDEBUG__) && wxUSE_DBWIN32
+
+/*
+When I started programming with Visual C++ v4.0, I missed one of my favorite
+tools -- DBWIN. Finding the code for a simple debug trace utility, DBMON,
+on MSDN was a step in the right direction, but it is a console application
+and thus has limited features and extensibility. DBWIN32 is my creation
+to solve this problem.
+
+The code is essentially a merging of a stripped down version of the DBWIN code
+from VC 1.5 and DBMON.C with a few 32 bit changes.
+
+As of version 1.2B, DBWIN32 supports both Win95 and NT. The NT support is
+built into the operating system and works just by running DBWIN32. The Win95
+team decided not to support this hook, so I have provided code that will do
+this for you. See the file WIN95.TXT for instructions on installing this.
+
+If you have questions, problems or suggestions about DBWIN32, I welcome your
+feedback and plan to actively maintain the code.
+
+Andrew Tucker
+ast@halcyon.com
+
+To download dbwin32, see e.g.:
+
+http://ftp.digital.com/pub/micro/NT/WinSite/programr/dbwin32.zip
+*/
+
+#if !defined(__MWERKS__) && !defined(__SALFORDC__) && !defined(__TWIN32__)
+#include <process.h>
+#endif
+
+void OutputDebugStringW95(const char* lpOutputString, ...)
+{
+ HANDLE heventDBWIN; /* DBWIN32 synchronization object */
+ HANDLE heventData; /* data passing synch object */
+ HANDLE hSharedFile; /* memory mapped file shared data */
+ LPSTR lpszSharedMem;
+ char achBuffer[500];
+
+ /* create the output buffer */
+ va_list args;
+ va_start(args, lpOutputString);
+ vsprintf(achBuffer, lpOutputString, args);
+ va_end(args);
+
+ /*
+ Do a regular OutputDebugString so that the output is
+ still seen in the debugger window if it exists.
+
+ This ifdef is necessary to avoid infinite recursion
+ from the inclusion of W95TRACE.H
+ */
+#ifdef _UNICODE
+ ::OutputDebugStringW(achBuffer);
+#else
+#ifdef __TWIN32__
+ ::OutputDebugString(achBuffer);
+#else
+ ::OutputDebugStringA(achBuffer);
+#endif
+#endif
+
+ /* bail if it's not Win95 */
+ {
+ OSVERSIONINFO VerInfo;
+ VerInfo.dwOSVersionInfoSize = sizeof(OSVERSIONINFO);
+ GetVersionEx(&VerInfo);
+ if ( VerInfo.dwPlatformId != VER_PLATFORM_WIN32_WINDOWS )
+ return;
+ }
+
+ /* make sure DBWIN is open and waiting */
+ heventDBWIN = OpenEvent(EVENT_MODIFY_STATE, FALSE, "DBWIN_BUFFER_READY");
+ if ( !heventDBWIN )
+ {
+ //MessageBox(NULL, "DBWIN_BUFFER_READY nonexistent", NULL, MB_OK);
+ return;
+ }
+
+ /* get a handle to the data synch object */
+ heventData = OpenEvent(EVENT_MODIFY_STATE, FALSE, "DBWIN_DATA_READY");
+ if ( !heventData )
+ {
+ // MessageBox(NULL, "DBWIN_DATA_READY nonexistent", NULL, MB_OK);
+ CloseHandle(heventDBWIN);
+ return;
+ }
+
+ hSharedFile = CreateFileMapping((HANDLE)-1, NULL, PAGE_READWRITE, 0, 4096, "DBWIN_BUFFER");
+ if (!hSharedFile)
+ {
+ //MessageBox(NULL, "DebugTrace: Unable to create file mapping object DBWIN_BUFFER", "Error", MB_OK);
+ CloseHandle(heventDBWIN);
+ CloseHandle(heventData);
+ return;
+ }
+
+ lpszSharedMem = (LPSTR)MapViewOfFile(hSharedFile, FILE_MAP_WRITE, 0, 0, 512);
+ if (!lpszSharedMem)
+ {
+ //MessageBox(NULL, "DebugTrace: Unable to map shared memory", "Error", MB_OK);
+ CloseHandle(heventDBWIN);
+ CloseHandle(heventData);
+ return;
+ }
+
+ /* wait for buffer event */
+ WaitForSingleObject(heventDBWIN, INFINITE);
+
+ /* write it to the shared memory */
+#if defined( __BORLANDC__ ) || defined( __MWERKS__ ) || defined(__SALFORDC__)
+ *((LPDWORD)lpszSharedMem) = getpid();
+#else
+ *((LPDWORD)lpszSharedMem) = _getpid();
+#endif
+
+ wsprintf(lpszSharedMem + sizeof(DWORD), "%s", achBuffer);
+
+ /* signal data ready event */
+ SetEvent(heventData);
+
+ /* clean up handles */
+ CloseHandle(hSharedFile);
+ CloseHandle(heventData);
+ CloseHandle(heventDBWIN);
+
+ return;
+}
+
+
+#endif
+
+
+#if 0
+
+// maximum mumber of lines the output console should have
+static const WORD MAX_CONSOLE_LINES = 500;
+
+BOOL WINAPI MyConsoleHandler( DWORD dwCtrlType ) { // control signal type
+ FreeConsole();
+ return TRUE;
+}
+
+void wxRedirectIOToConsole()
+{
+ int hConHandle;
+ long lStdHandle;
+ CONSOLE_SCREEN_BUFFER_INFO coninfo;
+ FILE *fp;
+
+ // allocate a console for this app
+ AllocConsole();
+
+ // set the screen buffer to be big enough to let us scroll text
+ GetConsoleScreenBufferInfo(GetStdHandle(STD_OUTPUT_HANDLE),
+ &coninfo);
+ coninfo.dwSize.Y = MAX_CONSOLE_LINES;
+ SetConsoleScreenBufferSize(GetStdHandle(STD_OUTPUT_HANDLE),
+ coninfo.dwSize);
+
+ // redirect unbuffered STDOUT to the console
+ lStdHandle = (long)GetStdHandle(STD_OUTPUT_HANDLE);
+ hConHandle = _open_osfhandle(lStdHandle, _O_TEXT);
+ if(hConHandle <= 0) return;
+ fp = _fdopen( hConHandle, "w" );
+ *stdout = *fp;
+ setvbuf( stdout, NULL, _IONBF, 0 );
+
+ // redirect unbuffered STDIN to the console
+ lStdHandle = (long)GetStdHandle(STD_INPUT_HANDLE);
+ hConHandle = _open_osfhandle(lStdHandle, _O_TEXT);
+ if(hConHandle <= 0) return;
+ fp = _fdopen( hConHandle, "r" );
+ *stdin = *fp;
+ setvbuf( stdin, NULL, _IONBF, 0 );
+
+ // redirect unbuffered STDERR to the console
+ lStdHandle = (long)GetStdHandle(STD_ERROR_HANDLE);
+ hConHandle = _open_osfhandle(lStdHandle, _O_TEXT);
+ if(hConHandle <= 0) return;
+ fp = _fdopen( hConHandle, "w" );
+ *stderr = *fp;
+ setvbuf( stderr, NULL, _IONBF, 0 );
+
+ // make cout, wcout, cin, wcin, wcerr, cerr, wclog and clog
+ // point to console as well
+ ios::sync_with_stdio();
+
+ SetConsoleCtrlHandler(MyConsoleHandler, TRUE);
+}
+#else
+// Not supported
+void wxRedirectIOToConsole()
+{
+}
+#endif
+
+