+#if wxUSE_MENUS
+ // get the currently active menu: this is the same as the frame menu for
+ // normal frames but is overridden by wxMDIParentFrame
+ virtual WXHMENU MSWGetActiveMenu() const { return m_hMenu; }
+
+ // Look up the menu in the menu bar.
+ virtual wxMenu* MSWFindMenuFromHMENU(WXHMENU hMenu);
+#endif // wxUSE_MENUS
+