// Purpose: interface of wxColour
// Author: wxWidgets team
// RCS-ID: $Id$
-// Licence: wxWindows license
+// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
@{
*/
-#define wxC2S_NAME 1 //!< Return colour name, when possible.
-#define wxC2S_CSS_SYNTAX 2 //!< Return colour in rgb(r,g,b) syntax.
-#define wxC2S_HTML_SYNTAX 4 //!< Return colour in #rrggbb syntax.
+enum {
+ wxC2S_NAME = 1, // return colour name, when possible
+ wxC2S_CSS_SYNTAX = 2, // return colour in rgb(r,g,b) syntax
+ wxC2S_HTML_SYNTAX = 4 // return colour in #rrggbb syntax
+};
//@}
+const unsigned char wxALPHA_TRANSPARENT = 0;
+const unsigned char wxALPHA_OPAQUE = 0xff;
/**
@class wxColour
@stdobjects
- ::wxNullColour - An empty, invalid colour.
+ - ::wxTransparentColour - Valid but fully transparent colour (new in 2.9.1).
- ::wxBLACK
- ::wxBLUE
- ::wxCYAN
- ::wxGREEN
+ - ::wxYELLOW
- ::wxLIGHT_GREY
- ::wxRED
- ::wxWHITE
*/
wxColour(const wxString& colourName);
+ /**
+ @param colRGB
+ A packed RGB value.
+ */
+ wxColour(unsigned long colRGB);
+
/**
Copy constructor.
*/
*/
virtual wxString GetAsString(long flags = wxC2S_NAME | wxC2S_CSS_SYNTAX) const;
+ //@{
+ /**
+ Sets the RGB or RGBA colour values from a single 32 bit value.
+
+ The arguments @a colRGB and @a colRGBA should be of the form 0x00BBGGRR
+ and 0xAABBGGRR respectively where @c 0xRR, @c 0xGG, @c 0xBB and @c 0xAA
+ are the values of the red, blue, green and alpha components.
+
+ Notice the right-to-left order of components!
+
+ @see GetRGB(), GetRGBA()
+
+ @since 2.9.1
+ */
+ void SetRGB(wxUint32 colRGB);
+ void SetRGBA(wxUint32 colRGBA);
+ //@}
+
+ //@{
+ /**
+ Gets the RGB or RGBA colour values as a single 32 bit value.
+
+ The returned value is of the same form as expected by SetRGB() and
+ SetRGBA().
+
+ Notice that GetRGB() returns the value with 0 as its highest byte
+ independently of the value actually returned by Alpha(). So for a fully
+ opaque colour, the return value of GetRGBA() is @c 0xFFBBGGRR while
+ that of GetRGB() is @c 0x00BBGGRR.
+
+ @since 2.9.1
+ */
+ wxUint32 GetRGB() const;
+ wxUint32 GetRGBA() const;
+ //@}
+
/**
Returns a pixel value which is platform-dependent.
On Windows, a COLORREF is returned.
On X, an allocated pixel value is returned.
If the pixel is invalid (on X, unallocated), @c -1 is returned.
*/
- int GetPixel() const;
+ wxIntPtr GetPixel() const;
/**
Returns the green intensity.
Returns @true if the colour object is valid (the colour has been initialised
with RGB values).
*/
- bool IsOk() const;
+ virtual bool IsOk() const;
/**
Returns the red intensity.
/**
Sets the RGB intensity values using the given values (first overload),
extracting them from the packed long (second overload), using the given
- string (third overloard).
+ string (third overload).
When using third form, Set() accepts: colour names (those listed in
- wxTheColourDatabase()), the CSS-like @c "rgb(r,g,b)" or
- @c "rgba(r,g,b,a)" syntax (case insensitive) and the HTML-like syntax
- (i.e. @c "#" followed by 6 hexadecimal digits for red, green, blue
- components).
+ wxColourDatabase), the CSS-like @c "rgb(r,g,b)" or @c "rgba(r,g,b,a)" syntax
+ (case insensitive) and the HTML-like syntax: @c "#" followed by 6 hexadecimal
+ digits for red, green, blue components.
Returns @true if the conversion was successful, @false otherwise.
*/
bool operator !=(const wxColour& colour) const;
- //@{
/**
Assignment operator, using a colour name to be found in the colour database.
@see wxColourDatabase
*/
- wxColour operator =(const wxColour& colour);
- wxColour operator =(const wxString& colourName);
- //@}
+ wxColour& operator=(const wxColour& colour);
/**
Tests the equality of two colours by comparing individual red, green, blue
colours and alpha values.
*/
bool operator ==(const wxColour& colour) const;
+
+ /**
+ Assign 0 or 255 to rgb out parameters.
+ @since 2.9.0
+ */
+ static void MakeMono(unsigned char* r, unsigned char* g, unsigned char* b, bool on);
+
+ /**
+ Create a disabled (dimmed) colour from (in/out) rgb parameters.
+ @since 2.9.0
+ */
+ static void MakeDisabled(unsigned char* r, unsigned char* g, unsigned char* b, unsigned char brightness = 255);
+
+ /**
+ Make a disabled version of this colour.
+
+ This method modifies the object in place and returns the object itself.
+
+ @since 2.9.5
+ */
+ wxColour& MakeDisabled(unsigned char brightness = 255);
+
+ /**
+ Create a grey colour from (in/out) rgb parameters using integer arithmetic.
+ @since 2.9.0
+ */
+ static void MakeGrey(unsigned char* r, unsigned char* g, unsigned char* b);
+
+ /**
+ Create a grey colour from (in/out) rgb parameters using floating point arithmetic.
+ Defaults to using the standard ITU-T BT.601 when converting to YUV, where every pixel equals
+ (R * @a weight_r) + (G * @a weight_g) + (B * @a weight_b).
+ @since 2.9.0
+ */
+ static void MakeGrey(unsigned char* r, unsigned char* g, unsigned char* b,
+ double weight_r, double weight_g, double weight_b);
+
+ /**
+ Blend colour, taking alpha into account.
+ @since 2.9.0
+ */
+ static unsigned char AlphaBlend(unsigned char fg, unsigned char bg, double alpha);
+
+ /**
+ ChangeLightness() is a utility function that simply darkens
+ or lightens a color, based on the specified percentage
+ ialpha of 0 would be completely black, 200 completely white
+ an ialpha of 100 returns the same colour
+ @since 2.9.0
+ */
+ static void ChangeLightness(unsigned char* r, unsigned char* g, unsigned char* b, int ialpha);
+
+ /**
+ wxColour wrapper for ChangeLightness(r,g,b,ialpha).
+ @since 2.9.0
+ */
+ wxColour ChangeLightness(int ialpha) const;
};
/** @name Predefined colors. */
//@{
wxColour wxNullColour;
+wxColour wxTransparentColour;
wxColour* wxBLACK;
wxColour* wxBLUE;
wxColour* wxCYAN;
wxColour* wxGREEN;
+wxColour* wxYELLOW;
wxColour* wxLIGHT_GREY;
wxColour* wxRED;
wxColour* wxWHITE;
// Global functions/macros
// ============================================================================
-/** @ingroup group_funcmacro_misc */
+/** @addtogroup group_funcmacro_misc */
//@{
/**