// Created: 04/01/98
// RCS-ID: $Id$
// Copyright: (c) Julian Smart and Markus Holzem
-// Licence: wxWindows license
+// Licence: wxWindows license
/////////////////////////////////////////////////////////////////////////////
#ifdef __GNUG__
#include <wx/log.h>
#include <stdlib.h>
+#include "wx/ioswrap.h"
+
#if wxUSE_IOSTREAMH
-#include <iostream.h>
-#include <fstream.h>
+ #include <fstream.h>
#else
-#include <iostream>
-#include <fstream>
-# ifdef _MSC_VER
- using namespace std;
-# endif
+ #include <fstream>
#endif
-#if !defined(__WATCOMC__) && !defined(__VMS__) && !defined( __MWERKS__ )
+#if !defined(__WATCOMC__) && !defined(__VMS__) && !defined( __MWERKS__ ) && !defined(__SALFORDC__)
#include <memory.h>
#endif
// wxDebugContext wxTheDebugContext;
/*
Redefine new and delete so that we can pick up situations where:
- - we overwrite or underwrite areas of malloc'd memory.
- - we use uninitialise variables
+ - we overwrite or underwrite areas of malloc'd memory.
+ - we use uninitialise variables
Only do this in debug mode.
We change new to get enough memory to allocate a struct, followed
wxLogDebug("wxWindows memory checking error: %s", mesg);
PrintNode ();
-// << m_fileName << ' ' << m_lineNum << endl;
+// << m_fileName << ' ' << m_lineNum << endl;
}
/*
{
wxLogDebug("wxWindows over/underwrite memory error:");
PrintNode ();
-
+
// cerr << m_fileName << ' ' << m_lineNum << endl;
}
int wxMemStruct::AssertList ()
{
if (wxDebugContext::GetHead () != 0 && ! (wxDebugContext::GetHead ())->AssertIt () ||
- wxDebugContext::GetTail () != 0 && ! wxDebugContext::GetTail ()->AssertIt ()) {
- ErrorMsg ("Head or tail pointers trashed");
- return 0;
+ wxDebugContext::GetTail () != 0 && ! wxDebugContext::GetTail ()->AssertIt ()) {
+ ErrorMsg ("Head or tail pointers trashed");
+ return 0;
}
return 1;
}
int wxMemStruct::AssertIt ()
{
return (m_id == MemStructId &&
- (m_prev == 0 || m_prev->m_id == MemStructId) &&
- (m_next == 0 || m_next->m_id == MemStructId));
+ (m_prev == 0 || m_prev->m_id == MemStructId) &&
+ (m_next == 0 || m_next->m_id == MemStructId));
}
int wxMemStruct::Append ()
{
if (! AssertList ())
- return 0;
+ return 0;
if (wxDebugContext::GetHead () == 0) {
- if (wxDebugContext::GetTail () != 0) {
- ErrorMsg ("Null list should have a null tail pointer");
- return 0;
- }
- (void) wxDebugContext::SetHead (this);
- (void) wxDebugContext::SetTail (this);
+ if (wxDebugContext::GetTail () != 0) {
+ ErrorMsg ("Null list should have a null tail pointer");
+ return 0;
+ }
+ (void) wxDebugContext::SetHead (this);
+ (void) wxDebugContext::SetTail (this);
} else {
- wxDebugContext::GetTail ()->m_next = this;
- this->m_prev = wxDebugContext::GetTail ();
- (void) wxDebugContext::SetTail (this);
+ wxDebugContext::GetTail ()->m_next = this;
+ this->m_prev = wxDebugContext::GetTail ();
+ (void) wxDebugContext::SetTail (this);
}
return 1;
}
int wxMemStruct::Unlink ()
{
if (! AssertList ())
- return 0;
+ return 0;
if (wxDebugContext::GetHead () == 0 || wxDebugContext::GetTail () == 0) {
- ErrorMsg ("Trying to remove node from empty list");
- return 0;
+ ErrorMsg ("Trying to remove node from empty list");
+ return 0;
}
// Handle the part of the list before this node.
if (m_prev == 0) {
- if (this != wxDebugContext::GetHead ()) {
- ErrorMsg ("No previous node for non-head node");
- return 0;
- }
- (void) wxDebugContext::SetHead (m_next);
+ if (this != wxDebugContext::GetHead ()) {
+ ErrorMsg ("No previous node for non-head node");
+ return 0;
+ }
+ (void) wxDebugContext::SetHead (m_next);
} else {
- if (! m_prev->AssertIt ()) {
- ErrorMsg ("Trashed previous pointer");
- return 0;
- }
-
- if (m_prev->m_next != this) {
- ErrorMsg ("List is inconsistent");
- return 0;
- }
- m_prev->m_next = m_next;
+ if (! m_prev->AssertIt ()) {
+ ErrorMsg ("Trashed previous pointer");
+ return 0;
+ }
+
+ if (m_prev->m_next != this) {
+ ErrorMsg ("List is inconsistent");
+ return 0;
+ }
+ m_prev->m_next = m_next;
}
// Handle the part of the list after this node.
if (m_next == 0) {
- if (this != wxDebugContext::GetTail ()) {
- ErrorMsg ("No next node for non-tail node");
- return 0;
- }
- (void) wxDebugContext::SetTail (m_prev);
+ if (this != wxDebugContext::GetTail ()) {
+ ErrorMsg ("No next node for non-tail node");
+ return 0;
+ }
+ (void) wxDebugContext::SetTail (m_prev);
} else {
- if (! m_next->AssertIt ()) {
- ErrorMsg ("Trashed next pointer");
- return 0;
- }
-
- if (m_next->m_prev != this) {
- ErrorMsg ("List is inconsistent");
- return 0;
- }
- m_next->m_prev = m_prev;
+ if (! m_next->AssertIt ()) {
+ ErrorMsg ("Trashed next pointer");
+ return 0;
+ }
+
+ if (m_next->m_prev != this) {
+ ErrorMsg ("List is inconsistent");
+ return 0;
+ }
+ m_next->m_prev = m_prev;
}
return 1;
int nFailures = 0;
if (m_firstMarker != MemStartCheck) {
- nFailures++;
- ErrorMsg ();
+ nFailures++;
+ ErrorMsg ();
}
-
+
char * pointer = wxDebugContext::MidMarkerPos ((char *) this);
if (* (wxMarkerType *) pointer != MemMidCheck) {
- nFailures++;
- ErrorMsg ();
+ nFailures++;
+ ErrorMsg ();
}
-
+
pointer = wxDebugContext::EndMarkerPos ((char *) this, RequestSize ());
if (* (wxMarkerType *) pointer != MemEndCheck) {
- nFailures++;
- ErrorMsg ();
+ nFailures++;
+ ErrorMsg ();
}
-
+
return nFailures;
}
int wxMemStruct::CheckAllPrevious ()
{
int nFailures = 0;
-
+
for (wxMemStruct * st = this->m_prev; st != 0; st = st->m_prev) {
- if (st->AssertIt ())
- nFailures += st->CheckBlock ();
- else
- return -1;
+ if (st->AssertIt ())
+ nFailures += st->CheckBlock ();
+ else
+ return -1;
}
return nFailures;
void wxMemStruct::Dump ()
{
if (!ValidateNode()) return;
-
+
if (m_isObject)
{
wxObject *obj = (wxObject *)m_actualData;
{
char * startPointer = (char *) this;
if (!AssertIt ()) {
- if (IsDeleted ())
- ErrorMsg ("Object already deleted");
- else {
- // Can't use the error routines as we have no recognisable object.
+ if (IsDeleted ())
+ ErrorMsg ("Object already deleted");
+ else {
+ // Can't use the error routines as we have no recognisable object.
#ifndef __WXGTK__
- wxLogDebug("Can't verify memory struct - all bets are off!");
+ wxLogDebug("Can't verify memory struct - all bets are off!");
#endif
- }
- return 0;
+ }
+ return 0;
}
/*
if (* (wxMarkerType *) wxDebugContext::MidMarkerPos (startPointer) != MemMidCheck)
ErrorMsg ();
if (* (wxMarkerType *) wxDebugContext::EndMarkerPos (startPointer,
- RequestSize ()) !=
- MemEndCheck)
+ RequestSize ()) !=
+ MemEndCheck)
ErrorMsg ();
// Back to before the extra buffer and check that
// we can still read what we originally wrote.
if (Marker () != MemStartCheck ||
- * (wxMarkerType *) wxDebugContext::MidMarkerPos (startPointer)
- != MemMidCheck ||
- * (wxMarkerType *) wxDebugContext::EndMarkerPos (startPointer,
- RequestSize ()) != MemEndCheck)
+ * (wxMarkerType *) wxDebugContext::MidMarkerPos (startPointer)
+ != MemMidCheck ||
+ * (wxMarkerType *) wxDebugContext::EndMarkerPos (startPointer,
+ RequestSize ()) != MemEndCheck)
{
- ErrorMsg ();
- return 0;
+ ErrorMsg ();
+ return 0;
}
return 1;
bool wxDebugContext::SetStandardError(void)
{
+ // Obsolete
+#if 0
#if !defined(_WINDLL)
wxDebugStreamBuf *buf = new wxDebugStreamBuf;
ostream *stream = new ostream(m_streamBuf);
#else
return FALSE;
#endif
+#endif
+ return FALSE;
}
char * wxDebugContext::StartPos (const char * caller)
{
return ((char *) (caller - wxDebugContext::PaddedSize (sizeof(wxMarkerType)) -
- wxDebugContext::PaddedSize (sizeof (wxMemStruct))));
+ wxDebugContext::PaddedSize (sizeof (wxMemStruct))));
}
/*
size_t wxDebugContext::TotSize (const size_t reqSize)
{
return (PaddedSize (sizeof (wxMemStruct)) + PaddedSize (reqSize) +
- 2 * sizeof(wxMarkerType));
+ 2 * sizeof(wxMarkerType));
}
{
if (!from)
from = wxDebugContext::GetHead ();
-
+
for (wxMemStruct * st = from; st != 0; st = st->m_next)
{
void* data = st->GetActualData();
}
}
TraverseList ((PmSFV)&wxMemStruct::Dump, (checkPoint ? checkPoint->m_next : (wxMemStruct*)NULL));
-
+
wxLogDebug( "" );
wxLogDebug( "" );
wxLogDebug( "----- Memory statistics -----" );
}
}
-
+
bool currentMode = GetDebugMode();
SetDebugMode(FALSE);
-
+
long noNonObjectNodes = 0;
long noObjectNodes = 0;
long totalSize = 0;
if (!from)
from = wxDebugContext::GetHead ();
- wxMemStruct *st;
+ wxMemStruct *st;
for (st = from; st != 0; st = st->m_next)
{
void* data = st->GetActualData();
}
wxLogDebug("");
}
-
+
SetDebugMode(currentMode);
wxLogDebug("Number of object items: %ld", noObjectNodes);
#else
return FALSE;
#endif
-}
+}
bool wxDebugContext::PrintClasses(void)
{
wxLogDebug("");
wxLogDebug("");
return TRUE;
-}
+}
void wxDebugContext::SetCheckpoint(bool all)
{
int wxDebugContext::Check(bool checkAll)
{
int nFailures = 0;
-
+
wxMemStruct *from = (checkPoint ? checkPoint->m_next : (wxMemStruct*)NULL );
if (!from || checkAll)
from = wxDebugContext::GetHead ();
wxMemStruct *from = NULL;
if (sinceCheckpoint && checkPoint)
from = checkPoint->m_next;
- if (from == (wxMemStruct*) NULL)
+ else
from = wxDebugContext::GetHead () ;
for (wxMemStruct * st = from; st != 0; st = st->m_next)
#endif
// Seems OK all of a sudden. Maybe to do with linking with multithreaded library?
-#if 0 // def _MSC_VER
+#if 0 // def __VISUALC__
#define NO_DEBUG_ALLOCATION
#endif
}
// VC++ 6.0
-#if _MSC_VER >= 1200
+#if defined(__VISUALC__) && (__VISUALC__ >= 1200)
void operator delete(void* pData, char* /* fileName */, int /* lineNum */)
{
// ::operator delete(pData);
{
return (void *)malloc(size);
}
-
+
int totSize = wxDebugContext::TotSize (size);
char * buf = (char *) malloc(totSize);
if (!buf) {
- wxLogDebug("Call to malloc (%ld) failed.", (long)size);
- return 0;
+ wxLogDebug("Call to malloc (%ld) failed.", (long)size);
+ return 0;
}
wxMemStruct * st = (wxMemStruct *)buf;
st->m_firstMarker = MemStartCheck;
// Errors from Append() shouldn't really happen - but just in case!
if (st->Append () == 0) {
- st->ErrorMsg ("Trying to append new node");
+ st->ErrorMsg ("Trying to append new node");
}
-
+
if (wxDebugContext::GetCheckPrevious ()) {
- if (st->CheckAllPrevious () < 0) {
- st->ErrorMsg ("Checking previous nodes");
- }
+ if (st->CheckAllPrevious () < 0) {
+ st->ErrorMsg ("Checking previous nodes");
+ }
}
-
+
// Set up the extra markers at the middle and end.
char * ptr = wxDebugContext::MidMarkerPos (buf);
* (wxMarkerType *) ptr = MemMidCheck;
{
if (!buf)
return;
-
+
// If not in debugging allocation mode, do the normal thing
// so we don't leave any trace of ourselves in the node list.
if (!wxDebugContext::GetDebugMode())
wxMemStruct * st = (wxMemStruct *) wxDebugContext::StructPos (startPointer);
if (! st->ValidateNode ())
- return;
+ return;
// If this is the current checkpoint, we need to
// move the checkpoint back so it points to a valid
{
st->ErrorMsg ("Unlinking deleted node");
}
-
+
// Now put in the fill char into the id slot and the caller requested
// memory locations.
st->SetDeleted ();
(void) memset (wxDebugContext::CallerMemPos (startPointer), MemFillChar,
- st->RequestSize ());
+ st->RequestSize ());
// Don't allow delayed freeing of memory in this version
// if (!wxDebugContext::GetDelayFree())
{
if (wxDebugContext::GetLevel() < level)
return;
-
+
va_list ap;
static char buffer[512];