#endif
#include "wx/image.h"
+#include "wx/numdlg.h"
/* GRG: This is not ANSI standard, define M_PI explicitly
#include <math.h> // M_PI
bool MyApp::OnInit()
{
- m_image = wxImage("kclub.bmp", wxBITMAP_TYPE_BMP);
+ m_image = wxImage(_T("kclub.bmp"), wxBITMAP_TYPE_BMP);
// any unused colour will do
m_image.SetMaskColour( 0, 255, 255 );
return FALSE;
}
- MyFrame *frame = new MyFrame ("wxWindows rotate sample",
+ MyFrame *frame = new MyFrame (_T("wxWindows rotate sample"),
wxPoint(20,20), wxSize(600,450));
frame->Show (TRUE);
new MyCanvas(this);
wxMenu *menuFile = new wxMenu;
- menuFile->Append (ID_Angle, "Set &angle\tCtrl-A");
+ menuFile->Append (ID_Angle, _T("Set &angle\tCtrl-A"));
menuFile->AppendSeparator();
- menuFile->Append (ID_Quit, "E&xit\tAlt-X");
+ menuFile->Append (ID_Quit, _T("E&xit\tAlt-X"));
wxMenuBar *menuBar = new wxMenuBar;
- menuBar->Append (menuFile, "&File");
+ menuBar->Append (menuFile, _T("&File"));
SetMenuBar (menuBar);
}
void MyFrame::OnAngle (wxCommandEvent &)
{
long degrees = (long)((180*m_angle)/M_PI);
- degrees = wxGetNumberFromUser("Change the image rotation angle",
- "Angle in degrees:",
- "wxWindows rotate sample",
+ degrees = wxGetNumberFromUser(_T("Change the image rotation angle"),
+ _T("Angle in degrees:"),
+ _T("wxWindows rotate sample"),
degrees,
-180, +180,
this);
wxScrolledWindow(parent, -1)
{
SetBackgroundColour (wxColour (0,80,60));
- Clear();
+ ClearBackground();
}
// Rotate with interpolation and with offset correction
const wxImage& img = wxGetApp().GetImage();
wxImage img2 = img.Rotate(frame->m_angle, wxPoint(img.GetWidth()/2, img.GetHeight()/2), TRUE, &offset);
- wxBitmap bmp = img2.ConvertToBitmap ();
+ wxBitmap bmp(img2);
wxClientDC dc (this);
- dc.DrawBitmap (img2.ConvertToBitmap(), event.m_x + offset.x, event.m_y + offset.y, TRUE);
+ dc.DrawBitmap (bmp, event.m_x + offset.x, event.m_y + offset.y, TRUE);
}
// without interpolation, and without offset correction
const wxImage& img = wxGetApp().GetImage();
wxImage img2 = img.Rotate(frame->m_angle, wxPoint(img.GetWidth()/2, img.GetHeight()/2), FALSE);
- wxBitmap bmp = img2.ConvertToBitmap ();
+ wxBitmap bmp(img2);
wxClientDC dc (this);
dc.DrawBitmap (bmp, event.m_x, event.m_y, TRUE);