wxThePenList}, and calling the member function {\bf FindOrCreatePen}.
See the entry for \helpref{wxPenList}{wxpenlist}.
-wxPen uses a reference counting system, so assignments between brushes are very
-cheap. You can therefore use actual wxPen objects instead of pointers without
-efficiency problems. Once one wxPen object changes its data it will create its
-own pen data internally so that other pens, which previously shared the
+This class uses \helpref{reference counting and copy-on-write}{trefcount}
+internally so that assignments between two instances of this class are very
+cheap. You can therefore use actual objects instead of pointers without
+efficiency problems. If an instance of this class is changed it will create
+its own data internally so that other instances, which previously shared the
data using the reference counting, are not affected.
%TODO: an overview for wxPen.
\func{}{wxPen}{\void}
-Default constructor. The pen will be uninitialised, and \helpref{wxPen::Ok}{wxpenok} will
+Default constructor. The pen will be uninitialised, and \helpref{wxPen:IsOk}{wxpenisok} will
return false.
\func{}{wxPen}{\param{const wxColour\&}{ colour}, \param{int}{ width = $1$}, \param{int}{ style = {\tt wxSOLID}}}
\func{}{wxPen}{\param{const wxPen\&}{ pen}}
-Copy constructor. This uses reference counting so is a cheap operation.
+Copy constructor, uses \helpref{reference counting}{trefcount}.
\wxheading{Parameters}
\func{}{\destruct{wxPen}}{\void}
Destructor.
+See \helpref{reference-counted object destruction}{refcountdestruct} for more info.
\wxheading{Remarks}
-The destructor may not delete the underlying pen object of the native windowing
-system, since wxBrush uses a reference counting system for efficiency.
-
Although all remaining pens are deleted when the application exits,
the application should try to clean up all pens itself. This is because
wxWidgets cannot know if a pointer to the pen object is stored in an
\helpref{wxPen::SetWidth}{wxpensetwidth}
-\membersection{wxPen::Ok}\label{wxpenok}
+\membersection{wxPen::IsOk}\label{wxpenisok}
-\constfunc{bool}{Ok}{\void}
+\constfunc{bool}{IsOk}{\void}
Returns true if the pen is initialised.
\func{void}{SetColour}{\param{const wxString\& }{colourName}}
-\func{void}{SetColour}{\param{const unsigned char}{ red}, \param{const unsigned char}{ green}, \param{const unsigned char}{ blue}}
+\func{void}{SetColour}{\param{unsigned char}{ red}, \param{unsigned char}{ green}, \param{unsigned char}{ blue}}
The pen's colour is changed to the given colour.
\func{wxPen\&}{operator $=$}{\param{const wxPen\& }{pen}}
-Assignment operator, using reference counting. Returns a reference
-to `this'.
+Assignment operator, using \helpref{reference counting}{trefcount}.
\membersection{wxPen::operator $==$}\label{wxpenequals}
\func{bool}{operator $==$}{\param{const wxPen\& }{pen}}
-Equality operator. Two pens are equal if they contain pointers
-to the same underlying pen data. It does not compare each attribute,
-so two independently-created pens using the same parameters will
-fail the test.
+Equality operator.
+See \helpref{reference-counted object comparison}{refcountequality} for more info.
\membersection{wxPen::operator $!=$}\label{wxpennotequals}
\func{bool}{operator $!=$}{\param{const wxPen\& }{pen}}
-Inequality operator. Two pens are not equal if they contain pointers
-to different underlying pen data. It does not compare each attribute.
+Inequality operator.
+See \helpref{reference-counted object comparison}{refcountequality} for more info.
\section{\class{wxPenList}}\label{wxpenlist}
Constructor. The application should not construct its own pen list:
use the object pointer {\bf wxThePenList}.
-\membersection{wxPenList::AddPen}\label{wxpenlistaddpen}
-
-\func{void}{AddPen}{\param{wxPen*}{ pen}}
-
-Used internally by wxWidgets to add a pen to the list.
-
\membersection{wxPenList::FindOrCreatePen}\label{wxpenlistfindorcreatepen}
\func{wxPen*}{FindOrCreatePen}{\param{const wxColour\& }{colour}, \param{int}{ width}, \param{int}{ style}}
\docparam{style}{Pen style. See \helpref{wxPen::wxPen}{wxpenctor} for a list of styles.}
-\membersection{wxPenList::RemovePen}\label{wxpenlistremovepen}
-
-\func{void}{RemovePen}{\param{wxPen*}{ pen}}
-
-Used by wxWidgets to remove a pen from the list.