- * A wxXXXAnimation only stores the animation, providing accessors to wxAnimationPlayer.
- * Currently an animation is read-only, but we could extend the API for adding frames
- * programmatically, and perhaps have a wxMemoryAnimation class that stores its frames
- * in memory, and is able to save all files with suitable filenames. You could then use
- * e.g. Ulead GIF Animator to load the image files into a GIF animation.
+ * A wxXXXAnimation only stores the animation, providing accessors to
+ * wxAnimationPlayer. Currently an animation is read-only, but we could
+ * extend the API for adding frames programmatically, and perhaps have a
+ * wxMemoryAnimation class that stores its frames in memory, and is able to
+ * save all files with suitable filenames. You could then use e.g. Ulead GIF
+ * Animator to load the image files into a GIF animation.