#include "wx/window.h"
#include "wx/toplevel.h"
#include <math.h>
+#include "wx/mac/private.h"
//-----------------------------------------------------------------------------
// constants
wxWindowDC::wxWindowDC(wxWindow *the_canvas)
{
wxTopLevelWindowMac* rootwindow = the_canvas->MacGetTopLevelWindow() ;
- WindowRef windowref = rootwindow->MacGetWindowRef() ;
+ WindowRef windowref = (WindowRef) rootwindow->MacGetWindowRef() ;
int x , y ;
x = y = 0 ;
the_canvas->MacWindowToRootWindow( &x , &y ) ;
- m_macLocalOrigin.h = x ;
- m_macLocalOrigin.v = y ;
- CopyRgn( the_canvas->MacGetVisibleRegion().GetWXHRGN() , m_macBoundaryClipRgn ) ;
- OffsetRgn( m_macBoundaryClipRgn , m_macLocalOrigin.h , m_macLocalOrigin.v ) ;
- CopyRgn( m_macBoundaryClipRgn , m_macCurrentClipRgn ) ;
+ m_macLocalOrigin.x = x ;
+ m_macLocalOrigin.y = y ;
+ CopyRgn( (RgnHandle) the_canvas->MacGetVisibleRegion().GetWXHRGN() , (RgnHandle) m_macBoundaryClipRgn ) ;
+ OffsetRgn( (RgnHandle) m_macBoundaryClipRgn , m_macLocalOrigin.x , m_macLocalOrigin.y ) ;
+ CopyRgn( (RgnHandle) m_macBoundaryClipRgn , (RgnHandle) m_macCurrentClipRgn ) ;
m_macPort = UMAGetWindowPort( windowref ) ;
m_minY = m_minX = 0;
wxSize size = the_canvas->GetSize() ;
wxClientDC::wxClientDC(wxWindow *window)
{
wxTopLevelWindowMac* rootwindow = window->MacGetTopLevelWindow() ;
- WindowRef windowref = rootwindow->MacGetWindowRef() ;
+ if (!rootwindow)
+ return;
+ WindowRef windowref = (WindowRef) rootwindow->MacGetWindowRef() ;
wxPoint origin = window->GetClientAreaOrigin() ;
wxSize size = window->GetClientSize() ;
int x , y ;
x = origin.x ;
y = origin.y ;
window->MacWindowToRootWindow( &x , &y ) ;
- m_macLocalOrigin.h = x ;
- m_macLocalOrigin.v = y ;
- SetRectRgn( m_macBoundaryClipRgn , origin.x , origin.y , origin.x + size.x , origin.y + size.y ) ;
- SectRgn( m_macBoundaryClipRgn , window->MacGetVisibleRegion().GetWXHRGN() , m_macBoundaryClipRgn ) ;
- OffsetRgn( m_macBoundaryClipRgn , -origin.x , -origin.y ) ;
- OffsetRgn( m_macBoundaryClipRgn , m_macLocalOrigin.h , m_macLocalOrigin.v ) ;
- CopyRgn( m_macBoundaryClipRgn , m_macCurrentClipRgn ) ;
+ m_macLocalOrigin.x = x ;
+ m_macLocalOrigin.y = y ;
+ SetRectRgn( (RgnHandle) m_macBoundaryClipRgn , origin.x , origin.y , origin.x + size.x , origin.y + size.y ) ;
+ SectRgn( (RgnHandle) m_macBoundaryClipRgn , (RgnHandle) window->MacGetVisibleRegion().GetWXHRGN() , (RgnHandle) m_macBoundaryClipRgn ) ;
+ OffsetRgn( (RgnHandle) m_macBoundaryClipRgn , -origin.x , -origin.y ) ;
+ OffsetRgn( (RgnHandle) m_macBoundaryClipRgn , m_macLocalOrigin.x , m_macLocalOrigin.y ) ;
+ CopyRgn( (RgnHandle) m_macBoundaryClipRgn ,(RgnHandle) m_macCurrentClipRgn ) ;
m_macPort = UMAGetWindowPort( windowref ) ;
m_minY = m_minX = 0;
m_maxX = size.x ;
wxPaintDC::wxPaintDC(wxWindow *window)
{
wxTopLevelWindowMac* rootwindow = window->MacGetTopLevelWindow() ;
- WindowRef windowref = rootwindow->MacGetWindowRef() ;
+ WindowRef windowref = (WindowRef) rootwindow->MacGetWindowRef() ;
wxPoint origin = window->GetClientAreaOrigin() ;
wxSize size = window->GetClientSize() ;
int x , y ;
x = origin.x ;
y = origin.y ;
window->MacWindowToRootWindow( &x , &y ) ;
- m_macLocalOrigin.h = x ;
- m_macLocalOrigin.v = y ;
- SetRectRgn( m_macBoundaryClipRgn , origin.x , origin.y , origin.x + size.x , origin.y + size.y ) ;
- SectRgn( m_macBoundaryClipRgn , window->MacGetVisibleRegion().GetWXHRGN() , m_macBoundaryClipRgn ) ;
- OffsetRgn( m_macBoundaryClipRgn , -origin.x , -origin.y ) ;
- SectRgn( m_macBoundaryClipRgn , window->GetUpdateRegion().GetWXHRGN() , m_macBoundaryClipRgn ) ;
- OffsetRgn( m_macBoundaryClipRgn , m_macLocalOrigin.h , m_macLocalOrigin.v ) ;
- CopyRgn( m_macBoundaryClipRgn , m_macCurrentClipRgn ) ;
+ m_macLocalOrigin.x = x ;
+ m_macLocalOrigin.y = y ;
+ SetRectRgn( (RgnHandle) m_macBoundaryClipRgn , origin.x , origin.y , origin.x + size.x , origin.y + size.y ) ;
+ SectRgn( (RgnHandle) m_macBoundaryClipRgn , (RgnHandle) window->MacGetVisibleRegion().GetWXHRGN() , (RgnHandle) m_macBoundaryClipRgn ) ;
+ OffsetRgn( (RgnHandle) m_macBoundaryClipRgn , -origin.x , -origin.y ) ;
+ SectRgn( (RgnHandle) m_macBoundaryClipRgn , (RgnHandle) window->GetUpdateRegion().GetWXHRGN() , (RgnHandle) m_macBoundaryClipRgn ) ;
+ OffsetRgn( (RgnHandle) m_macBoundaryClipRgn , m_macLocalOrigin.x , m_macLocalOrigin.y ) ;
+ CopyRgn( (RgnHandle) m_macBoundaryClipRgn , (RgnHandle) m_macCurrentClipRgn ) ;
m_macPort = UMAGetWindowPort( windowref ) ;
m_minY = m_minX = 0;
m_maxX = size.x ;