// Text item
wxTextCtrl::wxTextCtrl()
{
- m_tempCallbackStruct = (void*) NULL;
+ m_tempCallbackStruct = NULL;
m_modified = false;
m_processedDefault = false;
}
return false;
PreCreation();
- m_tempCallbackStruct = (void*) NULL;
+ m_tempCallbackStruct = NULL;
m_modified = false;
m_processedDefault = false;