wxBitmap(const wxImage& image, int depth = -1);
#endif
- bool Ok() const;
- bool operator==(const wxBitmap& bmp) const;
- bool operator!=(const wxBitmap& bmp) const { return !(*this == bmp); }
+ bool Ok() const { return IsOk(); }
+ bool IsOk() const;
bool Create(const wxIDirectFBSurfacePtr& surface);
bool Create(int width, int height, int depth = -1);