/////////////////////////////////////////////////////////////////////////////
-// Name: button.h
+// Name: wx/msw/button.h
// Purpose: wxButton class
// Author: Julian Smart
// Modified by:
// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
-#ifndef _WX_BUTTON_H_
-#define _WX_BUTTON_H_
-
-#ifdef __GNUG__
-#pragma interface "button.h"
-#endif
-
-#include "wx/control.h"
-
-WXDLLEXPORT_DATA(extern const wxChar*) wxButtonNameStr;
+#ifndef _WX_MSW_BUTTON_H_
+#define _WX_MSW_BUTTON_H_
// ----------------------------------------------------------------------------
// Pushbutton
// ----------------------------------------------------------------------------
-class WXDLLEXPORT wxButton : public wxControl
+class WXDLLIMPEXP_CORE wxButton : public wxButtonBase
{
-DECLARE_DYNAMIC_CLASS(wxButton)
-
public:
- wxButton() { }
- wxButton(wxWindow *parent, wxWindowID id, const wxString& label,
- const wxPoint& pos = wxDefaultPosition,
- const wxSize& size = wxDefaultSize, long style = 0,
- const wxValidator& validator = wxDefaultValidator,
- const wxString& name = wxButtonNameStr)
+ wxButton() { Init(); }
+ wxButton(wxWindow *parent,
+ wxWindowID id,
+ const wxString& label = wxEmptyString,
+ const wxPoint& pos = wxDefaultPosition,
+ const wxSize& size = wxDefaultSize,
+ long style = 0,
+ const wxValidator& validator = wxDefaultValidator,
+ const wxString& name = wxButtonNameStr)
{
+ Init();
+
Create(parent, id, label, pos, size, style, validator, name);
}
- bool Create(wxWindow *parent, wxWindowID id, const wxString& label,
- const wxPoint& pos = wxDefaultPosition,
- const wxSize& size = wxDefaultSize, long style = 0,
- const wxValidator& validator = wxDefaultValidator,
- const wxString& name = wxButtonNameStr);
+ bool Create(wxWindow *parent,
+ wxWindowID id,
+ const wxString& label = wxEmptyString,
+ const wxPoint& pos = wxDefaultPosition,
+ const wxSize& size = wxDefaultSize,
+ long style = 0,
+ const wxValidator& validator = wxDefaultValidator,
+ const wxString& name = wxButtonNameStr);
virtual ~wxButton();
- virtual void SetDefault();
+ virtual wxWindow *SetDefault();
// implementation from now on
virtual void Command(wxCommandEvent& event);
+ virtual WXLRESULT MSWWindowProc(WXUINT nMsg, WXWPARAM wParam, WXLPARAM lParam);
virtual bool MSWCommand(WXUINT param, WXWORD id);
- virtual WXHBRUSH OnCtlColor(WXHDC pDC,
- WXHWND pWnd,
- WXUINT nCtlColor,
- WXUINT message,
- WXWPARAM wParam,
- WXLPARAM lParam);
+
+ virtual WXDWORD MSWGetStyle(long style, WXDWORD *exstyle) const;
protected:
- // send a notification event, return TRUE if processed
+ // send a notification event, return true if processed
bool SendClickEvent();
- virtual wxSize DoGetBestSize();
+ // default button handling
+ void SetTmpDefault();
+ void UnsetTmpDefault();
+
+ // set or unset BS_DEFPUSHBUTTON style
+ static void SetDefaultStyle(wxButton *btn, bool on);
+
+ virtual bool DoGetAuthNeeded() const;
+ virtual void DoSetAuthNeeded(bool show);
+
+ // true if the UAC symbol is shown
+ bool m_authNeeded;
+
+private:
+ void Init()
+ {
+ m_authNeeded = false;
+ }
+
+ void OnCharHook(wxKeyEvent& event);
+
+ wxDECLARE_EVENT_TABLE();
+ wxDECLARE_DYNAMIC_CLASS_NO_COPY(wxButton);
};
-#endif
- // _WX_BUTTON_H_
+#endif // _WX_MSW_BUTTON_H_