#ifndef _WX_UNIV_TEXTCTRL_H_
#define _WX_UNIV_TEXTCTRL_H_
-#ifdef __GNUG__
- #pragma interface "univtextctrl.h"
-#endif
-
class WXDLLEXPORT wxCaret;
class WXDLLEXPORT wxTextCtrlCommandProcessor;
#define wxACTION_TEXT_UNDO _T("undo")
#define wxACTION_TEXT_REDO _T("redo")
-// ----------------------------------------------------------------------------
-// wxTextCtrl types
-// ----------------------------------------------------------------------------
-
-// wxTextPos is the position in the text
-typedef long wxTextPos;
-
-// wxTextCoord is the line or row number (which should have been unsigned but
-// is long for backwards compatibility)
-typedef long wxTextCoord;
-
-// ----------------------------------------------------------------------------
-// wxTextCtrl::HitTest return values
-// ----------------------------------------------------------------------------
-
-// the point asked is ...
-enum wxTextCtrlHitTestResult
-{
- wxTE_HT_BEFORE = -1, // either to the left or upper
- wxTE_HT_ON_TEXT, // directly on
- wxTE_HT_BELOW, // below [the last line]
- wxTE_HT_BEYOND // after [the end of line]
-};
-// ... the character returned
-
// ----------------------------------------------------------------------------
// wxTextCtrl
// ----------------------------------------------------------------------------
-class WXDLLEXPORT wxTextCtrl : public wxTextCtrlBase, public wxScrollHelper
+class WXDLLEXPORT wxTextCtrl : public wxTextCtrlBase,
+ public wxScrollHelper
{
public:
// creation
// --------
- wxTextCtrl() { Init(); }
+ wxTextCtrl() : wxScrollHelper(this) { Init(); }
wxTextCtrl(wxWindow *parent,
wxWindowID id,
long style = 0,
const wxValidator& validator = wxDefaultValidator,
const wxString& name = wxTextCtrlNameStr)
+ : wxScrollHelper(this)
{
Init();
virtual void Replace(wxTextPos from, wxTextPos to, const wxString& value);
virtual void Remove(wxTextPos from, wxTextPos to);
- // clears the dirty flag
+ // sets/clears the dirty flag
+ virtual void MarkDirty();
virtual void DiscardEdits();
// writing text inserts it at the current position, appending always
// -----------------------
// caret stuff
- virtual void ShowCaret(bool show = TRUE);
- void HideCaret() { ShowCaret(FALSE); }
+ virtual void ShowCaret(bool show = true);
+ void HideCaret() { ShowCaret(false); }
void CreateCaret(); // for the current font size
// helpers for cursor movement
void RemoveSelection();
wxString GetSelectionText() const;
- // find the character at this position, return 0 if the character is
- // really there, -1 if the point is before the beginning of the text/line
- // and the returned character is the first one to follow it or +1 if it the
- // position is beyond the end of line/text and the returned character is
- // the last one
- //
- // NB: pt is in device coords (not adjusted for the client area origin nor
- // for the scrolling)
- wxTextCtrlHitTestResult HitTest(const wxPoint& pt,
- wxTextCoord *col, wxTextCoord *row) const;
+ virtual wxTextCtrlHitTestResult HitTest(const wxPoint& pt, long *pos) const;
+ virtual wxTextCtrlHitTestResult HitTest(const wxPoint& pt,
+ wxTextCoord *col,
+ wxTextCoord *row) const;
// find the character at this position in the given line, return value as
// for HitTest()
virtual void CalcUnscrolledPosition(int x, int y, int *xx, int *yy) const;
virtual void CalcScrolledPosition(int x, int y, int *xx, int *yy) const;
- // set the right colours and border
- virtual bool IsContainerWindow() const { return TRUE; }
+ // ensure we have correct default border
virtual wxBorder GetDefaultBorder() const { return wxBORDER_SUNKEN; }
// perform an action
// override these methods to handle the caret
virtual bool SetFont(const wxFont &font);
- virtual bool Enable(bool enable = TRUE);
+ virtual bool Enable(bool enable = true);
// more readable flag testing methods
- bool IsSingleLine() const { return !(GetWindowStyle() & wxTE_MULTILINE); }
bool IsPassword() const { return (GetWindowStyle() & wxTE_PASSWORD) != 0; }
bool WrapLines() const
{ return !IsSingleLine() && !(GetWindowStyle() & wxHSCROLL); }
wxRect GetRealTextArea() const;
// refresh the text in the given (in logical coords) rect
- void RefreshTextRect(const wxRect& rect, bool textOnly = TRUE);
+ void RefreshTextRect(const wxRect& rect, bool textOnly = true);
// refresh the line wrap marks for the given range of lines (inclusive)
void RefreshLineWrapMarks(wxTextCoord rowFirst, wxTextCoord rowLast);
wxCoord *widthReal = NULL) const;
// get the start and end of the selection for this line: if the line is
- // outside the selection, both will be -1 and FALSE will be returned
+ // outside the selection, both will be -1 and false will be returned
bool GetSelectedPartOfLine(wxTextCoord line,
wxTextPos *start, wxTextPos *end) const;
wxTextCoord *colStart,
wxTextCoord *colEnd,
wxTextCoord *colRowStart,
- bool devCoords = TRUE) const;
+ bool devCoords = true) const;
// HitTest() version which takes the logical text coordinates and not the
// device ones
wxTextCoord *row) const;
// get the line and the row in this line corresponding to the given row,
- // return TRUE if ok and FALSE if row is out of range
+ // return true if ok and false if row is out of range
//
// NB: this function can only be called for controls which wrap lines
bool GetLineAndRow(wxTextCoord row,
// event handlers
// --------------
- void OnIdle(wxIdleEvent& event);
void OnChar(wxKeyEvent& event);
void OnSize(wxSizeEvent& event);
bool DoCut();
bool DoPaste();
+ // idle processing
+ virtual void OnInternalIdle();
private:
// all these methods are for multiline text controls only
inline const wxArrayString& GetLines() const;
inline size_t GetLineCount() const;
- // replace a line (returns TRUE if the number of rows in thel ine changed)
+ // replace a line (returns true if the number of rows in thel ine changed)
bool ReplaceLine(wxTextCoord line, const wxString& text);
// remove a line
DECLARE_EVENT_TABLE()
DECLARE_DYNAMIC_CLASS(wxTextCtrl)
+
+ friend class wxWrappedLineData;
};
// ----------------------------------------------------------------------------
public:
wxStdTextCtrlInputHandler(wxInputHandler *inphand);
- virtual bool HandleKey(wxControl *control,
+ virtual bool HandleKey(wxInputConsumer *consumer,
const wxKeyEvent& event,
bool pressed);
- virtual bool HandleMouse(wxControl *control,
+ virtual bool HandleMouse(wxInputConsumer *consumer,
const wxMouseEvent& event);
- virtual bool HandleMouseMove(wxControl *control,
+ virtual bool HandleMouseMove(wxInputConsumer *consumer,
const wxMouseEvent& event);
- virtual bool HandleFocus(wxControl *control, const wxFocusEvent& event);
+ virtual bool HandleFocus(wxInputConsumer *consumer, const wxFocusEvent& event);
protected:
// get the position of the mouse click