// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
-#ifndef __GTKDCMEMORYH__
-#define __GTKDCMEMORYH__
+#ifndef _WX_GTK_DCMEMORY_H_
+#define _WX_GTK_DCMEMORY_H_
-#include "wx/defs.h"
#include "wx/dcclient.h"
-//-----------------------------------------------------------------------------
-// classes
-//-----------------------------------------------------------------------------
-
-class WXDLLIMPEXP_CORE wxMemoryDC;
-
//-----------------------------------------------------------------------------
// wxMemoryDC
//-----------------------------------------------------------------------------
-class WXDLLIMPEXP_CORE wxMemoryDC : public wxWindowDC
+class WXDLLIMPEXP_CORE wxMemoryDC : public wxWindowDC, public wxMemoryDCBase
{
public:
- wxMemoryDC( const wxBitmap& bitmap = wxNullBitmap );
+ wxMemoryDC() : wxWindowDC() { Init(); }
+ wxMemoryDC(wxBitmap& bitmap) : wxWindowDC() { Init(); SelectObject(bitmap); }
wxMemoryDC( wxDC *dc ); // Create compatible DC
virtual ~wxMemoryDC();
- virtual void SelectObject( const wxBitmap& bitmap );
// these get reimplemented for mono-bitmaps to behave
// more like their Win32 couterparts. They now interpret
virtual void SetTextBackground( const wxColour &col );
// implementation
- virtual wxBitmap GetSelectedBitmap() const { return m_selected; }
+ wxBitmap GetSelectedBitmap() const { return m_selected; }
wxBitmap m_selected;
protected:
void DoGetSize( int *width, int *height ) const;
+ virtual void DoSelect(const wxBitmap& bitmap);
+ virtual wxBitmap DoGetAsBitmap(const wxRect *subrect) const
+ {
+ wxBitmap bmp = GetSelectedBitmap();
+ return subrect ? bmp.GetSubBitmap(*subrect) : bmp;
+ }
+
+private:
+ void Init();
DECLARE_DYNAMIC_CLASS(wxMemoryDC)
};
-#endif
- // __GTKDCMEMORYH__
-
+#endif // _WX_GTK_DCMEMORY_H_