]> git.saurik.com Git - wxWidgets.git/blobdiff - src/msw/bmpbuttn.cpp
reverted last commit, still broken for VC6
[wxWidgets.git] / src / msw / bmpbuttn.cpp
index 9404785a6ffacac316aee628c4e97c729bb1f1b4..e1be21611f2270c55b891b3106919f67fcb30a17 100644 (file)
@@ -1,15 +1,15 @@
 /////////////////////////////////////////////////////////////////////////////
 /////////////////////////////////////////////////////////////////////////////
-// Name:        bmpbuttn.cpp
+// Name:        src/msw/bmpbuttn.cpp
 // Purpose:     wxBitmapButton
 // Author:      Julian Smart
 // Modified by:
 // Created:     04/01/98
 // RCS-ID:      $Id$
 // Purpose:     wxBitmapButton
 // Author:      Julian Smart
 // Modified by:
 // Created:     04/01/98
 // RCS-ID:      $Id$
-// Copyright:   (c) Julian Smart and Markus Holzem
-// Licence:     wxWindows license
+// Copyright:   (c) Julian Smart
+// Licence:     wxWindows licence
 /////////////////////////////////////////////////////////////////////////////
 
 /////////////////////////////////////////////////////////////////////////////
 
-#ifdef __GNUG__
+#if defined(__GNUG__) && !defined(NO_GCC_PRAGMA)
 #pragma implementation "bmpbuttn.h"
 #endif
 
 #pragma implementation "bmpbuttn.h"
 #endif
 
 #include "wx/wxprec.h"
 
 #ifdef __BORLANDC__
 #include "wx/wxprec.h"
 
 #ifdef __BORLANDC__
-#pragma hdrstop
+    #pragma hdrstop
 #endif
 
 #endif
 
+#if wxUSE_BMPBUTTON
+
 #ifndef WX_PRECOMP
 #ifndef WX_PRECOMP
-#include "wx/bmpbuttn.h"
+    #include "wx/bmpbuttn.h"
+    #include "wx/log.h"
+    #include "wx/dcmemory.h"
 #endif
 
 #include "wx/msw/private.h"
 #endif
 
 #include "wx/msw/private.h"
+#include "wx/image.h"
+
+// ----------------------------------------------------------------------------
+// macros
+// ----------------------------------------------------------------------------
+
+#if wxUSE_EXTENDED_RTTI
+
+WX_DEFINE_FLAGS( wxBitmapButtonStyle )
+
+wxBEGIN_FLAGS( wxBitmapButtonStyle )
+    // new style border flags, we put them first to
+    // use them for streaming out
+    wxFLAGS_MEMBER(wxBORDER_SIMPLE)
+    wxFLAGS_MEMBER(wxBORDER_SUNKEN)
+    wxFLAGS_MEMBER(wxBORDER_DOUBLE)
+    wxFLAGS_MEMBER(wxBORDER_RAISED)
+    wxFLAGS_MEMBER(wxBORDER_STATIC)
+    wxFLAGS_MEMBER(wxBORDER_NONE)
+
+    // old style border flags
+    wxFLAGS_MEMBER(wxSIMPLE_BORDER)
+    wxFLAGS_MEMBER(wxSUNKEN_BORDER)
+    wxFLAGS_MEMBER(wxDOUBLE_BORDER)
+    wxFLAGS_MEMBER(wxRAISED_BORDER)
+    wxFLAGS_MEMBER(wxSTATIC_BORDER)
+    wxFLAGS_MEMBER(wxBORDER)
+
+    // standard window styles
+    wxFLAGS_MEMBER(wxTAB_TRAVERSAL)
+    wxFLAGS_MEMBER(wxCLIP_CHILDREN)
+    wxFLAGS_MEMBER(wxTRANSPARENT_WINDOW)
+    wxFLAGS_MEMBER(wxWANTS_CHARS)
+    wxFLAGS_MEMBER(wxFULL_REPAINT_ON_RESIZE)
+    wxFLAGS_MEMBER(wxALWAYS_SHOW_SB )
+    wxFLAGS_MEMBER(wxVSCROLL)
+    wxFLAGS_MEMBER(wxHSCROLL)
+
+    wxFLAGS_MEMBER(wxBU_AUTODRAW)
+    wxFLAGS_MEMBER(wxBU_LEFT)
+    wxFLAGS_MEMBER(wxBU_RIGHT)
+    wxFLAGS_MEMBER(wxBU_TOP)
+    wxFLAGS_MEMBER(wxBU_BOTTOM)
+wxEND_FLAGS( wxBitmapButtonStyle )
+
+IMPLEMENT_DYNAMIC_CLASS_XTI(wxBitmapButton, wxButton,"wx/bmpbuttn.h")
+
+wxBEGIN_PROPERTIES_TABLE(wxBitmapButton)
+    wxPROPERTY_FLAGS( WindowStyle , wxBitmapButtonStyle , long , SetWindowStyleFlag , GetWindowStyleFlag , EMPTY_MACROVALUE, 0 /*flags*/ , wxT("Helpstring") , wxT("group")) // style
+wxEND_PROPERTIES_TABLE()
+
+wxBEGIN_HANDLERS_TABLE(wxBitmapButton)
+wxEND_HANDLERS_TABLE()
+
+wxCONSTRUCTOR_5( wxBitmapButton , wxWindow* , Parent , wxWindowID , Id , wxBitmap , Bitmap , wxPoint , Position , wxSize , Size )
 
 
-#if !USE_SHARED_LIBRARY
+#else
 IMPLEMENT_DYNAMIC_CLASS(wxBitmapButton, wxButton)
 #endif
 
 IMPLEMENT_DYNAMIC_CLASS(wxBitmapButton, wxButton)
 #endif
 
+BEGIN_EVENT_TABLE(wxBitmapButton, wxBitmapButtonBase)
+    EVT_SYS_COLOUR_CHANGED(wxBitmapButton::OnSysColourChanged)
+END_EVENT_TABLE()
+
+/*
+TODO PROPERTIES :
+
+long "style" , wxBU_AUTODRAW
+bool "default" , 0
+bitmap "selected" ,
+bitmap "focus" ,
+bitmap "disabled" ,
+*/
+
 #define BUTTON_HEIGHT_FACTOR (EDIT_CONTROL_FACTOR * 1.1)
 
 #define BUTTON_HEIGHT_FACTOR (EDIT_CONTROL_FACTOR * 1.1)
 
-bool wxBitmapButton::Create(wxWindow *parent, wxWindowID id, const wxBitmap& bitmap,
-           const wxPoint& pos,
-           const wxSize& size, long style,
-           const wxValidator& validator,
-           const wxString& name)
+bool wxBitmapButton::Create(wxWindow *parent, wxWindowID id,
+    const wxBitmap& bitmap,
+    const wxPoint& pos,
+    const wxSize& size, long style,
+    const wxValidator& wxVALIDATOR_PARAM(validator),
+    const wxString& name)
 {
 {
-  m_buttonBitmap = bitmap;
-  SetName(name);
-  SetValidator(validator);
-
-  parent->AddChild(this);
-
-  m_backgroundColour = parent->GetBackgroundColour() ;
-  m_foregroundColour = parent->GetForegroundColour() ;
-  m_windowStyle = style;
-  m_marginX = 0;
-  m_marginY = 0;
-
-  if ( style & wxBU_AUTODRAW )
-  {
-    m_marginX = wxDEFAULT_BUTTON_MARGIN;
-    m_marginY = wxDEFAULT_BUTTON_MARGIN;
-  }
-
-  int x = pos.x;
-  int y = pos.y;
-  int width = size.x;
-  int height = size.y;
-
-  if (id == -1)
-    m_windowId = NewControlId();
-  else
-    m_windowId = id;
-
-  if ( width == -1 && bitmap.Ok())
-    width = bitmap.GetWidth() + 2*m_marginX;
-
-  if ( height == -1 && bitmap.Ok())
-    height = bitmap.GetHeight() + 2*m_marginY;
-
-  m_hWnd = (WXHWND)CreateWindowEx
-                   (
+    m_bmpNormal = bitmap;
+    SetName(name);
+
+#if wxUSE_VALIDATORS
+    SetValidator(validator);
+#endif // wxUSE_VALIDATORS
+
+    parent->AddChild(this);
+
+    m_backgroundColour = parent->GetBackgroundColour();
+    m_foregroundColour = parent->GetForegroundColour();
+    m_windowStyle = style;
+
+    if ( style & wxBU_AUTODRAW )
+    {
+        m_marginX = wxDEFAULT_BUTTON_MARGIN;
+        m_marginY = wxDEFAULT_BUTTON_MARGIN;
+    }
+
+    if (id == wxID_ANY)
+        m_windowId = NewControlId();
+    else
+        m_windowId = id;
+
+    long msStyle = WS_VISIBLE | WS_TABSTOP | WS_CHILD | BS_OWNERDRAW ;
+
+    if ( m_windowStyle & wxCLIP_SIBLINGS )
+        msStyle |= WS_CLIPSIBLINGS;
+
+#ifdef __WIN32__
+    if(m_windowStyle & wxBU_LEFT)
+        msStyle |= BS_LEFT;
+    if(m_windowStyle & wxBU_RIGHT)
+        msStyle |= BS_RIGHT;
+    if(m_windowStyle & wxBU_TOP)
+        msStyle |= BS_TOP;
+    if(m_windowStyle & wxBU_BOTTOM)
+        msStyle |= BS_BOTTOM;
+#endif
+
+    m_hWnd = (WXHWND) CreateWindowEx(
                     0,
                     0,
-                    "BUTTON",
-                    "",
-                    WS_VISIBLE | WS_TABSTOP | WS_CHILD | BS_OWNERDRAW ,
-                    0, 0, 0, 0, 
+                    wxT("BUTTON"),
+                    wxEmptyString,
+                    msStyle,
+                    0, 0, 0, 0,
                     GetWinHwnd(parent),
                     (HMENU)m_windowId,
                     wxGetInstance(),
                     NULL
                    );
 
                     GetWinHwnd(parent),
                     (HMENU)m_windowId,
                     wxGetInstance(),
                     NULL
                    );
 
-  // Subclass again for purposes of dialog editing mode
-  SubclassWin(m_hWnd);
+    // Subclass again for purposes of dialog editing mode
+    SubclassWin(m_hWnd);
 
 
-  SetFont(parent->GetFont()) ;
+    SetPosition(pos);
+    SetBestSize(size);
+
+    return true;
+}
+
+bool wxBitmapButton::SetBackgroundColour(const wxColour& colour)
+{
+    if ( !wxBitmapButtonBase::SetBackgroundColour(colour) )
+    {
+        // didn't change
+        return false;
+    }
 
 
-  SetSize(x, y, width, height);
+    // invalidate the brush, it will be recreated the next time it's needed
+    m_brushDisabled = wxNullBrush;
 
 
-  return TRUE;
+    return true;
 }
 
 }
 
-void wxBitmapButton::SetBitmapLabel(const wxBitmap& bitmap)
+void wxBitmapButton::OnSysColourChanged(wxSysColourChangedEvent& event)
 {
 {
-  m_buttonBitmap = bitmap;
+    m_brushDisabled = wxNullBrush;
+
+    if ( !IsEnabled() )
+    {
+        // this change affects our current state
+        Refresh();
+    }
+
+    event.Skip();
 }
 
 }
 
+// VZ: should be at the very least less than wxDEFAULT_BUTTON_MARGIN
+#define FOCUS_MARGIN 3
+
 bool wxBitmapButton::MSWOnDraw(WXDRAWITEMSTRUCT *item)
 {
 bool wxBitmapButton::MSWOnDraw(WXDRAWITEMSTRUCT *item)
 {
-#if defined(__WIN95__)
+#ifndef __WXWINCE__
     long style = GetWindowLong((HWND) GetHWND(), GWL_STYLE);
     if (style & BS_BITMAP)
     {
         // Let default procedure draw the bitmap, which is defined
         // in the Windows resource.
     long style = GetWindowLong((HWND) GetHWND(), GWL_STYLE);
     if (style & BS_BITMAP)
     {
         // Let default procedure draw the bitmap, which is defined
         // in the Windows resource.
-        return FALSE;
+        return false;
     }
 #endif
 
     LPDRAWITEMSTRUCT lpDIS = (LPDRAWITEMSTRUCT) item;
     }
 #endif
 
     LPDRAWITEMSTRUCT lpDIS = (LPDRAWITEMSTRUCT) item;
+    HDC hDC                = lpDIS->hDC;
+    UINT state             = lpDIS->itemState;
+    bool isSelected        = (state & ODS_SELECTED) != 0;
+    bool autoDraw          = (GetWindowStyleFlag() & wxBU_AUTODRAW) != 0;
 
 
-    wxBitmap* bitmap = &m_buttonBitmap;
 
 
-    UINT state = lpDIS->itemState;
-    if ((state & ODS_SELECTED) && m_buttonBitmapSelected.Ok())
-        bitmap = &m_buttonBitmapSelected;
-    else if ((state & ODS_FOCUS) && m_buttonBitmapFocus.Ok())
-        bitmap = &m_buttonBitmapFocus;
-    else if ((state & ODS_DISABLED) && m_buttonBitmapDisabled.Ok())
-        bitmap = &m_buttonBitmapDisabled;
+    // choose the bitmap to use depending on the button state
+    wxBitmap* bitmap;
 
 
-    if ( !bitmap->Ok() )
-        return FALSE;
+    if ( isSelected && m_bmpSelected.Ok() )
+        bitmap = &m_bmpSelected;
+    else if ((state & ODS_FOCUS) && m_bmpFocus.Ok())
+        bitmap = &m_bmpFocus;
+    else if ((state & ODS_DISABLED) && m_bmpDisabled.Ok())
+        bitmap = &m_bmpDisabled;
+    else
+        bitmap = &m_bmpNormal;
 
 
-    HDC hDC = lpDIS->hDC;
-    HDC memDC = ::CreateCompatibleDC(hDC);
+    if ( !bitmap->Ok() )
+        return false;
 
 
-    HBITMAP old = (HBITMAP) ::SelectObject(memDC, (HBITMAP) bitmap->GetHBITMAP());
+    // centre the bitmap in the control area
+    int x      = lpDIS->rcItem.left;
+    int y      = lpDIS->rcItem.top;
+    int width  = lpDIS->rcItem.right - x;
+    int height = lpDIS->rcItem.bottom - y;
+    int wBmp   = bitmap->GetWidth();
+    int hBmp   = bitmap->GetHeight();
 
 
-    if (!old)
-        return FALSE;
+    int x1,y1;
 
 
-    int x = lpDIS->rcItem.left;
-    int y = lpDIS->rcItem.top;
-    int width = lpDIS->rcItem.right - x;
-    int height = lpDIS->rcItem.bottom - y;
+    if(m_windowStyle & wxBU_LEFT)
+        x1 = x + (FOCUS_MARGIN+1);
+    else if(m_windowStyle & wxBU_RIGHT)
+        x1 = x + (width - wBmp) - (FOCUS_MARGIN+1);
+    else
+        x1 = x + (width - wBmp) / 2;
 
 
-    // Draw the face, if auto-drawing
-    if ( GetWindowStyleFlag() & wxBU_AUTODRAW )
-        DrawFace((WXHDC) hDC, lpDIS->rcItem.left, lpDIS->rcItem.top, lpDIS->rcItem.right, lpDIS->rcItem.bottom,
-            ((state & ODS_SELECTED) == ODS_SELECTED));
+    if(m_windowStyle & wxBU_TOP)
+        y1 = y + (FOCUS_MARGIN+1);
+    else if(m_windowStyle & wxBU_BOTTOM)
+        y1 = y + (height - hBmp) - (FOCUS_MARGIN+1);
+    else
+        y1 = y + (height - hBmp) / 2;
 
 
-    // Centre the bitmap in the control area
-    int x1 = (int) (x + ((width - bitmap->GetWidth()) / 2));
-    int y1 = (int) (y + ((height - bitmap->GetHeight()) / 2));
+    if ( isSelected && autoDraw )
+    {
+        x1++;
+        y1++;
+    }
 
 
-    if ( (state & ODS_SELECTED) && (GetWindowStyleFlag() & wxBU_AUTODRAW) )
+    // draw the face, if auto-drawing
+    if ( autoDraw )
     {
     {
-        x1 ++;
-        y1 ++;
+        DrawFace((WXHDC) hDC,
+                 lpDIS->rcItem.left, lpDIS->rcItem.top,
+                 lpDIS->rcItem.right, lpDIS->rcItem.bottom,
+                 isSelected);
     }
 
     }
 
-    ::BitBlt(hDC, x1, y1, bitmap->GetWidth(), bitmap->GetHeight(), memDC, 0, 0, SRCCOPY);
+    // draw the bitmap
+    wxDC dst;
+    dst.SetHDC((WXHDC) hDC, false);
+    dst.DrawBitmap(*bitmap, x1, y1, true);
 
 
-    if ( (state & ODS_DISABLED) && (GetWindowStyleFlag() & wxBU_AUTODRAW) )
-        DrawButtonDisable( (WXHDC) hDC, lpDIS->rcItem.left, lpDIS->rcItem.top, lpDIS->rcItem.right, lpDIS->rcItem.bottom, TRUE ) ;
-    else if ( (state & ODS_FOCUS) && (GetWindowStyleFlag() & wxBU_AUTODRAW) )
-        DrawButtonFocus( (WXHDC) hDC, lpDIS->rcItem.left, lpDIS->rcItem.top, lpDIS->rcItem.right, lpDIS->rcItem.bottom, ((state & ODS_SELECTED) == ODS_SELECTED));
+    // draw focus / disabled state, if auto-drawing
+    if ( (state & ODS_DISABLED) && autoDraw )
+    {
+        DrawButtonDisable((WXHDC) hDC,
+                          lpDIS->rcItem.left, lpDIS->rcItem.top,
+                          lpDIS->rcItem.right, lpDIS->rcItem.bottom,
+                          true);
+    }
+    else if ( (state & ODS_FOCUS) && autoDraw )
+    {
+        DrawButtonFocus((WXHDC) hDC,
+                        lpDIS->rcItem.left,
+                        lpDIS->rcItem.top,
+                        lpDIS->rcItem.right,
+                        lpDIS->rcItem.bottom,
+                        isSelected);
+    }
 
 
-    ::SelectObject(memDC, old);
+    return true;
+}
 
 
-    ::DeleteDC(memDC);
+// GRG Feb/2000, support for bmp buttons with Win95/98 standard LNF
 
 
-    return TRUE;
-}
+#if defined(__WIN95__)
 
 
-void wxBitmapButton::DrawFace( WXHDC dc, int left, int top, int right, int bottom, bool sel )
+void wxBitmapButton::DrawFace( WXHDC dc, int left, int top,
+    int right, int bottom, bool sel )
 {
 {
-  HPEN  oldp;
-  HBRUSH    oldb ;
+    HPEN oldp;
+    HPEN penHiLight;
+    HPEN penLight;
+    HPEN penShadow;
+    HPEN penDkShadow;
+    HBRUSH brushFace;
+
+    // create needed pens and brush
+    penHiLight  = CreatePen(PS_SOLID, 0, GetSysColor(COLOR_3DHILIGHT));
+    penLight    = CreatePen(PS_SOLID, 0, GetSysColor(COLOR_3DLIGHT));
+    penShadow   = CreatePen(PS_SOLID, 0, GetSysColor(COLOR_3DSHADOW));
+    penDkShadow = CreatePen(PS_SOLID, 0, GetSysColor(COLOR_3DDKSHADOW));
+    // brushFace   = CreateSolidBrush(GetSysColor(COLOR_BTNFACE));
+    // Taking the background colour fits in better with
+    // Windows XP themes.
+    brushFace   = CreateSolidBrush(m_backgroundColour.m_pixel);
+
+    // draw the rectangle
+    RECT rect;
+    rect.left   = left;
+    rect.right  = right;
+    rect.top    = top;
+    rect.bottom = bottom;
+    FillRect((HDC) dc, &rect, brushFace);
 
 
-  HPEN penBorder;
-  HPEN penLight;
-  HPEN penShadow;
-  HBRUSH brushFace;
-  COLORREF ms_color;
+    // draw the border
+    oldp = (HPEN) SelectObject( (HDC) dc, sel? penDkShadow : penHiLight);
 
 
-    ms_color = GetSysColor(COLOR_WINDOWFRAME) ;
-    penBorder = CreatePen(PS_SOLID,0,ms_color) ;
+    wxDrawLine((HDC) dc, left, top, right-1, top);
+    wxDrawLine((HDC) dc, left, top+1, left, bottom-1);
 
 
-    ms_color = GetSysColor(COLOR_BTNSHADOW) ;
-    penShadow = CreatePen(PS_SOLID,0,ms_color) ;
+    SelectObject( (HDC) dc, sel? penShadow : penLight);
+    wxDrawLine((HDC) dc, left+1, top+1, right-2, top+1);
+    wxDrawLine((HDC) dc, left+1, top+2, left+1, bottom-2);
 
 
-    ms_color = GetSysColor(COLOR_BTNHIGHLIGHT) ;
-    penLight = CreatePen(PS_SOLID,0,ms_color) ;
+    SelectObject( (HDC) dc, sel? penLight : penShadow);
+    wxDrawLine((HDC) dc, left+1, bottom-2, right-1, bottom-2);
+    wxDrawLine((HDC) dc, right-2, bottom-3, right-2, top);
+
+    SelectObject( (HDC) dc, sel? penHiLight : penDkShadow);
+    wxDrawLine((HDC) dc, left, bottom-1, right+2, bottom-1);
+    wxDrawLine((HDC) dc, right-1, bottom-2, right-1, top-1);
+
+    // delete allocated resources
+    SelectObject((HDC) dc,oldp);
+    DeleteObject(penHiLight);
+    DeleteObject(penLight);
+    DeleteObject(penShadow);
+    DeleteObject(penDkShadow);
+    DeleteObject(brushFace);
+}
+
+#else
 
 
-    ms_color = GetSysColor(COLOR_BTNFACE) ;
-    brushFace = CreateSolidBrush(ms_color) ;
+void wxBitmapButton::DrawFace( WXHDC dc, int left, int top,
+    int right, int bottom, bool sel )
+{
+    HPEN oldp;
+    HPEN penBorder;
+    HPEN penLight;
+    HPEN penShadow;
+    HBRUSH brushFace;
+
+    // create needed pens and brush
+    penBorder = CreatePen(PS_SOLID, 0, GetSysColor(COLOR_WINDOWFRAME));
+    penShadow = CreatePen(PS_SOLID, 0, GetSysColor(COLOR_BTNSHADOW));
+    penLight  = CreatePen(PS_SOLID, 0, GetSysColor(COLOR_BTNHIGHLIGHT));
+    brushFace = CreateSolidBrush(COLOR_BTNFACE);
+
+    // draw the rectangle
+    RECT rect;
+    rect.left   = left;
+    rect.right  = right;
+    rect.top    = top;
+    rect.bottom = bottom;
+    FillRect((HDC) dc, &rect, brushFace);
 
 
-    oldp = (HPEN) SelectObject( (HDC) dc, GetStockObject( NULL_PEN ) ) ;
-    oldb = (HBRUSH) SelectObject( (HDC) dc, brushFace ) ;
-    Rectangle( (HDC) dc, left, top, right, bottom ) ;
-    SelectObject( (HDC) dc, penBorder) ;
-        MoveToEx((HDC) dc,left+1,top,NULL);LineTo((HDC) dc,right-1,top);
-        MoveToEx((HDC) dc,left,top+1,NULL);LineTo((HDC) dc,left,bottom-1);
-        MoveToEx((HDC) dc,left+1,bottom-1,NULL);LineTo((HDC) dc,right-1,bottom-1);
-        MoveToEx((HDC) dc,right-1,top+1,NULL);LineTo((HDC) dc,right-1,bottom-1);
+    // draw the border
+    oldp = (HPEN) SelectObject( (HDC) dc, penBorder);
+    MoveToEx((HDC) dc,left+1,top,NULL);LineTo((HDC) dc,right-1,top);
+    MoveToEx((HDC) dc,left,top+1,NULL);LineTo((HDC) dc,left,bottom-1);
+    MoveToEx((HDC) dc,left+1,bottom-1,NULL);LineTo((HDC) dc,right-1,bottom-1);
+    MoveToEx((HDC) dc,right-1,top+1,NULL);LineTo((HDC) dc,right-1,bottom-1);
 
 
-    SelectObject( (HDC) dc, penShadow) ;
+    SelectObject( (HDC) dc, penShadow);
     if (sel)
     {
     if (sel)
     {
-        MoveToEx((HDC) dc,left+1    ,bottom-2   ,NULL) ;
-        LineTo((HDC) dc,  left+1    ,top+1) ;
-        LineTo((HDC) dc,  right-2   ,top+1) ;
+        MoveToEx((HDC) dc,left+1    ,bottom-2   ,NULL);
+        LineTo((HDC) dc,  left+1    ,top+1);
+        LineTo((HDC) dc,  right-2   ,top+1);
     }
     else
     {
     }
     else
     {
-        MoveToEx((HDC) dc,left+1    ,bottom-2   ,NULL) ;
-        LineTo((HDC) dc,  right-2   ,bottom-2) ;
-        LineTo((HDC) dc,  right-2   ,top) ;
-        MoveToEx((HDC) dc,left+2    ,bottom-3   ,NULL) ;
-        LineTo((HDC) dc,  right-3   ,bottom-3) ;
-        LineTo((HDC) dc,  right-3   ,top+1) ;
-
-        SelectObject( (HDC) dc, penLight) ;
-
-        MoveToEx((HDC) dc,left+1    ,bottom-2   ,NULL) ;
-        LineTo((HDC) dc,  left+1    ,top+1) ;
-        LineTo((HDC) dc,  right-2   ,top+1) ;
+        MoveToEx((HDC) dc,left+1    ,bottom-2   ,NULL);
+        LineTo((HDC) dc,  right-2   ,bottom-2);
+        LineTo((HDC) dc,  right-2   ,top);
+
+        MoveToEx((HDC) dc,left+2    ,bottom-3   ,NULL);
+        LineTo((HDC) dc,  right-3   ,bottom-3);
+        LineTo((HDC) dc,  right-3   ,top+1);
+
+        SelectObject( (HDC) dc, penLight);
+
+        MoveToEx((HDC) dc,left+1    ,bottom-2   ,NULL);
+        LineTo((HDC) dc,  left+1    ,top+1);
+        LineTo((HDC) dc,  right-2   ,top+1);
     }
     }
-    SelectObject((HDC) dc,oldp) ;
-    SelectObject((HDC) dc,oldb) ;
 
 
-  DeleteObject(penBorder);
-  DeleteObject(penLight);
-  DeleteObject(penShadow);
-  DeleteObject(brushFace);
+    // delete allocated resources
+    SelectObject((HDC) dc,oldp);
+    DeleteObject(penBorder);
+    DeleteObject(penLight);
+    DeleteObject(penShadow);
+    DeleteObject(brushFace);
 }
 
 }
 
-#define FOCUS_MARGIN 6
+#endif // defined(__WIN95__)
+
 
 
-void wxBitmapButton::DrawButtonFocus( WXHDC dc, int left, int top, int right, int bottom, bool sel )
+void wxBitmapButton::DrawButtonFocus( WXHDC dc, int left, int top, int right,
+    int bottom, bool WXUNUSED(sel) )
 {
     RECT rect;
     rect.left = left;
     rect.top = top;
     rect.right = right;
     rect.bottom = bottom;
 {
     RECT rect;
     rect.left = left;
     rect.top = top;
     rect.right = right;
     rect.bottom = bottom;
-    InflateRect( &rect, - FOCUS_MARGIN, - FOCUS_MARGIN ) ;
+    InflateRect( &rect, - FOCUS_MARGIN, - FOCUS_MARGIN );
+
+    // GRG: the focus rectangle should not move when the button is pushed!
+/*
     if ( sel )
     if ( sel )
-        OffsetRect( &rect, 1, 1 ) ;
-    DrawFocusRect( (HDC) dc, &rect ) ;
+        OffsetRect( &rect, 1, 1 );
+*/
+
+    DrawFocusRect( (HDC) dc, &rect );
 }
 
 }
 
-extern HBRUSH wxDisableButtonBrush;
-void wxBitmapButton::DrawButtonDisable( WXHDC dc, int left, int top, int right, int bottom, bool with_marg )
+void
+wxBitmapButton::DrawButtonDisable( WXHDC dc,
+                                   int left, int top, int right, int bottom,
+                                   bool with_marg )
 {
 {
-    HBRUSH  old = (HBRUSH) SelectObject( (HDC) dc, wxDisableButtonBrush ) ;
+    if ( !m_brushDisabled.Ok() )
+    {
+        // draw a bitmap with two black and two background colour pixels
+        wxBitmap bmp(2, 2);
+        wxMemoryDC dc;
+        dc.SelectObject(bmp);
+        dc.SetPen(*wxBLACK_PEN);
+        dc.DrawPoint(0, 0);
+        dc.DrawPoint(1, 1);
+        dc.SetPen(GetBackgroundColour());
+        dc.DrawPoint(0, 1);
+        dc.DrawPoint(1, 0);
+
+        m_brushDisabled = wxBrush(bmp);
+    }
+
+    SelectInHDC selectBrush((HDC)dc, GetHbrushOf(m_brushDisabled));
+
+    // ROP for "dest |= pattern" operation -- as it doesn't have a standard
+    // name, give it our own
+    static const DWORD PATTERNPAINT = 0xFA0089UL;
 
     if ( with_marg )
 
     if ( with_marg )
-        ::PatBlt( (HDC) dc, left + m_marginX, top + m_marginY,
-            right - 2 * m_marginX, bottom - 2 * m_marginY,
-#ifdef __SALFORDC__
-                0xfa0089L ) ;
-#else
-                0xfa0089UL ) ;
-#endif
-    else    ::PatBlt( (HDC) dc, left, top, right, bottom,
-#ifdef __SALFORDC__
-       0xfa0089L ) ;
-#else
-       0xfa0089UL ) ;
-#endif
-    ::SelectObject( (HDC) dc, old ) ;
+    {
+        left += m_marginX;
+        top += m_marginY;
+        right -= 2 * m_marginX;
+        bottom -= 2 * m_marginY;
+    }
+
+    ::PatBlt( (HDC) dc, left, top, right, bottom, PATTERNPAINT);
 }
 
 }
 
+void wxBitmapButton::SetDefault()
+{
+    wxButton::SetDefault();
+}
+
+wxSize wxBitmapButton::DoGetBestSize() const
+{
+    if ( m_bmpNormal.Ok() )
+    {
+        return wxSize(m_bmpNormal.GetWidth() + 2*m_marginX,
+                      m_bmpNormal.GetHeight() + 2*m_marginY);
+    }
+
+    // no idea what our best size should be, defer to the base class
+    return wxBitmapButtonBase::DoGetBestSize();
+}
+
+#endif // wxUSE_BMPBUTTON
+