+ int expander_width = m_lineHeight - 2*EXPANDER_MARGIN;
+ // change the cell_rect.x to the appropriate pos
+ int expander_x = indent + EXPANDER_MARGIN , expander_y = cell_rect.y + EXPANDER_MARGIN ;
+ indent = indent + m_lineHeight ; //try to use the m_lineHeight as the expander space
+ dc.SetPen( m_penExpander );
+ dc.SetBrush( wxNullBrush );
+ if( node->HasChildren() )
+ {
+ wxRect rect( expander_x , expander_y, expander_width, expander_width);
+ int flag = 0;
+ if (m_underMouse == node)
+ {
+ flag |= wxCONTROL_CURRENT;
+ }
+ if( node->IsOpen() )
+ wxRendererNative::Get().DrawTreeItemButton( this, dc, rect, flag|wxCONTROL_EXPANDED );
+ else
+ wxRendererNative::Get().DrawTreeItemButton( this, dc, rect, flag);
+ }
+ else
+ {
+ // I am wondering whether we should draw dot lines between tree nodes
+ if (node)
+ delete node;
+ // Yes, if the node does not have any child, it must be a leaf which
+ // mean that it is a temporarily created by GetTreeNodeByRow
+ }