wxStatusBarGeneric::~wxStatusBarGeneric()
{
- // VZ: what is this for? please comment...
-#ifdef __WXMSW__
- SetFont(wxNullFont);
-#endif // MSW
}
bool wxStatusBarGeneric::Create(wxWindow *parent,
// The status bar should have a themed background
SetThemeEnabled( true );
- // Don't wish this to be found as a child
-#ifndef __WXMAC__
- parent->GetChildren().DeleteObject(this);
-#endif
InitColours();
#ifdef __WXPM__
for (i = m_nFields - 1; i >= number; --i)
m_statusStrings.RemoveAt(i);
- m_nFields = number;
+ // forget the old cached pixel widths
+ m_widthsAbs.Empty();
+
+ wxStatusBarBase::SetFieldsCount(number, widths);
wxASSERT_MSG( m_nFields == (int)m_statusStrings.GetCount(),
_T("This really should never happen, can we do away with m_nFields here?") );
-
- SetStatusWidths(number, widths);
}
void wxStatusBarGeneric::SetStatusText(const wxString& text, int number)
wxRect rect;
GetFieldRect(i, rect);
- // Draw border
- // Have grey background, plus 3-d border -
- // One black rectangle.
- // Inside this, left and top sides - dark grey. Bottom and right -
- // white.
-
- dc.SetPen(m_hilightPen);
-
-#ifndef __WXPM__
+ int style = wxSB_NORMAL;
+ if (m_statusStyles)
+ style = m_statusStyles[i];
- // Right and bottom white lines
- dc.DrawLine(rect.x + rect.width, rect.y,
- rect.x + rect.width, rect.y + rect.height);
- dc.DrawLine(rect.x + rect.width, rect.y + rect.height,
- rect.x, rect.y + rect.height);
-
- dc.SetPen(m_mediumShadowPen);
-
- // Left and top grey lines
- dc.DrawLine(rect.x, rect.y + rect.height,
- rect.x, rect.y);
- dc.DrawLine(rect.x, rect.y,
- rect.x + rect.width, rect.y);
-#else
-
- dc.DrawLine(rect.x + rect.width, rect.height + 2,
- rect.x, rect.height + 2);
- dc.DrawLine(rect.x + rect.width, rect.y,
- rect.x + rect.width, rect.y + rect.height);
-
- dc.SetPen(m_mediumShadowPen);
- dc.DrawLine(rect.x, rect.y,
- rect.x + rect.width, rect.y);
- dc.DrawLine(rect.x, rect.y + rect.height,
- rect.x, rect.y);
+ if (style != wxSB_FLAT)
+ {
+ // Draw border
+ // For wxSB_NORMAL:
+ // Have grey background, plus 3-d border -
+ // One black rectangle.
+ // Inside this, left and top sides - dark grey. Bottom and right -
+ // white.
+ // Reverse it for wxSB_RAISED
+
+ dc.SetPen((style == wxSB_RAISED) ? m_mediumShadowPen : m_hilightPen);
+
+ #ifndef __WXPM__
+
+ // Right and bottom lines
+ dc.DrawLine(rect.x + rect.width, rect.y,
+ rect.x + rect.width, rect.y + rect.height);
+ dc.DrawLine(rect.x + rect.width, rect.y + rect.height,
+ rect.x, rect.y + rect.height);
+
+ dc.SetPen((style == wxSB_RAISED) ? m_hilightPen : m_mediumShadowPen);
+
+ // Left and top lines
+ dc.DrawLine(rect.x, rect.y + rect.height,
+ rect.x, rect.y);
+ dc.DrawLine(rect.x, rect.y,
+ rect.x + rect.width, rect.y);
+ #else
+
+ dc.DrawLine(rect.x + rect.width, rect.height + 2,
+ rect.x, rect.height + 2);
+ dc.DrawLine(rect.x + rect.width, rect.y,
+ rect.x + rect.width, rect.y + rect.height);
+
+ dc.SetPen((style == wxSB_RAISED) ? m_hilightPen : m_mediumShadowPen);
+ dc.DrawLine(rect.x, rect.y,
+ rect.x + rect.width, rect.y);
+ dc.DrawLine(rect.x, rect.y + rect.height,
+ rect.x, rect.y);
#endif
+ }
DrawFieldText(dc, i);
}