\section{\class{wxMemoryDC}}\label{wxmemorydc}
A memory device context provides a means to draw graphics onto a bitmap. When
-drawing in to a mono-bitmap, using {\tt wxWHITE}, {\tt wxWHITE_PEN} and {\tt wxWHITE_BRUSH}
+drawing in to a mono-bitmap, using {\tt wxWHITE}, {\tt wxWHITE\_PEN} and
+{\tt wxWHITE\_BRUSH}
will draw the background colour (i.e. 0) whereas all other colours will draw the
foreground colour (i.e. 1).
\latexignore{\rtfignore{\wxheading{Members}}}
-\membersection{wxMemoryDC::wxMemoryDC}
+\membersection{wxMemoryDC::wxMemoryDC}\label{wxmemorydcctor}
\func{}{wxMemoryDC}{\void}
Constructs a new memory device context.
Use the {\it Ok} member to test whether the constructor was successful
-in creating a useable device context. Don't forget to select a bitmap
+in creating a usable device context. Don't forget to select a bitmap
into the DC before drawing on it.
-\membersection{wxMemoryDC::SelectObject}
+\membersection{wxMemoryDC::SelectObject}\label{wxmemorydcselectobject}
-\func{}{SelectObject}{\param{const wxBitmap\& }{bitmap}}
+\func{void}{SelectObject}{\param{const wxBitmap\& }{bitmap}}
Selects the given bitmap into the device context, to use as the memory
bitmap. Selecting the bitmap into a memory DC allows you to draw into