-OSStatus UMAPrOpen() ;
-OSStatus UMAPrClose() ;
-#endif
-
-// window manager
-
-GrafPtr UMAGetWindowPort( WindowRef inWindowRef ) ;
-void UMADisposeWindow( WindowRef inWindowRef ) ;
-void UMASetWTitleC( WindowRef inWindowRef , const char *title ) ;
-void UMAGetWTitleC( WindowRef inWindowRef , char *title ) ;
-
-void UMADrawGrowIcon( WindowRef inWindowRef ) ;
-//void UMAShowWindow( WindowRef inWindowRef ) ;
-//void UMAHideWindow( WindowRef inWindowRef ) ;
-void UMAShowHide( WindowRef inWindowRef , Boolean show) ;
-//void UMASelectWindow( WindowRef inWindowRef ) ;
-//void UMABringToFront( WindowRef inWindowRef ) ;
-//void UMASendBehind( WindowRef inWindowRef , WindowRef behindWindow ) ;
-// void UMACloseWindow(WindowRef inWindowRef) ;
-
-// appearance manager
-
-void UMADrawControl( ControlHandle inControl ) ;
-
-void UMAEnableControl( ControlHandle inControl ) ;
-void UMADisableControl( ControlHandle inControl ) ;
-void UMAActivateControl( ControlHandle inControl ) ;
-void UMADeactivateControl( ControlHandle inControl ) ;
-//void UMAApplyThemeBackground (ThemeBackgroundKind inKind,
-// const Rect * bounds,
-// ThemeDrawState inState,
-// SInt16 inDepth,
-// Boolean inColorDev);
-//void UMASetThemeWindowBackground (WindowRef inWindow,
-// ThemeBrush inBrush,
-// Boolean inUpdate) ;
-/*
-ControlHandle ::NewControl(WindowPtr owningWindow,
- const Rect * boundsRect,
- ConstStr255Param controlTitle,
- Boolean initiallyVisible,
- SInt16 initialValue,
- SInt16 minimumValue,
- SInt16 maximumValue,
- SInt16 procID,
- SInt32 controlReference) ;
-*/
-//void UMADisposeControl (ControlHandle theControl) ;
-//void UMAHiliteControl (ControlHandle theControl,
-// ControlPartCode hiliteState) ;
-void UMAShowControl (ControlHandle theControl) ;
-//void UMAHideControl (ControlHandle theControl);
-//void UMASetControlVisibility (ControlHandle inControl,
-// Boolean inIsVisible,
-// Boolean inDoDraw);
-
-//bool UMAIsControlActive (ControlHandle inControl);
-//bool UMAIsControlVisible (ControlHandle inControl);
-void UMAActivateControl (ControlHandle inControl);
-void UMADeactivateControl (ControlHandle inControl);
-
-//OSErr UMAGetBestControlRect (ControlHandle inControl,
-// Rect * outRect,
-// SInt16 * outBaseLineOffset);
-//OSErr UMASetControlFontStyle (ControlHandle inControl,
-// const ControlFontStyleRec * inStyle) ;
-
-
-void UMAMoveControl( ControlHandle inControl , short x , short y ) ;
-void UMASizeControl( ControlHandle inControl , short x , short y ) ;
-// control hierarchy
-
-//OSErr UMACreateRootControl (WindowPtr inWindow,
-// ControlHandle * outControl) ;
-
-//OSErr UMAEmbedControl (ControlHandle inControl,
-// ControlHandle inContainer);
-
-// keyboard focus
-OSErr UMASetKeyboardFocus (WindowPtr inWindow,
- ControlHandle inControl,
- ControlFocusPart inPart) ;
-
-
-// events
-
-//ControlPartCode UMAHandleControlClick (ControlHandle inControl,
-// Point inWhere,
-// SInt16 inModifiers,
-// ControlActionUPP inAction) ;
-//SInt16 UMAHandleControlKey (ControlHandle inControl,
-// SInt16 inKeyCode,
-// SInt16 inCharCode,
-// SInt16 inModifiers);
-
-//void UMAIdleControls (WindowPtr inWindow) ;
-
-void UMAUpdateControls( WindowPtr inWindow , RgnHandle inRgn ) ;
-OSErr UMAGetRootControl( WindowPtr inWindow , ControlHandle *outControl ) ;
-
-// handling control data
-/*
-OSErr ::SetControlData (ControlHandle inControl,
- ControlPartCode inPart,
- ResType inTagName,
- Size inSize,
- Ptr inData) ;
-
-OSErr ::GetControlData (ControlHandle inControl,
- ControlPartCode inPart,
- ResType inTagName,
- Size inBufferSize,
- Ptr outBuffer,
- Size * outActualSize) ;
-OSErr ::GetControlDataSize (ControlHandle inControl,
- ControlPartCode inPart,
- ResType inTagName,
- Size * outMaxSize);
-
-
-// system 8.0
-
-short UMAFindWindow( Point inPoint , WindowRef *outWindow ) ;
-OSStatus UMAGetWindowFeatures( WindowRef inWindowRef , UInt32 *outFeatures ) ;
-OSStatus UMAGetWindowRegion( WindowRef inWindowRef , WindowRegionCode inRegionCode , RgnHandle ioWinRgn ) ;
-OSStatus UMACollapseWindow( WindowRef inWindowRef , Boolean inCollapseIt ) ;
-OSStatus UMACollapseAllWindows( Boolean inCollapseEm ) ;
-Boolean UMAIsWindowCollapsed( WindowRef inWindowRef ) ;
-Boolean UMAIsWindowCollapsable( WindowRef inWindowRef ) ;
-
-// system 8.5
-
-OSStatus UMACreateNewWindow( WindowClass windowClass , WindowAttributes attributes , const Rect *bounds, WindowRef *outWindow ) ;
-OSStatus UMAGetWindowClass( WindowRef inWindowRef , WindowClass *outWindowClass ) ;
-OSStatus UMAGetWindowAttributes( WindowRef inWindowRef , WindowAttributes *outAttributes ) ;
-
-void UMAShowFloatingWindows() ;
-void UMAHideFloatingWindows() ;
-Boolean UMAAreFloatingWindowsVisible() ;
-WindowRef UMAFrontWindow() ;
-WindowRef UMAFrontNonFloatingWindow() ;
-
-// floaters support
-*/
-bool UMAIsWindowFloating( WindowRef inWindow ) ;
-bool UMAIsWindowModal( WindowRef inWindow ) ;
-/*
-WindowRef UMAGetActiveWindow() ;
-WindowRef UMAGetActiveNonFloatingWindow() ;
-*/
-void UMAHighlightAndActivateWindow( WindowRef inWindowRef , bool inActivate ) ;
-
-#if !TARGET_CARBON
-#define GetPortTextFont( p) ((p)->txFont )
-#define GetPortTextSize( p) ((p)->txSize )
-#define GetPortTextFace( p) ((p)->txFace )
-#define GetPortTextMode( p) ((p)->txMode )
-#define GetRegionBounds( r , b) ((*b) = (**r).rgnBBox)
-#define GetPortBounds( p , b) ((*b) = p->portRect )
-#define GetWindowPortBounds( p , b) ((*b) = p->portRect )
-#define GetPortVisibleRegion( p, r ) CopyRgn( p->visRgn , r )
-#define GetQDGlobalsWhite( a ) (&((*a) = qd.white))
-#define GetQDGlobalsBlack( a ) (&((*a) = qd.black))
-#define GetQDGlobalsScreenBits( a ) ((*a) = qd.screenBits)
-#define GetQDGlobalsArrow( a ) (&((*a) = qd.arrow))
-#define GetControlBounds( c , b ) &((*b) = (**c).contrlRect )
-#define GetPortBitMapForCopyBits( p ) ((BitMap*) &(((CGrafPtr)p)->portPixMap ))
-#define GetControlOwner( control ) ((**control).contrlOwner)
-#define InvalWindowRgn( window , rgn ) InvalRgn( rgn )
-#define GetPortPenMode( p ) (p->pnMode)
-#define SetPortPenMode( p , mode ) (p->pnMode = mode )
-#define ClearCurrentScrap() ZeroScrap() ;
-// control manager
-
-#define GetControlReference( control ) ((**control).contrlRfCon)
-
-// list manager
-
-#define SetListSelectionFlags( list , options ) (**list).selFlags = options
-#define GetListRefCon( list ) (**list).refCon
-
-#endif
-#if TARGET_CARBON
-#define GetWindowUpdateRgn( inWindow , updateRgn ) GetWindowRegion( inWindow , kWindowUpdateRgn, updateRgn )
-#endif
-// Appearance Drawing
-
-OSStatus UMADrawThemePlacard( const Rect *inRect , ThemeDrawState inState ) ;
-