#include "wx/panel.h"
-extern WXDLLEXPORT_DATA(const wxChar) wxDialogNameStr[];
+extern WXDLLIMPEXP_DATA_CORE(const char) wxDialogNameStr[];
-class WXDLLEXPORT wxDialogModalData;
+class WXDLLIMPEXP_FWD_CORE wxDialogModalData;
#if wxUSE_TOOLBAR && (defined(__SMARTPHONE__) || defined(__POCKETPC__))
-class WXDLLEXPORT wxToolBar;
-extern WXDLLEXPORT_DATA(const wxChar) wxToolBarNameStr[];
+class WXDLLIMPEXP_FWD_CORE wxToolBar;
+extern WXDLLIMPEXP_DATA_CORE(const char) wxToolBarNameStr[];
#endif
// Dialog boxes
-class WXDLLEXPORT wxDialog : public wxDialogBase
+class WXDLLIMPEXP_CORE wxDialog : public wxDialogBase
{
public:
wxDialog() { Init(); }
virtual void Raise();
- // event handlers
- void OnCharHook(wxKeyEvent& event);
- void OnCloseWindow(wxCloseEvent& event);
-
- // Standard buttons
- void OnOK(wxCommandEvent& event);
- void OnApply(wxCommandEvent& event);
- void OnCancel(wxCommandEvent& event);
-
- // Responds to colour changes
- void OnSysColourChanged(wxSysColourChangedEvent& event);
-
#ifdef __POCKETPC__
// Responds to the OK button in a PocketPC titlebar. This
// can be overridden, or you can change the id used for
// Windows callbacks
WXLRESULT MSWWindowProc(WXUINT message, WXWPARAM wParam, WXLPARAM lParam);
-#if WXWIN_COMPATIBILITY_2_6
- // use the other ctor
- wxDEPRECATED( wxDialog(wxWindow *parent,
- const wxString& title, bool modal,
- int x = wxDefaultCoord, int y = wxDefaultCoord, int width = 500, int height = 500,
- long style = wxDEFAULT_DIALOG_STYLE,
- const wxString& name = wxDialogNameStr) );
-
- // just call Show() or ShowModal()
- wxDEPRECATED( void SetModal(bool flag) );
-
- // use IsModal()
- wxDEPRECATED( bool IsModalShowing() const );
-#endif // WXWIN_COMPATIBILITY_2_6
-
- // handle Escape here
- virtual bool MSWProcessMessage(WXMSG* pMsg);
-
protected:
// find the window to use as parent for this dialog if none has been
// specified explicitly by the user
// common part of all ctors
void Init();
- // end either modal or modeless dialog
- void EndDialog(int rc);
-
- // emulate click of a button with the given id if it's present in the dialog
- //
- // return true if button was "clicked" or false if we don't have it
- bool EmulateButtonClickIfPresent(int id);
-
private:
wxWindow* m_oldFocus;
bool m_endModalCalled; // allow for closing within InitDialog
wxDialogModalData *m_modalData;
DECLARE_DYNAMIC_CLASS(wxDialog)
- DECLARE_EVENT_TABLE()
DECLARE_NO_COPY_CLASS(wxDialog)
};