]> git.saurik.com Git - wxWidgets.git/blobdiff - src/generic/sashwin.cpp
*DO* use wxTR_EDIT_LABELS, it is neccessary
[wxWidgets.git] / src / generic / sashwin.cpp
index f5ec7897f2a9318df91668efcb9d2f771011cab2..90bc832b3920c99c6bbfc67a61200cf4ee3783f6 100644 (file)
 #pragma hdrstop
 #endif
 
+#if wxUSE_SASH
+
 #ifndef WX_PRECOMP
-#include "wx/wx.h"
+    #include "wx/dialog.h"
+    #include "wx/frame.h"
+    #include "wx/settings.h"
 #endif
 
-#if wxUSE_SASH
-
 #include <math.h>
 #include <stdlib.h>
 
-#include "wx/string.h"
 #include "wx/dcscreen.h"
 #include "wx/sashwin.h"
 #include "wx/laywin.h"
 
+DEFINE_EVENT_TYPE(wxEVT_SASH_DRAGGED)
+
 IMPLEMENT_DYNAMIC_CLASS(wxSashWindow, wxWindow)
 IMPLEMENT_DYNAMIC_CLASS(wxSashEvent, wxCommandEvent)
 
@@ -98,7 +101,8 @@ void wxSashWindow::OnMouseEvent(wxMouseEvent& event)
 
     // reset the cursor
 #if defined(__WXMOTIF__) || defined(__WXGTK__)
-    SetCursor(* wxSTANDARD_CURSOR);
+    // Not necessary and in fact inhibits proper cursor setting (JACS 8/2000)
+    //SetCursor(* wxSTANDARD_CURSOR);
 #endif
 #ifdef __WXMSW__
     SetCursor(wxNullCursor);
@@ -655,12 +659,12 @@ void wxSashWindow::SizeWindows()
 void wxSashWindow::InitColours()
 {
     // Shadow colours
-#if defined(__WIN95__)
-    m_faceColour = wxSystemSettings::GetSystemColour(wxSYS_COLOUR_3DFACE);
-    m_mediumShadowColour = wxSystemSettings::GetSystemColour(wxSYS_COLOUR_3DSHADOW);
-    m_darkShadowColour = wxSystemSettings::GetSystemColour(wxSYS_COLOUR_3DDKSHADOW);
-    m_lightShadowColour = wxSystemSettings::GetSystemColour(wxSYS_COLOUR_3DLIGHT);
-    m_hilightColour = wxSystemSettings::GetSystemColour(wxSYS_COLOUR_3DHILIGHT);
+#ifndef __WIN16__
+    m_faceColour = wxSystemSettings::GetColour(wxSYS_COLOUR_3DFACE);
+    m_mediumShadowColour = wxSystemSettings::GetColour(wxSYS_COLOUR_3DSHADOW);
+    m_darkShadowColour = wxSystemSettings::GetColour(wxSYS_COLOUR_3DDKSHADOW);
+    m_lightShadowColour = wxSystemSettings::GetColour(wxSYS_COLOUR_3DLIGHT);
+    m_hilightColour = wxSystemSettings::GetColour(wxSYS_COLOUR_3DHILIGHT);
 #else
     m_faceColour = *(wxTheColourDatabase->FindColour("LIGHT GREY"));
     m_mediumShadowColour = *(wxTheColourDatabase->FindColour("GREY"));