// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
-#ifndef _WX_REGION_H_
-#define _WX_REGION_H_
+#ifndef _WX_OS2_REGION_H_
+#define _WX_OS2_REGION_H_
#include "wx/list.h"
-#include "wx/gdiobj.h"
-#include "wx/gdicmn.h"
-
-class WXDLLEXPORT wxRect;
-class WXDLLEXPORT wxPoint;
-
-enum wxRegionContain {
- wxOutRegion = 0, wxPartRegion = 1, wxInRegion = 2
-};
-
-// So far, for internal use only
-enum wxRegionOp {
-wxRGN_AND, // Creates the intersection of the two combined regions.
-wxRGN_COPY, // Creates a copy of the region identified by hrgnSrc1.
-wxRGN_DIFF, // Combines the parts of hrgnSrc1 that are not part of hrgnSrc2.
-wxRGN_OR, // Creates the union of two combined regions.
-wxRGN_XOR // Creates the union of two combined regions except for any overlapping areas.
-};
-
-class WXDLLEXPORT wxRegion : public wxGDIObject {
-DECLARE_DYNAMIC_CLASS(wxRegion);
- friend class WXDLLEXPORT wxRegionIterator;
+#include "wx/os2/private.h"
+
+class WXDLLEXPORT wxRegion : public wxRegionWithCombine
+{
public:
- wxRegion(long x, long y, long w, long h);
- wxRegion(const wxPoint& topLeft, const wxPoint& bottomRight);
- wxRegion(const wxRect& rect);
- wxRegion(WXHRGN hRegion); // Hangs on to this region
+ wxRegion( wxCoord x
+ ,wxCoord y
+ ,wxCoord vWidth
+ ,wxCoord vHeight
+ );
+ wxRegion( const wxPoint& rTopLeft
+ ,const wxPoint& rBottomRight
+ );
+ wxRegion(const wxRect& rRect);
+ wxRegion(WXHRGN hRegion, WXHDC hPS); // Hangs on to this region
+ wxRegion( const wxBitmap& bmp)
+ {
+ Union(bmp);
+ }
+ wxRegion( const wxBitmap& bmp,
+ const wxColour& transColour, int tolerance = 0)
+ {
+ Union(bmp, transColour, tolerance);
+ }
wxRegion();
- ~wxRegion();
+ virtual ~wxRegion();
- //# Copying
- inline wxRegion(const wxRegion& r)
- { Ref(r); }
- inline wxRegion& operator = (const wxRegion& r)
- { Ref(r); return (*this); }
+ //
+ // Modify region
+ //
- //# Modify region
+ //
// Clear current region
- void Clear();
-
- // Union rectangle or region with this.
- inline bool Union(long x, long y, long width, long height) { return Combine(x, y, width, height, wxRGN_OR); }
- inline bool Union(const wxRect& rect) { return Combine(rect, wxRGN_OR); }
- inline bool Union(const wxRegion& region) { return Combine(region, wxRGN_OR); }
-
- // Intersect rectangle or region with this.
- inline bool Intersect(long x, long y, long width, long height) { return Combine(x, y, width, height, wxRGN_AND); }
- inline bool Intersect(const wxRect& rect) { return Combine(rect, wxRGN_AND); }
- inline bool Intersect(const wxRegion& region) { return Combine(region, wxRGN_AND); }
-
- // Subtract rectangle or region from this:
- // Combines the parts of 'this' that are not part of the second region.
- inline bool Subtract(long x, long y, long width, long height) { return Combine(x, y, width, height, wxRGN_DIFF); }
- inline bool Subtract(const wxRect& rect) { return Combine(rect, wxRGN_DIFF); }
- inline bool Subtract(const wxRegion& region) { return Combine(region, wxRGN_DIFF); }
-
- // XOR: the union of two combined regions except for any overlapping areas.
- inline bool Xor(long x, long y, long width, long height) { return Combine(x, y, width, height, wxRGN_XOR); }
- inline bool Xor(const wxRect& rect) { return Combine(rect, wxRGN_XOR); }
- inline bool Xor(const wxRegion& region) { return Combine(region, wxRGN_XOR); }
-
- //# Information on region
- // Outer bounds of region
- void GetBox(long& x, long& y, long&w, long &h) const;
- wxRect GetBox() const ;
+ //
+ virtual void Clear();
+ //
// Is region empty?
- bool Empty() const;
- inline bool IsEmpty() const { return Empty(); }
-
- //# Tests
- // Does the region contain the point (x,y)?
- wxRegionContain Contains(long x, long y) const;
- // Does the region contain the point pt?
- wxRegionContain Contains(const wxPoint& pt) const;
- // Does the region contain the rectangle (x, y, w, h)?
- wxRegionContain Contains(long x, long y, long w, long h) const;
- // Does the region contain the rectangle rect?
- wxRegionContain Contains(const wxRect& rect) const;
-
-// Internal
- bool Combine(long x, long y, long width, long height, wxRegionOp op);
- bool Combine(const wxRegion& region, wxRegionOp op);
- bool Combine(const wxRect& rect, wxRegionOp op);
+ //
+ virtual bool IsEmpty() const;
+ //
// Get internal region handle
+ //
WXHRGN GetHRGN() const;
-};
-class WXDLLEXPORT wxRegionIterator : public wxObject {
+ void SetPS(HPS hPS);
+
+protected:
+ virtual wxObjectRefData* CreateData(void) const;
+ virtual wxObjectRefData* CloneData(const wxObjectRefData* pData) const;
+
+ virtual bool DoIsEqual(const wxRegion& region) const;
+ virtual bool DoGetBox(wxCoord& x, wxCoord& y, wxCoord& w, wxCoord& h) const;
+ virtual wxRegionContain DoContainsPoint(wxCoord x, wxCoord y) const;
+ virtual wxRegionContain DoContainsRect(const wxRect& rect) const;
+
+ virtual bool DoOffset(wxCoord x, wxCoord y);
+ virtual bool DoCombine(const wxRegion& region, wxRegionOp op);
+
+ friend class WXDLLEXPORT wxRegionIterator;
+ DECLARE_DYNAMIC_CLASS(wxRegion);
+
+}; // end of CLASS wxRegion
+
+class WXDLLEXPORT wxRegionIterator : public wxObject
+{
DECLARE_DYNAMIC_CLASS(wxRegionIterator);
public:
wxRegionIterator();
- wxRegionIterator(const wxRegion& region);
- ~wxRegionIterator();
+ wxRegionIterator(const wxRegion& rRegion);
+ virtual ~wxRegionIterator();
- void Reset() { m_current = 0; }
- void Reset(const wxRegion& region);
+ void Reset(void) { m_lCurrent = 0; }
+ void Reset(const wxRegion& rRegion);
- operator bool () const { return m_current < m_numRects; }
- bool HaveRects() const { return m_current < m_numRects; }
+ operator bool (void) const { return m_lCurrent < m_lNumRects; }
+ bool HaveRects(void) const { return m_lCurrent < m_lNumRects; }
- void operator ++ ();
+ void operator ++ (void);
void operator ++ (int);
- long GetX() const;
- long GetY() const;
- long GetW() const;
- long GetWidth() const { return GetW(); }
- long GetH() const;
- long GetHeight() const { return GetH(); }
- wxRect GetRect() const { return wxRect(GetX(), GetY(), GetWidth(), GetHeight()); }
+ wxCoord GetX(void) const;
+ wxCoord GetY(void) const;
+ wxCoord GetW(void) const;
+ wxCoord GetWidth(void) const { return GetW(); }
+ wxCoord GetH(void) const;
+ wxCoord GetHeight(void) const { return GetH(); }
+ wxRect GetRect(void) const { return wxRect(GetX(), GetY(), GetWidth(), GetHeight()); }
private:
- long m_current;
- long m_numRects;
- wxRegion m_region;
- wxRect* m_rects;
-};
-
-#endif
- // _WX_REGION_H_
+ long m_lCurrent;
+ long m_lNumRects;
+ wxRegion m_vRegion;
+ wxRect* m_pRects;
+}; // end of wxRegionIterator
+
+#endif // _WX_OS2_REGION_H_