#include "wx/gdiobj.h"
-// the standard wxColour constructor.
+class WXDLLEXPORT wxColour;
+
+// the standard wxColour constructors;
// this macro avoids to repeat these lines across all colour.h files, since
// Set() is a virtual function and thus cannot be called by wxColourBase
// constructors
-#define DEFINE_STD_WXCOLOUR_CONSTRUCTORS \
- wxColour( unsigned char red, unsigned char green, unsigned char blue ) \
- { Set(red, green, blue); } \
- wxColour( unsigned long colRGB ) { Set(colRGB); } \
- wxColour(const wxString &colourName) { Set(colourName); } \
+#define DEFINE_STD_WXCOLOUR_CONSTRUCTORS \
+ wxColour( ChannelType red, ChannelType green, ChannelType blue, \
+ ChannelType alpha = wxALPHA_OPAQUE ) \
+ { Set(red, green, blue, alpha); } \
+ wxColour( unsigned long colRGB ) { Set(colRGB); } \
+ wxColour(const wxString &colourName) { Set(colourName); } \
wxColour(const wxChar *colourName) { Set(colourName); }
-// for wxString <-> wxColour
+// flags for wxColour -> wxString conversion (see wxColour::GetAsString)
#define wxC2S_NAME 1 // return colour name, when possible
#define wxC2S_CSS_SYNTAX 2 // return colour in rgb(r,g,b) syntax
#define wxC2S_HTML_SYNTAX 4 // return colour in #rrggbb syntax
-class WXDLLEXPORT wxColour;
+const unsigned char wxALPHA_TRANSPARENT = 0;
+const unsigned char wxALPHA_OPAQUE = 0xff;
+
+// ----------------------------------------------------------------------------
+// wxVariant support
+// ----------------------------------------------------------------------------
+#if wxUSE_VARIANT
+#include "wx/variant.h"
+DECLARE_VARIANT_OBJECT_EXPORTED(wxColour,WXDLLEXPORT)
+#endif
//-----------------------------------------------------------------------------
// wxColourBase: this class has no data members, just some functions to avoid
class WXDLLEXPORT wxColourBase : public wxGDIObject
{
-protected:
-
- virtual void InitWith(unsigned char red, unsigned char green, unsigned char blue) = 0;
- virtual bool FromString(const wxChar *);
-
public:
+ // type of a single colour component
+ typedef unsigned char ChannelType;
+
wxColourBase() {}
virtual ~wxColourBase() {}
// Set() functions
// ---------------
- void Set(unsigned char red, unsigned char green, unsigned char blue)
- { InitWith(red,green,blue); }
+ void Set(ChannelType red,
+ ChannelType green,
+ ChannelType blue,
+ ChannelType alpha = wxALPHA_OPAQUE)
+ { InitRGBA(red,green,blue, alpha); }
// implemented in colourcmn.cpp
bool Set(const wxChar *str)
{ return FromString(str); }
bool Set(const wxString &str)
- { return Set((const wxChar *)str); }
+ { return FromString(str); }
void Set(unsigned long colRGB)
{
// we don't need to know sizeof(long) here because we assume that the three
// least significant bytes contain the R, G and B values
- Set((unsigned char)colRGB,
- (unsigned char)(colRGB >> 8),
- (unsigned char)(colRGB >> 16));
+ Set((ChannelType)colRGB,
+ (ChannelType)(colRGB >> 8),
+ (ChannelType)(colRGB >> 16));
}
// accessors
// ---------
- virtual bool Ok() const = 0;
+ virtual bool Ok() const { return IsOk(); }
+ virtual bool IsOk() const = 0;
- virtual unsigned char Red() const = 0;
- virtual unsigned char Green() const = 0;
- virtual unsigned char Blue() const = 0;
+ virtual ChannelType Red() const = 0;
+ virtual ChannelType Green() const = 0;
+ virtual ChannelType Blue() const = 0;
+ virtual ChannelType Alpha() const
+ { return wxALPHA_OPAQUE ; }
// implemented in colourcmn.cpp
virtual wxString GetAsString(long flags = wxC2S_NAME | wxC2S_CSS_SYNTAX) const;
// old, deprecated
// ---------------
- static wxColour CreateByName(const wxString& name);
- void InitFromName(const wxString& col)
- { Set(col); }
+#if WXWIN_COMPATIBILITY_2_6
+ wxDEPRECATED( static wxColour CreateByName(const wxString& name) );
+ wxDEPRECATED( void InitFromName(const wxString& col) );
+#endif
+
+protected:
+ virtual void
+ InitRGBA(ChannelType r, ChannelType g, ChannelType b, ChannelType a) = 0;
+
+ virtual bool FromString(const wxChar *s);
};
#if defined(__WXPALMOS__)
-#include "wx/palmos/colour.h"
+ #include "wx/generic/colour.h"
#elif defined(__WXMSW__)
-#include "wx/msw/colour.h"
+ #include "wx/msw/colour.h"
#elif defined(__WXMOTIF__)
-#include "wx/motif/colour.h"
+ #include "wx/motif/colour.h"
#elif defined(__WXGTK20__)
-#include "wx/gtk/colour.h"
+ #include "wx/gtk/colour.h"
#elif defined(__WXGTK__)
-#include "wx/gtk1/colour.h"
+ #include "wx/gtk1/colour.h"
#elif defined(__WXMGL__)
-#include "wx/mgl/colour.h"
+ #include "wx/generic/colour.h"
+#elif defined(__WXDFB__)
+ #include "wx/generic/colour.h"
#elif defined(__WXX11__)
-#include "wx/x11/colour.h"
+ #include "wx/x11/colour.h"
#elif defined(__WXMAC__)
-#include "wx/mac/colour.h"
+ #include "wx/mac/colour.h"
#elif defined(__WXCOCOA__)
-#include "wx/cocoa/colour.h"
+ #include "wx/cocoa/colour.h"
#elif defined(__WXPM__)
-#include "wx/os2/colour.h"
+ #include "wx/os2/colour.h"
#endif
#define wxColor wxColour
-#endif
- // _WX_COLOUR_H_BASE_
+#endif // _WX_COLOUR_H_BASE_