+ wxImage Scale( int width, int height, int quality = wxIMAGE_QUALITY_NORMAL ) const;
+
+ // box averager and bicubic filters for up/down sampling
+ wxImage ResampleBox(int width, int height) const;
+ wxImage ResampleBicubic(int width, int height) const;
+
+ // blur the image according to the specified pixel radius
+ wxImage Blur(int radius);
+ wxImage BlurHorizontal(int radius);
+ wxImage BlurVertical(int radius);