class WXDLLEXPORT wxClassInfo;
class WXDLLEXPORT wxInputStream;
+class WXDLLEXPORT wxOutputStream;
class WXDLLEXPORT wxObjectInputStream;
class WXDLLEXPORT wxObjectOutputStream;
class WXDLLEXPORT wxHashTable;
class WXDLLEXPORT wxClassInfo
{
public:
- wxClassInfo(char *cName, char *baseName1, char *baseName2, int sz, wxObjectConstructorFn fn);
+ wxClassInfo(wxChar *cName, wxChar *baseName1, wxChar *baseName2, int sz, wxObjectConstructorFn fn);
wxObject *CreateObject(void);
- inline char *GetClassName(void) const { return m_className; }
- inline char *GetBaseClassName1(void) const { return m_baseClassName1; }
- inline char *GetBaseClassName2(void) const { return m_baseClassName2; }
+ inline wxChar *GetClassName(void) const { return m_className; }
+ inline wxChar *GetBaseClassName1(void) const { return m_baseClassName1; }
+ inline wxChar *GetBaseClassName2(void) const { return m_baseClassName2; }
inline wxClassInfo* GetBaseClass1() const { return m_baseInfo1; }
inline wxClassInfo* GetBaseClass2() const { return m_baseInfo2; }
inline int GetSize(void) const { return m_objectSize; }
inline wxClassInfo* GetNext() const { return m_next; }
bool IsKindOf(wxClassInfo *info) const;
- static wxClassInfo *FindClass(char *c);
+ static wxClassInfo *FindClass(wxChar *c);
// Initializes parent pointers and hash table for fast searching.
static void InitializeClasses(void);
static void CleanUpClasses(void);
public:
- char* m_className;
- char* m_baseClassName1;
- char* m_baseClassName2;
+ wxChar* m_className;
+ wxChar* m_baseClassName1;
+ wxChar* m_baseClassName2;
int m_objectSize;
wxObjectConstructorFn m_objectConstructor;
static wxHashTable* sm_classTable;
};
-WXDLLEXPORT wxObject* wxCreateDynamicObject(const char *name);
+WXDLLEXPORT wxObject* wxCreateDynamicObject(const wxChar *name);
#if wxUSE_SERIAL
WXDLLEXPORT wxObject* wxCreateStoredObject( wxInputStream& stream );
#define IMPLEMENT_DYNAMIC_CLASS(name, basename) \
wxObject* WXDLLEXPORT_CTORFN wxConstructorFor##name(void) \
{ return new name; }\
- wxClassInfo name::sm_class##name((char *) #name, (char *) #basename, (char *) NULL, (int) sizeof(name), (wxObjectConstructorFn) wxConstructorFor##name);
+ wxClassInfo name::sm_class##name((wxChar *) _T(#name), (wxChar *) _T(#basename), (wxChar *) NULL, (int) sizeof(name), (wxObjectConstructorFn) wxConstructorFor##name);
// Multiple inheritance with two base classes
#define IMPLEMENT_DYNAMIC_CLASS2(name, basename1, basename2) \
wxObject* WXDLLEXPORT_CTORFN wxConstructorFor##name(void) \
{ return new name; }\
- wxClassInfo name::sm_class##name((char *) #name, (char *) #basename1, (char *) #basename2, (int) sizeof(name), (wxObjectConstructorFn) wxConstructorFor##name);
+ wxClassInfo name::sm_class##name((wxChar *) _T(#name), (wxChar *) _T(#basename1), (wxChar *) _T(#basename2), (int) sizeof(name), (wxObjectConstructorFn) wxConstructorFor##name);
//////
////// for abstract classes
// Single inheritance with one base class
#define IMPLEMENT_ABSTRACT_CLASS(name, basename) \
- wxClassInfo name::sm_class##name((char *) #name, (char *) #basename, \
- (char *) NULL, (int) sizeof(name), (wxObjectConstructorFn) NULL);
+ wxClassInfo name::sm_class##name((wxChar *) _T(#name), (wxChar *) _T(#basename), \
+ (wxChar *) NULL, (int) sizeof(name), (wxObjectConstructorFn) NULL);
// Multiple inheritance with two base classes
#define IMPLEMENT_ABSTRACT_CLASS2(name, basename1, basename2) \
- wxClassInfo name::sm_class##name((char *) #name, (char *) #basename1, (char *) #basename2, (int) sizeof(name), (wxObjectConstructorFn) NULL);
+ wxClassInfo name::sm_class##name((wxChar *) _T(#name), (wxChar *) _T(#basename1), \
+ (wxChar *) _T(#basename2), (int) sizeof(name), (wxObjectConstructorFn) NULL);
#define IMPLEMENT_CLASS IMPLEMENT_ABSTRACT_CLASS
#define IMPLEMENT_CLASS2 IMPLEMENT_ABSTRACT_CLASS2
#define CLASSINFO(name) (&name::sm_class##name)
-#else
+#else // !wxUSE_DYNAMIC_CLASSES
// No dynamic class system: so stub out the macros
#define DECLARE_DYNAMIC_CLASS(name)
#define IMPLEMENT_CLASS IMPLEMENT_ABSTRACT_CLASS
#define IMPLEMENT_CLASS2 IMPLEMENT_ABSTRACT_CLASS2
-#endif
+#endif // wxUSE_DYNAMIC_CLASSES/!wxUSE_DYNAMIC_CLASSES
#define wxIS_KIND_OF(obj, className) obj->IsKindOf(&className::sm_class##className)
// Just seems a bit nicer-looking (pretend it's not a macro)
#define wxIsKindOf(obj, className) obj->IsKindOf(&className::sm_class##className)
+// to be replaced by dynamic_cast<> in the future
+#define wxDynamicCast(obj, className) \
+ ((obj) && ((obj)->IsKindOf(&className::sm_class##className)) \
+ ? (className *)(obj) \
+ : (className *)0)
+
// Unfortunately Borland seems to need this include.
#ifdef __BORLANDC__
-#if wxUSE_IOSTREAMH
-#include <iostream.h>
-#else
-#include <iostream>
-#endif
+ #if wxUSE_IOSTREAMH
+ #include <iostream.h>
+ #else
+ #include <iostream>
+ #endif
#endif
class WXDLLEXPORT wxObjectRefData;
virtual ~wxObject(void);
virtual wxClassInfo *GetClassInfo(void) const { return &sm_classwxObject; }
+ wxObject *Clone(void) const;
+ virtual void CopyObject(wxObject& object_dest) const;
bool IsKindOf(wxClassInfo *info) const;
#if defined(__WXDEBUG__) && wxUSE_MEMORY_TRACING
- void * operator new (size_t size, char * fileName = NULL, int lineNum = 0);
+ void * operator new (size_t size, wxChar * fileName = NULL, int lineNum = 0);
void operator delete (void * buf);
// VC++ 6.0
#endif
// Causes problems for VC++
-#if wxUSE_ARRAY_MEMORY_OPERATORS && !defined(__VISUALC__)
- void * operator new[] (size_t size, char * fileName = NULL, int lineNum = 0);
+#if wxUSE_ARRAY_MEMORY_OPERATORS && !defined(__VISUALC__) && !defined( __MWERKS__)
+ void * operator new[] (size_t size, wxChar * fileName = NULL, int lineNum = 0);
void operator delete[] (void * buf);
#endif
-/*
#ifdef __MWERKS__
- void * operator new[] (size_t size, char * fileName , int lineNum = 0);
+ void * operator new[] (size_t size, wxChar * fileName , int lineNum = 0);
void operator delete[] (void * buf);
#endif
-*/
#endif // Debug & memory tracing
#ifdef __WXDEBUG__
#ifndef WXDEBUG_NEW
-#define WXDEBUG_NEW new(__FILE__,__LINE__)
+#define WXDEBUG_NEW new(__TFILE__,__LINE__)
#endif
#else
#define WXDEBUG_NEW new
// use WXDEBUG_NEW explicitly if you wish to use the debugging version.
#if defined(__WXDEBUG__) && wxUSE_GLOBAL_MEMORY_OPERATORS && wxUSE_DEBUG_NEW_ALWAYS
-#define new new(__FILE__,__LINE__)
+#define new new(__TFILE__,__LINE__)
#endif
#endif