#include "wx/settings.h"
#include "wx/math.h"
#include "wx/mac/private.h"
+#include "wx/log.h"
//-----------------------------------------------------------------------------
// constants
// wxPaintDC
//-----------------------------------------------------------------------------
-#if !USE_SHARED_LIBRARY
IMPLEMENT_DYNAMIC_CLASS(wxWindowDC, wxDC)
IMPLEMENT_DYNAMIC_CLASS(wxClientDC, wxWindowDC)
IMPLEMENT_DYNAMIC_CLASS(wxPaintDC, wxWindowDC)
-#endif
/*
* wxWindowDC
{
m_window = window ;
wxTopLevelWindowMac* rootwindow = window->MacGetTopLevelWindow() ;
+ if (!rootwindow)
+ return;
WindowRef windowref = (WindowRef) rootwindow->MacGetWindowRef() ;
-
int x , y ;
x = y = 0 ;
+ wxSize size = window->GetSize() ;
window->MacWindowToRootWindow( &x , &y ) ;
+ m_macPort = UMAGetWindowPort( windowref ) ;
+
+#if wxMAC_USE_CORE_GRAPHICS
+ m_macLocalOriginInPort.x = x ;
+ m_macLocalOriginInPort.y = y ;
+
+ if ( window->MacGetCGContextRef() )
+ {
+ m_graphicContext = new wxMacCGContext( (CGContextRef) window->MacGetCGContextRef() ) ;
+ m_graphicContext->SetPen( m_pen ) ;
+ m_graphicContext->SetBrush( m_brush ) ;
+ SetBackground(MacGetBackgroundBrush(window));
+ }
+ else
+ {
+ // as out of order redraw is not supported under CQ, we have to create a qd port for these
+ // situations
+ m_macLocalOrigin.x = x ;
+ m_macLocalOrigin.y = y ;
+
+ m_graphicContext = new wxMacCGContext( (CGrafPtr) m_macPort ) ;
+ m_graphicContext->SetPen( m_pen ) ;
+ m_graphicContext->SetBrush( m_brush ) ;
+ SetBackground(MacGetBackgroundBrush(window));
+ }
+ // there is no out-of-order drawing on OSX
+#else
m_macLocalOrigin.x = x ;
m_macLocalOrigin.y = y ;
CopyRgn( (RgnHandle) window->MacGetVisibleRegion(true).GetWXHRGN() , (RgnHandle) m_macBoundaryClipRgn ) ;
OffsetRgn( (RgnHandle) m_macBoundaryClipRgn , m_macLocalOrigin.x , m_macLocalOrigin.y ) ;
CopyRgn( (RgnHandle) m_macBoundaryClipRgn , (RgnHandle) m_macCurrentClipRgn ) ;
- m_macPort = UMAGetWindowPort( windowref ) ;
- m_ok = TRUE ;
SetBackground(MacGetBackgroundBrush(window));
+#endif
+ m_ok = TRUE ;
+ SetFont( window->GetFont() ) ;
}
wxWindowDC::~wxWindowDC()
x = origin.x ;
y = origin.y ;
window->MacWindowToRootWindow( &x , &y ) ;
+ m_macPort = UMAGetWindowPort( windowref ) ;
+
+#if wxMAC_USE_CORE_GRAPHICS
+ m_macLocalOriginInPort.x = x ;
+ m_macLocalOriginInPort.y = y ;
+ if ( window->MacGetCGContextRef() )
+ {
+ m_graphicContext = new wxMacCGContext( (CGContextRef) window->MacGetCGContextRef() ) ;
+ m_graphicContext->SetPen( m_pen ) ;
+ m_graphicContext->SetBrush( m_brush ) ;
+ m_ok = TRUE ;
+ SetClippingRegion( 0 , 0 , size.x , size.y ) ;
+ SetBackground(MacGetBackgroundBrush(window));
+ }
+ else
+ {
+ // as out of order redraw is not supported under CQ, we have to create a qd port for these
+ // situations
+ m_macLocalOrigin.x = x ;
+ m_macLocalOrigin.y = y ;
+ m_graphicContext = new wxMacCGContext( (CGrafPtr) m_macPort ) ;
+ m_graphicContext->SetPen( m_pen ) ;
+ m_graphicContext->SetBrush( m_brush ) ;
+ m_ok = TRUE ;
+ }
+#else
m_macLocalOrigin.x = x ;
m_macLocalOrigin.y = y ;
SetRectRgn( (RgnHandle) m_macBoundaryClipRgn , origin.x , origin.y , origin.x + size.x , origin.y + size.y ) ;
OffsetRgn( (RgnHandle) m_macBoundaryClipRgn , -origin.x , -origin.y ) ;
OffsetRgn( (RgnHandle) m_macBoundaryClipRgn , m_macLocalOrigin.x , m_macLocalOrigin.y ) ;
CopyRgn( (RgnHandle) m_macBoundaryClipRgn ,(RgnHandle) m_macCurrentClipRgn ) ;
- m_macPort = UMAGetWindowPort( windowref ) ;
-
m_ok = TRUE ;
+#endif
SetBackground(MacGetBackgroundBrush(window));
SetFont( window->GetFont() ) ;
}
wxClientDC::~wxClientDC()
{
+#if wxMAC_USE_CORE_GRAPHICS
+/*
+ if ( m_window->MacGetCGContextRef() == 0)
+ {
+ CGContextRef cgContext = (wxMacCGContext*)(m_graphicContext)->GetNativeContext() ;
+ CGContextFlush( cgContext ) ;
+ }
+*/
+#endif
}
void wxClientDC::DoGetSize(int *width, int *height) const
x = origin.x ;
y = origin.y ;
window->MacWindowToRootWindow( &x , &y ) ;
+ m_macPort = UMAGetWindowPort( windowref ) ;
+#if wxMAC_USE_CORE_GRAPHICS
+ m_macLocalOriginInPort.x = x ;
+ m_macLocalOriginInPort.y = y ;
+ if ( window->MacGetCGContextRef() )
+ {
+ m_graphicContext = new wxMacCGContext( (CGContextRef) window->MacGetCGContextRef() ) ;
+ m_graphicContext->SetPen( m_pen ) ;
+ m_graphicContext->SetBrush( m_brush ) ;
+ m_ok = TRUE ;
+ SetClippingRegion( 0 , 0 , size.x , size.y ) ;
+ SetBackground(MacGetBackgroundBrush(window));
+ }
+ else
+ {
+ wxLogDebug(wxT("You cannot create a wxPaintDC outside an OS-draw event") ) ;
+ m_graphicContext = NULL ;
+ m_ok = TRUE ;
+ }
+ // there is no out-of-order drawing on OSX
+#else
m_macLocalOrigin.x = x ;
m_macLocalOrigin.y = y ;
SetRectRgn( (RgnHandle) m_macBoundaryClipRgn , origin.x , origin.y , origin.x + size.x , origin.y + size.y ) ;
SectRgn( (RgnHandle) m_macBoundaryClipRgn , (RgnHandle) window->GetUpdateRegion().GetWXHRGN() , (RgnHandle) m_macBoundaryClipRgn ) ;
OffsetRgn( (RgnHandle) m_macBoundaryClipRgn , m_macLocalOrigin.x , m_macLocalOrigin.y ) ;
CopyRgn( (RgnHandle) m_macBoundaryClipRgn , (RgnHandle) m_macCurrentClipRgn ) ;
- m_macPort = UMAGetWindowPort( windowref ) ;
-
- m_ok = TRUE ;
SetBackground(MacGetBackgroundBrush(window));
+ m_ok = TRUE ;
+#endif
SetFont( window->GetFont() ) ;
}