-Todo on wxWin 2.0, Windows platform
------------------------------------
+Todo on wxWin 2, Windows platform
+---------------------------------
HIGH PRIORITY
-------------
-Add further controls and properties to Dialog Editor.
-
-Update manual.
- wxTempFile
- wxMsgCatalog etc.
- wxRegKey
- wxStatusBar95 and wxFrame status bar functions
- wxListBox changes (for ownerdraw functionality)
- wxThread DONE (except for topic overview)
- wxString PARTLY DONE
- Drag and drop (change API if required, e.g. const).
- wxBaseArray, other arrays
- (wxOwnerDrawn)
- Document the include file for each class
- Stream classes
- wxSocket topic overview
- Functions
-
-Makefiles and/or IDE files for other compilers: Symantec C++,
-Salford C++. IDE files for BC++.
-
-Check TODO entries in source and manual.
+Add automatic line wrap to wxStaticText
Add centring, right justify styles to wxStaticText.
-Extend wxSystemSettings to get symbols for current nationality,
-e.g. ',' instead of '.' for decimal points.
-
-Supply correct ctl3d/odbc lib files for BC++, Watcom (corrupt?)
-
-16-bit compilation: replace small icons in treectrl/listctrl
-samples that also have a 32x32 icon, with icons with only one
-image, using Borland Image Editor. WIN16 doesn't have a function
-for specifying which image to use, so the larger one gets used
-erroneously.
-
-Add headers to VC++ project files.
-
-Test GLCanvas.
-
-Distribution naming?
+Extend wxLocale to get more locale settings (currency,
+date/time, decimal separator and so on)
LOW PRIORITY (MEDIUM TERM)
--------------------------
-Convert remaining utilities e.g. wxGraphLayout.
-
-More wxSystemSettings (see comment in settings.cpp).
-
-Synchronize drawing functions on all platforms, using Chris's
-code to test them.
+Supply VC++ project generator utility.
-Shell function to invoke a document with open, print, whatever...
+Add further controls and properties to Dialog Editor.
Write tutorial.
Add wxDC::DeviceToLogical -> wxPoint etc (convenience accessors).
-Generic makefiles? Rewrite makefiles to maintain simultaneous debug/release
-objects.
-
-Add a wxTabCtrl sample.
-
-Improve printing. More API functions for printer DCs (to get
-printer characteristics) and more reliable printing framework.
-
Add GetIcon, GetBitmap to wxImageList. Perhaps store bitmaps
in image list so we can get them later.
Merge dib.cpp, dibutils.cpp (see also some DIB code in bitmap.cpp).
-Debug PNG support in wxBitmap (no 4-bit support), and possibly add a convertor from PNG
-to HICON. We could perhaps also support inclusion of PNGs into
-a .res file as a custom resource.
-
-Fonts: ability to enumerate them.
-
-Angled text.
-
-Think about reimplementing wxBitmapButton, wxStaticBitmap using
-BS_BITMAP, SS_BITMAP - but this may not allow wxBitmap
-argument, so instead just allow controls loaded from native
-resource to deal with this style and call default processing.
-
-Better clipboard support (as per Robert's class).
-
-wxWizard class?
-
-Doc/view - have some standard views/docs e.g. wxTextView.
-
-Miscellaneous file/system function wrappers.
-
-Bug database.
-
-OpenGL integration: check that wxGLCanvas works cross-platform.
-
-Menu bitmaps - document Vadim's enhancements.
-
wxCreateDynamicObject is apparently slow: ~ 2000 calls to strcmp. Need to
use some kind of hash table scheme.
Write wxDisplay class for querying settings and passing
to wxFrame to mirror the X situation (multiple displays).
-Write translator between old and new .wxr formats (including
-substituting static text for obsolete labels).
-
-Write more validators. Also, how do they work if loading the
-dialog from a .wxr? Could call SetValidator from within
-InitDialog for all controls, then call TransferDataToWindow.
-
-Classes for file/OS utility functions.
-
-Add support for more static controls e.g. wxStaticLine.
-
-Perhaps rewrite wxFile to use FILE* descriptors, so Eof and Flush
-can work.
-
-Find out how to set wxFileDialog position.
-
-Maybe bundle Andrew Tucker's DBWIN32 with wxWindows (it's only
-26KB), for viewing debug messages without a debugger.
-
Implement wxDC floating point transformations.
-A wxDC function (or two) for drawing 3D edges?
-
-LOW PRIORITY (LONG TERM)
-------------------------
-
-Improve and expand wxSizer classes.
+WISH LIST (LONG TERM)
+---------------------
ActiveX support
-Look at porting to WinCE
-
-Enhance Tex2RTF to generate Microsoft HTML help, perhaps Netscape
-HTML help also.
+Porting to WinCE
GDI objects could be optimised further in constructors by
searching for a matching, pre-existing object, and assigning from
Rich text class.
-