// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
-#ifdef __GNUG__
+#if defined(__GNUG__) && !defined(NO_GCC_PRAGMA)
#pragma implementation "dcscreen.h"
#endif
#include "wx/frame.h"
#include "wx/dcscreen.h"
#include "wx/utils.h"
+#include "wx/app.h"
+#include "wx/fontutil.h"
#include "wx/x11/private.h"
m_isScreenDC = TRUE;
+#if wxUSE_UNICODE
+ m_context = wxTheApp->GetPangoContext();
+ m_fontdesc = wxNORMAL_FONT->GetNativeFontInfo()->description;
+#endif
+
SetUpDC();
XSetSubwindowMode( (Display*) m_display, (GC) m_penGC, IncludeInferiors );
return StartDrawingOnTop( &rect );
}
-bool wxScreenDC::StartDrawingOnTop( wxRect *rect )
+bool wxScreenDC::StartDrawingOnTop( wxRect *rectIn )
{
- int x = 0;
- int y = 0;
+ // VZ: should we do the same thing that wxMotif wxScreenDC does here?
#if 0
- int width = gdk_screen_width();
- int height = gdk_screen_height();
-#else
- int width = 1024;
- int height = 768;
-#endif
- if (rect)
+ wxRect rect;
+ if ( rectIn )
+ {
+ rect = *rectIn;
+ }
+ else
{
- x = rect->x;
- y = rect->y;
- width = rect->width;
- height = rect->height;
+ rect.x =
+ rect.y = 0;
+
+ DoGetSize(&rect.width, &rect.height);
}
+#endif // 0
return TRUE;
}