/////////////////////////////////////////////////////////////////////////////
-// Name: radiobut.cpp
+// Name: msw/radiobut.cpp
// Purpose: wxRadioButton
// Author: Julian Smart
// Modified by:
/////////////////////////////////////////////////////////////////////////////
#ifdef __GNUG__
-#pragma implementation "radiobut.h"
+ #pragma implementation "radiobut.h"
#endif
// For compilers that support precompilation, includes "wx.h".
#include "wx/wxprec.h"
#ifdef __BORLANDC__
-#pragma hdrstop
+ #pragma hdrstop
#endif
+#if wxUSE_RADIOBTN
+
#ifndef WX_PRECOMP
-#include <stdio.h>
-#include "wx/setup.h"
-#include "wx/radiobut.h"
-#include "wx/settings.h"
-#include "wx/brush.h"
+ #include "wx/radiobut.h"
+ #include "wx/settings.h"
+ #include "wx/brush.h"
#endif
#include "wx/msw/private.h"
IMPLEMENT_DYNAMIC_CLASS(wxRadioButton, wxControl)
// IMPLEMENT_DYNAMIC_CLASS(wxBitmapRadioButton, wxRadioButton)
-bool wxRadioButton::MSWCommand(WXUINT param, WXWORD id)
+bool wxRadioButton::MSWCommand(WXUINT param, WXWORD WXUNUSED(id))
{
if (param == BN_CLICKED)
{
// long msStyle = groupStyle | RADIO_FLAGS;
long msStyle = groupStyle | BS_AUTORADIOBUTTON | WS_CHILD | WS_VISIBLE /* | WS_CLIPSIBLINGS */;
+ if ( m_windowStyle & wxCLIP_SIBLINGS )
+ msStyle |= WS_CLIPSIBLINGS;
+
+
bool want3D;
WXDWORD exStyle = Determine3DEffects(0, &want3D) ;
SetSize(x, y, width, height);
+ // for compatibility with wxGTK, the first radio button in a group is
+ // always checked (this makes sense anyhow as you need to ensure that at
+ // least one button in the group is checked and this is the simlpest way to
+ // do it)
+ if ( m_windowStyle & wxRB_GROUP )
+ SetValue(TRUE);
+
return TRUE;
}
ProcessCommand (event);
}
-WXHBRUSH wxRadioButton::OnCtlColor(WXHDC pDC, WXHWND pWnd, WXUINT nCtlColor,
+WXHBRUSH wxRadioButton::OnCtlColor(WXHDC pDC, WXHWND WXUNUSED(pWnd), WXUINT WXUNUSED(nCtlColor),
+#if wxUSE_CTL3D
WXUINT message,
WXWPARAM wParam,
- WXLPARAM lParam)
+ WXLPARAM lParam
+#else
+ WXUINT WXUNUSED(message),
+ WXWPARAM WXUNUSED(wParam),
+ WXLPARAM WXUNUSED(lParam)
+#endif
+ )
{
#if wxUSE_CTL3D
if ( m_useCtl3D )
}
#endif
+
+#endif // wxUSE_RADIOBTN