// Purpose: interface of wxAutomationObject
// Author: wxWidgets team
// RCS-ID: $Id$
-// Licence: wxWindows license
+// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
+/**
+ Automation object creation flags.
+
+ These flags can be used with wxAutomationObject::GetInstance().
+
+ @since 2.9.2
+*/
+enum wxAutomationInstanceFlags
+{
+ /**
+ Only use the existing instance, never create a new one.
+
+ This flag can be used to forbid the creation of a new instance if none
+ is currently running.
+ */
+ wxAutomationInstance_UseExistingOnly = 0,
+
+ /**
+ Create a new instance if there are no existing ones.
+
+ This flag corresponds to the default behaviour of
+ wxAutomationObject::GetInstance() and means that if getting an existing
+ instance failed, we should call wxAutomationObject::CreateInstance() to
+ create a new one.
+ */
+ wxAutomationInstance_CreateIfNeeded = 1,
+
+ /**
+ Do not show an error message if no existing instance is currently
+ running.
+
+ All other errors will still be reported as usual.
+ */
+ wxAutomationInstance_SilentIfNone = 2
+};
+
+
/**
@class wxAutomationObject
//@}
/**
- Creates a new object based on the class id, returning @true if the object was
+ Creates a new object based on the ProgID, returning @true if the object was
successfully created,
or @false if not.
*/
- bool CreateInstance(const wxString& classId) const;
+ bool CreateInstance(const wxString& progId) const;
/**
Checks if the object is in a valid state.
/**
Gets the IDispatch pointer.
+
+ Notice that the return value of this function is an untyped pointer but
+ it can be safely cast to @c IDispatch.
*/
- IDispatch* GetDispatchPtr() const;
+ void* GetDispatchPtr() const;
/**
- Retrieves the current object associated with a class id, and attaches the
- IDispatch pointer
- to this object. Returns @true if a pointer was successfully retrieved, @false
+ Retrieves the current object associated with the specified ProgID, and
+ attaches the IDispatch pointer to this object.
+
+ If attaching to an existing object failed and @a flags includes
+ wxAutomationInstance_CreateIfNeeded flag, a new object will be created.
+ Otherwise this function will normally log an error message which may be
+ undesirable if the object may or may not exist. The
+ wxAutomationInstance_SilentIfNone flag can be used to prevent the error
+ from being logged in this case.
+
+ Returns @true if a pointer was successfully retrieved, @false
otherwise.
+
Note that this cannot cope with two instances of a given OLE object being
active simultaneously,
such as two copies of Excel running. Which object is referenced cannot
currently be specified.
+
+ @param progId COM ProgID, e.g. "Excel.Application"
+ @param flags The creation flags (this parameters was added in wxWidgets
+ 2.9.2)
*/
- bool GetInstance(const wxString& classId) const;
+ bool GetInstance(const wxString& progId,
+ int flags = wxAutomationInstance_CreateIfNeeded) const;
/**
Retrieves a property from this object, assumed to be a dispatch pointer, and