#ifndef _WX_TEXTCTRL_H_
#define _WX_TEXTCTRL_H_
-class WXDLLEXPORT wxTextCtrl : public wxTextCtrlBase
+class WXDLLIMPEXP_CORE wxTextCtrl : public wxTextCtrlBase
{
public:
// creation
// Implementation from now on
// --------------------------
-
+
#if wxUSE_DRAG_AND_DROP && wxUSE_RICHEDIT
virtual void SetDropTarget(wxDropTarget *dropTarget);
#endif // wxUSE_DRAG_AND_DROP && wxUSE_RICHEDIT
int GetRichVersion() const { return m_verRichEdit; }
bool IsRich() const { return m_verRichEdit != 0; }
- // rich edit controls are not compatible with normal ones and wem ust set
- // the colours for them otherwise
+ // rich edit controls are not compatible with normal ones and we must set
+ // the colours and font for them otherwise
virtual bool SetBackgroundColour(const wxColour& colour);
virtual bool SetForegroundColour(const wxColour& colour);
+ virtual bool SetFont(const wxFont& font);
#else
bool IsRich() const { return false; }
#endif // wxUSE_RICHEDIT
virtual bool MSWShouldPreProcessMessage(WXMSG* pMsg);
virtual WXDWORD MSWGetStyle(long style, WXDWORD *exstyle) const;
- virtual wxVisualAttributes GetDefaultAttributes() const;
protected:
// common part of all ctors
virtual wxSize DoGetBestSize() const;
#if wxUSE_RICHEDIT
+ // Apply the character-related parts of wxTextAttr to the given selection
+ // or the entire control if start == end == -1.
+ //
+ // This function is private and should only be called for rich edit
+ // controls and with (from, to) already in correct order, i.e. from <= to.
+ bool MSWSetCharFormat(const wxTextAttr& attr, long from = -1, long to = -1);
+
+ // Same as above for paragraph-related parts of wxTextAttr. Note that this
+ // can only be applied to the selection as RichEdit doesn't support setting
+ // the paragraph styles globally.
+ bool MSWSetParaFormat(const wxTextAttr& attr, long from, long to);
+
+
// we're using RICHEDIT (and not simple EDIT) control if this field is not
- // 0, it also gives the version of the RICHEDIT control being used (1, 2 or
- // 3 so far)
+ // 0, it also gives the version of the RICHEDIT control being used
+ // (although not directly: 1 is for 1.0, 2 is for either 2.0 or 3.0 as we
+ // can't nor really need to distinguish between them and 4 is for 4.1)
int m_verRichEdit;
#endif // wxUSE_RICHEDIT
// the simple EDIT controls
virtual WXHWND GetEditHWND() const { return m_hWnd; }
+ void OnKeyDown(wxKeyEvent& event);
+
DECLARE_EVENT_TABLE()
DECLARE_DYNAMIC_CLASS_NO_COPY(wxTextCtrl)