- wxAcceleratorTable(const wxAcceleratorTable& accel)
- : wxObject()
- { Ref(accel); }
- wxAcceleratorTable& operator=(const wxAcceleratorTable& accel)
- { if ( m_refData != accel.m_refData ) Ref(accel); return *this; }
-
- bool operator==(const wxAcceleratorTable& accel) const
- { return m_refData == accel.m_refData; } // FIXME: this is wrong (VZ)
- bool operator!=(const wxAcceleratorTable& accel) const
- { return !(*this == accel); }
-
- bool Ok() const;